зеркало из https://github.com/microsoft/Win2D.git
269 строки
13 KiB
XML
269 строки
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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Master script for building all permutations of project * platform * configuration.
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For best performance, enable parallel builds:
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msbuild Win2D.proj /maxcpucount /nr:false
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-->
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="17.0" DefaultTargets="Build">
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<!-- Parameters that can be configured by the caller, eg. "msbuild Win2D.proj /p:BuildTests=false" -->
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<PropertyGroup>
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<BuildPlatforms>Win32;x64;ARM64;AnyCPU</BuildPlatforms>
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<BuildConfigurations>Debug;Release</BuildConfigurations>
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<BuildTests>true</BuildTests>
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<BuildTools>true</BuildTools>
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<BuildDocs>false</BuildDocs>
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<RunTests>true</RunTests>
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</PropertyGroup>
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<PropertyGroup>
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<ShouldRunUAPTests>false</ShouldRunUAPTests>
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<ShouldRunUAPTests Condition="'$(registry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion@CurrentBuildNumber)' >= '10000'">true</ShouldRunUAPTests>
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</PropertyGroup>
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<!-- Set default platforms for each project type -->
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<ItemDefinitionGroup>
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<UAPProject>
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<Platforms>Win32;x64;ARM64</Platforms>
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<BinDir>UAP</BinDir>
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</UAPProject>
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<AnyCPUProject>
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<Platforms>AnyCPU</Platforms>
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<BinDir>Windows</BinDir>
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</AnyCPUProject>
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</ItemDefinitionGroup>
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<!-- Projects implementing the Canvas API -->
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<ItemGroup>
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<UAPProject Include="winrt\lib\winrt.lib.uap.vcxproj" />
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<UAPProject Include="winrt\dll\winrt.dll.uap.vcxproj" />
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<AnyCPUProject Include="winrt\projection\winrt.projection.csproj" />
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</ItemGroup>
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<!-- Test projects -->
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<ItemGroup Condition="$(BuildTests)">
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<UAPProject Include="winrt\test.internal\winrt.test.internal.uap.vcxproj">
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<Platforms>Win32;x64</Platforms>
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<AutomatedTests Condition="$(ShouldRunUAPTests)">desktop</AutomatedTests>
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</UAPProject>
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</ItemGroup>
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<!-- Tools projects -->
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<ItemGroup Condition="$(BuildTools)">
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<AnyCPUProject Include="tools\checkcode\checkcode.csproj" />
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<AnyCPUProject Include="tools\codegen\exe\codegen.exe.csproj" />
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<AnyCPUProject Include="tools\codegen\test\codegen.test.csproj" Condition="$(BuildTests)">
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<AutomatedTests>desktop</AutomatedTests>
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</AnyCPUProject>
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<AnyCPUProject Include="tools\mock\exe\mock.exe.csproj" />
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<AnyCPUProject Include="tools\mock\test\mock.test.csproj" Condition="$(BuildTests)">
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<AutomatedTests>desktop</AutomatedTests>
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</AnyCPUProject>
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</ItemGroup>
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<!-- Master target just chains to a bunch of workers -->
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<Target Name="Build"
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DependsOnTargets="BuildProjects; CheckCode; RunTests" />
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<!-- TargetPlatformMinVersion 10.0.16299.0 and 10.0.10240 Platforms must be build separately. -->
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<Target Name="BuildProjects" DependsOnTargets="BuildProjects18362" />
