# has locationArray property ```sig blockObject.hasLocationArrayProperty(blockObject.create(), blockObject._locArrayProperty(LocArrayProp.myLocArray)) ``` Checks to see if a property of type tiles.Location[] is stored inside a BlockObject using the given LocArrayProp. ## Parameters * **object**: the BlockObject to check the property from * **property**: the LocArrayProp to check for existence ```package arcade-block-objects=github:microsoft/arcade-block-objects ```