зеркало из https://github.com/microsoft/clang-1.git
Pare back r164351 somewhat. The problem that change was addressing was that we
don't serialize a lookup map for the translation unit outside C++ mode, so we can't tell when lookup within the TU needs to look within modules. Only apply the fix outside C++ mode, and only to the translation unit. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@178706 91177308-0d34-0410-b5e6-96231b3b80d8
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702077f141
Коммит
4382867f04
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@ -1479,7 +1479,11 @@ public:
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inline ddiag_iterator ddiag_end() const;
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inline ddiag_iterator ddiag_end() const;
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// Low-level accessors
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// Low-level accessors
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bool mustBuildLookupTable() {
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return LookupPtr.getInt();
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}
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/// \brief Mark the lookup table as needing to be built. This should be
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/// \brief Mark the lookup table as needing to be built. This should be
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/// used only if setHasExternalLexicalStorage() has been called on any
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/// used only if setHasExternalLexicalStorage() has been called on any
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/// decl context for which this is the primary context.
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/// decl context for which this is the primary context.
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@ -1995,8 +1995,14 @@ bool ASTReader::ReadASTBlock(ModuleFile &F) {
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Error("error at end of module block in AST file");
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Error("error at end of module block in AST file");
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return true;
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return true;
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case llvm::BitstreamEntry::EndBlock: {
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case llvm::BitstreamEntry::EndBlock: {
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// Outside of C++, we do not store a lookup map for the translation unit.
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// Instead, mark it as needing a lookup map to be built if this module
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// contains any declarations lexically within it (which it always does!).
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// This usually has no cost, since we very rarely need the lookup map for
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// the translation unit outside C++.
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DeclContext *DC = Context.getTranslationUnitDecl();
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DeclContext *DC = Context.getTranslationUnitDecl();
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if (!DC->hasExternalVisibleStorage() && DC->hasExternalLexicalStorage())
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if (DC->hasExternalLexicalStorage() &&
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!getContext().getLangOpts().CPlusPlus)
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DC->setMustBuildLookupTable();
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DC->setMustBuildLookupTable();
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return false;
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return false;
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@ -2196,10 +2196,6 @@ Decl *ASTReader::ReadDeclRecord(DeclID ID) {
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}
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}
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PendingVisibleUpdates.erase(I);
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PendingVisibleUpdates.erase(I);
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}
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}
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if (!LookupDC->hasExternalVisibleStorage() &&
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DC->hasExternalLexicalStorage())
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LookupDC->setMustBuildLookupTable();
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}
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}
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assert(Idx == Record.size());
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assert(Idx == Record.size());
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@ -3324,8 +3324,6 @@ uint64_t ASTWriter::WriteDeclContextVisibleBlock(ASTContext &Context,
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// If not in C++, we perform name lookup for the translation unit via the
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// If not in C++, we perform name lookup for the translation unit via the
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// IdentifierInfo chains, don't bother to build a visible-declarations table.
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// IdentifierInfo chains, don't bother to build a visible-declarations table.
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// FIXME: In C++ we need the visible declarations in order to "see" the
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// friend declarations, is there a way to do this without writing the table ?
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if (DC->isTranslationUnit() && !Context.getLangOpts().CPlusPlus)
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if (DC->isTranslationUnit() && !Context.getLangOpts().CPlusPlus)
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return 0;
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return 0;
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