Fix: Avoiding swiftshader removal (#5706)
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12a25274a8
Коммит
e4f3f6efbd
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@ -14,9 +14,6 @@ const prepareBinskimDir = async () => {
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);
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// These assemblies don't have symbols and are intentionally ignored
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const swiftShaderPath = path.join(symbolsPath, 'swiftshader');
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await fs.unlink(path.join(swiftShaderPath, 'libEGL.dll'));
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await fs.unlink(path.join(swiftShaderPath, 'libGLESv2.dll'));
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await fs.unlink(path.join(symbolsPath, 'd3dcompiler_47.dll'));
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console.log(`Symbols prepared in ${symbolsPath}`);
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