clang-1/lib/CodeGen/CGVTables.cpp

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//===--- CGVTables.cpp - Emit LLVM Code for C++ vtables -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This contains code dealing with C++ code generation of virtual tables.
//
//===----------------------------------------------------------------------===//
#include "CodeGenModule.h"
#include "CodeGenFunction.h"
#include "clang/AST/CXXInheritance.h"
#include "clang/AST/RecordLayout.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Format.h"
#include <algorithm>
#include <cstdio>
using namespace clang;
using namespace CodeGen;
namespace {
/// BaseOffset - Represents an offset from a derived class to a direct or
/// indirect base class.
struct BaseOffset {
/// DerivedClass - The derived class.
const CXXRecordDecl *DerivedClass;
/// VirtualBase - If the path from the derived class to the base class
/// involves a virtual base class, this holds its declaration.
const CXXRecordDecl *VirtualBase;
/// NonVirtualOffset - The offset from the derived class to the base class.
/// (Or the offset from the virtual base class to the base class, if the
/// path from the derived class to the base class involves a virtual base
/// class.
int64_t NonVirtualOffset;
BaseOffset() : DerivedClass(0), VirtualBase(0), NonVirtualOffset(0) { }
BaseOffset(const CXXRecordDecl *DerivedClass,
const CXXRecordDecl *VirtualBase, int64_t NonVirtualOffset)
: DerivedClass(DerivedClass), VirtualBase(VirtualBase),
NonVirtualOffset(NonVirtualOffset) { }
bool isEmpty() const { return !NonVirtualOffset && !VirtualBase; }
};
/// FinalOverriders - Contains the final overrider member functions for all
/// member functions in the base subobjects of a class.
class FinalOverriders {
public:
/// OverriderInfo - Information about a final overrider.
struct OverriderInfo {
/// Method - The method decl of the overrider.
const CXXMethodDecl *Method;
/// Offset - the base offset of the overrider in the layout class.
uint64_t Offset;
OverriderInfo() : Method(0), Offset(0) { }
};
private:
/// MostDerivedClass - The most derived class for which the final overriders
/// are stored.
const CXXRecordDecl *MostDerivedClass;
/// MostDerivedClassOffset - If we're building final overriders for a
/// construction vtable, this holds the offset from the layout class to the
/// most derived class.
const uint64_t MostDerivedClassOffset;
/// LayoutClass - The class we're using for layout information. Will be
/// different than the most derived class if the final overriders are for a
/// construction vtable.
const CXXRecordDecl *LayoutClass;
ASTContext &Context;
/// MostDerivedClassLayout - the AST record layout of the most derived class.
const ASTRecordLayout &MostDerivedClassLayout;
/// BaseSubobjectMethodPairTy - Uniquely identifies a member function
/// in a base subobject.
typedef std::pair<BaseSubobject, const CXXMethodDecl *>
BaseSubobjectMethodPairTy;
typedef llvm::DenseMap<BaseSubobjectMethodPairTy,
OverriderInfo> OverridersMapTy;
/// OverridersMap - The final overriders for all virtual member functions of
/// all the base subobjects of the most derived class.
OverridersMapTy OverridersMap;
/// VisitedVirtualBases - A set of all the visited virtual bases, used to
/// avoid visiting virtual bases more than once.
llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases;
// FIXME: We might be able to get away with making this a SmallSet.
typedef llvm::SmallSetVector<uint64_t, 2> OffsetSetVectorTy;
/// SubobjectOffsetsMapTy - This map is used for keeping track of all the
/// base subobject offsets that a single class declaration might refer to.
///
/// For example, in:
///
/// struct A { virtual void f(); };
/// struct B1 : A { };
/// struct B2 : A { };
/// struct C : B1, B2 { virtual void f(); };
///
/// when we determine that C::f() overrides A::f(), we need to update the
/// overriders map for both A-in-B1 and A-in-B2 and the subobject offsets map
/// will have the subobject offsets for both A copies.
typedef llvm::DenseMap<const CXXRecordDecl *, OffsetSetVectorTy>
SubobjectOffsetsMapTy;
/// ComputeFinalOverriders - Compute the final overriders for a given base
/// subobject (and all its direct and indirect bases).
void ComputeFinalOverriders(BaseSubobject Base,
bool BaseSubobjectIsVisitedVBase,
uint64_t OffsetInLayoutClass,
SubobjectOffsetsMapTy &Offsets);
/// AddOverriders - Add the final overriders for this base subobject to the
/// map of final overriders.
void AddOverriders(BaseSubobject Base, uint64_t OffsetInLayoutClass,
SubobjectOffsetsMapTy &Offsets);
/// PropagateOverrider - Propagate the NewMD overrider to all the functions
/// that OldMD overrides. For example, if we have:
///
/// struct A { virtual void f(); };
/// struct B : A { virtual void f(); };
/// struct C : B { virtual void f(); };
///
/// and we want to override B::f with C::f, we also need to override A::f with
/// C::f.
void PropagateOverrider(const CXXMethodDecl *OldMD,
uint64_t OverriderOffsetInLayoutClass,
const CXXMethodDecl *NewMD,
SubobjectOffsetsMapTy &Offsets);
static void MergeSubobjectOffsets(const SubobjectOffsetsMapTy &NewOffsets,
SubobjectOffsetsMapTy &Offsets);
public:
FinalOverriders(const CXXRecordDecl *MostDerivedClass,
uint64_t MostDerivedClassOffset,
const CXXRecordDecl *LayoutClass);
/// getOverrider - Get the final overrider for the given method declaration in
/// the subobject with the given base offset.
OverriderInfo getOverrider(const CXXMethodDecl *MD,
uint64_t BaseOffset) const {
BaseSubobject Base(MD->getParent(), BaseOffset);
assert(OverridersMap.count(std::make_pair(Base, MD)) &&
"Did not find overrider!");
return OverridersMap.lookup(std::make_pair(Base, MD));
}
/// dump - dump the final overriders.
void dump() {
assert(VisitedVirtualBases.empty() &&
"Visited virtual bases aren't empty!");
dump(llvm::errs(), BaseSubobject(MostDerivedClass, 0));
VisitedVirtualBases.clear();
}
/// dump - dump the final overriders for a base subobject, and all its direct
/// and indirect base subobjects.
void dump(llvm::raw_ostream &Out, BaseSubobject Base);
};
#define DUMP_OVERRIDERS 0
FinalOverriders::FinalOverriders(const CXXRecordDecl *MostDerivedClass,
uint64_t MostDerivedClassOffset,
const CXXRecordDecl *LayoutClass)
: MostDerivedClass(MostDerivedClass),
MostDerivedClassOffset(MostDerivedClassOffset), LayoutClass(LayoutClass),
Context(MostDerivedClass->getASTContext()),
MostDerivedClassLayout(Context.getASTRecordLayout(MostDerivedClass)) {
// Compute the final overriders.
SubobjectOffsetsMapTy Offsets;
ComputeFinalOverriders(BaseSubobject(MostDerivedClass, 0),
/*BaseSubobjectIsVisitedVBase=*/false,
MostDerivedClassOffset, Offsets);
VisitedVirtualBases.clear();
#if DUMP_OVERRIDERS
// And dump them (for now).
dump();
// Also dump the base offsets (for now).
for (SubobjectOffsetsMapTy::const_iterator I = Offsets.begin(),
E = Offsets.end(); I != E; ++I) {
const OffsetSetVectorTy& OffsetSetVector = I->second;
llvm::errs() << "Base offsets for ";
llvm::errs() << I->first->getQualifiedNameAsString() << '\n';
for (unsigned I = 0, E = OffsetSetVector.size(); I != E; ++I)
llvm::errs() << " " << I << " - " << OffsetSetVector[I] / 8 << '\n';
}
#endif
}
void FinalOverriders::AddOverriders(BaseSubobject Base,
uint64_t OffsetInLayoutClass,
SubobjectOffsetsMapTy &Offsets) {
const CXXRecordDecl *RD = Base.getBase();
for (CXXRecordDecl::method_iterator I = RD->method_begin(),
E = RD->method_end(); I != E; ++I) {
const CXXMethodDecl *MD = *I;
if (!MD->isVirtual())
continue;
// First, propagate the overrider.
PropagateOverrider(MD, OffsetInLayoutClass, MD, Offsets);
// Add the overrider as the final overrider of itself.
OverriderInfo& Overrider = OverridersMap[std::make_pair(Base, MD)];
assert(!Overrider.Method && "Overrider should not exist yet!");
Overrider.Offset = OffsetInLayoutClass;
Overrider.Method = MD;
}
}
static BaseOffset ComputeBaseOffset(ASTContext &Context,
const CXXRecordDecl *DerivedRD,
const CXXBasePath &Path) {
int64_t NonVirtualOffset = 0;
unsigned NonVirtualStart = 0;
const CXXRecordDecl *VirtualBase = 0;
// First, look for the virtual base class.
for (unsigned I = 0, E = Path.size(); I != E; ++I) {
const CXXBasePathElement &Element = Path[I];
if (Element.Base->isVirtual()) {
// FIXME: Can we break when we find the first virtual base?
// (If we can't, can't we just iterate over the path in reverse order?)
NonVirtualStart = I + 1;
QualType VBaseType = Element.Base->getType();
VirtualBase =
cast<CXXRecordDecl>(VBaseType->getAs<RecordType>()->getDecl());
}
}
// Now compute the non-virtual offset.
for (unsigned I = NonVirtualStart, E = Path.size(); I != E; ++I) {
const CXXBasePathElement &Element = Path[I];
// Check the base class offset.
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Element.Class);
const RecordType *BaseType = Element.Base->getType()->getAs<RecordType>();
const CXXRecordDecl *Base = cast<CXXRecordDecl>(BaseType->getDecl());
NonVirtualOffset += Layout.getBaseClassOffset(Base);
}
// FIXME: This should probably use CharUnits or something. Maybe we should
// even change the base offsets in ASTRecordLayout to be specified in
// CharUnits.
return BaseOffset(DerivedRD, VirtualBase, NonVirtualOffset / 8);
}
static BaseOffset ComputeBaseOffset(ASTContext &Context,
const CXXRecordDecl *BaseRD,
const CXXRecordDecl *DerivedRD) {
CXXBasePaths Paths(/*FindAmbiguities=*/false,
/*RecordPaths=*/true, /*DetectVirtual=*/false);
if (!const_cast<CXXRecordDecl *>(DerivedRD)->
isDerivedFrom(const_cast<CXXRecordDecl *>(BaseRD), Paths)) {
assert(false && "Class must be derived from the passed in base class!");
return BaseOffset();
}
return ComputeBaseOffset(Context, DerivedRD, Paths.front());
}
static BaseOffset
ComputeReturnAdjustmentBaseOffset(ASTContext &Context,
const CXXMethodDecl *DerivedMD,
const CXXMethodDecl *BaseMD) {
const FunctionType *BaseFT = BaseMD->getType()->getAs<FunctionType>();
const FunctionType *DerivedFT = DerivedMD->getType()->getAs<FunctionType>();
// Canonicalize the return types.
CanQualType CanDerivedReturnType =
Context.getCanonicalType(DerivedFT->getResultType());
CanQualType CanBaseReturnType =
Context.getCanonicalType(BaseFT->getResultType());
assert(CanDerivedReturnType->getTypeClass() ==
CanBaseReturnType->getTypeClass() &&
"Types must have same type class!");
if (CanDerivedReturnType == CanBaseReturnType) {
// No adjustment needed.
return BaseOffset();
}
if (isa<ReferenceType>(CanDerivedReturnType)) {
CanDerivedReturnType =
CanDerivedReturnType->getAs<ReferenceType>()->getPointeeType();
CanBaseReturnType =
CanBaseReturnType->getAs<ReferenceType>()->getPointeeType();
} else if (isa<PointerType>(CanDerivedReturnType)) {
CanDerivedReturnType =
CanDerivedReturnType->getAs<PointerType>()->getPointeeType();
CanBaseReturnType =
CanBaseReturnType->getAs<PointerType>()->getPointeeType();
} else {
assert(false && "Unexpected return type!");
}
// We need to compare unqualified types here; consider
// const T *Base::foo();
// T *Derived::foo();
if (CanDerivedReturnType.getUnqualifiedType() ==
CanBaseReturnType.getUnqualifiedType()) {
// No adjustment needed.
return BaseOffset();
}
const CXXRecordDecl *DerivedRD =
cast<CXXRecordDecl>(cast<RecordType>(CanDerivedReturnType)->getDecl());
const CXXRecordDecl *BaseRD =
cast<CXXRecordDecl>(cast<RecordType>(CanBaseReturnType)->getDecl());
return ComputeBaseOffset(Context, BaseRD, DerivedRD);
}
void FinalOverriders::PropagateOverrider(const CXXMethodDecl *OldMD,
uint64_t OverriderOffsetInLayoutClass,
const CXXMethodDecl *NewMD,
SubobjectOffsetsMapTy &Offsets) {
for (CXXMethodDecl::method_iterator I = OldMD->begin_overridden_methods(),
E = OldMD->end_overridden_methods(); I != E; ++I) {
const CXXMethodDecl *OverriddenMD = *I;
const CXXRecordDecl *OverriddenRD = OverriddenMD->getParent();
// We want to override OverriddenMD in all subobjects, for example:
//
/// struct A { virtual void f(); };
/// struct B1 : A { };
/// struct B2 : A { };
/// struct C : B1, B2 { virtual void f(); };
///
/// When overriding A::f with C::f we need to do so in both A subobjects.
const OffsetSetVectorTy &OffsetVector = Offsets[OverriddenRD];
// Go through all the subobjects.
for (unsigned I = 0, E = OffsetVector.size(); I != E; ++I) {
uint64_t Offset = OffsetVector[I];
BaseSubobject OverriddenSubobject = BaseSubobject(OverriddenRD, Offset);
BaseSubobjectMethodPairTy SubobjectAndMethod =
std::make_pair(OverriddenSubobject, OverriddenMD);
OverriderInfo &Overrider = OverridersMap[SubobjectAndMethod];
assert(Overrider.Method && "Did not find existing overrider!");
// Set the new overrider.
Overrider.Offset = OverriderOffsetInLayoutClass;
Overrider.Method = NewMD;
// And propagate it further.
PropagateOverrider(OverriddenMD, OverriderOffsetInLayoutClass, NewMD,
Offsets);
}
}
}
void
FinalOverriders::MergeSubobjectOffsets(const SubobjectOffsetsMapTy &NewOffsets,
SubobjectOffsetsMapTy &Offsets) {
// Iterate over the new offsets.
for (SubobjectOffsetsMapTy::const_iterator I = NewOffsets.begin(),
E = NewOffsets.end(); I != E; ++I) {
const CXXRecordDecl *NewRD = I->first;
const OffsetSetVectorTy& NewOffsetVector = I->second;
OffsetSetVectorTy &OffsetVector = Offsets[NewRD];
// Merge the new offsets set vector into the old.
OffsetVector.insert(NewOffsetVector.begin(), NewOffsetVector.end());
}
}
void FinalOverriders::ComputeFinalOverriders(BaseSubobject Base,
bool BaseSubobjectIsVisitedVBase,
uint64_t OffsetInLayoutClass,
SubobjectOffsetsMapTy &Offsets) {
const CXXRecordDecl *RD = Base.getBase();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
SubobjectOffsetsMapTy NewOffsets;
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Ignore bases that don't have any virtual member functions.
if (!BaseDecl->isPolymorphic())
continue;
bool IsVisitedVirtualBase = BaseSubobjectIsVisitedVBase;
uint64_t BaseOffset;
uint64_t BaseOffsetInLayoutClass;
if (I->isVirtual()) {
if (!VisitedVirtualBases.insert(BaseDecl))
IsVisitedVirtualBase = true;
BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
BaseOffsetInLayoutClass =
LayoutClassLayout.getVBaseClassOffset(BaseDecl);
} else {
BaseOffset = Layout.getBaseClassOffset(BaseDecl) + Base.getBaseOffset();
BaseOffsetInLayoutClass = Layout.getBaseClassOffset(BaseDecl) +
OffsetInLayoutClass;
}
// Compute the final overriders for this base.
// We always want to compute the final overriders, even if the base is a
// visited virtual base. Consider:
//
// struct A {
// virtual void f();
// virtual void g();
// };
//
// struct B : virtual A {
// void f();
// };
//
// struct C : virtual A {
// void g ();
// };
//
// struct D : B, C { };
//
// Here, we still want to compute the overriders for A as a base of C,
// because otherwise we'll miss that C::g overrides A::f.
ComputeFinalOverriders(BaseSubobject(BaseDecl, BaseOffset),
IsVisitedVirtualBase, BaseOffsetInLayoutClass,
NewOffsets);
}
/// Now add the overriders for this particular subobject.
/// (We don't want to do this more than once for a virtual base).
if (!BaseSubobjectIsVisitedVBase)
AddOverriders(Base, OffsetInLayoutClass, NewOffsets);
// And merge the newly discovered subobject offsets.
MergeSubobjectOffsets(NewOffsets, Offsets);
/// Finally, add the offset for our own subobject.
Offsets[RD].insert(Base.getBaseOffset());
}
void FinalOverriders::dump(llvm::raw_ostream &Out, BaseSubobject Base) {
const CXXRecordDecl *RD = Base.getBase();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Ignore bases that don't have any virtual member functions.
if (!BaseDecl->isPolymorphic())
continue;
uint64_t BaseOffset;
if (I->isVirtual()) {
if (!VisitedVirtualBases.insert(BaseDecl)) {
// We've visited this base before.
continue;
}
BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
} else {
BaseOffset = Layout.getBaseClassOffset(BaseDecl) +
Base.getBaseOffset();
}
dump(Out, BaseSubobject(BaseDecl, BaseOffset));
}
Out << "Final overriders for (" << RD->getQualifiedNameAsString() << ", ";
Out << Base.getBaseOffset() / 8 << ")\n";
// Now dump the overriders for this base subobject.
for (CXXRecordDecl::method_iterator I = RD->method_begin(),
E = RD->method_end(); I != E; ++I) {
const CXXMethodDecl *MD = *I;
if (!MD->isVirtual())
continue;
OverriderInfo Overrider = getOverrider(MD, Base.getBaseOffset());
Out << " " << MD->getQualifiedNameAsString() << " - (";
Out << Overrider.Method->getQualifiedNameAsString();
Out << ", " << ", " << Overrider.Offset / 8 << ')';
BaseOffset Offset;
if (!Overrider.Method->isPure())
Offset = ComputeReturnAdjustmentBaseOffset(Context, Overrider.Method, MD);
if (!Offset.isEmpty()) {
Out << " [ret-adj: ";
if (Offset.VirtualBase)
Out << Offset.VirtualBase->getQualifiedNameAsString() << " vbase, ";
Out << Offset.NonVirtualOffset << " nv]";
}
Out << "\n";
}
}
/// VTableComponent - Represents a single component in a vtable.
class VTableComponent {
public:
enum Kind {
CK_VCallOffset,
CK_VBaseOffset,
CK_OffsetToTop,
CK_RTTI,
CK_FunctionPointer,
/// CK_CompleteDtorPointer - A pointer to the complete destructor.
CK_CompleteDtorPointer,
/// CK_DeletingDtorPointer - A pointer to the deleting destructor.
CK_DeletingDtorPointer,
/// CK_UnusedFunctionPointer - In some cases, a vtable function pointer
/// will end up never being called. Such vtable function pointers are
/// represented as a CK_UnusedFunctionPointer.
CK_UnusedFunctionPointer
};
static VTableComponent MakeVCallOffset(int64_t Offset) {
return VTableComponent(CK_VCallOffset, Offset);
}
static VTableComponent MakeVBaseOffset(int64_t Offset) {
return VTableComponent(CK_VBaseOffset, Offset);
}
static VTableComponent MakeOffsetToTop(int64_t Offset) {
return VTableComponent(CK_OffsetToTop, Offset);
}
static VTableComponent MakeRTTI(const CXXRecordDecl *RD) {
return VTableComponent(CK_RTTI, reinterpret_cast<uintptr_t>(RD));
}
static VTableComponent MakeFunction(const CXXMethodDecl *MD) {
assert(!isa<CXXDestructorDecl>(MD) &&
"Don't use MakeFunction with destructors!");
return VTableComponent(CK_FunctionPointer,
reinterpret_cast<uintptr_t>(MD));
}
static VTableComponent MakeCompleteDtor(const CXXDestructorDecl *DD) {
return VTableComponent(CK_CompleteDtorPointer,
reinterpret_cast<uintptr_t>(DD));
}
static VTableComponent MakeDeletingDtor(const CXXDestructorDecl *DD) {
return VTableComponent(CK_DeletingDtorPointer,
reinterpret_cast<uintptr_t>(DD));
}
static VTableComponent MakeUnusedFunction(const CXXMethodDecl *MD) {
assert(!isa<CXXDestructorDecl>(MD) &&
"Don't use MakeUnusedFunction with destructors!");
return VTableComponent(CK_UnusedFunctionPointer,
reinterpret_cast<uintptr_t>(MD));
}
static VTableComponent getFromOpaqueInteger(uint64_t I) {
return VTableComponent(I);
}
/// getKind - Get the kind of this vtable component.
Kind getKind() const {
return (Kind)(Value & 0x7);
}
int64_t getVCallOffset() const {
assert(getKind() == CK_VCallOffset && "Invalid component kind!");
return getOffset();
}
int64_t getVBaseOffset() const {
assert(getKind() == CK_VBaseOffset && "Invalid component kind!");
return getOffset();
}
int64_t getOffsetToTop() const {
assert(getKind() == CK_OffsetToTop && "Invalid component kind!");
return getOffset();
}
const CXXRecordDecl *getRTTIDecl() const {
assert(getKind() == CK_RTTI && "Invalid component kind!");
return reinterpret_cast<CXXRecordDecl *>(getPointer());
}
const CXXMethodDecl *getFunctionDecl() const {
assert(getKind() == CK_FunctionPointer);
return reinterpret_cast<CXXMethodDecl *>(getPointer());
}
const CXXDestructorDecl *getDestructorDecl() const {
assert((getKind() == CK_CompleteDtorPointer ||
getKind() == CK_DeletingDtorPointer) && "Invalid component kind!");
return reinterpret_cast<CXXDestructorDecl *>(getPointer());
}
const CXXMethodDecl *getUnusedFunctionDecl() const {
assert(getKind() == CK_UnusedFunctionPointer);
return reinterpret_cast<CXXMethodDecl *>(getPointer());
}
private:
VTableComponent(Kind ComponentKind, int64_t Offset) {
assert((ComponentKind == CK_VCallOffset ||
ComponentKind == CK_VBaseOffset ||
ComponentKind == CK_OffsetToTop) && "Invalid component kind!");
assert(Offset <= ((1LL << 56) - 1) && "Offset is too big!");
Value = ((Offset << 3) | ComponentKind);
}
VTableComponent(Kind ComponentKind, uintptr_t Ptr) {
assert((ComponentKind == CK_RTTI ||
ComponentKind == CK_FunctionPointer ||
ComponentKind == CK_CompleteDtorPointer ||
ComponentKind == CK_DeletingDtorPointer ||
ComponentKind == CK_UnusedFunctionPointer) &&
"Invalid component kind!");
assert((Ptr & 7) == 0 && "Pointer not sufficiently aligned!");
Value = Ptr | ComponentKind;
}
int64_t getOffset() const {
assert((getKind() == CK_VCallOffset || getKind() == CK_VBaseOffset ||
getKind() == CK_OffsetToTop) && "Invalid component kind!");
return Value >> 3;
}
uintptr_t getPointer() const {
assert((getKind() == CK_RTTI ||
getKind() == CK_FunctionPointer ||
getKind() == CK_CompleteDtorPointer ||
getKind() == CK_DeletingDtorPointer ||
getKind() == CK_UnusedFunctionPointer) &&
"Invalid component kind!");
return static_cast<uintptr_t>(Value & ~7ULL);
}
explicit VTableComponent(uint64_t Value)
: Value(Value) { }
/// The kind is stored in the lower 3 bits of the value. For offsets, we
/// make use of the facts that classes can't be larger than 2^55 bytes,
/// so we store the offset in the lower part of the 61 bytes that remain.
/// (The reason that we're not simply using a PointerIntPair here is that we
/// need the offsets to be 64-bit, even when on a 32-bit machine).
int64_t Value;
};
/// VCallOffsetMap - Keeps track of vcall offsets when building a vtable.
struct VCallOffsetMap {
typedef std::pair<const CXXMethodDecl *, int64_t> MethodAndOffsetPairTy;
/// Offsets - Keeps track of methods and their offsets.
// FIXME: This should be a real map and not a vector.
llvm::SmallVector<MethodAndOffsetPairTy, 16> Offsets;
/// MethodsCanShareVCallOffset - Returns whether two virtual member functions
/// can share the same vcall offset.
static bool MethodsCanShareVCallOffset(const CXXMethodDecl *LHS,
const CXXMethodDecl *RHS);
public:
/// AddVCallOffset - Adds a vcall offset to the map. Returns true if the
/// add was successful, or false if there was already a member function with
/// the same signature in the map.
bool AddVCallOffset(const CXXMethodDecl *MD, int64_t OffsetOffset);
/// getVCallOffsetOffset - Returns the vcall offset offset (relative to the
/// vtable address point) for the given virtual member function.
int64_t getVCallOffsetOffset(const CXXMethodDecl *MD);
// empty - Return whether the offset map is empty or not.
bool empty() const { return Offsets.empty(); }
};
static bool HasSameVirtualSignature(const CXXMethodDecl *LHS,
const CXXMethodDecl *RHS) {
ASTContext &C = LHS->getASTContext(); // TODO: thread this down
CanQual<FunctionProtoType>
LT = C.getCanonicalType(LHS->getType()).getAs<FunctionProtoType>(),
RT = C.getCanonicalType(RHS->getType()).getAs<FunctionProtoType>();
// Fast-path matches in the canonical types.
if (LT == RT) return true;
// Force the signatures to match. We can't rely on the overrides
// list here because there isn't necessarily an inheritance
// relationship between the two methods.
if (LT.getQualifiers() != RT.getQualifiers() ||
LT->getNumArgs() != RT->getNumArgs())
return false;
for (unsigned I = 0, E = LT->getNumArgs(); I != E; ++I)
if (LT->getArgType(I) != RT->getArgType(I))
return false;
return true;
}
bool VCallOffsetMap::MethodsCanShareVCallOffset(const CXXMethodDecl *LHS,
const CXXMethodDecl *RHS) {
assert(LHS->isVirtual() && "LHS must be virtual!");
assert(RHS->isVirtual() && "LHS must be virtual!");
// A destructor can share a vcall offset with another destructor.
if (isa<CXXDestructorDecl>(LHS))
return isa<CXXDestructorDecl>(RHS);
// FIXME: We need to check more things here.
// The methods must have the same name.
DeclarationName LHSName = LHS->getDeclName();
DeclarationName RHSName = RHS->getDeclName();
if (LHSName != RHSName)
return false;
// And the same signatures.
return HasSameVirtualSignature(LHS, RHS);
}
bool VCallOffsetMap::AddVCallOffset(const CXXMethodDecl *MD,
int64_t OffsetOffset) {
// Check if we can reuse an offset.
for (unsigned I = 0, E = Offsets.size(); I != E; ++I) {
if (MethodsCanShareVCallOffset(Offsets[I].first, MD))
return false;
}
// Add the offset.
