Update all PC samples to use Windows SDK 19041 (#40)

This commit is contained in:
Chuck Walbourn 2022-04-21 13:02:28 -07:00 коммит произвёл GitHub
Родитель 057c9554ef
Коммит 70aa5587b4
Не найден ключ, соответствующий данной подписи
Идентификатор ключа GPG: 4AEE18F83AFDEB23
21 изменённых файлов: 27 добавлений и 23 удалений

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@ -14,7 +14,7 @@
<RootNamespace>VideoTexturePC12</RootNamespace>
<ProjectGuid>{23dd4fd4-16c5-466f-b544-af2f410f9d44}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>DirectXTKSimpleSample</RootNamespace>
<ProjectGuid>{abb1ce09-9ace-4fe5-9b5c-bff55477d00b}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>DirectXTKSimpleSample12</RootNamespace>
<ProjectGuid>{d8e5aa7c-1260-466b-8a1d-0950b105d5a3}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleBezier</RootNamespace>
<ProjectGuid>{ccc0a548-5727-4bed-85a0-02da550208ca}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
<ProjectName>SimpleBezierPC</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

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@ -14,7 +14,7 @@
<RootNamespace>SimpleBezierPC12</RootNamespace>
<ProjectGuid>{80635a81-c0ed-4eed-b484-7b7b2eb9c9f9}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleComputePC</RootNamespace>
<ProjectGuid>{2a7ebfb5-6111-4330-8d0a-761191fc2f84}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleComputePC12</RootNamespace>
<ProjectGuid>{3b541d0a-9e47-4908-adab-bb1a44725375}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleInstancingPC</RootNamespace>
<ProjectGuid>{5bd362b9-70bb-4464-909c-35acbc3561b1}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleInstancingPC12</RootNamespace>
<ProjectGuid>{35142d00-c3a8-4874-a59a-f564546ba946}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleLightingPC</RootNamespace>
<ProjectGuid>{c1b767d6-4bb8-47b1-8e20-b12b1e36e492}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleLightingPC12</RootNamespace>
<ProjectGuid>{12ba87fe-1c00-4871-9b27-85558368f905}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleMSAA_PC</RootNamespace>
<ProjectGuid>{38a57bbe-6a74-4218-a00b-b52911e79ad6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleMSAA_PC12</RootNamespace>
<ProjectGuid>{a9b0cb18-8e5b-46f3-a35c-efdf9fbb45f8}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleTexturePC</RootNamespace>
<ProjectGuid>{57daf753-6ee3-4ead-9102-2a78866d4b7d}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleTexturePC12</RootNamespace>
<ProjectGuid>{1ae49790-0af4-47b9-b0fd-3d8102add430}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleTrianglePC</RootNamespace>
<ProjectGuid>{db496b61-f730-4575-82b2-0cfbf0461e9c}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>SimpleTrianglePC12</RootNamespace>
<ProjectGuid>{1701d673-803c-48d4-8aef-9d1b9f43a971}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -14,7 +14,7 @@
<RootNamespace>RaytracingAOPC12</RootNamespace>
<ProjectGuid>{237251BF-9496-4F10-A4D5-1E7F0FE1EC6D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
<ProjectName>RaytracingAO_PC12</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

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@ -15,7 +15,7 @@
<ProjectGuid>{C19C1C8B-CB5C-4D38-B998-BD0C562C19EE}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>SimpleRaytracingTrianglePC12</RootNamespace>
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -15,7 +15,7 @@
<ProjectGuid>{FFA6323F-11E5-433B-826B-430B5F384CF4}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>SimpleRaytracingTrianglePC12</RootNamespace>
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

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@ -376,7 +376,7 @@ This repo contains game development samples written by the Microsoft Xbox Advanc
### UWP apps
* Windows 10 Anniversary Update (Version 1607) or later
* Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/) update) with the *Universal Windows Platform development* workload, the *C++ Universal Windows Platform tools* component, and *Windows 10 SDK ([10.0.17763.0](https://walbourn.github.io/windows-10-october-2018-update/))*.
* Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/) update) with the *Universal Windows Platform development* workload, the *C++ Universal Windows Platform tools* component, and *Windows 10 SDK ([10.0.19041.0](https://walbourn.github.io/windows-10-may-2020-update-sdk/))*.
### XDK apps
* Xbox One Development Kit
@ -384,11 +384,15 @@ This repo contains game development samples written by the Microsoft Xbox Advanc
* Visual Studio 2017 (15.9)
### PC apps
* Visual Studio 2017 (15.9) with the *Desktop development with C++* workload and *Windows 8.1 SDK* component.
* Visual Studio 2017 (15.9) with the *Desktop development with C++* workload and *Windows 10 SDK ([10.0.19041.0](https://walbourn.github.io/windows-10-may-2020-update-sdk/))*.
* _DirectX 11:_ Windows 7 Service Pack 1 with the DirectX 11.1 Runtime via [KB2670838](http://support.microsoft.com/kb/2670838) or later.
* _DirectX 12:_ Windows 10; requires the Windows 10 Anniversary Update SDK (14393) or later to build.
* _DirectX 12:_ Windows 10 or Windows 11.
* _DirectX Raytracing:_ Windows 10 October 2018 Update or later.
### VS 2019 / VS 2022
VS 2019 or VS 2022 can also be used with the required workload and components installed via *Retarget solution* for PC and UWP samples. The legacy Xbox One XDK does not support VS 2019 or later.
## Privacy Statement
When compiling and running a sample, the file name of the sample executable will be sent to Microsoft to help track sample usage. To opt-out of this data collection, you can remove the block of code in ``Main.cpp`` labeled _Sample Usage Telemetry_.