Xbox-ATG-Samples/UWPSamples/System/GamepadVibrationUWP
Chuck Walbourn 057c9554ef Update readmes 2022-04-12 22:51:00 -07:00
..
Assets Moved UWP samples into UWPSamples 2017-08-08 11:29:24 -07:00
DeviceResources.cpp Updates for DeviceResources 2019-07-12 22:37:00 -07:00
DeviceResources.h Updates for DeviceResources 2019-07-12 22:37:00 -07:00
GamepadVibrationUWP.cpp March 2022 Refresh (#38) 2022-03-23 11:00:30 -07:00
GamepadVibrationUWP.h Fix potential race condition in UWP samples using Windows.Gaming.Input (#37) 2022-03-22 20:30:57 -07:00
GamepadVibrationUWP.sln Add ARM64 platform configuration to UWP projects (#27) 2020-08-05 21:45:42 -07:00
GamepadVibrationUWP.vcxproj March 2022 Refresh (#38) 2022-03-23 11:00:30 -07:00
GamepadVibrationUWP.vcxproj.filters Add ARM64 platform configuration to UWP projects (#27) 2020-08-05 21:45:42 -07:00
Main.cpp Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00
Package.appxmanifest Moved UWP samples into UWPSamples 2017-08-08 11:29:24 -07:00
Readme.docx Updated sample readmes 2018-12-06 14:34:36 -08:00
Readme.md Update readmes 2022-04-12 22:51:00 -07:00
StepTimer.h Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00
pch.cpp Moved UWP samples into UWPSamples 2017-08-08 11:29:24 -07:00
pch.h Fix potential race condition in UWP samples using Windows.Gaming.Input (#37) 2022-03-22 20:30:57 -07:00

Readme.md

page_type languages products extendedZipContent description
sample
cppcx
windows-uwp
path target
Kits /
path target
Media /
This sample demonstrates how to use vibration with a gamepad in a Universal Windows Platform (UWP) app.

GamepadVibrationUWP

For more information see this Word document.

Privacy statement

For more information about Microsoft's privacy policies in general, see the Microsoft Privacy Statement.

Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.

Other Samples

For more ATG samples, see Xbox-GDK-Samples, DirectML-Samples, PlayFab-Samples, and Xbox-LIVE-Samples.