Offsets.push_back(MethodAndOffsetPairTy(MD, OffsetOffset));
return true;
}
int64_t VCallOffsetMap::getVCallOffsetOffset(const CXXMethodDecl *MD) {
// Look for an offset.
for (unsigned I = 0, E = Offsets.size(); I != E; ++I) {
if (MethodsCanShareVCallOffset(Offsets[I].first, MD))
return Offsets[I].second;
}
assert(false && "Should always find a vcall offset offset!");
return 0;
}
/// VCallAndVBaseOffsetBuilder - Class for building vcall and vbase offsets.
class VCallAndVBaseOffsetBuilder {
public:
typedef llvm::DenseMap<const CXXRecordDecl *, int64_t>
VBaseOffsetOffsetsMapTy;
private:
/// MostDerivedClass - The most derived class for which we're building vcall
/// and vbase offsets.
const CXXRecordDecl *MostDerivedClass;
/// LayoutClass - The class we're using for layout information. Will be
/// different than the most derived class if we're building a construction
/// vtable.
const CXXRecordDecl *LayoutClass;
/// Context - The ASTContext which we will use for layout information.
ASTContext &Context;
/// Components - vcall and vbase offset components
typedef llvm::SmallVector<VTableComponent, 64> VTableComponentVectorTy;
VTableComponentVectorTy Components;
/// VisitedVirtualBases - Visited virtual bases.
llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases;
/// VCallOffsets - Keeps track of vcall offsets.
VCallOffsetMap VCallOffsets;
/// VBaseOffsetOffsets - Contains the offsets of the virtual base offsets,
/// relative to the address point.
VBaseOffsetOffsetsMapTy VBaseOffsetOffsets;
/// FinalOverriders - The final overriders of the most derived class.
/// (Can be null when we're not building a vtable of the most derived class).
const FinalOverriders *Overriders;
/// AddVCallAndVBaseOffsets - Add vcall offsets and vbase offsets for the
/// given base subobject.
void AddVCallAndVBaseOffsets(BaseSubobject Base, bool BaseIsVirtual,
uint64_t RealBaseOffset);
/// AddVCallOffsets - Add vcall offsets for the given base subobject.
void AddVCallOffsets(BaseSubobject Base, uint64_t VBaseOffset);
/// AddVBaseOffsets - Add vbase offsets for the given class.
void AddVBaseOffsets(const CXXRecordDecl *Base, uint64_t OffsetInLayoutClass);
/// getCurrentOffsetOffset - Get the current vcall or vbase offset offset in
/// bytes, relative to the vtable address point.
int64_t getCurrentOffsetOffset() const;
public:
VCallAndVBaseOffsetBuilder(const CXXRecordDecl *MostDerivedClass,
const CXXRecordDecl *LayoutClass,
const FinalOverriders *Overriders,
BaseSubobject Base, bool BaseIsVirtual,
uint64_t OffsetInLayoutClass)
: MostDerivedClass(MostDerivedClass), LayoutClass(LayoutClass),
Context(MostDerivedClass->getASTContext()), Overriders(Overriders) {
// Add vcall and vbase offsets.
AddVCallAndVBaseOffsets(Base, BaseIsVirtual, OffsetInLayoutClass);
}
/// Methods for iterating over the components.
typedef VTableComponentVectorTy::const_reverse_iterator const_iterator;
const_iterator components_begin() const { return Components.rbegin(); }
const_iterator components_end() const { return Components.rend(); }
const VCallOffsetMap &getVCallOffsets() const { return VCallOffsets; }
const VBaseOffsetOffsetsMapTy &getVBaseOffsetOffsets() const {
return VBaseOffsetOffsets;
}
};
void
VCallAndVBaseOffsetBuilder::AddVCallAndVBaseOffsets(BaseSubobject Base,
bool BaseIsVirtual,
uint64_t RealBaseOffset) {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base.getBase());
// Itanium C++ ABI 2.5.2:
// ..in classes sharing a virtual table with a primary base class, the vcall
// and vbase offsets added by the derived class all come before the vcall
// and vbase offsets required by the base class, so that the latter may be
// laid out as required by the base class without regard to additions from
// the derived class(es).
// (Since we're emitting the vcall and vbase offsets in reverse order, we'll
// emit them for the primary base first).
if (const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase()) {
bool PrimaryBaseIsVirtual = Layout.getPrimaryBaseWasVirtual();
uint64_t PrimaryBaseOffset;
// Get the base offset of the primary base.
if (PrimaryBaseIsVirtual) {
assert(Layout.getVBaseClassOffset(PrimaryBase) == 0 &&
"Primary vbase should have a zero offset!");
const ASTRecordLayout &MostDerivedClassLayout =
Context.getASTRecordLayout(MostDerivedClass);
PrimaryBaseOffset =
MostDerivedClassLayout.getVBaseClassOffset(PrimaryBase);
} else {
assert(Layout.getBaseClassOffset(PrimaryBase) == 0 &&
"Primary base should have a zero offset!");
PrimaryBaseOffset = Base.getBaseOffset();
}
AddVCallAndVBaseOffsets(BaseSubobject(PrimaryBase, PrimaryBaseOffset),
PrimaryBaseIsVirtual, RealBaseOffset);
}
AddVBaseOffsets(Base.getBase(), RealBaseOffset);
// We only want to add vcall offsets for virtual bases.
if (BaseIsVirtual)
AddVCallOffsets(Base, RealBaseOffset);
}
int64_t VCallAndVBaseOffsetBuilder::getCurrentOffsetOffset() const {
// OffsetIndex is the index of this vcall or vbase offset, relative to the
// vtable address point. (We subtract 3 to account for the information just
// above the address point, the RTTI info, the offset to top, and the
// vcall offset itself).
int64_t OffsetIndex = -(int64_t)(3 + Components.size());
// FIXME: We shouldn't use / 8 here.
int64_t OffsetOffset = OffsetIndex *
(int64_t)Context.Target.getPointerWidth(0) / 8;
return OffsetOffset;
}
void VCallAndVBaseOffsetBuilder::AddVCallOffsets(BaseSubobject Base,
uint64_t VBaseOffset) {
const CXXRecordDecl *RD = Base.getBase();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
// Handle the primary base first.
// We only want to add vcall offsets if the base is non-virtual; a virtual
// primary base will have its vcall and vbase offsets emitted already.
if (PrimaryBase && !Layout.getPrimaryBaseWasVirtual()) {
// Get the base offset of the primary base.
assert(Layout.getBaseClassOffset(PrimaryBase) == 0 &&
"Primary base should have a zero offset!");
AddVCallOffsets(BaseSubobject(PrimaryBase, Base.getBaseOffset()),
VBaseOffset);
}
// Add the vcall offsets.
for (CXXRecordDecl::method_iterator I = RD->method_begin(),
E = RD->method_end(); I != E; ++I) {
const CXXMethodDecl *MD = *I;
if (!MD->isVirtual())
continue;
int64_t OffsetOffset = getCurrentOffsetOffset();
// Don't add a vcall offset if we already have one for this member function
// signature.
if (!VCallOffsets.AddVCallOffset(MD, OffsetOffset))
continue;
int64_t Offset = 0;
if (Overriders) {
// Get the final overrider.
FinalOverriders::OverriderInfo Overrider =
Overriders->getOverrider(MD, Base.getBaseOffset());
/// The vcall offset is the offset from the virtual base to the object
/// where the function was overridden.
// FIXME: We should not use / 8 here.
Offset = (int64_t)(Overrider.Offset - VBaseOffset) / 8;
}
Components.push_back(VTableComponent::MakeVCallOffset(Offset));
}
// And iterate over all non-virtual bases (ignoring the primary base).
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
if (I->isVirtual())
continue;
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
if (BaseDecl == PrimaryBase)
continue;
// Get the base offset of this base.
uint64_t BaseOffset = Base.getBaseOffset() +
Layout.getBaseClassOffset(BaseDecl);
AddVCallOffsets(BaseSubobject(BaseDecl, BaseOffset), VBaseOffset);
}
}
void VCallAndVBaseOffsetBuilder::AddVBaseOffsets(const CXXRecordDecl *RD,
uint64_t OffsetInLayoutClass) {
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
// Add vbase offsets.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Check if this is a virtual base that we haven't visited before.
if (I->isVirtual() && VisitedVirtualBases.insert(BaseDecl)) {
// FIXME: We shouldn't use / 8 here.
int64_t Offset =
(int64_t)(LayoutClassLayout.getVBaseClassOffset(BaseDecl) -
OffsetInLayoutClass) / 8;
// Add the vbase offset offset.
assert(!VBaseOffsetOffsets.count(BaseDecl) &&
"vbase offset offset already exists!");
int64_t VBaseOffsetOffset = getCurrentOffsetOffset();
VBaseOffsetOffsets.insert(std::make_pair(BaseDecl, VBaseOffsetOffset));
Components.push_back(VTableComponent::MakeVBaseOffset(Offset));
}
// Check the base class looking for more vbase offsets.
AddVBaseOffsets(BaseDecl, OffsetInLayoutClass);
}
}
/// VTableBuilder - Class for building vtable layout information.
class VTableBuilder {
public:
/// PrimaryBasesSetVectorTy - A set vector of direct and indirect
/// primary bases.
typedef llvm::SmallSetVector<const CXXRecordDecl *, 8>
PrimaryBasesSetVectorTy;
typedef llvm::DenseMap<const CXXRecordDecl *, int64_t>
VBaseOffsetOffsetsMapTy;
typedef llvm::DenseMap<BaseSubobject, uint64_t>
AddressPointsMapTy;
private:
/// VTables - Global vtable information.
CodeGenVTables &VTables;
/// MostDerivedClass - The most derived class for which we're building this
/// vtable.
const CXXRecordDecl *MostDerivedClass;
/// MostDerivedClassOffset - If we're building a construction vtable, this
/// holds the offset from the layout class to the most derived class.
const uint64_t MostDerivedClassOffset;
/// MostDerivedClassIsVirtual - Whether the most derived class is a virtual
/// base. (This only makes sense when building a construction vtable).
bool MostDerivedClassIsVirtual;
/// LayoutClass - The class we're using for layout information. Will be
/// different than the most derived class if we're building a construction
/// vtable.
const CXXRecordDecl *LayoutClass;
/// Context - The ASTContext which we will use for layout information.
ASTContext &Context;
/// FinalOverriders - The final overriders of the most derived class.
const FinalOverriders Overriders;
/// VCallOffsetsForVBases - Keeps track of vcall offsets for the virtual
/// bases in this vtable.
llvm::DenseMap<const CXXRecordDecl *, VCallOffsetMap> VCallOffsetsForVBases;
/// VBaseOffsetOffsets - Contains the offsets of the virtual base offsets for
/// the most derived class.
VBaseOffsetOffsetsMapTy VBaseOffsetOffsets;
/// Components - The components of the vtable being built.
llvm::SmallVector<VTableComponent, 64> Components;
/// AddressPoints - Address points for the vtable being built.
AddressPointsMapTy AddressPoints;
/// MethodInfo - Contains information about a method in a vtable.
/// (Used for computing 'this' pointer adjustment thunks.
struct MethodInfo {
/// BaseOffset - The base offset of this method.
const uint64_t BaseOffset;
/// BaseOffsetInLayoutClass - The base offset in the layout class of this
/// method.
const uint64_t BaseOffsetInLayoutClass;
/// VTableIndex - The index in the vtable that this method has.
/// (For destructors, this is the index of the complete destructor).
const uint64_t VTableIndex;
MethodInfo(uint64_t BaseOffset, uint64_t BaseOffsetInLayoutClass,
uint64_t VTableIndex)
: BaseOffset(BaseOffset),
BaseOffsetInLayoutClass(BaseOffsetInLayoutClass),
VTableIndex(VTableIndex) { }
MethodInfo() : BaseOffset(0), BaseOffsetInLayoutClass(0), VTableIndex(0) { }
};
typedef llvm::DenseMap<const CXXMethodDecl *, MethodInfo> MethodInfoMapTy;
/// MethodInfoMap - The information for all methods in the vtable we're
/// currently building.
MethodInfoMapTy MethodInfoMap;
typedef llvm::DenseMap<uint64_t, ThunkInfo> VTableThunksMapTy;
/// VTableThunks - The thunks by vtable index in the vtable currently being
/// built.
VTableThunksMapTy VTableThunks;
typedef llvm::SmallVector<ThunkInfo, 1> ThunkInfoVectorTy;
typedef llvm::DenseMap<const CXXMethodDecl *, ThunkInfoVectorTy> ThunksMapTy;
/// Thunks - A map that contains all the thunks needed for all methods in the
/// most derived class for which the vtable is currently being built.
ThunksMapTy Thunks;
/// AddThunk - Add a thunk for the given method.
void AddThunk(const CXXMethodDecl *MD, const ThunkInfo &Thunk);
/// ComputeThisAdjustments - Compute the 'this' pointer adjustments for the
/// part of the vtable we're currently building.
void ComputeThisAdjustments();
typedef llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBasesSetTy;
/// PrimaryVirtualBases - All known virtual bases who are a primary base of
/// some other base.
VisitedVirtualBasesSetTy PrimaryVirtualBases;
/// ComputeReturnAdjustment - Compute the return adjustment given a return
/// adjustment base offset.
ReturnAdjustment ComputeReturnAdjustment(BaseOffset Offset);
/// ComputeThisAdjustmentBaseOffset - Compute the base offset for adjusting
/// the 'this' pointer from the base subobject to the derived subobject.
BaseOffset ComputeThisAdjustmentBaseOffset(BaseSubobject Base,
BaseSubobject Derived) const;
/// ComputeThisAdjustment - Compute the 'this' pointer adjustment for the
/// given virtual member function, its offset in the layout class and its
/// final overrider.
ThisAdjustment
ComputeThisAdjustment(const CXXMethodDecl *MD,
uint64_t BaseOffsetInLayoutClass,
FinalOverriders::OverriderInfo Overrider);
/// AddMethod - Add a single virtual member function to the vtable
/// components vector.
void AddMethod(const CXXMethodDecl *MD, ReturnAdjustment ReturnAdjustment);
/// IsOverriderUsed - Returns whether the overrider will ever be used in this
/// part of the vtable.
