84 строки
3.8 KiB
XML
84 строки
3.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x64</Platform>
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<ProjectGuid>{E0785338-9F71-4D35-95A8-6388BC7F5518}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Microsoft.Internal.GamesTest.Xbox.Adapter</RootNamespace>
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<AssemblyName>GamesTest.XboxConsole.Adapter</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>..\dependencies\CodeAnalysis\Level3.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>..\dependencies\CodeAnalysis\Level3.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="GamesTest.Utilities">
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<HintPath>..\packages\GamesTest.Utilities.1.1.21023.1\lib\net40\GamesTest.Utilities.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\AssemblyInfoCore.cs">
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<Link>Properties\AssemblyInfoCore.cs</Link>
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</Compile>
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<Compile Include="NativeMethods.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="XboxConsoleAdapterBase.ConsoleControl.cs" />
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<Compile Include="XboxConsoleAdapterBase.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<CodeAnalysisDictionary Include="..\dependencies\CodeAnalysis\CustomDictionary.xml">
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<Link>CustomDictionary.xml</Link>
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</CodeAnalysisDictionary>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\XboxConsole.Exceptions\XboxConsole.Exceptions.csproj">
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<Project>{b41444de-483f-457a-9553-a61f144e56a4}</Project>
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<Name>XboxConsole.Exceptions</Name>
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</ProjectReference>
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<ProjectReference Include="..\XboxConsole.Interfaces\XboxConsole.Interfaces.csproj">
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<Project>{8ef93ee1-2a96-416b-93e0-b079861a7621}</Project>
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<Name>XboxConsole.Interfaces</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |