Build opencv rather than checking in binaries
This commit is contained in:
Родитель
6f0f0eacae
Коммит
c9c38697ad
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@ -13,6 +13,7 @@
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*.userprefs
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# Build results
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[Bb]uild/
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[Dd]ebugPublic/
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[Rr]eleases/
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[Ii]nt/
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|
|
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@ -4,3 +4,6 @@
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[submodule "Samples/RustSqueezenet/winrt-rs"]
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path = Samples/RustSqueezenet/winrt-rs
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url = https://github.com/microsoft/winrt-rs.git
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[submodule "external/opencv"]
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path = external/opencv
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url = https://github.com/opencv/opencv.git
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|
|
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@ -128,7 +128,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="$(SolutionDir)$(Platform)\$(Configuration)\WinMLSamplesGalleryNative\*.dll" Link="%(RecursiveDir)%(Filename)%(Extension)" CopyToOutputDirectory="PreserveNewest" />
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<None Include="$(SolutionDir)..\..\external\opencv\4.5.4\$(Platform)\$(Configuration)\bin\*.dll" Link="%(RecursiveDir)%(Filename)%(Extension)" CopyToOutputDirectory="PreserveNewest" />
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<None Include="$(SolutionDir)..\..\build\external\opencv\cmake_config\$(Platform)\bin\$(Configuration)\*.dll" Link="%(RecursiveDir)%(Filename)%(Extension)" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(WapProjPath)\Microsoft.DesktopBridge.targets" />
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<ItemGroup>
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@ -39,6 +39,17 @@ namespace WinMLSamplesGallery
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for (int i = 0; i < metadataJsonArray.Count; i++)
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{
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JsonObject currentSampleMetadata = metadataJsonArray[i].GetObject();
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bool shouldHideSample = false;
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#if !USE_OPENCV
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shouldHideSample |= currentSampleMetadata["Tag"].GetString() == "OpenCVInterop";
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#endif
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if (shouldHideSample)
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{
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continue;
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}
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allSampleMetadata.Add(new SampleMetadata
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{
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Title = currentSampleMetadata["Title"].GetString(),
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|
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@ -22,7 +22,22 @@ Windows ML will be used to resize and tensorize the image into NCHW format, as w
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- [OpenCV LICENSE](../../../../../external/opencv/4.5.4/LICENSE)
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## Getting Started
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- Check out the [source](https://github.com/microsoft/Windows-Machine-Learning/blob/91e493d699df80a633654929418f41bab136ae1d/Samples/WinMLSamplesGallery/WinMLSamplesGalleryNative/OpenCVImage.cpp#L21)
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In order to build this sample, OpenCV will need to be built and linked into the WinML Samples Gallery. The OpenCV project is included as a submodule, and will need to be synced and built for your Platform Architecture and Configuration before it will appear in the Windows ML Samples Gallery. To do so follow these instructions:
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- Launch a Visual Studio Developer Command Prompt.
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- Navigate to root.
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- Sync submodules with `git submodule update --init --recursive`
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- Launch Powershell with `powershell`
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- Build the OpenCV project with
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`.\external\tools\BuildOpenCV.ps1 -Architecture <ARCH> -Configuration <CONFIGURATION>`
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For example:
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`.\external\tools\BuildOpenCV.ps1 -Architecture x64 -Configuration Debug`
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- Launch the `WinMLSamplesGallery.sln` and build with the same **Architecture** and **Configuration** to see the sample appear.
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You can check out the source [here](https://github.com/microsoft/Windows-Machine-Learning/blob/91e493d699df80a633654929418f41bab136ae1d/Samples/WinMLSamplesGallery/WinMLSamplesGalleryNative/OpenCVImage.cpp#L21).
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## Feedback
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Please file an issue [here](https://github.com/microsoft/Windows-Machine-Learning/issues/new) if you encounter any issues with this sample.