///
/// Itanium C++ ABI 2.5.2:
///
/// struct A { virtual void f(); };
/// struct B : virtual public A { int i; };
/// struct C : virtual public A { int j; };
/// struct D : public B, public C {};
///
/// When B and C are declared, A is a primary base in each case, so although
/// vcall offsets are allocated in the A-in-B and A-in-C vtables, no this
/// adjustment is required and no thunk is generated. However, inside D
/// objects, A is no longer a primary base of C, so if we allowed calls to
/// C::f() to use the copy of A's vtable in the C subobject, we would need
/// to adjust this from C* to B::A*, which would require a third-party
/// thunk. Since we require that a call to C::f() first convert to A*,
/// C-in-D's copy of A's vtable is never referenced, so this is not
/// necessary.
bool IsOverriderUsed(const CXXMethodDecl *Overrider,
uint64_t BaseOffsetInLayoutClass,
const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
uint64_t FirstBaseOffsetInLayoutClass) const;
/// AddMethods - Add the methods of this base subobject and all its
/// primary bases to the vtable components vector.
void AddMethods(BaseSubobject Base, uint64_t BaseOffsetInLayoutClass,
const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
uint64_t FirstBaseOffsetInLayoutClass,
PrimaryBasesSetVectorTy &PrimaryBases);
// LayoutVTable - Layout the vtable for the given base class, including its
// secondary vtables and any vtables for virtual bases.
void LayoutVTable();
/// LayoutPrimaryAndSecondaryVTables - Layout the primary vtable for the
/// given base subobject, as well as all its secondary vtables.
///
/// \param BaseIsMorallyVirtual whether the base subobject is a virtual base
/// or a direct or indirect base of a virtual base.
///
/// \param BaseIsVirtualInLayoutClass - Whether the base subobject is virtual
/// in the layout class.
void LayoutPrimaryAndSecondaryVTables(BaseSubobject Base,
bool BaseIsMorallyVirtual,
bool BaseIsVirtualInLayoutClass,
uint64_t OffsetInLayoutClass);
/// LayoutSecondaryVTables - Layout the secondary vtables for the given base
/// subobject.
///
/// \param BaseIsMorallyVirtual whether the base subobject is a virtual base
/// or a direct or indirect base of a virtual base.
void LayoutSecondaryVTables(BaseSubobject Base, bool BaseIsMorallyVirtual,
uint64_t OffsetInLayoutClass);
/// DeterminePrimaryVirtualBases - Determine the primary virtual bases in this
/// class hierarchy.
void DeterminePrimaryVirtualBases(const CXXRecordDecl *RD,
uint64_t OffsetInLayoutClass,
VisitedVirtualBasesSetTy &VBases);
/// LayoutVTablesForVirtualBases - Layout vtables for all virtual bases of the
/// given base (excluding any primary bases).
void LayoutVTablesForVirtualBases(const CXXRecordDecl *RD,
VisitedVirtualBasesSetTy &VBases);
/// isBuildingConstructionVTable - Return whether this vtable builder is
/// building a construction vtable.
bool isBuildingConstructorVTable() const {
return MostDerivedClass != LayoutClass;
}
public:
VTableBuilder(CodeGenVTables &VTables, const CXXRecordDecl *MostDerivedClass,
uint64_t MostDerivedClassOffset, bool MostDerivedClassIsVirtual,
const CXXRecordDecl *LayoutClass)
: VTables(VTables), MostDerivedClass(MostDerivedClass),
MostDerivedClassOffset(MostDerivedClassOffset),
MostDerivedClassIsVirtual(MostDerivedClassIsVirtual),
LayoutClass(LayoutClass), Context(MostDerivedClass->getASTContext()),
Overriders(MostDerivedClass, MostDerivedClassOffset, LayoutClass) {
LayoutVTable();
}
ThunksMapTy::const_iterator thunks_begin() const {
return Thunks.begin();
}
ThunksMapTy::const_iterator thunks_end() const {
return Thunks.end();
}
const VBaseOffsetOffsetsMapTy &getVBaseOffsetOffsets() const {
return VBaseOffsetOffsets;
}
/// getNumVTableComponents - Return the number of components in the vtable
/// currently built.
uint64_t getNumVTableComponents() const {
return Components.size();
}
const uint64_t *vtable_components_data_begin() const {
return reinterpret_cast<const uint64_t *>(Components.begin());
}
const uint64_t *vtable_components_data_end() const {
return reinterpret_cast<const uint64_t *>(Components.end());
}
AddressPointsMapTy::const_iterator address_points_begin() const {
return AddressPoints.begin();
}
AddressPointsMapTy::const_iterator address_points_end() const {
return AddressPoints.end();
}
VTableThunksMapTy::const_iterator vtable_thunks_begin() const {
return VTableThunks.begin();
}
VTableThunksMapTy::const_iterator vtable_thunks_end() const {
return VTableThunks.end();
}
/// dumpLayout - Dump the vtable layout.
void dumpLayout(llvm::raw_ostream&);
};
void VTableBuilder::AddThunk(const CXXMethodDecl *MD, const ThunkInfo &Thunk) {
assert(!isBuildingConstructorVTable() &&
"Can't add thunks for construction vtable");
llvm::SmallVector<ThunkInfo, 1> &ThunksVector = Thunks[MD];
// Check if we have this thunk already.
if (std::find(ThunksVector.begin(), ThunksVector.end(), Thunk) !=
ThunksVector.end())
return;
ThunksVector.push_back(Thunk);
}
typedef llvm::SmallPtrSet<const CXXMethodDecl *, 8> OverriddenMethodsSetTy;
/// ComputeAllOverriddenMethods - Given a method decl, will return a set of all
/// the overridden methods that the function decl overrides.
static void
ComputeAllOverriddenMethods(const CXXMethodDecl *MD,
OverriddenMethodsSetTy& OverriddenMethods) {
assert(MD->isVirtual() && "Method is not virtual!");
for (CXXMethodDecl::method_iterator I = MD->begin_overridden_methods(),
E = MD->end_overridden_methods(); I != E; ++I) {
const CXXMethodDecl *OverriddenMD = *I;
OverriddenMethods.insert(OverriddenMD);
ComputeAllOverriddenMethods(OverriddenMD, OverriddenMethods);
}
}
void VTableBuilder::ComputeThisAdjustments() {
// Now go through the method info map and see if any of the methods need
// 'this' pointer adjustments.
for (MethodInfoMapTy::const_iterator I = MethodInfoMap.begin(),
E = MethodInfoMap.end(); I != E; ++I) {
const CXXMethodDecl *MD = I->first;
const MethodInfo &MethodInfo = I->second;
// Ignore adjustments for unused function pointers.
uint64_t VTableIndex = MethodInfo.VTableIndex;
if (Components[VTableIndex].getKind() ==
VTableComponent::CK_UnusedFunctionPointer)
continue;
// Get the final overrider for this method.
FinalOverriders::OverriderInfo Overrider =
Overriders.getOverrider(MD, MethodInfo.BaseOffset);
// Check if we need an adjustment at all.
if (MethodInfo.BaseOffsetInLayoutClass == Overrider.Offset) {
// When a return thunk is needed by a derived class that overrides a
// virtual base, gcc uses a virtual 'this' adjustment as well.
// While the thunk itself might be needed by vtables in subclasses or
// in construction vtables, there doesn't seem to be a reason for using
// the thunk in this vtable. Still, we do so to match gcc.
if (VTableThunks.lookup(VTableIndex).Return.isEmpty())
continue;
}
ThisAdjustment ThisAdjustment =
ComputeThisAdjustment(MD, MethodInfo.BaseOffsetInLayoutClass, Overrider);
if (ThisAdjustment.isEmpty())
continue;
// Add it.
VTableThunks[VTableIndex].This = ThisAdjustment;
if (isa<CXXDestructorDecl>(MD)) {
// Add an adjustment for the deleting destructor as well.
VTableThunks[VTableIndex + 1].This = ThisAdjustment;
}
}
/// Clear the method info map.
MethodInfoMap.clear();
if (isBuildingConstructorVTable()) {
// We don't need to store thunk information for construction vtables.
return;
}
for (VTableThunksMapTy::const_iterator I = VTableThunks.begin(),
E = VTableThunks.end(); I != E; ++I) {
const VTableComponent &Component = Components[I->first];
const ThunkInfo &Thunk = I->second;
const CXXMethodDecl *MD;
switch (Component.getKind()) {
default:
llvm_unreachable("Unexpected vtable component kind!");
case VTableComponent::CK_FunctionPointer:
MD = Component.getFunctionDecl();
break;
case VTableComponent::CK_CompleteDtorPointer:
MD = Component.getDestructorDecl();
break;
case VTableComponent::CK_DeletingDtorPointer:
// We've already added the thunk when we saw the complete dtor pointer.
continue;
}
if (MD->getParent() == MostDerivedClass)
AddThunk(MD, Thunk);
}
}
ReturnAdjustment VTableBuilder::ComputeReturnAdjustment(BaseOffset Offset) {
ReturnAdjustment Adjustment;
if (!Offset.isEmpty()) {
if (Offset.VirtualBase) {
// Get the virtual base offset offset.
if (Offset.DerivedClass == MostDerivedClass) {
// We can get the offset offset directly from our map.
Adjustment.VBaseOffsetOffset =
VBaseOffsetOffsets.lookup(Offset.VirtualBase);
} else {
Adjustment.VBaseOffsetOffset =
VTables.getVirtualBaseOffsetOffset(Offset.DerivedClass,
Offset.VirtualBase);
}
}
Adjustment.NonVirtual = Offset.NonVirtualOffset;
}
return Adjustment;
}
BaseOffset
VTableBuilder::ComputeThisAdjustmentBaseOffset(BaseSubobject Base,
BaseSubobject Derived) const {
const CXXRecordDecl *BaseRD = Base.getBase();
const CXXRecordDecl *DerivedRD = Derived.getBase();
CXXBasePaths Paths(/*FindAmbiguities=*/true,
/*RecordPaths=*/true, /*DetectVirtual=*/true);
if (!const_cast<CXXRecordDecl *>(DerivedRD)->
isDerivedFrom(const_cast<CXXRecordDecl *>(BaseRD), Paths)) {
assert(false && "Class must be derived from the passed in base class!");
return BaseOffset();
}
// We have to go through all the paths, and see which one leads us to the
// right base subobject.
for (CXXBasePaths::const_paths_iterator I = Paths.begin(), E = Paths.end();
I != E; ++I) {
BaseOffset Offset = ComputeBaseOffset(Context, DerivedRD, *I);
// FIXME: Should not use * 8 here.
uint64_t OffsetToBaseSubobject = Offset.NonVirtualOffset * 8;
if (Offset.VirtualBase) {
// If we have a virtual base class, the non-virtual offset is relative
// to the virtual base class offset.
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
/// Get the virtual base offset, relative to the most derived class
/// layout.
OffsetToBaseSubobject +=
LayoutClassLayout.getVBaseClassOffset(Offset.VirtualBase);
} else {
// Otherwise, the non-virtual offset is relative to the derived class
// offset.
OffsetToBaseSubobject += Derived.getBaseOffset();
}
// Check if this path gives us the right base subobject.
if (OffsetToBaseSubobject == Base.getBaseOffset()) {
// Since we're going from the base class _to_ the derived class, we'll
// invert the non-virtual offset here.
Offset.NonVirtualOffset = -Offset.NonVirtualOffset;
return Offset;
}
}
return BaseOffset();
}
ThisAdjustment
VTableBuilder::ComputeThisAdjustment(const CXXMethodDecl *MD,
uint64_t BaseOffsetInLayoutClass,
FinalOverriders::OverriderInfo Overrider) {
// Ignore adjustments for pure virtual member functions.
if (Overrider.Method->isPure())
return ThisAdjustment();
BaseSubobject OverriddenBaseSubobject(MD->getParent(),
BaseOffsetInLayoutClass);
BaseSubobject OverriderBaseSubobject(Overrider.Method->getParent(),
Overrider.Offset);
// Compute the adjustment offset.
BaseOffset Offset = ComputeThisAdjustmentBaseOffset(OverriddenBaseSubobject,
OverriderBaseSubobject);
if (Offset.isEmpty())
return ThisAdjustment();
ThisAdjustment Adjustment;
if (Offset.VirtualBase) {
// Get the vcall offset map for this virtual base.
VCallOffsetMap &VCallOffsets = VCallOffsetsForVBases[Offset.VirtualBase];
if (VCallOffsets.empty()) {
// We don't have vcall offsets for this virtual base, go ahead and
// build them.
VCallAndVBaseOffsetBuilder Builder(MostDerivedClass, MostDerivedClass,
/*FinalOverriders=*/0,
BaseSubobject(Offset.VirtualBase, 0),
/*BaseIsVirtual=*/true,
/*OffsetInLayoutClass=*/0);
VCallOffsets = Builder.getVCallOffsets();
}
Adjustment.VCallOffsetOffset = VCallOffsets.getVCallOffsetOffset(MD);
}
// Set the non-virtual part of the adjustment.
Adjustment.NonVirtual = Offset.NonVirtualOffset;
return Adjustment;
}
void
VTableBuilder::AddMethod(const CXXMethodDecl *MD,
ReturnAdjustment ReturnAdjustment) {
if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
assert(ReturnAdjustment.isEmpty() &&
"Destructor can't have return adjustment!");
// Add both the complete destructor and the deleting destructor.
Components.push_back(VTableComponent::MakeCompleteDtor(DD));
Components.push_back(VTableComponent::MakeDeletingDtor(DD));
} else {
// Add the return adjustment if necessary.
if (!ReturnAdjustment.isEmpty())
VTableThunks[Components.size()].Return = ReturnAdjustment;
// Add the function.
Components.push_back(VTableComponent::MakeFunction(MD));
}
}
/// OverridesIndirectMethodInBase - Return whether the given member function
/// overrides any methods in the set of given bases.
/// Unlike OverridesMethodInBase, this checks "overriders of overriders".
