зеркало из https://github.com/microsoft/Win2D.git
259 строки
12 KiB
XML
259 строки
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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Master script for building all permutations of project * platform * configuration.
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For best performance, enable parallel builds:
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msbuild Win2D.proj /maxcpucount
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-->
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0" DefaultTargets="Build">
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<!-- Parameters that can be configured by the caller, eg. "msbuild Win2D.proj /p:BuildPhone=false" -->
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<PropertyGroup>
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<BuildPlatforms>Win32;x64;ARM;AnyCPU</BuildPlatforms>
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<BuildConfigurations>Debug;Release</BuildConfigurations>
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<BuildWindows>true</BuildWindows>
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<BuildPhone>true</BuildPhone>
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<BuildTests>true</BuildTests>
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<BuildTools>true</BuildTools>
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<BuildDocs>true</BuildDocs>
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<RunTests>true</RunTests>
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</PropertyGroup>
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<!-- Set default platforms for each project type -->
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<ItemDefinitionGroup>
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<WindowsProject>
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<Platforms>Win32;x64;ARM</Platforms>
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</WindowsProject>
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<PhoneProject>
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<Platforms>Win32;ARM</Platforms>
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</PhoneProject>
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<AnyCPUProject>
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<Platforms>AnyCPU</Platforms>
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</AnyCPUProject>
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</ItemDefinitionGroup>
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<!-- Windows projects implementing the Canvas API -->
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<ItemGroup Condition="$(BuildWindows)">
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<WindowsProject Include="winrt\lib\winrt.lib.Windows.vcxproj" />
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<WindowsProject Include="winrt\dll\winrt.dll.Windows.vcxproj" />
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<WindowsProject Include="numerics\DotNet\DotNetNumerics.Windows.csproj" />
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</ItemGroup>
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<!-- Windows Phone projects implementing the Canvas API -->
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<ItemGroup Condition="$(BuildPhone)">
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<PhoneProject Include="winrt\lib\winrt.lib.WindowsPhone.vcxproj" />
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<PhoneProject Include="winrt\dll\winrt.dll.WindowsPhone.vcxproj" />
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<PhoneProject Include="numerics\DotNet\DotNetNumerics.WindowsPhone.csproj" />
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</ItemGroup>
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<!-- Windows test projects -->
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<ItemGroup Condition="$(BuildWindows) and $(BuildTests)">
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<WindowsProject Include="winrt\test.internal\winrt.test.internal.vcxproj">
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<Platforms>Win32;x64</Platforms>
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<AutomatedTests>desktop</AutomatedTests>
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</WindowsProject>
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<WindowsProject Include="winrt\test.external\winrt.test.external.Windows.vcxproj">
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<AutomatedTests>store</AutomatedTests>
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</WindowsProject>
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<WindowsProject Include="winrt\test.nativecomponent\winrt.test.nativecomponent.Windows.vcxproj" />
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<WindowsProject Include="winrt\test.managed\Windows\winrt.test.managed.Windows.csproj">
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<AutomatedTests>store</AutomatedTests>
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</WindowsProject>
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<WindowsProject Include="tests\CsConsumer\Windows\CsConsumer.Windows.csproj" />
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<WindowsProject Include="tests\ExampleGallery\Windows\ExampleGallery.Windows.csproj" />
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<WindowsProject Include="numerics\Cpp\tests\CppNumericsTests.Windows.vcxproj">
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<AutomatedTests>store</AutomatedTests>
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</WindowsProject>
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<WindowsProject Include="numerics\DotNet\tests\Windows\DotNetNumericsTests.Windows.csproj">
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<AutomatedTests>store</AutomatedTests>
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</WindowsProject>
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</ItemGroup>
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<!-- Windows Phone test projects -->
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<ItemGroup Condition="$(BuildPhone) and $(BuildTests)">
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<PhoneProject Include="winrt\test.external\winrt.test.external.WindowsPhone.vcxproj" />
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<PhoneProject Include="winrt\test.nativecomponent\winrt.test.nativecomponent.WindowsPhone.vcxproj" />
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<PhoneProject Include="winrt\test.managed\WindowsPhone\winrt.test.managed.WindowsPhone.csproj" />
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<PhoneProject Include="tests\CsConsumer\WindowsPhone\CsConsumer.WindowsPhone.csproj" />
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<PhoneProject Include="tests\ExampleGallery\WindowsPhone\ExampleGallery.WindowsPhone.csproj"/>
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<PhoneProject Include="numerics\Cpp\tests\CppNumericsTests.WindowsPhone.vcxproj" />
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<PhoneProject Include="numerics\DotNet\tests\WindowsPhone\DotNetNumericsTests.WindowsPhone.csproj" />
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</ItemGroup>
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<!-- Tools projects -->
