7098dbb8e0 | ||
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app | ||
assets | ||
instruments | ||
sample-code | ||
test | ||
uiautomator | ||
.gitignore | ||
.jshintrc | ||
.travis.yml | ||
AUTHORS | ||
Gruntfile.js | ||
LICENSE | ||
README.md | ||
RELEASE.pdf | ||
grunt-helpers.js | ||
logger.js | ||
middleware.js | ||
package.json | ||
reset.sh | ||
server.js | ||
warp.js |
README.md
Appium
Appium is an open source test automation tool for native and hybrid mobile apps. It supports iOS today and Android support is in the works. Appium drives Apple's UIAutomation library using Selenium's WebDriver JSON wire protocol. Appium is based on Dan Cuellar's work on iOS Auto.
Testing with Appium has two big benefits:
-
You don't have to recompile your app or modify it in any way because Appium's automation is based on Apple's UIAutomation library.
-
You can write tests with your favorite dev tools using Java, JavaScript, PHP, Python, Ruby, C#, or Perl with the Selenium WebDriver API and language-specific client libraries. If you use the UIAutomation library without Appium you can only write tests using JavaScript and you can only run tests through the Instruments application.
Requirements
> Mac OS X 10.6 or higher
> XCode
> Apple Developer Tools (iPhone simulator, command line tools)
> Node and npm (http://www.nodejs.org)
User Quick Start
Get something working with a quickness.
> mkdir appium-test && cd appium-test
> sudo npm install appium -g
> npm install wd
> curl -O https://raw.github.com/appium/appium/master/sample-code/examples/node/simplest.js
> appium &
> node simplest.js
Example Tests: Node.js | Python | PHP | Ruby | Java
We support a sub-set of the Selenium JSON Wire Protocol.
We also have several extensions to the JSON Wire Protocol for automating mobile gestures like tap, flick, and swipe.
You can also automate web views in hybrid apps! See the hybrid app guide
Developing on Appium
Install node.js (includes npm, the node.js package manager).
Fork the Appium repo ( https://github.com/appium/appium ), then clone your fork.
From your local repo clone's command prompt, install these packages using the following commands:
> sudo npm install -g mocha
> sudo npm install -g grunt-cli
> npm install
The first two commands install test and build tools (sudo may not be necessary if you installed node.js via Homebrew). The third command installs all app dependencies.
To avoid a security dialog that may appear when launching your iOS apps you'll
have to modify your /etc/authorization
file in one of two ways:
-
Manually modify the element following <allow-root> under <key>system.privilege.taskport</key> in your
/etc/authorization
file to <true/>. -
Run the following grunt command which automatically modifies your
/etc/authorization
file for you:sudo grunt authorize
Important Note: Making this modification to your /etc/authorization
file
grants access privileges to all members belonging to your _developer
group.
Making sure you're up to date
Since we use dev versions of some packages, it often becomes necessary to install new NPM packages or update various things. There's a handy shell script to do all this:
> ./reset.sh
Running Tests
Download UICatalog:
> grunt downloadApp
Build an app (if the functional tests fail, try running these grunt commands again):
> grunt buildApp:UICatalog
> grunt buildApp:TestApp
Run all functional tests:
> grunt functional
Note: we use wd as the Selenium client in our functional tests. Because of the work we are doing to extend the WebDriver protocol, we use the development version of wd. If you've installed wd in some other way, you might need to do this in the Appium project directory to get the tests to run successfully:
> rm -rf node_modules/wd
> npm install .
Run unit tests:
> grunt unit
Run all tests:
> grunt test
Before committing code, please run grunt to execute some basic tests and check your changes against code quality standards:
> grunt
Running "lint:all" (lint) task
Lint free.
Done, without errors.
More Stuff and Some Low-Level Tips
By default, grunt buildApp
builds apps using the iPhone 6.1 simulator SDK.
You can overwrite the simulator by passing another SDK to grunt (to figure out
which SDKs you have available, try xcodebuild -showsdks
:
> grunt buildApp:UICatalog:iphonesimulator6.0
If you want to run the Appium server and have it listen indefinitely, you can execute one of the following commands to start an Appium server with or without a specified app:
> grunt appium // launch Appium server without app
> grunt appium:TestApp // launch Appium server with the TestApp
> grunt appium:UICatalog // launch Appium server with the UICatalog app
Then you can run individual test files using Mocha, for example:
> mocha -t 60000 -R spec test/functional/testapp/simple.js
Do you like getting close to the metal? Or are you trying to launch an Appium server from a script with a custom app? If so you can start Appium without grunt from the command line with an app or without an app. (See parser.js for more CLI arguments.)
> node server.js -V 1 // launch Appium server without app
> node server.js --app /absolute/path/to/app -V 1 // launch Appium server with app
> node server.js --launch 1 // pre-launch the app when appium loads
> node server.js --log /my/appium.log // log to file instead of stdout
> node server.js --warp 1 // use unsupported system-crashing speedup tech
In this case, the app has to be compiled for the iPhone simulator, for example by executing the following command in the Xcode project:
> xcodebuild -sdk iphonesimulator6.0
This creates a build/Release-iphonesimulator
directory in your Xcode project
that contains the .app
package that you'll need to communicate with the
Appium server.
Using with a Bitbeambot
AWAITING THE FUTURE
Contributing
Fork the project, make a change, and send a pull request!
Oh and please have a look at our Style Guide before getting to work.
Project Credits & Inspiration
The open source community has made this project possible, please add missing projects to the list.
All the OSS code contributing to Appium