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@ -9,7 +9,13 @@
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<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
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<UseWinUI>true</UseWinUI>
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<UseLargeModels Condition="$(UseLargeModels) == ''">false</UseLargeModels>
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<OpenCVLib Condition="'$(Configuration)'=='Debug'">opencv_world454d.lib</OpenCVLib>
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<OpenCVLib Condition="'$(Configuration)'=='Release'">opencv_world454.lib</OpenCVLib>
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<OpenCVLibFullPath>$(SolutionDir)..\..\build\external\opencv\cmake_config\$(Platform)\lib\$(Configuration)\$(OpenCVLib)</OpenCVLibFullPath>
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<UseOpenCV>False</UseOpenCV>
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<UseOpenCV Condition="Exists('$(OpenCVLibFullPath)')">True</UseOpenCV>
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<DefineConstants Condition="$(UseLargeModels)">$(DefineConstants);USE_LARGE_MODELS</DefineConstants>
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<DefineConstants Condition="$(UseOpenCV)">$(DefineConstants);USE_OPENCV</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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@ -7,9 +7,7 @@
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#include "winrt/Microsoft.AI.MachineLearning.h"
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#include "WeakBuffer.h"
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#include <wrl.h>
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#include <sstream>
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namespace wrl = ::Microsoft::WRL;
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@ -20,31 +18,44 @@ namespace winrt::WinMLSamplesGalleryNative::implementation
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{
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OpenCVImage::OpenCVImage(winrt::hstring path)
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{
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#ifdef USE_OPENCV
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image_ = cv::imread(winrt::to_string(path), cv::IMREAD_COLOR);
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#endif
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}
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#ifdef USE_OPENCV
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OpenCVImage::OpenCVImage(cv::Mat&& image) : image_(std::move(image)) {
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}
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#endif
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winrt::Windows::Storage::Streams::IBuffer OpenCVImage::AsWeakBuffer()
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{
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#ifdef USE_OPENCV
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auto cz_buffer = image_.ptr();
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auto size = image_.total()* image_.elemSize();
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winrt::com_ptr<abi_wss::IBuffer> ptr;
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wrl::MakeAndInitialize<details::WeakBuffer<uint8_t>>(ptr.put(), cz_buffer, cz_buffer + size);
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return ptr.as<winrt::Windows::Storage::Streams::IBuffer>();
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#else
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return nullptr;
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#endif
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}
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winrt::Microsoft::AI::MachineLearning::ITensor OpenCVImage::AsTensor()
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{
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#ifdef USE_OPENCV
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auto buffer = AsWeakBuffer();
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return winrt::Microsoft::AI::MachineLearning::TensorUInt8Bit::CreateFromBuffer(
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std::vector<int64_t>{ 1, image_.rows, image_.cols, 3 }, buffer);
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#else
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return nullptr;
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#endif
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}
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winrt::Windows::Graphics::Imaging::SoftwareBitmap OpenCVImage::AsSoftwareBitmap()
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{
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#ifdef USE_OPENCV
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cv::Mat bgra_image;
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cv::cvtColor(image_, bgra_image, cv::COLOR_RGB2RGBA);
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@ -55,11 +66,16 @@ namespace winrt::WinMLSamplesGalleryNative::implementation
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winrt::Windows::Graphics::Imaging::SoftwareBitmap::CreateCopyFromBuffer(
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bgra_buffer, winrt::Windows::Graphics::Imaging::BitmapPixelFormat::Bgra8, image_.cols, image_.rows);
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return software_bitmap;
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#else
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return nullptr;
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#endif
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}
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void OpenCVImage::Close()
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{
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#ifdef USE_OPENCV
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image_.deallocate();
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#endif
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}
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winrt::WinMLSamplesGalleryNative::OpenCVImage OpenCVImage::CreateFromPath(hstring const& path) {
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@ -67,6 +83,7 @@ namespace winrt::WinMLSamplesGalleryNative::implementation
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}
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winrt::WinMLSamplesGalleryNative::OpenCVImage OpenCVImage::AddSaltAndPepperNoise(winrt::WinMLSamplesGalleryNative::OpenCVImage image) {
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#ifdef USE_OPENCV
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auto& image_mat = image.as<implementation::OpenCVImage>().get()->image_;
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cv::Mat saltpepper_noise = cv::Mat::zeros(image_mat.rows, image_mat.cols, CV_8U);
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randu(saltpepper_noise, 0, 255);
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@ -79,12 +96,19 @@ namespace winrt::WinMLSamplesGalleryNative::implementation
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saltpepper_img.setTo(0, black);
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return winrt::make<OpenCVImage>(std::move(saltpepper_img));
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#else
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return nullptr;
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#endif
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}
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winrt::WinMLSamplesGalleryNative::OpenCVImage OpenCVImage::DenoiseMedianBlur(winrt::WinMLSamplesGalleryNative::OpenCVImage image) {
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#ifdef USE_OPENCV
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auto& image_mat = image.as<implementation::OpenCVImage>().get()->image_;
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cv::Mat denoised;
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cv::medianBlur(image_mat, denoised, 5);
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return winrt::make<OpenCVImage>(std::move(denoised));
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#else
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return nullptr;
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#endif
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}
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}
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@ -1,14 +1,19 @@
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#pragma once
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#include "OpenCVImage.g.h"
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#include <opencv2/opencv.hpp>
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#ifdef USE_OPENCV
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#include <opencv2/opencv.hpp>
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#endif
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namespace winrt::WinMLSamplesGalleryNative::implementation
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{
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struct OpenCVImage : OpenCVImageT<OpenCVImage>
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{
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OpenCVImage(winrt::hstring path);
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OpenCVImage(cv::Mat&& image);
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#ifdef USE_OPENCV
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OpenCVImage(cv::Mat&& image);
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#endif
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static winrt::WinMLSamplesGalleryNative::OpenCVImage CreateFromPath(hstring const& path);
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static winrt::WinMLSamplesGalleryNative::OpenCVImage AddSaltAndPepperNoise(winrt::WinMLSamplesGalleryNative::OpenCVImage image);
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@ -20,7 +25,9 @@ namespace winrt::WinMLSamplesGalleryNative::implementation
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void Close();
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private:
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#ifdef USE_OPENCV
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cv::Mat image_;
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#endif
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};
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}
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namespace winrt::WinMLSamplesGalleryNative::factory_implementation
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@ -98,42 +98,44 @@
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<ModuleDefinitionFile>WinMLSamplesGalleryNative.def</ModuleDefinitionFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<!-- OpenCV -->
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<PropertyGroup>
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<OpenCVLib Condition="'$(Configuration)'=='Debug'">opencv_world454d.lib</OpenCVLib>
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<OpenCVLib Condition="'$(Configuration)'=='Release'">opencv_world454.lib</OpenCVLib>
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<OpenCVLibFullPath>$(SolutionDir)..\..\build\external\opencv\cmake_config\$(PlatformString)\lib\$(Configuration)\$(OpenCVLib)</OpenCVLibFullPath>
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<UseOpenCV>False</UseOpenCV>
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<UseOpenCV Condition="Exists('$(OpenCVLibFullPath)')">True</UseOpenCV>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="$(UseOpenCV)">
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)..\..\build\external\opencv\cmake_config\$(PlatformString)\install\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>%(AdditionalOptions) /DUSE_OPENCV=1</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(SolutionDir)..\..\build\external\opencv\cmake_config\$(PlatformString)\lib\$(Configuration)</AdditionalLibraryDirectories>
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<AdditionalDependencies>$(OpenCVLib);%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(SolutionDir)..\..\external\opencv\4.5.4\neutral\include;$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\..\external\opencv\4.5.4\neutral\include;$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\..\external\opencv\4.5.4\neutral\include;$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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||||
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\..\external\opencv\4.5.4\$(PlatformString)\$(Configuration)\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">opencv_world454d.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
|
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<Link>
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||||
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(SolutionDir)..\..\external\opencv\4.5.4\$(PlatformString)\$(Configuration)\lib</AdditionalLibraryDirectories>
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||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">opencv_world454d.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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||||
<Link>
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||||
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\..\external\opencv\4.5.4\$(PlatformString)\$(Configuration)\lib</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">opencv_world454d.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
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</Link>
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||||
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(SolutionDir)..\..\external\opencv\4.5.4\neutral\include;$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\..\external\opencv\4.5.4\neutral\include;$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\..\external\opencv\4.5.4\neutral\include;$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
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<Link>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(SolutionDir)..\..\external\opencv\4.5.4\$(PlatformString)\$(Configuration)\lib</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\..\external\opencv\4.5.4\$(PlatformString)\$(Configuration)\lib</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\..\external\opencv\4.5.4\$(PlatformString)\$(Configuration)\lib</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">opencv_world454.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">opencv_world454.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">opencv_world454.lib;kernel32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
@ -58,7 +58,6 @@ steps:
|
|||
targetType: inline
|
||||
script: if (-not (Test-Path "${ENV:programfiles(x86)}\windows Kits\10\include\10.0.18362.0\")) { choco install windows-sdk-10-version-1903-all -y }
|
||||
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Restore WinMLSamplesGalleryNative Nuget Packages'
|
||||
inputs:
|
||||
|
@ -74,7 +73,7 @@ steps:
|
|||
inputs:
|
||||
solution: 'Samples/WinMLSamplesGallery/WinMLSamplesGallery.sln'
|
||||
vsVersion: "16.0"
|
||||
msbuildArgs: '-v:diag /p:OutDir=$(System.DefaultWorkingDirectory)\bin\$(BuildPlatform)\$(BuildConfiguration)\WinMLSamplesGallery\ /p:WindowsTargetPlatformVersion=$(WindowsTargetPlatformVersion) /p:UseLargeModels=true /t:Restore,Clean,Build'
|
||||
msbuildArgs: '/p:OutDir=$(System.DefaultWorkingDirectory)\bin\$(BuildPlatform)\$(BuildConfiguration)\WinMLSamplesGallery\ /p:WindowsTargetPlatformVersion=$(WindowsTargetPlatformVersion) /p:UseLargeModels=true /t:Restore,Clean,Build'
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArchitecture: x64
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 4223495e6cd67011f86b8ecd9be1fa105018f3b1