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<Target Name="BuildProjectsPrelim" DependsOnTargets="PrepareVersionInfo; ChooseProjectsToBuild; ChooseConfigurationsToRestore" />
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<!-- Use batching to build each project in turn -->
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<Target Name="BuildProjects18362"
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DependsOnTargets="BuildProjectsPrelim; RestoreNuGetPackages18362"
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Inputs="@(ProjectsToBuild)"
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Outputs="%(PlatformIndependentName)">
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<Message Importance="High" Text="Building TargetPlatformMinVersion 18362 variants of project %(ProjectsToBuild.PlatformIndependentName):" />
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<Message Importance="High" Text=" %(ProjectsToBuild.Filename) (%(ProjectsToBuild.Configuration)|%(ProjectsToBuild.Platform))" />
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<!-- All the variants (platform and configuration) of most projects can be built in parallel -->
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<MSBuild Projects="@(ProjectsToBuild)"
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BuildInParallel="%(ProjectsToBuild.BuildInParallel)"
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Properties="IncludeVersionInfo=true" />
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</Target>
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<Target Name="ChooseProjectsToBuild">
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<ItemGroup>
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<!-- Expand parameter properties into item groups, so we can batch over them -->
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<BuildPlatform Include="$(BuildPlatforms)" />
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<BuildConfiguration Include="$(BuildConfigurations)" />
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<!-- Generate the cartesian product of all projects * all platforms we are building -->
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<CandidateProjects Include="@(UAPProject);@(AnyCPUProject)">
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<Platform>%(BuildPlatform.Identity)</Platform>
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</CandidateProjects>
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<!-- Filter the list to include only project/platform pairs where the project actually supports that platform -->
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<FilteredProjects Include="@(CandidateProjects)" Condition="$([System.String]::new('%(CandidateProjects.Platforms)').Contains('%(CandidateProjects.Platform)'))" />
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<!-- Generate the cartesian product of our filtered project list * the configurations we are building -->
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<ProjectsPerConfig Include="@(FilteredProjects)">
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<Configuration>%(BuildConfiguration.Identity)</Configuration>
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</ProjectsPerConfig>
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<!-- Move platform and configuration into the AdditionalProperties metadata, and generate a
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platform independent name that will be the same for Windows, Phone and UAP project variants -->
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<ProjectsToBuild Include="@(ProjectsPerConfig)">
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<AdditionalProperties>Platform=%(ProjectsPerConfig.Platform);Configuration=%(ProjectsPerConfig.Configuration)</AdditionalProperties>
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<PlatformIndependentName>$([System.String]::new('%(ProjectsPerConfig.Filename)').Replace('Windows', '').Replace('Phone', '').Replace('uap', '').TrimEnd('.'))</PlatformIndependentName>
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<BuildInParallel Condition="'%(ProjectsPerConfig.BuildInParallel)' == ''">true</BuildInParallel>
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</ProjectsToBuild>
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</ItemGroup>
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</Target>
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<Target Name="PrepareVersionInfo">
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<MakeDir Directories="obj" />
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<!-- Read the current Win2D version number -->
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<ReadLinesFromFile File="build\nuget\VERSION">
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<Output TaskParameter="Lines" PropertyName="Win2DVersion" />
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</ReadLinesFromFile>
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<!-- Read the SHA-1 hash for git HEAD, so we can later identify exactly what code went into this build -->
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<Exec Command="git rev-parse --verify HEAD > obj\Win2D.githash.txt" IgnoreExitCode="true">
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<Output TaskParameter="ExitCode" PropertyName="GitExitCode" />
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</Exec>
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<WriteLinesToFile Condition="$(GitExitCode) != 0" File ="obj\Win2D.githash.txt" Lines="unknown git hash" />
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<ReadLinesFromFile File="obj\Win2D.githash.txt">
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<Output TaskParameter="Lines" PropertyName="GitHash" />