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<ItemGroup Condition="$(BuildTools)">
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<AnyCPUProject Include="tools\copyright\copyright.csproj" />
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<AnyCPUProject Include="tools\codegen\exe\codegen.exe.csproj" />
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<AnyCPUProject Include="tools\codegen\test\codegen.test.csproj" Condition="$(BuildTests)">
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<AutomatedTests>desktop</AutomatedTests>
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</AnyCPUProject>
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<AnyCPUProject Include="tools\docs\DocDiff\DocDiff.csproj" />
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<AnyCPUProject Include="tools\docs\ExtractAPISurface\ExtractAPISurface.csproj" />
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<AnyCPUProject Include="tools\docs\MergeIntellisense\MergeIntellisense.csproj" />
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</ItemGroup>
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<!-- Master target just chains to a bunch of workers -->
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<Target Name="Build"
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DependsOnTargets="BuildProjects; CheckCopyrightBanners; BuildDocs; RunTests" />
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<!-- Use batching to build each project in turn -->
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<Target Name="BuildProjects"
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DependsOnTargets="PrepareVersionInfo; ChooseProjectsToBuild"
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Inputs="@(ProjectsToBuild)"
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Outputs="%(PlatformIndependentName)">
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<Message Importance="High" Text="Building all variants of project %(ProjectsToBuild.PlatformIndependentName):" />
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<Message Importance="High" Text=" %(ProjectsToBuild.Filename) (%(ProjectsToBuild.Configuration)|%(ProjectsToBuild.Platform))" />
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<!-- All the variants (platform and configuration) of a project can be built in parallel -->
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<MSBuild Projects="@(ProjectsToBuild)" BuildInParallel="true" Properties="IncludeVersionInfo=true" />
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</Target>
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<Target Name="ChooseProjectsToBuild">
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<ItemGroup>
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<!-- Expand parameter properties into item groups, so we can batch over them -->
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<BuildPlatform Include="$(BuildPlatforms)" />
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<BuildConfiguration Include="$(BuildConfigurations)" />
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<!-- Generate the cartesian product of all projects * all platforms we are building -->
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<CandidateProjects Include="@(WindowsProject);@(PhoneProject);@(AnyCPUProject)">
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<Platform>%(BuildPlatform.Identity)</Platform>
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</CandidateProjects>
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<!-- Filter the list to include only project/platform pairs where the project actually supports that platform -->
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<FilteredProjects Include="@(CandidateProjects)" Condition="$([System.String]::new('%(CandidateProjects.Platforms)').Contains('%(CandidateProjects.Platform)'))" />
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<!-- Generate the cartesian product of our filtered project list * the configurations we are building -->
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<ProjectsPerConfig Include="@(FilteredProjects)">
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<Configuration>%(BuildConfiguration.Identity)</Configuration>
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</ProjectsPerConfig>
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<!-- Move platform and configuration into the AdditionalProperties metadata, and generate a
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platform independent name that will be the same for Windows and Phone project variants -->
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<ProjectsToBuild Include="@(ProjectsPerConfig)">
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<AdditionalProperties>Platform=%(ProjectsPerConfig.Platform);Configuration=%(ProjectsPerConfig.Configuration)</AdditionalProperties>
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<PlatformIndependentName>$([System.String]::new('%(ProjectsPerConfig.Filename)').Replace('Windows', '').Replace('Phone', '').TrimEnd('.'))</PlatformIndependentName>
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</ProjectsToBuild>
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</ItemGroup>
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</Target>
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<Target Name="PrepareVersionInfo">
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<MakeDir Directories="obj" />
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<!-- Read the current Win2D version number -->
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<ReadLinesFromFile File="build\nuget\VERSION">
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<Output TaskParameter="Lines" PropertyName="Win2DVersion" />
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</ReadLinesFromFile>
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<!-- Read the SHA-1 hash for git HEAD, so we can later identify exactly what code went into this build -->
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<Exec Command="git rev-parse --verify HEAD > obj\Win2D.githash.txt" IgnoreExitCode="true">
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<Output TaskParameter="ExitCode" PropertyName="GitExitCode" />
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</Exec>
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<WriteLinesToFile Condition="$(GitExitCode) != 0" File ="obj\Win2D.githash.txt" Lines="unknown git hash" />
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<ReadLinesFromFile File="obj\Win2D.githash.txt">
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<Output TaskParameter="Lines" PropertyName="GitHash" />
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</ReadLinesFromFile>
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<!-- Generate AssemblyVersion.cs, which adds the latest version info to managed assembly outputs -->
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<ItemGroup>
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<AssemblyVersionCode Include="[assembly: System.Reflection.AssemblyVersion("$(Win2DVersion)")]" />
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<AssemblyVersionCode Include="[assembly: System.Reflection.AssemblyFileVersion("$(Win2DVersion)")]" />
