This commit is contained in:
Freist Li 2018-06-11 14:09:12 +08:00
Родитель f94941a21a
Коммит e7913e1b03
160 изменённых файлов: 1431 добавлений и 1393 удалений

317
.gitignore поставляемый
Просмотреть файл

@ -1,288 +1,41 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
**/Properties/launchSettings.json
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
[Bb]uild/
[Bb]in/
[Bb]uilds/
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
App/
UWPApp/
Assets/AssetStoreTools*
.vs/
/.vs/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdilpdb
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Unity3D generated meta files
*.pidb.meta
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# Unity3D Generated File On Crash Reports
sysinfo.txt
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Typescript v1 declaration files
typings/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# Builds
*.apk
*.unitypackage
WSATestCertificate.pfx
WSATestCertificate.pfx.meta
project.lock.json

Двоичные данные
.vs/IAPWrapper/v15/.suo

Двоичный файл не отображается.

Двоичные данные
.vs/IAPWrapper/v15/Browse.VC.db

Двоичный файл не отображается.

Двоичные данные
.vs/IAPWrapper/v15/Server/sqlite3/storage.ide

Двоичный файл не отображается.

Двоичные данные
.vs/IAPWrapper/v15/Solution.VC.db

Двоичный файл не отображается.

19
Dummy/IAPWrapper.cs Normal file
Просмотреть файл

@ -0,0 +1,19 @@
using System;
using System.Threading.Tasks;
namespace IAPUWPDLL
{
public class IAPWrapper
{
public IAPWrapper()
{
throw new NotImplementedException();
}
public async Task<string> Purchase(string storeId) {
await Task.Run(() => { });
return String.Empty;
}
}
}

Просмотреть файл

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("Dummy")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Dummy")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("92d1cf25-5c77-421b-8c58-fbd3126526cd")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

Двоичные данные
FormsDotNet2/bin/x64/Debug/FormsDotNet2.exe

Двоичный файл не отображается.

Двоичные данные
FormsDotNet2/bin/x64/Debug/FormsDotNet2.pdb

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичные данные
FormsDotNet2/obj/x64/Debug/FormsDotNet2.exe

Двоичный файл не отображается.

Двоичные данные
FormsDotNet2/obj/x64/Debug/FormsDotNet2.pdb

Двоичный файл не отображается.

Двоичные данные
IAPShow/.vs/IAPShow/v15/.suo

Двоичный файл не отображается.

Просмотреть файл

@ -2,22 +2,80 @@
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
#if NETFX_CORE
using System.Threading.Tasks;
using IAPUWPDLL;
using Windows.ApplicationModel.Core;
using Windows.UI.Core;
using Windows.UI.Popups;
#endif
public class IAPCaller : MonoBehaviour
{
#if !NETFX_CORE
[DllImport("IAPWrapper")]
extern static IntPtr Purchase(string storeID);
#endif
private void Update()
{
if(Input.GetMouseButtonDown(0))
TaskOnClick();
if (Input.GetMouseButtonDown(0))
#if !NETFX_CORE
StartCoroutine(CoroutineCallTask());
#else
callIAP();
//StartCoroutine(CoroutineCallTask());
//DiagTest();
#endif
}
void TaskOnClick()
public async Task<String> TaskOnClickAsync()
{
Purchase("9pjp4testztd");
Debug.Log("You have clicked the mouse!");
String statusText = String.Empty;
#if !NETFX_CORE
Purchase("abc");
#else
IAPWrapper iapwrapper = new IAPWrapper();
await CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, async () =>
{
statusText = await iapwrapper.Purchase("abc");
});
//statusText = await iapwrapper.Purchase("abc");
#endif
Debug.Log("You have clicked the mouse! "+ statusText);
return statusText;
}
public delegate void CallIAP();
public static CallIAP callIAP;
public IEnumerator CoroutineCallTask()
{
var task = TaskOnClickAsync();
yield return new WaitUntil(() => task.IsCompleted || task.IsFaulted || task.IsCanceled);
if (task.IsCompleted)
{
Debug.Log("Completed!");
}
}
#if NETFX_CORE
public async void DiagTest()
{
var dialog = new MessageDialog("当前设置尚未保存,你确认要退出该页面吗?", "消息提示");
dialog.Commands.Add(new UICommand("确定", cmd => { }, commandId: 0));
dialog.Commands.Add(new UICommand("取消", cmd => { }, commandId: 1));
//设置默认按钮,不设置的话默认的确认按钮是第一个按钮
dialog.DefaultCommandIndex = 0;
dialog.CancelCommandIndex = 1;
//获取返回值
var result2 = await dialog.ShowAsync();
}
#endif
}

