Do an initial hack at replacing one of the incredibly inefficient

(but simple!) datastructures in the rewriter with a more complex but
more efficient one.

This replaces the Deltas vector with a specialized BTree that makes
delta lookups much more efficient.  This speeds up -emit-html on a 500K
.i file from 157.154 to 27.127 seconds on my machine (5.8x).

While this code is functional, it isn't very pretty, I have much 
refactoring planned for it, and will remove the USE_VECTOR ifdef.
Stay tuned.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@49586 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2008-04-12 20:28:24 +00:00
Родитель 72e62b0c60
Коммит 5c9dc5ac75
4 изменённых файлов: 440 добавлений и 18 удалений

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@ -457,6 +457,7 @@
DEF2F00F0C6CFED5000C4259 /* SemaChecking.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = SemaChecking.cpp; path = lib/Sema/SemaChecking.cpp; sourceTree = "<group>"; };
DEF7D9F60C9C8B1A0001F598 /* Rewriter.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = Rewriter.h; path = clang/Rewrite/Rewriter.h; sourceTree = "<group>"; };
DEF7D9F80C9C8B1D0001F598 /* Rewriter.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = Rewriter.cpp; path = lib/Rewrite/Rewriter.cpp; sourceTree = "<group>"; };
DEFFECA30DB093D100B4E7C3 /* DeltaTree.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DeltaTree.h; path = clang/Rewrite/DeltaTree.h; sourceTree = "<group>"; };
F0226FD00C18084500141F42 /* TextDiagnosticPrinter.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = TextDiagnosticPrinter.cpp; path = Driver/TextDiagnosticPrinter.cpp; sourceTree = "<group>"; };
F0226FD10C18084500141F42 /* TextDiagnosticPrinter.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = TextDiagnosticPrinter.h; path = Driver/TextDiagnosticPrinter.h; sourceTree = "<group>"; };
/* End PBXFileReference section */
@ -890,6 +891,7 @@
DEF7D9F40C9C8B020001F598 /* Rewrite */ = {
isa = PBXGroup;
children = (
DEFFECA30DB093D100B4E7C3 /* DeltaTree.h */,
35F2BE7B0DAC2963006E7668 /* HTMLRewrite.h */,
DEF7D9F60C9C8B1A0001F598 /* Rewriter.h */,
DE53370B0CE2D96F00D9A028 /* RewriteRope.h */,

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@ -0,0 +1,418 @@
//===--- DeltaTree.h - B-Tree for Rewrite Delta tracking --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the DeltaTree class.
//
//===----------------------------------------------------------------------===//
#ifndef CLANG_REWRITE_DELTATREE_H
#define CLANG_REWRITE_DELTATREE_H
#include "llvm/Support/Casting.h"
namespace clang {
using llvm::cast;
using llvm::dyn_cast;
class DeltaTreeInteriorNode;
/// SourceDelta - As code in the original input buffer is added and deleted,
/// SourceDelta records are used to keep track of how the input SourceLocation
/// object is mapped into the output buffer.
struct SourceDelta {
unsigned FileLoc;
int Delta;
static SourceDelta get(unsigned Loc, int D) {
SourceDelta Delta;
Delta.FileLoc = Loc;
Delta.Delta = D;
return Delta;
}
};
/// The DeltaTree class is a multiway search tree (BTree) structure with some
/// fancy features. B-Trees are are generally more memory and cache efficient
/// than binary trees, because they store multiple keys/values in each node.
///
/// DeltaTree implements a key/value mapping from FileIndex to Delta, allowing
/// fast lookup by FileIndex. However, an added (important) bonus is that it
/// can also efficiently tell us the full accumulated delta for a specific
/// file offset as well, without traversing the whole tree.
///
/// The nodes of the tree are made up of instances of two classes:
/// DeltaTreeNode and DeltaTreeInteriorNode. The later subclasses the
/// former and adds children pointers. Each node knows the full delta of all
/// entries (recursively) contained inside of it, which allows us to get the
/// full delta implied by a whole subtree in constant time.
/// DeltaTreeNode - The common part of all nodes.