/// For example, if we have:
///
/// struct A { virtual void f(); }
/// struct B : A { virtual void f(); }
/// struct C : B { virtual void f(); }
///
/// OverridesIndirectMethodInBase will return true if given C::f as the method
/// and { A } as the set of bases.
static bool
OverridesIndirectMethodInBases(const CXXMethodDecl *MD,
VTableBuilder::PrimaryBasesSetVectorTy &Bases) {
if (Bases.count(MD->getParent()))
return true;
for (CXXMethodDecl::method_iterator I = MD->begin_overridden_methods(),
E = MD->end_overridden_methods(); I != E; ++I) {
const CXXMethodDecl *OverriddenMD = *I;
// Check "indirect overriders".
if (OverridesIndirectMethodInBases(OverriddenMD, Bases))
return true;
}
return false;
}
bool
VTableBuilder::IsOverriderUsed(const CXXMethodDecl *Overrider,
uint64_t BaseOffsetInLayoutClass,
const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
uint64_t FirstBaseOffsetInLayoutClass) const {
// If the base and the first base in the primary base chain have the same
// offsets, then this overrider will be used.
if (BaseOffsetInLayoutClass == FirstBaseOffsetInLayoutClass)
return true;
// We know now that Base (or a direct or indirect base of it) is a primary
// base in part of the class hierarchy, but not a primary base in the most
// derived class.
// If the overrider is the first base in the primary base chain, we know
// that the overrider will be used.
if (Overrider->getParent() == FirstBaseInPrimaryBaseChain)
return true;
VTableBuilder::PrimaryBasesSetVectorTy PrimaryBases;
const CXXRecordDecl *RD = FirstBaseInPrimaryBaseChain;
PrimaryBases.insert(RD);
// Now traverse the base chain, starting with the first base, until we find
// the base that is no longer a primary base.
while (true) {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
if (!PrimaryBase)
break;
if (Layout.getPrimaryBaseWasVirtual()) {
assert(Layout.getVBaseClassOffset(PrimaryBase) == 0 &&
"Primary base should always be at offset 0!");
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
// Now check if this is the primary base that is not a primary base in the
// most derived class.
if (LayoutClassLayout.getVBaseClassOffset(PrimaryBase) !=
FirstBaseOffsetInLayoutClass) {
// We found it, stop walking the chain.
break;
}
} else {
assert(Layout.getBaseClassOffset(PrimaryBase) == 0 &&
"Primary base should always be at offset 0!");
}
if (!PrimaryBases.insert(PrimaryBase))
assert(false && "Found a duplicate primary base!");
RD = PrimaryBase;
}
// If the final overrider is an override of one of the primary bases,
// then we know that it will be used.
return OverridesIndirectMethodInBases(Overrider, PrimaryBases);
}
/// FindNearestOverriddenMethod - Given a method, returns the overridden method
/// from the nearest base. Returns null if no method was found.
static const CXXMethodDecl *
FindNearestOverriddenMethod(const CXXMethodDecl *MD,
VTableBuilder::PrimaryBasesSetVectorTy &Bases) {
OverriddenMethodsSetTy OverriddenMethods;
ComputeAllOverriddenMethods(MD, OverriddenMethods);
for (int I = Bases.size(), E = 0; I != E; --I) {
const CXXRecordDecl *PrimaryBase = Bases[I - 1];
// Now check the overriden methods.
for (OverriddenMethodsSetTy::const_iterator I = OverriddenMethods.begin(),
E = OverriddenMethods.end(); I != E; ++I) {
const CXXMethodDecl *OverriddenMD = *I;
// We found our overridden method.
if (OverriddenMD->getParent() == PrimaryBase)
return OverriddenMD;
}
}
return 0;
}
void
VTableBuilder::AddMethods(BaseSubobject Base, uint64_t BaseOffsetInLayoutClass,
const CXXRecordDecl *FirstBaseInPrimaryBaseChain,
uint64_t FirstBaseOffsetInLayoutClass,
PrimaryBasesSetVectorTy &PrimaryBases) {
const CXXRecordDecl *RD = Base.getBase();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
if (const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase()) {
uint64_t PrimaryBaseOffset;
uint64_t PrimaryBaseOffsetInLayoutClass;
if (Layout.getPrimaryBaseWasVirtual()) {
assert(Layout.getVBaseClassOffset(PrimaryBase) == 0 &&
"Primary vbase should have a zero offset!");
const ASTRecordLayout &MostDerivedClassLayout =
Context.getASTRecordLayout(MostDerivedClass);
PrimaryBaseOffset =
MostDerivedClassLayout.getVBaseClassOffset(PrimaryBase);
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
PrimaryBaseOffsetInLayoutClass =
LayoutClassLayout.getVBaseClassOffset(PrimaryBase);
} else {
assert(Layout.getBaseClassOffset(PrimaryBase) == 0 &&
"Primary base should have a zero offset!");
PrimaryBaseOffset = Base.getBaseOffset();
PrimaryBaseOffsetInLayoutClass = BaseOffsetInLayoutClass;
}
AddMethods(BaseSubobject(PrimaryBase, PrimaryBaseOffset),
PrimaryBaseOffsetInLayoutClass, FirstBaseInPrimaryBaseChain,
FirstBaseOffsetInLayoutClass, PrimaryBases);
if (!PrimaryBases.insert(PrimaryBase))
assert(false && "Found a duplicate primary base!");
}
// Now go through all virtual member functions and add them.
for (CXXRecordDecl::method_iterator I = RD->method_begin(),
E = RD->method_end(); I != E; ++I) {
const CXXMethodDecl *MD = *I;
if (!MD->isVirtual())
continue;
// Get the final overrider.
FinalOverriders::OverriderInfo Overrider =
Overriders.getOverrider(MD, Base.getBaseOffset());
// Check if this virtual member function overrides a method in a primary
// base. If this is the case, and the return type doesn't require adjustment
// then we can just use the member function from the primary base.
if (const CXXMethodDecl *OverriddenMD =
FindNearestOverriddenMethod(MD, PrimaryBases)) {
if (ComputeReturnAdjustmentBaseOffset(Context, MD,
OverriddenMD).isEmpty()) {
// Replace the method info of the overridden method with our own
// method.
assert(MethodInfoMap.count(OverriddenMD) &&
"Did not find the overridden method!");
MethodInfo &OverriddenMethodInfo = MethodInfoMap[OverriddenMD];
MethodInfo MethodInfo(Base.getBaseOffset(),
BaseOffsetInLayoutClass,
OverriddenMethodInfo.VTableIndex);
assert(!MethodInfoMap.count(MD) &&
"Should not have method info for this method yet!");
MethodInfoMap.insert(std::make_pair(MD, MethodInfo));
MethodInfoMap.erase(OverriddenMD);
// If the overridden method exists in a virtual base class or a direct
// or indirect base class of a virtual base class, we need to emit a
// thunk if we ever have a class hierarchy where the base class is not
// a primary base in the complete object.
if (!isBuildingConstructorVTable() && OverriddenMD != MD) {
// Compute the this adjustment.
ThisAdjustment ThisAdjustment =
ComputeThisAdjustment(OverriddenMD, BaseOffsetInLayoutClass,
Overrider);
if (ThisAdjustment.VCallOffsetOffset &&
Overrider.Method->getParent() == MostDerivedClass) {
// This is a virtual thunk for the most derived class, add it.
AddThunk(Overrider.Method,
ThunkInfo(ThisAdjustment, ReturnAdjustment()));
}
}
continue;
}
}
// Insert the method info for this method.
MethodInfo MethodInfo(Base.getBaseOffset(), BaseOffsetInLayoutClass,
Components.size());
assert(!MethodInfoMap.count(MD) &&
"Should not have method info for this method yet!");
MethodInfoMap.insert(std::make_pair(MD, MethodInfo));
// Check if this overrider is going to be used.
const CXXMethodDecl *OverriderMD = Overrider.Method;
if (!IsOverriderUsed(OverriderMD, BaseOffsetInLayoutClass,
FirstBaseInPrimaryBaseChain,
FirstBaseOffsetInLayoutClass)) {
Components.push_back(VTableComponent::MakeUnusedFunction(OverriderMD));
continue;
}
// Check if this overrider needs a return adjustment.
// We don't want to do this for pure virtual member functions.
BaseOffset ReturnAdjustmentOffset;
if (!OverriderMD->isPure()) {
ReturnAdjustmentOffset =
ComputeReturnAdjustmentBaseOffset(Context, OverriderMD, MD);
}
ReturnAdjustment ReturnAdjustment =
ComputeReturnAdjustment(ReturnAdjustmentOffset);
AddMethod(Overrider.Method, ReturnAdjustment);
}
}
void VTableBuilder::LayoutVTable() {
LayoutPrimaryAndSecondaryVTables(BaseSubobject(MostDerivedClass, 0),
/*BaseIsMorallyVirtual=*/false,
MostDerivedClassIsVirtual,
MostDerivedClassOffset);
VisitedVirtualBasesSetTy VBases;
// Determine the primary virtual bases.
DeterminePrimaryVirtualBases(MostDerivedClass, MostDerivedClassOffset,
VBases);
VBases.clear();
LayoutVTablesForVirtualBases(MostDerivedClass, VBases);
}
void
VTableBuilder::LayoutPrimaryAndSecondaryVTables(BaseSubobject Base,
bool BaseIsMorallyVirtual,
bool BaseIsVirtualInLayoutClass,
uint64_t OffsetInLayoutClass) {
assert(Base.getBase()->isDynamicClass() && "class does not have a vtable!");
// Add vcall and vbase offsets for this vtable.
VCallAndVBaseOffsetBuilder Builder(MostDerivedClass, LayoutClass, &Overriders,
Base, BaseIsVirtualInLayoutClass,
OffsetInLayoutClass);
Components.append(Builder.components_begin(), Builder.components_end());
// Check if we need to add these vcall offsets.
if (BaseIsVirtualInLayoutClass && !Builder.getVCallOffsets().empty()) {
VCallOffsetMap &VCallOffsets = VCallOffsetsForVBases[Base.getBase()];
if (VCallOffsets.empty())
VCallOffsets = Builder.getVCallOffsets();
}
// If we're laying out the most derived class we want to keep track of the
// virtual base class offset offsets.
if (Base.getBase() == MostDerivedClass)
VBaseOffsetOffsets = Builder.getVBaseOffsetOffsets();
// Add the offset to top.
// FIXME: We should not use / 8 here.
int64_t OffsetToTop = -(int64_t)(OffsetInLayoutClass -
MostDerivedClassOffset) / 8;
Components.push_back(VTableComponent::MakeOffsetToTop(OffsetToTop));
// Next, add the RTTI.
Components.push_back(VTableComponent::MakeRTTI(MostDerivedClass));
uint64_t AddressPoint = Components.size();
// Now go through all virtual member functions and add them.
PrimaryBasesSetVectorTy PrimaryBases;
AddMethods(Base, OffsetInLayoutClass, Base.getBase(), OffsetInLayoutClass,
PrimaryBases);
// Compute 'this' pointer adjustments.
ComputeThisAdjustments();
// Add all address points.
const CXXRecordDecl *RD = Base.getBase();
while (true) {
AddressPoints.insert(std::make_pair(BaseSubobject(RD, OffsetInLayoutClass),
AddressPoint));
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
if (!PrimaryBase)
break;
if (Layout.getPrimaryBaseWasVirtual()) {
// Check if this virtual primary base is a primary base in the layout
// class. If it's not, we don't want to add it.
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
if (LayoutClassLayout.getVBaseClassOffset(PrimaryBase) !=
OffsetInLayoutClass) {
// We don't want to add this class (or any of its primary bases).
break;
}
}
RD = PrimaryBase;
}
// Layout secondary vtables.
LayoutSecondaryVTables(Base, BaseIsMorallyVirtual, OffsetInLayoutClass);
}
void VTableBuilder::LayoutSecondaryVTables(BaseSubobject Base,
bool BaseIsMorallyVirtual,
uint64_t OffsetInLayoutClass) {
// Itanium C++ ABI 2.5.2:
// Following the primary virtual table of a derived class are secondary
// virtual tables for each of its proper base classes, except any primary
// base(s) with which it shares its primary virtual table.
const CXXRecordDecl *RD = Base.getBase();
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
// Ignore virtual bases, we'll emit them later.
if (I->isVirtual())
continue;
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Ignore bases that don't have a vtable.
if (!BaseDecl->isDynamicClass())
continue;
if (isBuildingConstructorVTable()) {
// Itanium C++ ABI 2.6.4:
// Some of the base class subobjects may not need construction virtual
// tables, which will therefore not be present in the construction
// virtual table group, even though the subobject virtual tables are
// present in the main virtual table group for the complete object.
if (!BaseIsMorallyVirtual && !BaseDecl->getNumVBases())
continue;
}
// Get the base offset of this base.
uint64_t RelativeBaseOffset = Layout.getBaseClassOffset(BaseDecl);
uint64_t BaseOffset = Base.getBaseOffset() + RelativeBaseOffset;
uint64_t BaseOffsetInLayoutClass = OffsetInLayoutClass + RelativeBaseOffset;
// Don't emit a secondary vtable for a primary base. We might however want
// to emit secondary vtables for other bases of this base.
if (BaseDecl == PrimaryBase) {
LayoutSecondaryVTables(BaseSubobject(BaseDecl, BaseOffset),
BaseIsMorallyVirtual, BaseOffsetInLayoutClass);
continue;
}
// Layout the primary vtable (and any secondary vtables) for this base.
LayoutPrimaryAndSecondaryVTables(BaseSubobject(BaseDecl, BaseOffset),
BaseIsMorallyVirtual,
/*BaseIsVirtualInLayoutClass=*/false,
BaseOffsetInLayoutClass);
}
}
void
VTableBuilder::DeterminePrimaryVirtualBases(const CXXRecordDecl *RD,
uint64_t OffsetInLayoutClass,
VisitedVirtualBasesSetTy &VBases) {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
// Check if this base has a primary base.
if (const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase()) {
// Check if it's virtual.
if (Layout.getPrimaryBaseWasVirtual()) {
bool IsPrimaryVirtualBase = true;
if (isBuildingConstructorVTable()) {
// Check if the base is actually a primary base in the class we use for
// layout.