Двоичные данные
IAPShow/Assets/Plugins/IAPUWPDLL.dll Normal file

Двоичный файл не отображается.

Просмотреть файл

@ -0,0 +1,100 @@
fileFormatVersion: 2
guid: 19e8182dcd7f952488f1c63c954028a5
timeCreated: 1528282272
licenseType: Pro
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
- first:
'': Any
second:
enabled: 0
settings:
Exclude Editor: 0
Exclude Linux: 1
Exclude Linux64: 1
Exclude LinuxUniversal: 1
Exclude OSXUniversal: 1
Exclude WebGL: 1
Exclude Win: 1
Exclude Win64: 1
Exclude WindowsStoreApps: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
Facebook: Win
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Facebook: Win64
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Linux
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: x86_64
- first:
Standalone: LinuxUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath:
SDK: AnySDK
ScriptingBackend: AnyScriptingBackend
userData:
assetBundleName:
assetBundleVariant:

Двоичные данные
IAPShow/Assets/Plugins/IAPWrapper.dll

Двоичный файл не отображается.

Просмотреть файл

@ -3,32 +3,103 @@ guid: 6deeea1652f67bb4697db2f5dcdc9f5d
timeCreated: 1505128615
licenseType: Free
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
data:
first:
Any:
second:
enabled: 1
settings: {}
data:
first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
data:
first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
'': Any
second:
enabled: 0
settings:
Exclude Editor: 0
Exclude Linux: 0
Exclude Linux64: 0
Exclude LinuxUniversal: 0
Exclude OSXUniversal: 0
Exclude WebGL: 1
Exclude Win: 0
Exclude Win64: 0
Exclude WindowsStoreApps: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
Facebook: Win
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Facebook: Win64
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Linux
second:
enabled: 1
settings:
CPU: x86
- first:
Standalone: Linux64
second:
enabled: 1
settings:
CPU: x86_64
- first:
Standalone: LinuxUniversal
second:
enabled: 1
settings:
CPU: AnyCPU
- first:
Standalone: OSXUniversal
second:
enabled: 1
settings:
CPU: AnyCPU
- first:
Standalone: Win
second:
enabled: 1
settings:
CPU: AnyCPU
- first:
Standalone: Win64
second:
enabled: 1
settings:
CPU: AnyCPU
- first:
WebGL: WebGL
second:
enabled: 0
settings: {}
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: X64
DontProcess: False
PlaceholderPath:
SDK: UWP
ScriptingBackend: DotNet
userData:
assetBundleName:
assetBundleVariant:

Просмотреть файл

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 3803e17e0e2e5fe409d16c07047e51ab
folderAsset: yes
timeCreated: 1528271465
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Двоичные данные
IAPShow/Assets/Plugins/WSA/IAPUWPDLL.dll Normal file

Двоичный файл не отображается.