///
class DeltaTreeNode {
friend class DeltaTreeInteriorNode;
/// WidthFactor - This controls the number of K/V slots held in the BTree:
/// how wide it is. Each level of the BTree is guaranteed to have at least
/// WidthFactor-1 K/V pairs (unless the whole tree is less full than that)
/// and may have at most 2*WidthFactor-1 K/V pairs.
enum { WidthFactor = 8 };
/// Values - This tracks the SourceDelta's currently in this node.
///
SourceDelta Values[2*WidthFactor-1];
/// NumValuesUsed - This tracks the number of values this node currently
/// holds.
unsigned char NumValuesUsed;
/// IsLeaf - This is true if this is a leaf of the btree. If false, this is
/// an interior node, and is actually an instance of DeltaTreeInteriorNode.
bool IsLeaf;
/// FullDelta - This is the full delta of all the values in this node and
/// all children nodes.
int FullDelta;
public:
DeltaTreeNode(bool isLeaf = true)
: NumValuesUsed(0), IsLeaf(isLeaf), FullDelta(0) {}
bool isLeaf() const { return IsLeaf; }
int getFullDelta() const { return FullDelta; }
bool isFull() const { return NumValuesUsed == 2*WidthFactor-1; }
unsigned getNumValuesUsed() const { return NumValuesUsed; }
const SourceDelta &getValue(unsigned i) const {
assert(i < NumValuesUsed && "Invalid value #");
return Values[i];
}
SourceDelta &getValue(unsigned i) {
assert(i < NumValuesUsed && "Invalid value #");
return Values[i];
}
/// AddDeltaNonFull - Add a delta to this tree and/or it's children, knowing
/// that this node is not currently full.
void AddDeltaNonFull(unsigned FileIndex, int Delta);
/// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a
/// local walk over our contained deltas.
void RecomputeFullDeltaLocally();
void Destroy();
static inline bool classof(const DeltaTreeNode *) { return true; }
};
/// DeltaTreeInteriorNode - When isLeaf = false, a node has child pointers.
/// This class tracks them.
class DeltaTreeInteriorNode : public DeltaTreeNode {
DeltaTreeNode *Children[2*WidthFactor];
~DeltaTreeInteriorNode() {
for (unsigned i = 0, e = NumValuesUsed+1; i != e; ++i)
Children[i]->Destroy();
}
friend class DeltaTreeNode;
public:
DeltaTreeInteriorNode() : DeltaTreeNode(false /*nonleaf*/) {}
DeltaTreeInteriorNode(DeltaTreeNode *FirstChild)
: DeltaTreeNode(false /*nonleaf*/) {
FullDelta = FirstChild->FullDelta;
Children[0] = FirstChild;
}
const DeltaTreeNode *getChild(unsigned i) const {
assert(i < getNumValuesUsed()+1 && "Invalid child");
return Children[i];
}
DeltaTreeNode *getChild(unsigned i) {
assert(i < getNumValuesUsed()+1 && "Invalid child");
return Children[i];
}
static inline bool classof(const DeltaTreeInteriorNode *) { return true; }
static inline bool classof(const DeltaTreeNode *N) { return !N->isLeaf(); }
private:
void SplitChild(unsigned ChildNo);
};
/// Destroy - A 'virtual' destructor.
inline void DeltaTreeNode::Destroy() {
if (isLeaf())
delete this;
else
delete cast<DeltaTreeInteriorNode>(this);
}
/// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a
/// local walk over our contained deltas.
inline void DeltaTreeNode::RecomputeFullDeltaLocally() {
int NewFullDelta = 0;
for (unsigned i = 0, e = getNumValuesUsed(); i != e; ++i)
NewFullDelta += Values[i].Delta;
if (DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(this))
for (unsigned i = 0, e = getNumValuesUsed()+1; i != e; ++i)
NewFullDelta += IN->getChild(i)->getFullDelta();
FullDelta = NewFullDelta;
}
/// AddDeltaNonFull - Add a delta to this tree and/or it's children, knowing
/// that this node is not currently full.
inline void DeltaTreeNode::AddDeltaNonFull(unsigned FileIndex, int Delta) {
assert(!isFull() && "AddDeltaNonFull on a full tree?");
// Maintain full delta for this node.