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<AssemblyVersionCode Include="[assembly: System.Reflection.AssemblyInformationalVersionAttribute("$(Win2DVersion) ($(GitHash))")]" />
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</ItemGroup>
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<ReadLinesFromFile File="obj\AssemblyVersion.cs">
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<Output TaskParameter="Lines" ItemName="ExistingAssemblyVersion" />
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</ReadLinesFromFile>
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<WriteLinesToFile Condition="@(AssemblyVersionCode) != @(ExistingAssemblyVersion)" File="obj\AssemblyVersion.cs" Lines="@(AssemblyVersionCode)" Overwrite="true" />
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<!-- Also generate DllVersion.h, which adds version info to native DLLs -->
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<ItemGroup>
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<DllVersionCode Include="#define DLL_VERSION $(Win2DVersion.Replace('.', ','))" />
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<DllVersionCode Include="#define DLL_VERSION_STRING "$(Win2DVersion)"" />
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<DllVersionCode Include="#define DLL_VERSION_STRING_LONG "$(Win2DVersion) ($(GitHash))"" />
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</ItemGroup>
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<ReadLinesFromFile File="obj\DllVersion.h">
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<Output TaskParameter="Lines" ItemName="ExistingDllVersion" />
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</ReadLinesFromFile>
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<WriteLinesToFile Condition="@(DllVersionCode) != @(ExistingDllVersion)" File="obj\DllVersion.h" Lines="@(DllVersionCode)" Overwrite="true" />
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</Target>
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<!-- Make sure all our source files have the right copyright -->
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<Target Name="CheckCopyrightBanners"
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Condition="$(BuildTools) and $(BuildPlatforms.Contains('AnyCPU')) and $(BuildConfigurations.Contains('Release'))">
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<Message Importance="High" Text="Checking copyright banners" />
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<MSBuild Projects="tools\copyright\CheckCopyrightBanners.proj" />
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</Target>
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<!-- Build the reference documentation -->
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<Target Name="BuildDocs"
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Condition="$(BuildDocs) and
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$(BuildTools) and
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$(BuildWindows) and
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$(BuildPlatforms.Contains('AnyCPU')) and
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$(BuildPlatforms.Contains('Win32')) and
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$(BuildConfigurations.Contains('Release'))">
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<Message Importance="High" Text="Building documentation" />
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<MSBuild Projects="tools\docs\BuildDocs.proj" />
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</Target>
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<!-- Run the automated tests -->
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<Target Name="RunTests"
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Condition="$(BuildTests) and $(RunTests)"
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DependsOnTargets="ChooseProjectsToBuild; ChooseTestsToRun"
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Inputs="@(TestProjects)"
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Outputs="%(TestProjects.TestAppX)">
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<Message Importance="High" Text="Running tests: %(TestProjects.Filename) (%(TestProjects.Configuration)|%(TestProjects.Platform))" />
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<Exec Command="vstest.console %(TestProjects.TestBinary)%(TestProjects.TestArgs)" ContinueOnError="ErrorAndContinue" IgnoreStandardErrorWarningFormat="true" />
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</Target>
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<Target Name="ChooseTestsToRun">
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<ItemGroup>
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<TestProjects Include="@(ProjectsToBuild)" Condition="%(ProjectsToBuild.AutomatedTests) != '' and %(ProjectsToBuild.Platform) != ARM">
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<!-- Remap Win32 to x86 -->
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<TestPlatform Condition="%(ProjectsToBuild.Platform) == Win32">x86</TestPlatform>
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<TestPlatform Condition="%(ProjectsToBuild.Platform) != Win32">%(ProjectsToBuild.Platform)</TestPlatform>
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<!-- Work out where the test binaries are located -->
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<TestPath>bin\Windows%(TestProjects.TestPlatform)\%(ProjectsToBuild.Configuration)</TestPath>
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<TestAppX Condition="%(ProjectsToBuild.Configuration) == Release">%(ProjectsToBuild.Filename)_1.0.0.0_%(ProjectsToBuild.Platform)</TestAppX>
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<TestAppX Condition="%(ProjectsToBuild.Configuration) != Release">%(ProjectsToBuild.Filename)_1.0.0.0_%(ProjectsToBuild.Platform)_%(ProjectsToBuild.Configuration)</TestAppX>
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<!-- Binaries can be either a .dll for desktop tests, or .appx for store app tests -->
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<TestBinary Condition="%(ProjectsToBuild.AutomatedTests) == desktop">%(TestProjects.TestPath)\%(ProjectsToBuild.Filename)\%(ProjectsToBuild.Filename).dll</TestBinary>
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<TestBinary Condition="%(ProjectsToBuild.AutomatedTests) == store">%(TestProjects.TestPath)\%(ProjectsToBuild.Filename)\AppPackages\%(TestProjects.TestAppX)_Test\%(TestProjects.TestAppX).appx</TestBinary>
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<!-- Do we need the /Platform or /InIsolation arguments for this test project? -->
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<TestArgs Condition="%(ProjectsToBuild.Platform) == x64">%(TestProjects.TestArgs) /Platform:x64</TestArgs>
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<TestArgs Condition="%(ProjectsToBuild.Platform) == x64 or %(ProjectsToBuild.AutomatedTests) == store">%(TestProjects.TestArgs) /InIsolation</TestArgs>
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</TestProjects>
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</ItemGroup>
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</Target>
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</Project>
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