Просмотреть файл

@ -0,0 +1,94 @@
fileFormatVersion: 2
guid: b42fcd9ebf9e998409dfa191b06d77e9
timeCreated: 1528281116
licenseType: Pro
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
- first:
'': Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude Linux: 1
Exclude Linux64: 1
Exclude LinuxUniversal: 1
Exclude OSXUniversal: 1
Exclude WebGL: 1
Exclude Win: 1
Exclude Win64: 1
Exclude WindowsStoreApps: 0
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
Facebook: Win
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Facebook: Win64
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Linux
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: x86_64
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 1
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath: Assets/Plugins/IAPUWPDLL.dll
SDK: UWP
ScriptingBackend: DotNet
userData:
assetBundleName:
assetBundleVariant:

Просмотреть файл

@ -11,14 +11,20 @@
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<TargetFrameworkProfile></TargetFrameworkProfile>
<CompilerResponseFile></CompilerResponseFile>
<UnityProjectGenerator>VSTU</UnityProjectGenerator>
<UnityProjectType>Game:1</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityVersion>5.6.1f1</UnityVersion>
<UnityBuildTarget>WSAPlayer:21</UnityBuildTarget>
<UnityVersion>2017.3.1f1</UnityVersion>
<RootNamespace></RootNamespace>
<LangVersion>4</LangVersion>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@ -27,7 +33,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_5_6_1;UNITY_5_6;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;ENABLE_VIDEO;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_3_1;UNITY_2017_3;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;ENABLE_LOCALIZATION;PLATFORM_METRO;UNITY_METRO;UNITY_METRO_API;PLATFORM_WINRT;UNITY_WINRT;ENABLE_WINRT_PINVOKE;ENABLE_LAZY_METHOD_CACHING;ENABLE_MOVIES;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_NETWORK;ENABLE_EVENT_QUEUE;UNITY_PLATFORM_THREAD_TO_CORE_MAPPING;ENABLE_SUBSTANCE;PLATFORM_SUPPORTS_ADS_ID;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;CURL_STATICLIB;ENABLE_VR;ENABLE_AR;UNITY_WSA;ENABLE_DOTNET;ENABLE_PROFILER;UNITY_WSA_10_0;UNITY_WINRT_10_0;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
@ -37,47 +43,270 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_5_6_1;UNITY_5_6;UNITY_5;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;ENABLE_VIDEO;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU</DefineConstants>
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_3_1;UNITY_2017_3;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;ENABLE_LOCALIZATION;PLATFORM_METRO;UNITY_METRO;UNITY_METRO_API;PLATFORM_WINRT;UNITY_WINRT;ENABLE_WINRT_PINVOKE;ENABLE_LAZY_METHOD_CACHING;ENABLE_MOVIES;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_NETWORK;ENABLE_EVENT_QUEUE;UNITY_PLATFORM_THREAD_TO_CORE_MAPPING;ENABLE_SUBSTANCE;PLATFORM_SUPPORTS_ADS_ID;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;CURL_STATICLIB;ENABLE_VR;ENABLE_AR;UNITY_WSA;ENABLE_DOTNET;ENABLE_PROFILER;UNITY_WSA_10_0;UNITY_WINRT_10_0;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.XML" />
<Reference Include="System.Core" />
<Reference Include="Boo.Lang" />
<Reference Include="UnityScript.Lang" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Xml.Linq" />
<Reference Include="UnityEngine">
<HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
<Reference Include="mscorlib">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\mscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
<Reference Include="System">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\System.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>Library\UnityAssemblies\UnityEngine.Networking.dll</HintPath>
<Reference Include="System.XML">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\System.XML.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>Library\UnityAssemblies\UnityEngine.TestRunner.dll</HintPath>
<Reference Include="System.Core">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\System.Core.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>Library\UnityAssemblies\nunit.framework.dll</HintPath>
<Reference Include="Microsoft.CSharp">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\Microsoft.CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Analytics">
<HintPath>Library\UnityAssemblies\UnityEngine.Analytics.dll</HintPath>
<Reference Include="System.Runtime.Serialization">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\System.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HoloLens">
<HintPath>Library\UnityAssemblies\UnityEngine.HoloLens.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VR">
<HintPath>Library\UnityAssemblies\UnityEngine.VR.dll</HintPath>
<Reference Include="System.Xml.Linq">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\MonoBleedingEdge\lib\mono\4.6-api\System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil">
<HintPath>Library\UnityAssemblies\Mono.Cecil.dll</HintPath>
