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How to set up clang tools for llvm
Summary: How to guide for setting up clang tooling for llvm repo. Test Plan: this is untested Reviewers: klimek, djasper Reviewed By: klimek Differential Revision: http://llvm-reviews.chandlerc.com/D3 git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@160047 91177308-0d34-0410-b5e6-96231b3b80d8
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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<html>
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<head>
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<title>How To Setup Clang Tooling For LLVM</title>
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<link type="text/css" rel="stylesheet" href="../menu.css">
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<link type="text/css" rel="stylesheet" href="../content.css">
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<body>
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<div id="content">
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<h1>How To Setup Clang Tooling For LLVM</h1>
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<p>Clang Tooling provides infrastructure to write tools that need syntactic and
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semantic infomation about a program. This term also relates to a set of specific
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tools using this infrastructure (e.g. <code>clang-check</code>). This document
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provides information on how to set up and use Clang Tooling for the LLVM source
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code.</p>
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<h2><a name="introduction">Introduction</a></h2>
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<p>Clang Tooling needs a compilation database to figure out specific build
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options for each file. Currently it can create a compilation database from the
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<code>compilation_commands.json</code> file, generated by CMake. When invoking
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clang tools, you can either specify a path to a build directory using a command
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line parameter <code>-p</code> or let Clang Tooling find this file in your
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source tree. In either case you need to configure your build using CMake to use
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clang tools.</p>
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<h2><a name="using-make">Setup Clang Tooling Using CMake and Make</a></h2>
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<!-- ======================================================================= -->
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<p>If you intend to use make to build LLVM, you should have CMake 2.8.6 or later
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installed (can be found <a href="http://cmake.org">here</a>).</p>
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<p>First, you need to generate Makefiles for LLVM with CMake. You need to make
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a build directory and run CMake from it:</p>
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<pre>
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mkdir your/build/directory
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cd your/build/directory
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cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources
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</pre>
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<p>If you want to use clang instead of GCC, you can add
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<code>-DCMAKE_C_COMPILER=/path/to/clang
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-DCMAKE_CXX_COMPILER=/path/to/clang++</code>.
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You can also use ccmake, which provides a curses interface to configure CMake
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variables for lazy people.</p>
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<p>As a result, the new <code>compile_commands.json</code> file should appear in
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the current directory. You should link it to the LLVM source tree so that Clang
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Tooling is able to use it:</p>
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<pre>
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ln -s $PWD/compile_commands.json path/to/llvm/source/
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</pre>
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<p>Now you are ready to build and test LLVM using make:</p>
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<pre>
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make check-all
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</pre>
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<!-- ======================================================================= -->
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<h2><a name="using-tools">Using Clang Tools</a></h2>
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<!-- ======================================================================= -->
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<p>After you completed the previous steps, you are ready to run clang tools. If
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you have a recent clang installed, you should have <code>clang-check</code> in
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$PATH. Try to run it on any .cpp file inside the LLVM source tree:</p>
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<pre>
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clang-check tools/clang/lib/Tooling/CompilationDatabase.cpp
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</pre>
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<p>If you're using vim, it's convenient to have clang-check integrated. Put this
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into your .vimrc:</p>
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<pre>
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set makeprg=clang-check\ %
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map <F5> :make<CR><CR>
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</pre>
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<p>When editing C++ code, hit F5 to reparse the current buffer. The output will
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go into the error window, which you can enable with <code>:cope</code>.</p>
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<!-- ======================================================================= -->
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<h2><a name="using-ninja">(Experimental) Using Ninja Build System</a></h2>
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<!-- ======================================================================= -->
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<p>Optionally you can use the <a
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href="https://github.com/martine/ninja">Ninja</a> build system instead of
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make. It is aimed at making your builds faster. Currently this step will require
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building Ninja from sources and using a development version of CMake.</p>
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<p>To take advantage of using Clang Tools along with Ninja build you need at
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least CMake 2.8.9. At the moment CMake 2.8.9 is still under development, so you
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can get latest development sources and build it yourself:</p>
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<pre>
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git clone git://cmake.org/cmake.git
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cd cmake
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./bootstrap
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make
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sudo make install
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</pre>
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<p>Having the correct version of CMake, you can clone the Ninja git repository
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and build Ninja from sources:</p>
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<pre>
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git clone git://github.com/martine/ninja.git
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cd ninja/
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./bootstrap.py
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</pre>
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<p>This will result in a single binary <code>ninja</code> in the current
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directory. It doesn't require installation and can just be copied to any
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location inside <code>$PATH</code>, say <code>/usr/local/bin/</code>:</p>
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<pre>
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sudo cp ninja /usr/local/bin/
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sudo chmod a+rx /usr/local/bin/ninja
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</pre>
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<p>After doing all of this, you'll need to generate Ninja build files for LLVM
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with CMake. You need to make a build directory and run CMake from it:</p>
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<pre>
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mkdir your/build/directory
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cd your/build/directory
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cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources
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</pre>
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<p>If you want to use clang instead of GCC, you can add
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<code>-DCMAKE_C_COMPILER=/path/to/clang
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-DCMAKE_CXX_COMPILER=/path/to/clang++</code>.
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You can also use ccmake, which provides a curses interface to configure CMake
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variables in an interactive manner.</p>
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<p>As a result, the new <code>compile_commands.json</code> file should appear in
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the current directory. You should link it to the LLVM source tree so that Clang
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Tooling is able to use it:</p>
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<pre>
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ln -s $PWD/compile_commands.json path/to/llvm/source/
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</pre>
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<p>Now you are ready to build and test LLVM using Ninja:</p>
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<pre>
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ninja check-all
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</pre>
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<p>Other target names can be used in the same way as with make.</p>
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</div>
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</body>
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</html>
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