diff --git a/Kits/ATGTK/HDR/HDRCommon.hlsli b/Kits/ATGTK/HDR/HDRCommon.hlsli index 08356dcf..d6eb4005 100644 --- a/Kits/ATGTK/HDR/HDRCommon.hlsli +++ b/Kits/ATGTK/HDR/HDRCommon.hlsli @@ -80,7 +80,7 @@ float3 ST2084ToLinear(float3 ST2084) // Name: NormalizeHDRSceneValue // Desc: Per spec, the max nits for ST.2084 is 10,000 nits. We need to establish what the value of 1.0f means // by normalizing the values using the defined nits for paper white. According to SDR specs, paper white -// is 80 nits, but that is paper white in a cinema with a dark envirnment, and is perceived as grey on +// is 80 nits, but that is paper white in a cinema with a dark environment, and is perceived as grey on // a display in office and living room environments. This value should be tuned according to the nits // that the consumer perceives as white in his living room, e.g. 200 nits. As refernce, PC monitors is // normally in the range 200-300 nits, SDR TVs 150-250 nits