<Reference Include="MetroSupport/Tools/UnityEngine">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.CoreModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.AccessibilityModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.ParticleSystemModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.PhysicsModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.VehiclesModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.ClothModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.AIModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.AnimationModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.TextRenderingModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UIModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.TerrainPhysicsModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.IMGUIModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UNETModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.DirectorModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UnityAnalyticsModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.PerformanceReportingModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UnityConnectModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.WebModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.WebModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.ARModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.ARModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.VRModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UIElementsModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.StyleSheetsModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.StyleSheetsModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.AssetBundleModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.AudioModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.CrashReportingModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.GameCenterModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.GridModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.ImageConversionModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.InputModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.JSONSerializeModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.ParticlesLegacyModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.ParticlesLegacyModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.Physics2DModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.ScreenCaptureModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.SharedInternalsModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.SpriteMaskModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.SpriteShapeModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.TerrainModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.TilemapModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UnityWebRequestModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UnityWebRequestAudioModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UnityWebRequestTextureModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.UnityWebRequestWWWModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.VideoModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="MetroSupport/Tools/UnityEngine.WindModule">
<HintPath>D:\Program Files\Unity2017_3_1_f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="Vuforia.UnityExtensions.Editor">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/PlaybackEngines/VuforiaSupport/Managed/Editor/Vuforia.UnityExtensions.Editor.dll</HintPath>
</Reference>
<Reference Include="Vuforia.UnityExtensions">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/PlaybackEngines/VuforiaSupport/Managed/Runtime/Vuforia.UnityExtensions.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Networking">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.TestRunner">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Timeline">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.TreeEditor">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIAutomation">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UIAutomation">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.GoogleAudioSpatializer">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GoogleAudioSpatializer">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.HoloLens">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HoloLens">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.SpatialTracking">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.VR">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Graphs">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WSA.Extensions">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.WSA.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WebGL.Extensions">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>D:/Program Files/Unity2017_3_1_f1/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference>
<Reference Include="IAPUWPDLL">
<HintPath>Assets/Plugins/IAPUWPDLL.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Advertisements">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.ads@2.0.3/UnityEngine.Advertisements.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Advertisements">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.ads@2.0.3/Editor/UnityEditor.Advertisements.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Analytics">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.13/UnityEngine.Analytics.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Analytics">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.13/Editor/UnityEditor.Analytics.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Purchasing">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.purchasing@0.0.19/UnityEngine.Purchasing.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Purchasing">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.purchasing@0.0.19/Editor/UnityEditor.Purchasing.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StandardEvents">
<HintPath>C:/Users/freistli/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.10/UnityEngine.StandardEvents.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