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
uint64_t PrimaryBaseOffsetInLayoutClass =
LayoutClassLayout.getVBaseClassOffset(PrimaryBase);
// We know that the base is not a primary base in the layout class if
// the base offsets are different.
if (PrimaryBaseOffsetInLayoutClass != OffsetInLayoutClass)
IsPrimaryVirtualBase = false;
}
if (IsPrimaryVirtualBase)
PrimaryVirtualBases.insert(PrimaryBase);
}
}
// Traverse bases, looking for more primary virtual bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t BaseOffsetInLayoutClass;
if (I->isVirtual()) {
if (!VBases.insert(BaseDecl))
continue;
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
BaseOffsetInLayoutClass = LayoutClassLayout.getVBaseClassOffset(BaseDecl);
} else {
BaseOffsetInLayoutClass =
OffsetInLayoutClass + Layout.getBaseClassOffset(BaseDecl);
}
DeterminePrimaryVirtualBases(BaseDecl, BaseOffsetInLayoutClass, VBases);
}
}
void
VTableBuilder::LayoutVTablesForVirtualBases(const CXXRecordDecl *RD,
VisitedVirtualBasesSetTy &VBases) {
// Itanium C++ ABI 2.5.2:
// Then come the virtual base virtual tables, also in inheritance graph
// order, and again excluding primary bases (which share virtual tables with
// the classes for which they are primary).
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Check if this base needs a vtable. (If it's virtual, not a primary base
// of some other class, and we haven't visited it before).
if (I->isVirtual() && BaseDecl->isDynamicClass() &&
!PrimaryVirtualBases.count(BaseDecl) && VBases.insert(BaseDecl)) {
const ASTRecordLayout &MostDerivedClassLayout =
Context.getASTRecordLayout(MostDerivedClass);
uint64_t BaseOffset =
MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
const ASTRecordLayout &LayoutClassLayout =
Context.getASTRecordLayout(LayoutClass);
uint64_t BaseOffsetInLayoutClass =
LayoutClassLayout.getVBaseClassOffset(BaseDecl);
LayoutPrimaryAndSecondaryVTables(BaseSubobject(BaseDecl, BaseOffset),
/*BaseIsMorallyVirtual=*/true,
/*BaseIsVirtualInLayoutClass=*/true,
BaseOffsetInLayoutClass);
}
// We only need to check the base for virtual base vtables if it actually
// has virtual bases.
if (BaseDecl->getNumVBases())
LayoutVTablesForVirtualBases(BaseDecl, VBases);
}
}
/// dumpLayout - Dump the vtable layout.
void VTableBuilder::dumpLayout(llvm::raw_ostream& Out) {
if (isBuildingConstructorVTable()) {
Out << "Construction vtable for ('";
Out << MostDerivedClass->getQualifiedNameAsString() << "', ";
// FIXME: Don't use / 8 .
Out << MostDerivedClassOffset / 8 << ") in '";
Out << LayoutClass->getQualifiedNameAsString();
} else {
Out << "Vtable for '";
Out << MostDerivedClass->getQualifiedNameAsString();
}
Out << "' (" << Components.size() << " entries).\n";
// Iterate through the address points and insert them into a new map where
// they are keyed by the index and not the base object.
// Since an address point can be shared by multiple subobjects, we use an
// STL multimap.
std::multimap<uint64_t, BaseSubobject> AddressPointsByIndex;
for (AddressPointsMapTy::const_iterator I = AddressPoints.begin(),
E = AddressPoints.end(); I != E; ++I) {
const BaseSubobject& Base = I->first;
uint64_t Index = I->second;
AddressPointsByIndex.insert(std::make_pair(Index, Base));
}
for (unsigned I = 0, E = Components.size(); I != E; ++I) {
uint64_t Index = I;
Out << llvm::format("%4d | ", I);
const VTableComponent &Component = Components[I];
// Dump the component.
switch (Component.getKind()) {
case VTableComponent::CK_VCallOffset:
Out << "vcall_offset (" << Component.getVCallOffset() << ")";
break;
case VTableComponent::CK_VBaseOffset:
Out << "vbase_offset (" << Component.getVBaseOffset() << ")";
break;
case VTableComponent::CK_OffsetToTop:
Out << "offset_to_top (" << Component.getOffsetToTop() << ")";
break;
case VTableComponent::CK_RTTI:
Out << Component.getRTTIDecl()->getQualifiedNameAsString() << " RTTI";
break;
case VTableComponent::CK_FunctionPointer: {
const CXXMethodDecl *MD = Component.getFunctionDecl();
std::string Str =
PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual,
MD);
Out << Str;
if (MD->isPure())
Out << " [pure]";
ThunkInfo Thunk = VTableThunks.lookup(I);
if (!Thunk.isEmpty()) {
// If this function pointer has a return adjustment, dump it.
if (!Thunk.Return.isEmpty()) {
Out << "\n [return adjustment: ";
Out << Thunk.Return.NonVirtual << " non-virtual";
if (Thunk.Return.VBaseOffsetOffset) {
Out << ", " << Thunk.Return.VBaseOffsetOffset;
Out << " vbase offset offset";
}
Out << ']';
}
// If this function pointer has a 'this' pointer adjustment, dump it.
if (!Thunk.This.isEmpty()) {
Out << "\n [this adjustment: ";
Out << Thunk.This.NonVirtual << " non-virtual";
if (Thunk.This.VCallOffsetOffset) {
Out << ", " << Thunk.This.VCallOffsetOffset;
Out << " vcall offset offset";
}
Out << ']';
}
}
break;
}
case VTableComponent::CK_CompleteDtorPointer:
case VTableComponent::CK_DeletingDtorPointer: {
bool IsComplete =
Component.getKind() == VTableComponent::CK_CompleteDtorPointer;
const CXXDestructorDecl *DD = Component.getDestructorDecl();
Out << DD->getQualifiedNameAsString();
if (IsComplete)
Out << "() [complete]";
else
Out << "() [deleting]";
if (DD->isPure())
Out << " [pure]";
ThunkInfo Thunk = VTableThunks.lookup(I);
if (!Thunk.isEmpty()) {
// If this destructor has a 'this' pointer adjustment, dump it.
if (!Thunk.This.isEmpty()) {
Out << "\n [this adjustment: ";
Out << Thunk.This.NonVirtual << " non-virtual";
if (Thunk.This.VCallOffsetOffset) {
Out << ", " << Thunk.This.VCallOffsetOffset;
Out << " vcall offset offset";
}
Out << ']';
}
}
break;
}
case VTableComponent::CK_UnusedFunctionPointer: {
const CXXMethodDecl *MD = Component.getUnusedFunctionDecl();
std::string Str =
PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual,
MD);
Out << "[unused] " << Str;
if (MD->isPure())
Out << " [pure]";
}
}
Out << '\n';
// Dump the next address point.
uint64_t NextIndex = Index + 1;
if (AddressPointsByIndex.count(NextIndex)) {
if (AddressPointsByIndex.count(NextIndex) == 1) {
const BaseSubobject &Base =
AddressPointsByIndex.find(NextIndex)->second;
// FIXME: Instead of dividing by 8, we should be using CharUnits.
Out << " -- (" << Base.getBase()->getQualifiedNameAsString();
Out << ", " << Base.getBaseOffset() / 8 << ") vtable address --\n";
} else {
uint64_t BaseOffset =
AddressPointsByIndex.lower_bound(NextIndex)->second.getBaseOffset();
// We store the class names in a set to get a stable order.
std::set<std::string> ClassNames;
for (std::multimap<uint64_t, BaseSubobject>::const_iterator I =
AddressPointsByIndex.lower_bound(NextIndex), E =
AddressPointsByIndex.upper_bound(NextIndex); I != E; ++I) {
assert(I->second.getBaseOffset() == BaseOffset &&
"Invalid base offset!");
const CXXRecordDecl *RD = I->second.getBase();
ClassNames.insert(RD->getQualifiedNameAsString());
}
for (std::set<std::string>::const_iterator I = ClassNames.begin(),
E = ClassNames.end(); I != E; ++I) {
// FIXME: Instead of dividing by 8, we should be using CharUnits.
Out << " -- (" << *I;
Out << ", " << BaseOffset / 8 << ") vtable address --\n";
}
}
}
}
Out << '\n';
if (isBuildingConstructorVTable())
return;
if (MostDerivedClass->getNumVBases()) {
// We store the virtual base class names and their offsets in a map to get
// a stable order.
std::map<std::string, int64_t> ClassNamesAndOffsets;
for (VBaseOffsetOffsetsMapTy::const_iterator I = VBaseOffsetOffsets.begin(),
E = VBaseOffsetOffsets.end(); I != E; ++I) {
std::string ClassName = I->first->getQualifiedNameAsString();
int64_t OffsetOffset = I->second;
ClassNamesAndOffsets.insert(std::make_pair(ClassName, OffsetOffset));
}
Out << "Virtual base offset offsets for '";
Out << MostDerivedClass->getQualifiedNameAsString() << "' (";
Out << ClassNamesAndOffsets.size();
Out << (ClassNamesAndOffsets.size() == 1 ? " entry" : " entries") << ").\n";
for (std::map<std::string, int64_t>::const_iterator I =
ClassNamesAndOffsets.begin(), E = ClassNamesAndOffsets.end();
I != E; ++I)
Out << " " << I->first << " | " << I->second << '\n';
Out << "\n";
}
if (!Thunks.empty()) {
// We store the method names in a map to get a stable order.
std::map<std::string, const CXXMethodDecl *> MethodNamesAndDecls;
for (ThunksMapTy::const_iterator I = Thunks.begin(), E = Thunks.end();
I != E; ++I) {
const CXXMethodDecl *MD = I->first;
std::string MethodName =
PredefinedExpr::ComputeName(PredefinedExpr::PrettyFunctionNoVirtual,
MD);
MethodNamesAndDecls.insert(std::make_pair(MethodName, MD));
}
for (std::map<std::string, const CXXMethodDecl *>::const_iterator I =
MethodNamesAndDecls.begin(), E = MethodNamesAndDecls.end();
I != E; ++I) {
const std::string &MethodName = I->first;
const CXXMethodDecl *MD = I->second;
ThunkInfoVectorTy ThunksVector = Thunks[MD];
std::sort(ThunksVector.begin(), ThunksVector.end());
Out << "Thunks for '" << MethodName << "' (" << ThunksVector.size();
Out << (ThunksVector.size() == 1 ? " entry" : " entries") << ").\n";
for (unsigned I = 0, E = ThunksVector.size(); I != E; ++I) {
const ThunkInfo &Thunk = ThunksVector[I];
Out << llvm::format("%4d | ", I);
// If this function pointer has a return pointer adjustment, dump it.
if (!Thunk.Return.isEmpty()) {
Out << "return adjustment: " << Thunk.This.NonVirtual;
Out << " non-virtual";
if (Thunk.Return.VBaseOffsetOffset) {
Out << ", " << Thunk.Return.VBaseOffsetOffset;
Out << " vbase offset offset";
}
if (!Thunk.This.isEmpty())
Out << "\n ";
}
// If this function pointer has a 'this' pointer adjustment, dump it.
if (!Thunk.This.isEmpty()) {
Out << "this adjustment: ";
Out << Thunk.This.NonVirtual << " non-virtual";
if (Thunk.This.VCallOffsetOffset) {
Out << ", " << Thunk.This.VCallOffsetOffset;
Out << " vcall offset offset";
}
}
Out << '\n';
}
Out << '\n';
}
}
}
}
void CodeGenVTables::ComputeMethodVTableIndices(const CXXRecordDecl *RD) {
// Itanium C++ ABI 2.5.2:
// The order of the virtual function pointers in a virtual table is the
// order of declaration of the corresponding member functions in the class.
//
// There is an entry for any virtual function declared in a class,
// whether it is a new function or overrides a base class function,
// unless it overrides a function from the primary base, and conversion
// between their return types does not require an adjustment.
int64_t CurrentIndex = 0;
const ASTRecordLayout &Layout = CGM.getContext().getASTRecordLayout(RD);
const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
if (PrimaryBase) {
assert(PrimaryBase->isDefinition() &&
"Should have the definition decl of the primary base!");
// Since the record decl shares its vtable pointer with the primary base
// we need to start counting at the end of the primary base's vtable.
CurrentIndex = getNumVirtualFunctionPointers(PrimaryBase);
}
// Collect all the primary bases, so we can check whether methods override
// a method from the base.
VTableBuilder::PrimaryBasesSetVectorTy PrimaryBases;
for (ASTRecordLayout::primary_base_info_iterator
I = Layout.primary_base_begin(), E = Layout.primary_base_end();
I != E; ++I)
PrimaryBases.insert((*I).getBase());
const CXXDestructorDecl *ImplicitVirtualDtor = 0;
for (CXXRecordDecl::method_iterator i = RD->method_begin(),
e = RD->method_end(); i != e; ++i) {
const CXXMethodDecl *MD = *i;
// We only want virtual methods.
if (!MD->isVirtual())
continue;
// Check if this method overrides a method in the primary base.
if (const CXXMethodDecl *OverriddenMD =
FindNearestOverriddenMethod(MD, PrimaryBases)) {
// Check if converting from the return type of the method to the
// return type of the overridden method requires conversion.
if (ComputeReturnAdjustmentBaseOffset(CGM.getContext(), MD,
OverriddenMD).isEmpty()) {
// This index is shared between the index in the vtable of the primary
// base class.
if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
const CXXDestructorDecl *OverriddenDD =
cast<CXXDestructorDecl>(OverriddenMD);
// Add both the complete and deleting entries.
MethodVTableIndices[GlobalDecl(DD, Dtor_Complete)] =
getMethodVTableIndex(GlobalDecl(OverriddenDD, Dtor_Complete));
MethodVTableIndices[GlobalDecl(DD, Dtor_Deleting)] =
getMethodVTableIndex(GlobalDecl(OverriddenDD, Dtor_Deleting));
} else {
MethodVTableIndices[MD] = getMethodVTableIndex(OverriddenMD);
}
// We don't need to add an entry for this method.
continue;
}
}
if (const CXXDestructorDecl *DD = dyn_cast<CXXDestructorDecl>(MD)) {
if (MD->isImplicit()) {
assert(!ImplicitVirtualDtor &&
"Did already see an implicit virtual dtor!");
ImplicitVirtualDtor = DD;
continue;
}
// Add the complete dtor.