|
|
@ -0,0 +1,32 @@
|
|||
Param
|
||||
(
|
||||
# Build architecture.
|
||||
[ValidateSet(
|
||||
'x64',
|
||||
'x86',
|
||||
'ARM64')]
|
||||
[string]$Architecture = 'x64',
|
||||
|
||||
# Build configuration.
|
||||
[ValidateSet('Debug', 'Release')][string]$Configuration = 'Debug',
|
||||
|
||||
# Location to generate build files.
|
||||
[string]$CMakeBuildDirectory = "$PSScriptRoot\..\..\build\external\opencv\cmake_config\$Architecture\",
|
||||
|
||||
# Cleans build files before proceeding.
|
||||
[switch]$Clean
|
||||
)
|
||||
|
||||
if ($Clean) {
|
||||
Remove-Item -Recurse -Force $CMakeBuildDirectory
|
||||
}
|
||||
|
||||
& $PSScriptRoot\CMakeConfigureOpenCV.ps1 -Architecture $Architecture
|
||||
|
||||
# Build OpenCV
|
||||
$solution = $CMakeBuildDirectory + "OpenCV.sln"
|
||||
msbuild /p:Configuration=$Configuration /t:Build $solution
|
||||
|
||||
# Install
|
||||
$installProject = $CMakeBuildDirectory + "INSTALL.vcxproj"
|
||||
msbuild /p:Configuration=$Configuration $installProject
|
|
@ -0,0 +1,48 @@
|
|||
Param
|
||||
(
|
||||
# Build architecture.
|
||||
[ValidateSet(
|
||||
'x64',
|
||||
'x86',
|
||||
'ARM64')]
|
||||
[string]$Architecture = 'x64',
|
||||
|
||||
# CMake generator.
|
||||
[ValidateSet(
|
||||
'Visual Studio 15 2017',
|
||||
'Visual Studio 16 2019')]
|
||||
[string]$Generator='Visual Studio 16 2019',
|
||||
|
||||
# Location to generate build files.
|
||||
[string]$BuildDirectory = "$PSScriptRoot\..\..\build\external\opencv\cmake_config\$Architecture",
|
||||
|
||||
# Cleans build files before proceeding.
|
||||
[switch]$Clean
|
||||
)
|
||||
|
||||
|
||||
$Args = New-Object Collections.Generic.List[String]
|
||||
|
||||
if ($Architecture -eq 'x86') {
|
||||
$Args.Add("-A Win32")
|
||||
}
|
||||
else {
|
||||
$Args.Add("-A " + $Architecture)
|
||||
}
|
||||
|
||||
$Args.Add("-G " + $Generator)
|
||||
$Args.Add("-DCMAKE_SYSTEM_NAME=Windows")
|
||||
$Args.Add("-DCMAKE_SYSTEM_VERSION=10.0")
|
||||
$Args.Add("-DWITH_OPENCL=OFF")
|
||||
$Args.Add("-DWITH_FFMPEG=OFF")
|
||||
$Args.Add("-DWITH_CUDA=OFF")
|
||||
$Args.Add("-DBUILD_EXAMPLES=OFF")
|
||||
$Args.Add("-DBUILD_TESTS=OFF")
|
||||
$Args.Add("-DBUILD_opencv_world=ON")
|
||||
|
||||
if ($Clean) {
|
||||
$Args.Add("--clean")
|
||||
}
|
||||
|
||||
$Args.Add("-B " + $BuildDirectory)
|
||||
cmake $Args "$PSScriptRoot\..\opencv"
|
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