Fix some problems where functions must be bitcast but we're expecting a llvm::Function of the right type.

PR9994.



git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@131930 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
David Chisnall 2011-05-23 22:33:28 +00:00
Родитель eb88ae5f9a
Коммит 789ecdebd0
3 изменённых файлов: 20 добавлений и 17 удалений

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@ -52,7 +52,7 @@ class LazyRuntimeFunction {
CodeGenModule *CGM;
std::vector<const llvm::Type*> ArgTys;
const char *FunctionName;
llvm::Function *Function;
llvm::Constant *Function;
public:
/// Constructor leaves this class uninitialized, because it is intended to
/// be used as a field in another class and not all of the types that are
@ -78,7 +78,7 @@ class LazyRuntimeFunction {
}
/// Overloaded cast operator, allows the class to be implicitly cast to an
/// LLVM constant.
operator llvm::Function*() {
operator llvm::Constant*() {
if (!Function) {
if (0 == FunctionName) return 0;
// We put the return type on the end of the vector, so pop it back off
@ -86,13 +86,16 @@ class LazyRuntimeFunction {
ArgTys.pop_back();
llvm::FunctionType *FTy = llvm::FunctionType::get(RetTy, ArgTys, false);
Function =
cast<llvm::Function>(CGM->CreateRuntimeFunction(FTy, FunctionName));
cast<llvm::Constant>(CGM->CreateRuntimeFunction(FTy, FunctionName));
// We won't need to use the types again, so we may as well clean up the
// vector now
ArgTys.resize(0);
}
return Function;
}
operator llvm::Function*() {
return dyn_cast<llvm::Function>((llvm::Constant*)this);
}
};
@ -444,10 +447,10 @@ public:
const ObjCProtocolDecl *PD);
virtual void GenerateProtocol(const ObjCProtocolDecl *PD);
virtual llvm::Function *ModuleInitFunction();
virtual llvm::Function *GetPropertyGetFunction();
virtual llvm::Function *GetPropertySetFunction();
virtual llvm::Function *GetSetStructFunction();
virtual llvm::Function *GetGetStructFunction();
virtual llvm::Constant *GetPropertyGetFunction();
virtual llvm::Constant *GetPropertySetFunction();
virtual llvm::Constant *GetSetStructFunction();
virtual llvm::Constant *GetGetStructFunction();
virtual llvm::Constant *EnumerationMutationFunction();
virtual void EmitTryStmt(CodeGenFunction &CGF,
@ -2210,18 +2213,18 @@ llvm::Function *CGObjCGNU::GenerateMethod(const ObjCMethodDecl *OMD,
return Method;
}
llvm::Function *CGObjCGNU::GetPropertyGetFunction() {
llvm::Constant *CGObjCGNU::GetPropertyGetFunction() {
return GetPropertyFn;
}
llvm::Function *CGObjCGNU::GetPropertySetFunction() {
llvm::Constant *CGObjCGNU::GetPropertySetFunction() {
return SetPropertyFn;
}
llvm::Function *CGObjCGNU::GetGetStructFunction() {
llvm::Constant *CGObjCGNU::GetGetStructFunction() {
return GetStructPropertyFn;
}
llvm::Function *CGObjCGNU::GetSetStructFunction() {
llvm::Constant *CGObjCGNU::GetSetStructFunction() {
return SetStructPropertyFn;
}

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@ -165,9 +165,9 @@ namespace {
void CGObjCRuntime::EmitTryCatchStmt(CodeGenFunction &CGF,
const ObjCAtTryStmt &S,
llvm::Function *beginCatchFn,
llvm::Function *endCatchFn,
llvm::Function *exceptionRethrowFn) {
llvm::Constant *beginCatchFn,
llvm::Constant *endCatchFn,
llvm::Constant *exceptionRethrowFn) {
// Jump destination for falling out of catch bodies.
CodeGenFunction::JumpDest Cont;
if (S.getNumCatchStmts())

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@ -95,9 +95,9 @@ protected:
/// thrown object directly.
void EmitTryCatchStmt(CodeGenFunction &CGF,
const ObjCAtTryStmt &S,
llvm::Function *beginCatchFn,
llvm::Function *endCatchFn,
llvm::Function *exceptionRethrowFn);
llvm::Constant *beginCatchFn,
llvm::Constant *endCatchFn,
llvm::Constant *exceptionRethrowFn);
/// Emits an @synchronize() statement, using the syncEnterFn and syncExitFn
/// arguments as the functions called to lock and unlock the object. This
/// function can be called by subclasses that use zero-cost exception