FullDelta += Delta;
// Find the insertion point, the first delta whose index is >= FileIndex.
unsigned i = 0, e = getNumValuesUsed();
while (i != e && FileIndex > getValue(i).FileLoc)
++i;
// If we found an a record for exactly this file index, just merge this
// value into the preexisting record and finish early.
if (i != e && getValue(i).FileLoc == FileIndex) {
// NOTE: Delta could drop to zero here. This means that the next delta
// entry is useless and could be removed. Supporting erases is
// significantly more complex though, so we just leave an entry with
// Delta=0 in the tree.
Values[i].Delta += Delta;
return;
}
if (DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(this)) {
// Insertion into an interior node propagates the value down to a child.
DeltaTreeNode *Child = IN->getChild(i);
// If the child tree is full, split it, pulling an element up into our
// node.
if (Child->isFull()) {
IN->SplitChild(i);
SourceDelta &MedianVal = getValue(i);
// If the median value we pulled up is exactly our insert position, add
// the delta and return.
if (MedianVal.FileLoc == FileIndex) {
MedianVal.Delta += Delta;
return;
}
// If the median value pulled up is less than our current search point,
// include those deltas and search down the RHS now.
if (MedianVal.FileLoc < FileIndex)
Child = IN->getChild(i+1);
}
Child->AddDeltaNonFull(FileIndex, Delta);
} else {
// For an insertion into a non-full leaf node, just insert the value in
// its sorted position. This requires moving later values over.
if (i != e)
memmove(&Values[i+1], &Values[i], sizeof(Values[0])*(e-i));
Values[i] = SourceDelta::get(FileIndex, Delta);
++NumValuesUsed;
}
}
/// SplitChild - At this point, we know that the current node is not full and
/// that the specified child of this node is. Split the child in half at its
/// median, propagating one value up into us. Child may be either an interior
/// or leaf node.
inline void DeltaTreeInteriorNode::SplitChild(unsigned ChildNo) {
//printf("SplitChild: %p %d\n", (void*)this, ChildNo);
DeltaTreeNode *Child = getChild(ChildNo);
assert(!isFull() && Child->isFull() && "Inconsistent constraints");
// Since the child is full, it contains 2*WidthFactor-1 values. We move
// the first 'WidthFactor-1' values to the LHS child (which we leave in the
// original child), propagate one value up into us, and move the last
// 'WidthFactor-1' values into thew RHS child.
// Create the new child node.
DeltaTreeNode *NewNode;
if (DeltaTreeInteriorNode *CIN = dyn_cast<DeltaTreeInteriorNode>(Child)) {
// If the child is an interior node, also move over 'WidthFactor' grand
// children into the new node.
NewNode = new DeltaTreeInteriorNode();
memcpy(&((DeltaTreeInteriorNode*)NewNode)->Children[0],
&CIN->Children[WidthFactor],
WidthFactor*sizeof(CIN->Children[0]));
} else {
// Just create the child node.
NewNode = new DeltaTreeNode();
}
// Move over the last 'WidthFactor-1' values from Child to NewNode.
memcpy(&NewNode->Values[0], &Child->Values[WidthFactor],
(WidthFactor-1)*sizeof(Child->Values[0]));
// Decrease the number of values in the two children.
NewNode->NumValuesUsed = Child->NumValuesUsed = WidthFactor-1;
// Recompute the two children's full delta. Our delta hasn't changed, but
// their delta has.
