зеркало из https://github.com/microsoft/clang-1.git
avoid using config.h in public headers
This is the only usage in clang's headers, and it's for a define that only exists on CMake builds for the sake of the MSVC compiler, so just use an ifdef instead. Also add an include for config.h in a file that actually needs it, and was picking it up by accident indirectly. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@133710 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -21,10 +21,13 @@
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Config/config.h" // for mode_t
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// FIXME: Enhance libsystem to support inode and other fields in stat.
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// FIXME: Enhance libsystem to support inode and other fields in stat.
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#include <sys/types.h>
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#include <sys/types.h>
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#ifdef _MSC_VER
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typedef unsigned short mode_t;
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#endif
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struct stat;
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struct stat;
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namespace llvm {
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namespace llvm {
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@ -38,6 +38,7 @@
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#include "llvm/Support/Program.h"
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#include "llvm/Support/Program.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/system_error.h"
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#include "llvm/Support/system_error.h"
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#include "llvm/Config/config.h"
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using namespace clang;
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using namespace clang;
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CompilerInstance::CompilerInstance()
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CompilerInstance::CompilerInstance()
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