retain/release checker: Generate an intermediate simulation node for "leak"

transitions and then generate a subsequent node that removes the dead symbol
bindings. This should drastically improve caching in the simulation graph when
retain-counted objects are being tracked.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@65082 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Ted Kremenek 2009-02-19 23:47:02 +00:00
Родитель d0344a4a61
Коммит 33b6f6352d
1 изменённых файлов: 38 добавлений и 17 удалений

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@ -1245,6 +1245,7 @@ void RefVal::print(std::ostream& Out) const {
typedef llvm::ImmutableMap<SymbolRef, RefVal> RefBindings;
static int RefBIndex = 0;
static std::pair<const void*, const void*> LeakProgramPointTag(&RefBIndex, 0);
namespace clang {
template<>
@ -2745,8 +2746,7 @@ void CFRefCount::EvalDeadSymbols(ExplodedNodeSet<GRState>& Dst,
const GRState* St,
SymbolReaper& SymReaper) {
// FIXME: a lot of copy-and-paste from EvalEndPath. Refactor.
// FIXME: a lot of copy-and-paste from EvalEndPath. Refactor.
RefBindings B = St->get<RefBindings>();
llvm::SmallVector<std::pair<SymbolRef,bool>, 10> Leaked;
@ -2759,7 +2759,7 @@ void CFRefCount::EvalDeadSymbols(ExplodedNodeSet<GRState>& Dst,
bool hasLeak = false;
std::pair<GRStateRef, bool> X
= HandleSymbolDeath(Eng.getStateManager(), St, 0, *I, *T, hasLeak);
= HandleSymbolDeath(Eng.getStateManager(), St, 0, *I, *T, hasLeak);
St = X.first;
@ -2767,23 +2767,44 @@ void CFRefCount::EvalDeadSymbols(ExplodedNodeSet<GRState>& Dst,
Leaked.push_back(std::make_pair(*I,X.second));
}
if (Leaked.empty())
return;
if (!Leaked.empty()) {
// Create a new intermediate node representing the leak point. We
// use a special program point that represents this checker-specific
// transition. We use the address of RefBIndex as a unique tag for this
// checker. We will create another node (if we don't cache out) that
// removes the retain-count bindings from the state.
// NOTE: We use 'generateNode' so that it does interplay with the
// auto-transition logic.
ExplodedNode<GRState>* N =
Builder.generateNode(PostStmtCustom(S, &LeakProgramPointTag), St, Pred);
ExplodedNode<GRState>* N = Builder.MakeNode(Dst, S, Pred, St);
if (!N)
return;
for (llvm::SmallVector<std::pair<SymbolRef,bool>, 10>::iterator
I = Leaked.begin(), E = Leaked.end(); I != E; ++I) {
if (!N)
return;
// Generate the bug reports.
for (llvm::SmallVectorImpl<std::pair<SymbolRef,bool> >::iterator
I = Leaked.begin(), E = Leaked.end(); I != E; ++I) {
CFRefBug *BT = static_cast<CFRefBug*>(I->second ? leakAtReturn
: leakWithinFunction);
assert(BT && "BugType not initialized.");
CFRefLeakReport* report = new CFRefLeakReport(*BT, *this, N, I->first, Eng);
BR->EmitReport(report);
}
CFRefBug *BT = static_cast<CFRefBug*>(I->second ? leakAtReturn
: leakWithinFunction);
assert(BT && "BugType not initialized.");
CFRefLeakReport* report = new CFRefLeakReport(*BT, *this, N, I->first, Eng);
BR->EmitReport(report);
Pred = N;
}
// Now generate a new node that nukes the old bindings.
GRStateRef state(St, Eng.getStateManager());
RefBindings::Factory& F = state.get_context<RefBindings>();
for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
E = SymReaper.dead_end(); I!=E; ++I)
B = F.Remove(B, *I);
state = state.set<RefBindings>(B);
Builder.MakeNode(Dst, S, Pred, state);
}
void CFRefCount::ProcessNonLeakError(ExplodedNodeSet<GRState>& Dst,