NewNode->RecomputeFullDeltaLocally();
Child->RecomputeFullDeltaLocally();
// Now that we have two nodes and a new element, insert the median value
// into ourself by moving all the later values/children down, then inserting
// the new one.
if (getNumValuesUsed() != ChildNo)
memmove(&Children[ChildNo+2], &Children[ChildNo+1],
(getNumValuesUsed()-ChildNo)*sizeof(Children[0]));
Children[ChildNo+1] = NewNode;
if (getNumValuesUsed() != ChildNo)
memmove(&Values[ChildNo+1], &Values[ChildNo],
(getNumValuesUsed()-ChildNo)*sizeof(Values[0]));
Values[ChildNo] = Child->Values[WidthFactor-1];
++NumValuesUsed;
}
/// DeltaTree - a multiway search tree (BTree) structure with some fancy
/// features. B-Trees are are generally more memory and cache efficient than
/// binary trees, because they store multiple keys/values in each node. This
/// implements a key/value mapping from index to delta, and allows fast lookup
/// on index. However, an added (important) bonus is that it can also
/// efficiently tell us the full accumulated delta for a specific file offset
/// as well, without traversing the whole tree.
class DeltaTree {
DeltaTreeNode *Root;
void operator=(const DeltaTree&); // DO NOT IMPLEMENT
public:
DeltaTree() {
Root = new DeltaTreeNode();
}
DeltaTree(const DeltaTree &RHS) {
// Currently we only support copying when the RHS is empty.
assert(RHS.empty() && "Can only copy empty tree");
Root = new DeltaTreeNode();
}
~DeltaTree() {
Root->Destroy();
}
bool empty() const {
return Root->getNumValuesUsed() == 0;
}
/// getDeltaAt - Return the accumulated delta at the specified file offset.
/// This includes all insertions or delections that occurred *before* the
/// specified file index.
int getDeltaAt(unsigned FileIndex) const {
const DeltaTreeNode *Node = Root;
int Result = 0;
// Walk down the tree.
while (1) {
// For all nodes, include any local deltas before the specified file
// index by summing them up directly. Keep track of how many were
// included.
unsigned NumValsGreater = 0;
for (unsigned e = Node->getNumValuesUsed(); NumValsGreater != e;
++NumValsGreater) {
const SourceDelta &Val = Node->getValue(NumValsGreater);
if (Val.FileLoc >= FileIndex)
break;
Result += Val.Delta;
}
// If we have an interior node, include information about children and
// recurse. Otherwise, if we have a leaf, we're done.
const DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(Node);
if (!IN) return Result;
// Include any children to the left of the values we skipped, all of
// their deltas should be included as well.
for (unsigned i = 0; i != NumValsGreater; ++i)
Result += IN->getChild(i)->getFullDelta();
// If we found exactly the value we were looking for, break off the
// search early. There is no need to search the RHS of the value for
// partial results.
if (NumValsGreater != Node->getNumValuesUsed() &&
Node->getValue(NumValsGreater).FileLoc == FileIndex)
return Result;
// Otherwise, traverse down the tree. The selected subtree may be
// partially included in the range.
Node = IN->getChild(NumValsGreater);
}
// NOT REACHED.
}
/// AddDelta - When a change is made that shifts around the text buffer,
/// this method is used to record that info. It inserts a delta of 'Delta'
/// into the current DeltaTree at offset FileIndex.
void AddDelta(unsigned FileIndex, int Delta) {
assert(Delta && "Adding a noop?");
//printf("Add: %d %d\n", FileIndex, Delta);
//if (FileIndex == 9251)
//printf("Here\n");
// If the root is full, create a new dummy (non-empty) interior node that
// points to it, allowing the old root to be split.
if (Root->isFull())
Root = new DeltaTreeInteriorNode(Root);
Root->AddDeltaNonFull(FileIndex, Delta);
//VerifyTree(Root);
}
void VerifyTree(const DeltaTreeNode *N) const {
const DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(N);
if (IN == 0) {
// Verify leaves, just ensure that FullDelta matches up and the elements
// are in proper order.
int FullDelta = 0;
for (unsigned i = 0, e = N->getNumValuesUsed(); i != e; ++i) {
if (i)
assert(N->getValue(i-1).FileLoc < N->getValue(i).FileLoc);
FullDelta += N->getValue(i).Delta;
}
assert(FullDelta == N->getFullDelta());
return;
}
// Verify interior nodes: Ensure that FullDelta matches up and the
// elements are in proper order and the children are in proper order.
