Xbox-ATG-Samples/UWPSamples/System/UserGamepadPairingUWP
Chuck Walbourn 398f16a930
Add ARM64 platform configuration to UWP projects (#27)
2020-08-05 21:45:42 -07:00
..
Assets
DeviceResources.cpp
DeviceResources.h
Main.cpp Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00
Package.appxmanifest
Readme.docx
Readme.md Update case 2019-11-11 13:44:55 -08:00
StepTimer.h Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00
UserGamepadPairingUWP.cpp Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00
UserGamepadPairingUWP.h Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00
UserGamepadPairingUWP.sln Add ARM64 platform configuration to UWP projects (#27) 2020-08-05 21:45:42 -07:00
UserGamepadPairingUWP.vcxproj Add ARM64 platform configuration to UWP projects (#27) 2020-08-05 21:45:42 -07:00
UserGamepadPairingUWP.vcxproj.filters Add ARM64 platform configuration to UWP projects (#27) 2020-08-05 21:45:42 -07:00
pch.cpp
pch.h Updates for Windows 10 SDK (19041) (#25) 2020-05-16 02:44:31 -07:00

Readme.md

page_type languages products extendedZipContent description
sample
cppcx
windows-uwp
path target
Kits /
path target
Media /
This sample demonstrates how to implement user to gamepad pairing and user-specific input management in a Universal Windows Platform (UWP) app.

UserGamepadPairingUWP

For more information see this Word document.

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