MethodVTableIndices[GlobalDecl(DD, Dtor_Complete)] = CurrentIndex++;
// Add the deleting dtor.
MethodVTableIndices[GlobalDecl(DD, Dtor_Deleting)] = CurrentIndex++;
} else {
// Add the entry.
MethodVTableIndices[MD] = CurrentIndex++;
}
}
if (ImplicitVirtualDtor) {
// Itanium C++ ABI 2.5.2:
// If a class has an implicitly-defined virtual destructor,
// its entries come after the declared virtual function pointers.
// Add the complete dtor.
MethodVTableIndices[GlobalDecl(ImplicitVirtualDtor, Dtor_Complete)] =
CurrentIndex++;
// Add the deleting dtor.
MethodVTableIndices[GlobalDecl(ImplicitVirtualDtor, Dtor_Deleting)] =
CurrentIndex++;
}
NumVirtualFunctionPointers[RD] = CurrentIndex;
}
uint64_t CodeGenVTables::getNumVirtualFunctionPointers(const CXXRecordDecl *RD) {
llvm::DenseMap<const CXXRecordDecl *, uint64_t>::iterator I =
NumVirtualFunctionPointers.find(RD);
if (I != NumVirtualFunctionPointers.end())
return I->second;
ComputeMethodVTableIndices(RD);
I = NumVirtualFunctionPointers.find(RD);
assert(I != NumVirtualFunctionPointers.end() && "Did not find entry!");
return I->second;
}
uint64_t CodeGenVTables::getMethodVTableIndex(GlobalDecl GD) {
MethodVTableIndicesTy::iterator I = MethodVTableIndices.find(GD);
if (I != MethodVTableIndices.end())
return I->second;
const CXXRecordDecl *RD = cast<CXXMethodDecl>(GD.getDecl())->getParent();
ComputeMethodVTableIndices(RD);
I = MethodVTableIndices.find(GD);
assert(I != MethodVTableIndices.end() && "Did not find index!");
return I->second;
}
int64_t CodeGenVTables::getVirtualBaseOffsetOffset(const CXXRecordDecl *RD,
const CXXRecordDecl *VBase) {
ClassPairTy ClassPair(RD, VBase);
VirtualBaseClassOffsetOffsetsMapTy::iterator I =
VirtualBaseClassOffsetOffsets.find(ClassPair);
if (I != VirtualBaseClassOffsetOffsets.end())
return I->second;
VCallAndVBaseOffsetBuilder Builder(RD, RD, /*FinalOverriders=*/0,
BaseSubobject(RD, 0),
/*BaseIsVirtual=*/false,
/*OffsetInLayoutClass=*/0);
for (VCallAndVBaseOffsetBuilder::VBaseOffsetOffsetsMapTy::const_iterator I =
Builder.getVBaseOffsetOffsets().begin(),
E = Builder.getVBaseOffsetOffsets().end(); I != E; ++I) {
// Insert all types.
ClassPairTy ClassPair(RD, I->first);
VirtualBaseClassOffsetOffsets.insert(std::make_pair(ClassPair, I->second));
}
I = VirtualBaseClassOffsetOffsets.find(ClassPair);
assert(I != VirtualBaseClassOffsetOffsets.end() && "Did not find index!");
return I->second;
}
uint64_t
CodeGenVTables::getAddressPoint(BaseSubobject Base, const CXXRecordDecl *RD) {
assert(AddressPoints.count(std::make_pair(RD, Base)) &&
"Did not find address point!");
uint64_t AddressPoint = AddressPoints.lookup(std::make_pair(RD, Base));
assert(AddressPoint && "Address point must not be zero!");
return AddressPoint;
}
llvm::Constant *CodeGenModule::GetAddrOfThunk(GlobalDecl GD,
const ThunkInfo &Thunk) {
const CXXMethodDecl *MD = cast<CXXMethodDecl>(GD.getDecl());
// Compute the mangled name.
llvm::SmallString<256> Name;
if (const CXXDestructorDecl* DD = dyn_cast<CXXDestructorDecl>(MD))
getMangleContext().mangleCXXDtorThunk(DD, GD.getDtorType(), Thunk.This,
Name);
else
getMangleContext().mangleThunk(MD, Thunk, Name);
const llvm::Type *Ty = getTypes().GetFunctionTypeForVTable(MD);
return GetOrCreateLLVMFunction(Name, Ty, GD);
}
static llvm::Value *PerformTypeAdjustment(CodeGenFunction &CGF,
llvm::Value *Ptr,
int64_t NonVirtualAdjustment,
int64_t VirtualAdjustment) {
if (!NonVirtualAdjustment && !VirtualAdjustment)
return Ptr;
const llvm::Type *Int8PtrTy =
llvm::Type::getInt8PtrTy(CGF.getLLVMContext());
llvm::Value *V = CGF.Builder.CreateBitCast(Ptr, Int8PtrTy);
if (NonVirtualAdjustment) {
// Do the non-virtual adjustment.
V = CGF.Builder.CreateConstInBoundsGEP1_64(V, NonVirtualAdjustment);
}
if (VirtualAdjustment) {
const llvm::Type *PtrDiffTy =
CGF.ConvertType(CGF.getContext().getPointerDiffType());
// Do the virtual adjustment.
llvm::Value *VTablePtrPtr =
CGF.Builder.CreateBitCast(V, Int8PtrTy->getPointerTo());
llvm::Value *VTablePtr = CGF.Builder.CreateLoad(VTablePtrPtr);
llvm::Value *OffsetPtr =
CGF.Builder.CreateConstInBoundsGEP1_64(VTablePtr, VirtualAdjustment);
OffsetPtr = CGF.Builder.CreateBitCast(OffsetPtr, PtrDiffTy->getPointerTo());
// Load the adjustment offset from the vtable.
llvm::Value *Offset = CGF.Builder.CreateLoad(OffsetPtr);
// Adjust our pointer.
V = CGF.Builder.CreateInBoundsGEP(V, Offset);
}
// Cast back to the original type.
return CGF.Builder.CreateBitCast(V, Ptr->getType());
}
void CodeGenFunction::GenerateThunk(llvm::Function *Fn, GlobalDecl GD,
const ThunkInfo &Thunk) {
const CXXMethodDecl *MD = cast<CXXMethodDecl>(GD.getDecl());
const FunctionProtoType *FPT = MD->getType()->getAs<FunctionProtoType>();
QualType ResultType = FPT->getResultType();
QualType ThisType = MD->getThisType(getContext());
FunctionArgList FunctionArgs;
// FIXME: It would be nice if more of this code could be shared with
// CodeGenFunction::GenerateCode.
// Create the implicit 'this' parameter declaration.
CXXThisDecl = ImplicitParamDecl::Create(getContext(), 0,
MD->getLocation(),
&getContext().Idents.get("this"),
ThisType);
// Add the 'this' parameter.
FunctionArgs.push_back(std::make_pair(CXXThisDecl, CXXThisDecl->getType()));
// Add the rest of the parameters.
for (FunctionDecl::param_const_iterator I = MD->param_begin(),
E = MD->param_end(); I != E; ++I) {
ParmVarDecl *Param = *I;
FunctionArgs.push_back(std::make_pair(Param, Param->getType()));
}
StartFunction(GlobalDecl(), ResultType, Fn, FunctionArgs, SourceLocation());
// Adjust the 'this' pointer if necessary.
llvm::Value *AdjustedThisPtr =
PerformTypeAdjustment(*this, LoadCXXThis(),
Thunk.This.NonVirtual,
Thunk.This.VCallOffsetOffset);
CallArgList CallArgs;
// Add our adjusted 'this' pointer.
CallArgs.push_back(std::make_pair(RValue::get(AdjustedThisPtr), ThisType));
// Add the rest of the parameters.
for (FunctionDecl::param_const_iterator I = MD->param_begin(),
E = MD->param_end(); I != E; ++I) {
ParmVarDecl *Param = *I;
QualType ArgType = Param->getType();
RValue Arg = EmitDelegateCallArg(Param);
CallArgs.push_back(std::make_pair(Arg, ArgType));
}
// Get our callee.
const llvm::Type *Ty =
CGM.getTypes().GetFunctionType(CGM.getTypes().getFunctionInfo(MD),
FPT->isVariadic());
llvm::Value *Callee = CGM.GetAddrOfFunction(GD, Ty);
const CGFunctionInfo &FnInfo =
CGM.getTypes().getFunctionInfo(ResultType, CallArgs,
FPT->getExtInfo());
// Determine whether we have a return value slot to use.
ReturnValueSlot Slot;
if (!ResultType->isVoidType() &&
FnInfo.getReturnInfo().getKind() == ABIArgInfo::Indirect &&
hasAggregateLLVMType(CurFnInfo->getReturnType()))
Slot = ReturnValueSlot(ReturnValue, ResultType.isVolatileQualified());
// Now emit our call.
RValue RV = EmitCall(FnInfo, Callee, Slot, CallArgs, MD);
if (!Thunk.Return.isEmpty()) {
// Emit the return adjustment.
bool NullCheckValue = !ResultType->isReferenceType();
llvm::BasicBlock *AdjustNull = 0;
llvm::BasicBlock *AdjustNotNull = 0;
llvm::BasicBlock *AdjustEnd = 0;
llvm::Value *ReturnValue = RV.getScalarVal();
if (NullCheckValue) {
AdjustNull = createBasicBlock("adjust.null");
AdjustNotNull = createBasicBlock("adjust.notnull");
AdjustEnd = createBasicBlock("adjust.end");
llvm::Value *IsNull = Builder.CreateIsNull(ReturnValue);
Builder.CreateCondBr(IsNull, AdjustNull, AdjustNotNull);
EmitBlock(AdjustNotNull);
}
ReturnValue = PerformTypeAdjustment(*this, ReturnValue,
Thunk.Return.NonVirtual,
Thunk.Return.VBaseOffsetOffset);
if (NullCheckValue) {
Builder.CreateBr(AdjustEnd);
EmitBlock(AdjustNull);
Builder.CreateBr(AdjustEnd);
EmitBlock(AdjustEnd);
llvm::PHINode *PHI = Builder.CreatePHI(ReturnValue->getType());
PHI->reserveOperandSpace(2);
PHI->addIncoming(ReturnValue, AdjustNotNull);
PHI->addIncoming(llvm::Constant::getNullValue(ReturnValue->getType()),
AdjustNull);
ReturnValue = PHI;
}
RV = RValue::get(ReturnValue);
}
if (!ResultType->isVoidType() && Slot.isNull())
EmitReturnOfRValue(RV, ResultType);
FinishFunction();
// Destroy the 'this' declaration.
CXXThisDecl->Destroy(getContext());
// Set the right linkage.
CGM.setFunctionLinkage(MD, Fn);
// Set the right visibility.
CGM.setGlobalVisibility(Fn, MD);
}
void CodeGenVTables::EmitThunk(GlobalDecl GD, const ThunkInfo &Thunk)
{
llvm::Constant *Entry = CGM.GetAddrOfThunk(GD, Thunk);
const CXXMethodDecl *MD = cast<CXXMethodDecl>(GD.getDecl());
// Strip off a bitcast if we got one back.
if (llvm::ConstantExpr *CE = dyn_cast<llvm::ConstantExpr>(Entry)) {
assert(CE->getOpcode() == llvm::Instruction::BitCast);
Entry = CE->getOperand(0);
}
// There's already a declaration with the same name, check if it has the same
// type or if we need to replace it.
if (cast<llvm::GlobalValue>(Entry)->getType()->getElementType() !=
CGM.getTypes().GetFunctionTypeForVTable(MD)) {
llvm::GlobalValue *OldThunkFn = cast<llvm::GlobalValue>(Entry);
// If the types mismatch then we have to rewrite the definition.
assert(OldThunkFn->isDeclaration() &&
"Shouldn't replace non-declaration");
// Remove the name from the old thunk function and get a new thunk.
OldThunkFn->setName(llvm::StringRef());
Entry = CGM.GetAddrOfThunk(GD, Thunk);
// If needed, replace the old thunk with a bitcast.
if (!OldThunkFn->use_empty()) {
llvm::Constant *NewPtrForOldDecl =
llvm::ConstantExpr::getBitCast(Entry, OldThunkFn->getType());
OldThunkFn->replaceAllUsesWith(NewPtrForOldDecl);
}
// Remove the old thunk.
OldThunkFn->eraseFromParent();
}
// Actually generate the thunk body.
llvm::Function *ThunkFn = cast<llvm::Function>(Entry);
CodeGenFunction(CGM).GenerateThunk(ThunkFn, GD, Thunk);
}
void CodeGenVTables::EmitThunks(GlobalDecl GD)
{
const CXXMethodDecl *MD =
cast<CXXMethodDecl>(GD.getDecl())->getCanonicalDecl();
// We don't need to generate thunks for the base destructor.
if (isa<CXXDestructorDecl>(MD) && GD.getDtorType() == Dtor_Base)
return;
const CXXRecordDecl *RD = MD->getParent();
// Compute VTable related info for this class.