Просмотреть файл

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IAPShow", "IAPShow.csproj", "{0FE7B07F-0D02-1F1E-8EE3-4D85B9E2EB8E}"
EndProject
Global

Просмотреть файл

@ -1 +1 @@
19;0;6;0;0
21;0;4;0;0

Просмотреть файл

@ -37,9 +37,9 @@ MonoBehaviour:
m_Position:
serializedVersion: 2
x: 0
y: 566
width: 778
height: 381
y: 676
width: 897
height: 271
m_MinSize: {x: 234, y: 271}
m_MaxSize: {x: 10004, y: 10021}
m_ActualView: {fileID: 14}
@ -66,12 +66,12 @@ MonoBehaviour:
serializedVersion: 2
x: 283
y: 0
width: 778
width: 897
height: 947
m_MinSize: {x: 234, y: 492}
m_MaxSize: {x: 10004, y: 14042}
vertical: 1
controlID: 12
controlID: 73
--- !u!114 &4
MonoBehaviour:
m_ObjectHideFlags: 52
@ -165,7 +165,7 @@ MonoBehaviour:
m_MinSize: {x: 709, y: 492}
m_MaxSize: {x: 18004, y: 14042}
vertical: 0
controlID: 11
controlID: 99
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@ -200,9 +200,9 @@ MonoBehaviour:
m_Children: []
m_Position:
serializedVersion: 2
x: 1061
x: 1180
y: 0
width: 859
width: 740
height: 947
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
@ -227,8 +227,8 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 0
width: 778
height: 566
width: 897
height: 676
m_MinSize: {x: 204, y: 221}
m_MaxSize: {x: 4004, y: 4021}
m_ActualView: {fileID: 16}
@ -254,7 +254,7 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Profiler
m_Image: {fileID: 248956144125838126, guid: 0000000000000000d000000000000000,
m_Image: {fileID: -1089619856830078684, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
@ -264,13 +264,18 @@ MonoBehaviour:
y: 92
width: 514
height: 416
m_PersistentViewDataDictionary: {fileID: 0}
m_Recording: 1
m_ActiveNativePlatformSupportModule:
m_ViewType: 0
m_CurrentArea: 0
m_ShowInactiveDSPChains: 0
m_HighlightAudibleDSPChains: 1
m_DSPGraphZoomFactor: 1
m_TimelineViewDetail: 0
m_CPUHierarchyGUI:
m_SortType: 5
m_GPUHierarchyGUI:
m_SortType: 8
m_HierarchyViewDetailPaneType: 0
--- !u!114 &12
MonoBehaviour:
@ -288,16 +293,17 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Console
m_Image: {fileID: 111653112392082826, guid: 0000000000000000d000000000000000,
m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 285
y: 658
width: 774
height: 360
y: 768
width: 893
height: 250
m_PersistentViewDataDictionary: {fileID: 0}
--- !u!114 &13
MonoBehaviour:
m_ObjectHideFlags: 52
@ -314,16 +320,17 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Inspector
m_Image: {fileID: -6905738622615590433, guid: 0000000000000000d000000000000000,
m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 1063
x: 1182
y: 92
width: 857
width: 738
height: 926
m_PersistentViewDataDictionary: {fileID: 0}
m_ScrollPosition: {x: 0, y: 0}
m_InspectorMode: 0
m_PreviewResizer:
@ -347,39 +354,41 @@ MonoBehaviour:
m_MaxSize: {x: 10000, y: 10000}
m_TitleContent:
m_Text: Project
m_Image: {fileID: -7501376956915960154, guid: 0000000000000000d000000000000000,
m_Image: {fileID: -5467254957812901981, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 285
y: 658
width: 774
height: 360
y: 768
width: 893
height: 250
m_PersistentViewDataDictionary: {fileID: 0}
m_SearchFilter:
m_NameFilter:
m_ClassNames: []
m_AssetLabels: []
m_AssetBundleNames: []
m_VersionControlStates: []
m_SoftLockControlStates: []
m_ReferencingInstanceIDs:
m_ScenePaths: []
m_ShowAllHits: 0
m_SearchArea: 0
m_Folders:
- Assets
- Assets/Plugins
m_ViewMode: 0
m_StartGridSize: 16
m_LastFolders: []
m_LastFoldersGridSize: -1
m_LastProjectPath: D:\Projects\IAPShow
m_LastProjectPath: D:\repos\IAPWrapper\IAPShow
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: ee240000
m_LastClickedID: 9454
m_ExpandedIDs: 00000000c42400009a250000
m_ExpandedIDs: 0000000068290000aa290000d22900002c2a0000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -407,7 +416,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: 00000000c42400009a250000