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</ReadLinesFromFile>
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<!-- Generate AssemblyVersion.cs, which adds the latest version info to managed assembly outputs -->
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<ItemGroup>
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<AssemblyVersionCode Include="[assembly: System.Reflection.AssemblyVersion("$(Win2DVersion)")]" />
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<AssemblyVersionCode Include="[assembly: System.Reflection.AssemblyFileVersion("$(Win2DVersion)")]" />
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<AssemblyVersionCode Include="[assembly: System.Reflection.AssemblyInformationalVersionAttribute("$(Win2DVersion) ($(GitHash))")]" />
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</ItemGroup>
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<ReadLinesFromFile File="obj\AssemblyVersion.cs">
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<Output TaskParameter="Lines" ItemName="ExistingAssemblyVersion" />
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</ReadLinesFromFile>
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<WriteLinesToFile Condition="@(AssemblyVersionCode) != @(ExistingAssemblyVersion)" File="obj\AssemblyVersion.cs" Lines="@(AssemblyVersionCode)" Overwrite="true" />
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<!-- Also generate DllVersion.h, which adds version info to native DLLs -->
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<ItemGroup>
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<DllVersionCode Include="#define DLL_VERSION $(Win2DVersion.Replace('.', ','))" />
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<DllVersionCode Include="#define DLL_VERSION_STRING "$(Win2DVersion)"" />
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<DllVersionCode Include="#define DLL_VERSION_STRING_LONG "$(Win2DVersion) ($(GitHash))"" />
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</ItemGroup>
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<ReadLinesFromFile File="obj\DllVersion.h">
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<Output TaskParameter="Lines" ItemName="ExistingDllVersion" />
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</ReadLinesFromFile>
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<WriteLinesToFile Condition="@(DllVersionCode) != @(ExistingDllVersion)" File="obj\DllVersion.h" Lines="@(DllVersionCode)" Overwrite="true" />
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</Target>
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<!-- Make sure all our source files have the right copyright and formatting -->
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<Target Name="CheckCode"
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Condition="$(BuildTools) and $(BuildPlatforms.Contains('AnyCPU'))">
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<Message Importance="High" Text="Checking copyright banners and source code formatting" />
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<MSBuild Projects="tools\checkcode\RunCodeChecks.proj" />
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</Target>
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<!-- Build the reference documentation -->
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<UsingTask TaskName="SetEnv" AssemblyFile="$(VCTargetsPath)Microsoft.Build.CppTasks.Common.dll"/>
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<!-- Run the automated tests -->
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<PropertyGroup>
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<_VsTestPathUnderCommonTools>..\IDE\CommonExtensions\Microsoft\TestWindow\vstest.console.exe</_VsTestPathUnderCommonTools>
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<_VsTest Condition="Exists('$(VS120COMNTOOLS)$(_VsTestPathUnderCommonTools)')">$(VS120COMNTOOLS)$(_VsTestPathUnderCommonTools)</_VsTest>
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<_VsTest Condition="Exists('$(VS140COMNTOOLS)$(_VsTestPathUnderCommonTools)')">$(VS140COMNTOOLS)$(_VsTestPathUnderCommonTools)</_VsTest>
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<_VsTest Condition="Exists('$(VS150COMNTOOLS)$(_VsTestPathUnderCommonTools)')">$(VS150COMNTOOLS)$(_VsTestPathUnderCommonTools)</_VsTest>
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<_VsTest Condition="Exists('$(VS160COMNTOOLS)$(_VsTestPathUnderCommonTools)')">$(VS160COMNTOOLS)$(_VsTestPathUnderCommonTools)</_VsTest>
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<_VsTest Condition="Exists('$(VS170COMNTOOLS)$(_VsTestPathUnderCommonTools)')">$(VS170COMNTOOLS)$(_VsTestPathUnderCommonTools)</_VsTest>
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<VsTest Condition="'$(_VsTest)' != ''">"$([System.IO.Path]::GetFullPath('$(_VsTest)'))"</VsTest>
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</PropertyGroup>
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<Target Name="RunTests"
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Condition="$(BuildTests) and $(RunTests)"
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DependsOnTargets="ChooseProjectsToBuild; ChooseTestsToRun"
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Inputs="@(TestProjects)"
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Outputs="%(TestProjects.TestAppX)">
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<PropertyGroup>
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<PowerShellExe Condition=" '$(PowerShellExe)'=='' ">%WINDIR%\System32\WindowsPowerShell\v1.0\powershell.exe</PowerShellExe>
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</PropertyGroup>
