зеркало из https://github.com/microsoft/Win2D.git
Doc updates for VS 2015 Update 1 and Win10 November Update
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@ -51,7 +51,7 @@ Studio, add the Win2D NuGet package to your project, and get started using the A
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## Building Win2D from source
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##### Requirements
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- Recommended: Visual Studio 2015
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- Recommended: Visual Studio 2015 with Update 1
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- Visual Studio 2013 Update 5 is also supported (for Windows 8.1 or Windows Phone 8.1 development only)
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##### Clone Repository
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@ -10,7 +10,7 @@ namespace DocPreprocess
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{
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new Tag("Experimental", "This API is marked as [Experimental], meaning it may be subject to change in future Win2D releases.") { PropagateTypeTagsToMembers = true },
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new Tag("Win10", "This API is available on Windows 10 (Universal Windows Platform) only. It is not supported on Windows 8.1 or Phone 8.1."),
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new Tag("TH2", "This API is available on TH2 only.") { PropagateTypeTagsToMembers = true }, // TODO 5874: update with appropriate text
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new Tag("Win10NovUpdate", "This API is only available when running on the Windows 10 November Update (build 10586 or greater).") { PropagateTypeTagsToMembers = true },
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new Tag("NoComposition", "Supported by Win2D but not Windows.UI.Composition."),
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};
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@ -11,7 +11,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</assembly>
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<members>
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<member name="T:Microsoft.Graphics.Canvas.UI.Composition.CanvasComposition" Experimental="true" TH2="true">
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<member name="T:Microsoft.Graphics.Canvas.UI.Composition.CanvasComposition" Experimental="true" Win10NovUpdate="true">
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<summary>
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Methods for using Win2D with Windows.UI.Composition.
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</summary>
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@ -1244,7 +1244,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</member>
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch" Experimental="true" TH2="true">
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch" Experimental="true" Win10NovUpdate="true">
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<summary>Creates a new sprite batch for efficiently drawing many CanvasBitmaps.</summary>
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<remarks>
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<p>
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@ -1253,7 +1253,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</remarks>
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</member>
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch(Microsoft.Graphics.Canvas.CanvasSpriteSortMode)" Experimental="true" TH2="true">
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch(Microsoft.Graphics.Canvas.CanvasSpriteSortMode)" Experimental="true" Win10NovUpdate="true">
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<summary>Creates a new sprite batch for efficiently drawing many CanvasBitmaps with a specific sort mode.</summary>
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<remarks>
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<p>
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@ -1265,7 +1265,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</remarks>
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</member>
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch(Microsoft.Graphics.Canvas.CanvasSpriteSortMode,Microsoft.Graphics.Canvas.CanvasImageInterpolation)" Experimental="true" TH2="true">
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch(Microsoft.Graphics.Canvas.CanvasSpriteSortMode,Microsoft.Graphics.Canvas.CanvasImageInterpolation)" Experimental="true" Win10NovUpdate="true">
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<summary>Creates a new sprite batch for efficiently drawing many CanvasBitmaps with a specific sort mode and interpolation.</summary>
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<remarks>
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<p>
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@ -1284,7 +1284,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</remarks>
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</member>
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch(Microsoft.Graphics.Canvas.CanvasSpriteSortMode,Microsoft.Graphics.Canvas.CanvasImageInterpolation,Microsoft.Graphics.Canvas.CanvasSpriteOptions)" Experimental="true" TH2="true">
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<member name="M:Microsoft.Graphics.Canvas.CanvasDrawingSession.CreateSpriteBatch(Microsoft.Graphics.Canvas.CanvasSpriteSortMode,Microsoft.Graphics.Canvas.CanvasImageInterpolation,Microsoft.Graphics.Canvas.CanvasSpriteOptions)" Experimental="true" Win10NovUpdate="true">
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<summary>Creates a new sprite batch for efficiently drawing many CanvasBitmaps with a specific sort mode, interpolation and options.</summary>
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<remarks>
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<p>
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@ -10,7 +10,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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<name>Microsoft.Graphics.Canvas</name>
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</assembly>
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<members>
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteBatch" Experimental="true" TH2="true">
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteBatch" Experimental="true" Win10NovUpdate="true">
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<summary>Efficiently draws multiple bitmaps.</summary>
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<remarks>
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<p>
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@ -235,7 +235,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</remarks>
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</member>
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteFlip" Experimental="true" TH2="true">
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteFlip" Experimental="true" Win10NovUpdate="true">
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<summary>Controls the optional flipping of a sprite.</summary>
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<remarks>
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<p>
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@ -264,7 +264,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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<summary>The sprite is drawn flipped horizontally and vertically.</summary>
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</member>
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteOptions" Experimental="true" TH2="true">
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteOptions" Experimental="true" Win10NovUpdate="true">
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<summary>Options that apply to the entire spritebatch.</summary>
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<remarks>
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<p>
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@ -292,7 +292,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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</member>
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteSortMode" Experimental="true" TH2="true">
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<member name="T:Microsoft.Graphics.Canvas.CanvasSpriteSortMode" Experimental="true" Win10NovUpdate="true">
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<summary>Controls how the sprites in a sprite batch are sorted.</summary>
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<remarks>
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<p>
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@ -103,7 +103,7 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
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<listItem>
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To develop for Windows 10 (Universal Windows Platform):
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<list class="bullet">
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<listItem>Minimum version: Visual Studio Community 2015</listItem>
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<listItem>Minimum version: Visual Studio Community 2015 with Update 1</listItem>
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</list>
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<listItem>
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