m_ExpandedIDs: 0000000068290000aa290000d22900002c2a0000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -478,7 +487,7 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Game
m_Image: {fileID: -2087823869225018852, guid: 0000000000000000d000000000000000,
m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 32
@ -486,8 +495,9 @@ MonoBehaviour:
serializedVersion: 2
x: 285
y: 92
width: 774
height: 545
width: 893
height: 655
m_PersistentViewDataDictionary: {fileID: 0}
m_MaximizeOnPlay: 0
m_Gizmos: 1
m_Stats: 0
@ -496,10 +506,10 @@ MonoBehaviour:
m_ZoomArea:
m_HRangeLocked: 0
m_VRangeLocked: 0
m_HBaseRangeMin: -387
m_HBaseRangeMax: 387
m_VBaseRangeMin: -264
m_VBaseRangeMax: 264
m_HBaseRangeMin: -446.5
m_HBaseRangeMax: 446.5
m_VBaseRangeMin: -319
m_VBaseRangeMax: 319
m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1
@ -516,25 +526,25 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 17
width: 774
height: 528
width: 893
height: 638
m_Scale: {x: 1, y: 1}
m_Translation: {x: 387, y: 264}
m_Translation: {x: 446.5, y: 319}
m_MarginLeft: 0
m_MarginRight: 0
m_MarginTop: 0
m_MarginBottom: 0
m_LastShownAreaInsideMargins:
serializedVersion: 2
x: -387
y: -264
width: 774
height: 528
x: -446.5
y: -319
width: 893
height: 638
m_MinimalGUI: 1
m_defaultScale: 1
m_TargetTexture: {fileID: 0}
m_CurrentColorSpace: 0
m_LastWindowPixelSize: {x: 774, y: 545}
m_LastWindowPixelSize: {x: 893, y: 655}
m_ClearInEditMode: 1
m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000100000100
@ -554,7 +564,7 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Scene
m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
m_Image: {fileID: 2593428753322112591, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 32
@ -562,8 +572,9 @@ MonoBehaviour:
serializedVersion: 2
x: 285
y: 92
width: 774
height: 545
width: 893
height: 655
m_PersistentViewDataDictionary: {fileID: 0}
m_SceneLighting: 0
lastFramingTime: 125.67059967822532
m_2DMode: 0
@ -581,6 +592,7 @@ MonoBehaviour:
showSkybox: 1
showFlares: 1
showImageEffects: 1
showParticleSystems: 1
grid:
xGrid:
m_Target: 0
@ -606,6 +618,7 @@ MonoBehaviour:
m_Target: 0
speed: 2
m_Value: 0
m_ShowGlobalGrid: 1
m_LastSceneViewRotation: {x: 0.008997751, y: 0.022498535, z: -0.00023131305, w: 0.9997064}
m_LastSceneViewOrtho: 1
m_ReplacementShader: {fileID: 0}
@ -628,7 +641,7 @@ MonoBehaviour:
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Hierarchy
m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
@ -638,11 +651,12 @@ MonoBehaviour:
y: 92
width: 281
height: 926
m_PersistentViewDataDictionary: {fileID: 0}
m_TreeViewState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: caeeffff64efffff3ef0ffff76f4ffff10f5ffffecf5ffffdcfbffff00000000
m_ExpandedIDs: ded9ffff86daffffdadcffffd2e0ffff7ae1ffffcee3ffff86edffff20eeffff78f0ffff98fbffff00000000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:

Двоичные данные
IAPShow/Library/EditorUserBuildSettings.asset

Двоичный файл не отображается.

Двоичные данные
IAPShow/Library/LastBuild.buildreport

Двоичный файл не отображается.

Двоичные данные
IAPShow/Library/ProjectSettings.asset

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Просмотреть файл

@ -1,2 +1,2 @@
0000.59106994.0000
0000.591069ac.0000
0000.5a6f8bdc.0000
0000.5a6f94e2.0000

Двоичные данные
IAPShow/Library/ScriptMapper

Двоичный файл не отображается.

Двоичные данные
IAPShow/Library/assetDatabase3

Двоичный файл не отображается.

Двоичные данные
IAPShow/Library/expandedItems

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Двоичный файл не отображается.

Некоторые файлы не были показаны из-за слишком большого количества измененных файлов Показать больше