int FullDelta = 0;
for (unsigned i = 0, e = IN->getNumValuesUsed(); i != e; ++i) {
const SourceDelta &IVal = N->getValue(i);
const DeltaTreeNode *IChild = IN->getChild(i);
if (i)
assert(IN->getValue(i-1).FileLoc < IVal.FileLoc);
FullDelta += IVal.Delta;
FullDelta += IChild->getFullDelta();
// The largest value in child #i should be smaller than FileLoc.
assert(IChild->getValue(IChild->getNumValuesUsed()-1).FileLoc <
IVal.FileLoc);
// The smallest value in child #i+1 should be larger than FileLoc.
assert(IN->getChild(i+1)->getValue(0).FileLoc > IVal.FileLoc);
VerifyTree(IChild);
}
FullDelta += IN->getChild(IN->getNumValuesUsed())->getFullDelta();
assert(FullDelta == N->getFullDelta());
}
};
} // end namespace llvm
#endif

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@ -21,28 +21,15 @@
#include <vector>
#include <cstring>
#include <string>
#include "clang/Rewrite/DeltaTree.h"
//#define USE_VECTOR 1
namespace clang {
class SourceManager;
class Rewriter;
class Stmt;
/// SourceDelta - As code in the original input buffer is added and deleted,
/// SourceDelta records are used to keep track of how the input SourceLocation
/// object is mapped into the output buffer.
struct SourceDelta {
unsigned FileLoc;
int Delta;
static SourceDelta get(unsigned Loc, int D) {
SourceDelta Delta;
Delta.FileLoc = Loc;
Delta.Delta = D;
return Delta;
}
};
/// RewriteBuffer - As code is rewritten, SourceBuffer's from the original
/// input with modifications get a new RewriteBuffer associated with them. The
/// RewriteBuffer captures the modified text itself as well as information used
@ -51,9 +38,13 @@ struct SourceDelta {
/// locations after the insertion point have to be mapped.
class RewriteBuffer {
friend class Rewriter;
#ifdef USE_VECTOR
/// Deltas - Keep track of all the deltas in the source code due to insertions
/// and deletions. These are kept in sorted order based on the FileLoc.
std::vector<SourceDelta> Deltas;
#else
DeltaTree Deltas;
#endif
/// Buffer - This is the actual buffer itself. Note that using a vector or
/// string is a horribly inefficient way to do this, we should use a rope

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@ -19,12 +19,16 @@
#include <sstream>
using namespace clang;
/// getMappedOffset - Given an offset into the original SourceBuffer that this
/// RewriteBuffer is based on, map it into the offset space of the
/// RewriteBuffer.
unsigned RewriteBuffer::getMappedOffset(unsigned OrigOffset,
bool AfterInserts) const {
unsigned ResultOffset = OrigOffset;
unsigned ResultOffset = 0;
#if !defined(USE_VECTOR)
ResultOffset += Deltas.getDeltaAt(OrigOffset+AfterInserts);
#else
unsigned DeltaIdx = 0;
// Move past any deltas that are relevant.
@ -37,13 +41,19 @@ unsigned RewriteBuffer::getMappedOffset(unsigned OrigOffset,
for (; DeltaIdx != Deltas.size() &&
OrigOffset == Deltas[DeltaIdx].FileLoc; ++DeltaIdx)
ResultOffset += Deltas[DeltaIdx].Delta;
#endif
return ResultOffset;
// printf("Map: %d/%d -> %d\n", OrigOffset, AfterInserts, ResultOffset);
return ResultOffset+OrigOffset;
}
/// AddDelta - When a change is made that shifts around the text buffer, this
/// method is used to record that info.
void RewriteBuffer::AddDelta(unsigned OrigOffset, int Change) {
// printf("AddDelta: %d/%d\n", OrigOffset, Change);
#if !defined(USE_VECTOR)
return Deltas.AddDelta(OrigOffset, Change);
#else
assert(Change != 0 && "Not changing anything");
unsigned DeltaIdx = 0;
@ -82,6 +92,7 @@ void RewriteBuffer::AddDelta(unsigned OrigOffset, int Change) {
// If it is now dead, remove it.
if (Deltas[DeltaIdx].Delta == 0)
Deltas.erase(Deltas.begin()+DeltaIdx);
#endif
}