ComputeVTableRelatedInformation(RD);
ThunksMapTy::const_iterator I = Thunks.find(MD);
if (I == Thunks.end()) {
// We did not find a thunk for this method.
return;
}
const ThunkInfoVectorTy &ThunkInfoVector = I->second;
for (unsigned I = 0, E = ThunkInfoVector.size(); I != E; ++I)
EmitThunk(GD, ThunkInfoVector[I]);
}
void CodeGenVTables::ComputeVTableRelatedInformation(const CXXRecordDecl *RD) {
uint64_t *&LayoutData = VTableLayoutMap[RD];
// Check if we've computed this information before.
if (LayoutData)
return;
Rework when and how vtables are emitted, by tracking where vtables are "used" (e.g., we will refer to the vtable in the generated code) and when they are defined (i.e., because we've seen the key function definition). Previously, we were effectively tracking "potential definitions" rather than uses, so we were a bit too eager about emitting vtables for classes without key functions. The new scheme: - For every use of a vtable, Sema calls MarkVTableUsed() to indicate the use. For example, this occurs when calling a virtual member function of the class, defining a constructor of that class type, dynamic_cast'ing from that type to a derived class, casting to/through a virtual base class, etc. - For every definition of a vtable, Sema calls MarkVTableUsed() to indicate the definition. This happens at the end of the translation unit for classes whose key function has been defined (so we can delay computation of the key function; see PR6564), and will also occur with explicit template instantiation definitions. - For every vtable defined/used, we mark all of the virtual member functions of that vtable as defined/used, unless we know that the key function is in another translation unit. This instantiates virtual member functions when needed. - At the end of the translation unit, Sema tells CodeGen (via the ASTConsumer) which vtables must be defined (CodeGen will define them) and which may be used (for which CodeGen will define the vtables lazily). From a language perspective, both the old and the new schemes are permissible: we're allowed to instantiate virtual member functions whenever we want per the standard. However, all other C++ compilers were more lazy than we were, and our eagerness was both a performance issue (we instantiated too much) and a portability problem (we broke Boost test cases, which now pass). Notes: (1) There's a ton of churn in the tests, because the order in which vtables get emitted to IR has changed. I've tried to isolate some of the larger tests from these issues. (2) Some diagnostics related to implicitly-instantiated/implicitly-defined virtual member functions have moved to the point of first use/definition. It's better this way. (3) I could use a review of the places where we MarkVTableUsed, to see if I missed any place where the language effectively requires a vtable. Fixes PR7114 and PR6564. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@103718 91177308-0d34-0410-b5e6-96231b3b80d8
2010-05-13 20:44:06 +04:00
// We may need to generate a definition for this vtable.
if (!isKeyFunctionInAnotherTU(CGM.getContext(), RD) &&
RD->getTemplateSpecializationKind()
!= TSK_ExplicitInstantiationDeclaration)
CGM.DeferredVTables.push_back(RD);
VTableBuilder Builder(*this, RD, 0, /*MostDerivedClassIsVirtual=*/0, RD);
// Add the VTable layout.
uint64_t NumVTableComponents = Builder.getNumVTableComponents();
LayoutData = new uint64_t[NumVTableComponents + 1];
// Store the number of components.
LayoutData[0] = NumVTableComponents;
// Store the components.
std::copy(Builder.vtable_components_data_begin(),
Builder.vtable_components_data_end(),
&LayoutData[1]);
// Add the known thunks.
Thunks.insert(Builder.thunks_begin(), Builder.thunks_end());
// Add the thunks needed in this vtable.
assert(!VTableThunksMap.count(RD) &&
"Thunks already exists for this vtable!");
VTableThunksTy &VTableThunks = VTableThunksMap[RD];
VTableThunks.append(Builder.vtable_thunks_begin(),
Builder.vtable_thunks_end());
// Sort them.
std::sort(VTableThunks.begin(), VTableThunks.end());
// Add the address points.
for (VTableBuilder::AddressPointsMapTy::const_iterator I =
Builder.address_points_begin(), E = Builder.address_points_end();
I != E; ++I) {
uint64_t &AddressPoint = AddressPoints[std::make_pair(RD, I->first)];
// Check if we already have the address points for this base.
assert(!AddressPoint && "Address point already exists for this base!");
AddressPoint = I->second;
}
// If we don't have the vbase information for this class, insert it.
// getVirtualBaseOffsetOffset will compute it separately without computing
// the rest of the vtable related information.
if (!RD->getNumVBases())
return;
const RecordType *VBaseRT =
RD->vbases_begin()->getType()->getAs<RecordType>();
const CXXRecordDecl *VBase = cast<CXXRecordDecl>(VBaseRT->getDecl());
if (VirtualBaseClassOffsetOffsets.count(std::make_pair(RD, VBase)))
return;
for (VTableBuilder::VBaseOffsetOffsetsMapTy::const_iterator I =
Builder.getVBaseOffsetOffsets().begin(),
E = Builder.getVBaseOffsetOffsets().end(); I != E; ++I) {
// Insert all types.
ClassPairTy ClassPair(RD, I->first);
VirtualBaseClassOffsetOffsets.insert(std::make_pair(ClassPair, I->second));
}
}
llvm::Constant *
CodeGenVTables::CreateVTableInitializer(const CXXRecordDecl *RD,
const uint64_t *Components,
unsigned NumComponents,
const VTableThunksTy &VTableThunks) {
llvm::SmallVector<llvm::Constant *, 64> Inits;
const llvm::Type *Int8PtrTy = llvm::Type::getInt8PtrTy(CGM.getLLVMContext());
const llvm::Type *PtrDiffTy =
CGM.getTypes().ConvertType(CGM.getContext().getPointerDiffType());
QualType ClassType = CGM.getContext().getTagDeclType(RD);
llvm::Constant *RTTI = CGM.GetAddrOfRTTIDescriptor(ClassType);
unsigned NextVTableThunkIndex = 0;
llvm::Constant* PureVirtualFn = 0;
for (unsigned I = 0; I != NumComponents; ++I) {
VTableComponent Component =
VTableComponent::getFromOpaqueInteger(Components[I]);
llvm::Constant *Init = 0;
switch (Component.getKind()) {
case VTableComponent::CK_VCallOffset:
Init = llvm::ConstantInt::get(PtrDiffTy, Component.getVCallOffset());
Init = llvm::ConstantExpr::getIntToPtr(Init, Int8PtrTy);
break;
case VTableComponent::CK_VBaseOffset:
Init = llvm::ConstantInt::get(PtrDiffTy, Component.getVBaseOffset());
Init = llvm::ConstantExpr::getIntToPtr(Init, Int8PtrTy);
break;
case VTableComponent::CK_OffsetToTop:
Init = llvm::ConstantInt::get(PtrDiffTy, Component.getOffsetToTop());
Init = llvm::ConstantExpr::getIntToPtr(Init, Int8PtrTy);
break;
case VTableComponent::CK_RTTI:
Init = llvm::ConstantExpr::getBitCast(RTTI, Int8PtrTy);
break;
case VTableComponent::CK_FunctionPointer:
case VTableComponent::CK_CompleteDtorPointer:
case VTableComponent::CK_DeletingDtorPointer: {
GlobalDecl GD;
// Get the right global decl.
switch (Component.getKind()) {
default:
llvm_unreachable("Unexpected vtable component kind");
case VTableComponent::CK_FunctionPointer:
GD = Component.getFunctionDecl();
break;
case VTableComponent::CK_CompleteDtorPointer:
GD = GlobalDecl(Component.getDestructorDecl(), Dtor_Complete);
break;
case VTableComponent::CK_DeletingDtorPointer:
GD = GlobalDecl(Component.getDestructorDecl(), Dtor_Deleting);
break;
}
if (cast<CXXMethodDecl>(GD.getDecl())->isPure()) {
// We have a pure virtual member function.
if (!PureVirtualFn) {
const llvm::FunctionType *Ty =
llvm::FunctionType::get(llvm::Type::getVoidTy(CGM.getLLVMContext()),
/*isVarArg=*/false);
PureVirtualFn =
CGM.CreateRuntimeFunction(Ty, "__cxa_pure_virtual");
PureVirtualFn = llvm::ConstantExpr::getBitCast(PureVirtualFn,
Int8PtrTy);
}
Init = PureVirtualFn;
} else {
// Check if we should use a thunk.
if (NextVTableThunkIndex < VTableThunks.size() &&
VTableThunks[NextVTableThunkIndex].first == I) {
const ThunkInfo &Thunk = VTableThunks[NextVTableThunkIndex].second;
Init = CGM.GetAddrOfThunk(GD, Thunk);
NextVTableThunkIndex++;
} else {
const CXXMethodDecl *MD = cast<CXXMethodDecl>(GD.getDecl());
const llvm::Type *Ty = CGM.getTypes().GetFunctionTypeForVTable(MD);
Init = CGM.GetAddrOfFunction(GD, Ty);
}
Init = llvm::ConstantExpr::getBitCast(Init, Int8PtrTy);
}
break;
}
case VTableComponent::CK_UnusedFunctionPointer:
Init = llvm::ConstantExpr::getNullValue(Int8PtrTy);
break;
};
Inits.push_back(Init);
}
llvm::ArrayType *ArrayType = llvm::ArrayType::get(Int8PtrTy, NumComponents);
return llvm::ConstantArray::get(ArrayType, Inits.data(), Inits.size());
}
/// GetGlobalVariable - Will return a global variable of the given type.
/// If a variable with a different type already exists then a new variable
/// with the right type will be created.
/// FIXME: We should move this to CodeGenModule and rename it to something
/// better and then use it in CGVTT and CGRTTI.
static llvm::GlobalVariable *
GetGlobalVariable(llvm::Module &Module, llvm::StringRef Name,
const llvm::Type *Ty,
llvm::GlobalValue::LinkageTypes Linkage) {
llvm::GlobalVariable *GV = Module.getNamedGlobal(Name);
llvm::GlobalVariable *OldGV = 0;
if (GV) {
// Check if the variable has the right type.
if (GV->getType()->getElementType() == Ty)
return GV;
assert(GV->isDeclaration() && "Declaration has wrong type!");
OldGV = GV;
}
// Create a new variable.
GV = new llvm::GlobalVariable(Module, Ty, /*isConstant=*/true,
Linkage, 0, Name);
if (OldGV) {
// Replace occurrences of the old variable if needed.
GV->takeName(OldGV);
if (!OldGV->use_empty()) {
llvm::Constant *NewPtrForOldDecl =
llvm::ConstantExpr::getBitCast(GV, OldGV->getType());
OldGV->replaceAllUsesWith(NewPtrForOldDecl);
}
OldGV->eraseFromParent();
}
return GV;
}
llvm::GlobalVariable *CodeGenVTables::GetAddrOfVTable(const CXXRecordDecl *RD) {
llvm::SmallString<256> OutName;
CGM.getMangleContext().mangleCXXVTable(RD, OutName);
llvm::StringRef Name = OutName.str();
ComputeVTableRelatedInformation(RD);
const llvm::Type *Int8PtrTy = llvm::Type::getInt8PtrTy(CGM.getLLVMContext());
llvm::ArrayType *ArrayType =
llvm::ArrayType::get(Int8PtrTy, getNumVTableComponents(RD));
return GetGlobalVariable(CGM.getModule(), Name, ArrayType,
llvm::GlobalValue::ExternalLinkage);
}
void
CodeGenVTables::EmitVTableDefinition(llvm::GlobalVariable *VTable,
llvm::GlobalVariable::LinkageTypes Linkage,
const CXXRecordDecl *RD) {
// Dump the vtable layout if necessary.
if (CGM.getLangOptions().DumpVTableLayouts) {
VTableBuilder Builder(*this, RD, 0, /*MostDerivedClassIsVirtual=*/0, RD);
Builder.dumpLayout(llvm::errs());
}
assert(VTableThunksMap.count(RD) &&
"No thunk status for this record decl!");
const VTableThunksTy& Thunks = VTableThunksMap[RD];
// Create and set the initializer.
llvm::Constant *Init =
CreateVTableInitializer(RD, getVTableComponentsData(RD),
getNumVTableComponents(RD), Thunks);
VTable->setInitializer(Init);
// Set the correct linkage.
VTable->setLinkage(Linkage);
}
llvm::GlobalVariable *
CodeGenVTables::GenerateConstructionVTable(const CXXRecordDecl *RD,
const BaseSubobject &Base,
bool BaseIsVirtual,
VTableAddressPointsMapTy& AddressPoints) {
VTableBuilder Builder(*this, Base.getBase(), Base.getBaseOffset(),
/*MostDerivedClassIsVirtual=*/BaseIsVirtual, RD);
// Dump the vtable layout if necessary.
if (CGM.getLangOptions().DumpVTableLayouts)
Builder.dumpLayout(llvm::errs());
// Add the address points.
AddressPoints.insert(Builder.address_points_begin(),
Builder.address_points_end());
// Get the mangled construction vtable name.
llvm::SmallString<256> OutName;
CGM.getMangleContext().mangleCXXCtorVTable(RD, Base.getBaseOffset() / 8,
Base.getBase(), OutName);
llvm::StringRef Name = OutName.str();
const llvm::Type *Int8PtrTy = llvm::Type::getInt8PtrTy(CGM.getLLVMContext());
llvm::ArrayType *ArrayType =
llvm::ArrayType::get(Int8PtrTy, Builder.getNumVTableComponents());
// Create the variable that will hold the construction vtable.
llvm::GlobalVariable *VTable =
GetGlobalVariable(CGM.getModule(), Name, ArrayType,
llvm::GlobalValue::InternalLinkage);
// Add the thunks.
VTableThunksTy VTableThunks;
VTableThunks.append(Builder.vtable_thunks_begin(),
Builder.vtable_thunks_end());
// Sort them.
std::sort(VTableThunks.begin(), VTableThunks.end());
// Create and set the initializer.
llvm::Constant *Init =
CreateVTableInitializer(Base.getBase(),
Builder.vtable_components_data_begin(),
Builder.getNumVTableComponents(), VTableThunks);
VTable->setInitializer(Init);
return VTable;
}
void
CodeGenVTables::GenerateClassData(llvm::GlobalVariable::LinkageTypes Linkage,
const CXXRecordDecl *RD) {
llvm::GlobalVariable *&VTable = VTables[RD];
if (VTable) {
assert(VTable->getInitializer() && "VTable doesn't have a definition!");
return;
}
VTable = GetAddrOfVTable(RD);
EmitVTableDefinition(VTable, Linkage, RD);
GenerateVTT(Linkage, /*GenerateDefinition=*/true, RD);
// If this is the magic class __cxxabiv1::__fundamental_type_info,
// we will emit the typeinfo for the fundamental types. This is the
// same behaviour as GCC.
const DeclContext *DC = RD->getDeclContext();
if (RD->getIdentifier() &&
RD->getIdentifier()->isStr("__fundamental_type_info") &&
isa<NamespaceDecl>(DC) &&
cast<NamespaceDecl>(DC)->getIdentifier() &&
cast<NamespaceDecl>(DC)->getIdentifier()->isStr("__cxxabiv1") &&
DC->getParent()->isTranslationUnit())
CGM.EmitFundamentalRTTIDescriptors();
}