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<Error Text="vstest.console.exe not found, please specify using the VsTest property" Condition="'$(VsTest)' == ''" />
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<Message Importance="High" Text="Running tests: %(TestProjects.Filename) (%(TestProjects.Configuration)|%(TestProjects.Platform))" />
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<Exec Command="$(PowerShellExe) -NonInteractive -executionpolicy Unrestricted -command "& { get-appxpackage -name E2C40EB9-8CCE-48B1-9A5C-4C8CA4999631 | remove-appxpackage } "" ConsoleToMsBuild="true" ContinueOnError="ErrorAndContinue" IgnoreStandardErrorWarningFormat="true"/>
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<Exec Command="$(VsTest) %(TestProjects.TestBinary)%(TestProjects.TestArgs)" ContinueOnError="ErrorAndContinue" IgnoreStandardErrorWarningFormat="true" />
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</Target>
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<Target Name="ChooseTestsToRun">
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<ItemGroup>
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<TestProjects Include="@(ProjectsToBuild)" Condition="%(ProjectsToBuild.AutomatedTests) != '' and %(ProjectsToBuild.Platform) != ARM and %(ProjectsToBuild.Platform) != ARM64">
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<!-- Remap Win32 to x86 -->
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<TestPlatform Condition="%(ProjectsToBuild.Platform) == Win32">x86</TestPlatform>
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<TestPlatform Condition="%(ProjectsToBuild.Platform) != Win32">%(ProjectsToBuild.Platform)</TestPlatform>
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<!-- Work out where the test binaries are located -->
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<TestPath>bin\%(ProjectsToBuild.BinDir)%(TestProjects.TestPlatform)\%(ProjectsToBuild.Configuration)</TestPath>
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<TestAppX Condition="%(ProjectsToBuild.Configuration) == Release">%(ProjectsToBuild.Filename)_1.0.0.0_%(ProjectsToBuild.Platform)</TestAppX>
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<TestAppX Condition="%(ProjectsToBuild.Configuration) != Release">%(ProjectsToBuild.Filename)_1.0.0.0_%(ProjectsToBuild.Platform)_%(ProjectsToBuild.Configuration)</TestAppX>
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<!-- Binaries can be either a .dll for desktop tests, or .appx for store app tests -->
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<TestBinary Condition="%(ProjectsToBuild.AutomatedTests) == desktop">%(TestProjects.TestPath)\%(ProjectsToBuild.Filename)\%(ProjectsToBuild.Filename).dll</TestBinary>
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<TestBinary Condition="%(ProjectsToBuild.AutomatedTests) == store">%(TestProjects.TestPath)\%(ProjectsToBuild.Filename)\AppPackages\%(TestProjects.TestAppX)_Test\%(TestProjects.TestAppX).appx</TestBinary>
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<!-- Do we need the /Platform or /InIsolation arguments for this test project? -->
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<TestArgs Condition="%(ProjectsToBuild.Platform) == x64">%(TestProjects.TestArgs) /Platform:x64</TestArgs>
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<TestArgs Condition="%(ProjectsToBuild.Platform) == x64 or %(ProjectsToBuild.AutomatedTests) == store">%(TestProjects.TestArgs) /InIsolation</TestArgs>
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</TestProjects>
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</ItemGroup>
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</Target>
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<Target Name="ChooseConfigurationsToRestore">
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<ItemGroup>
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<ProjectToRestore Include="$(MSBuildThisFileDirectory)Microsoft.Graphics.Win2D.sln" />
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<!-- Expand parameter properties into item groups, so we can batch over them -->
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<BuildPlatform Include="$(BuildPlatforms)" />
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<BuildConfiguration Include="$(BuildConfigurations)" />
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<!-- Generate the cartesian product of all platforms * configurations that we are building -->
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<ConfigToRestore Include="@(ProjectToRestore)">
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<Configuration>%(BuildConfiguration.Identity)</Configuration>
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</ConfigToRestore>
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<NuGetRestore Include="@(ConfigToRestore)" Condition="%(BuildPlatform.Identity) != AnyCPU">
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<Platform>%(BuildPlatform.Identity)</Platform>
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</NuGetRestore>
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<!-- Internal Microsoft builds can optionally consume the Windows SDK via NuGet -->
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<NuGetRestore Include="build\pkges\packages.config" Condition="'$(UseNuGetSDK)' != ''" />
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</ItemGroup>
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</Target>
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<Import Project="$(MsBuildThisFileDirectory)build\nuget-restore.targets" />
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</Project>
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