зеркало из https://github.com/microsoft/clang-1.git
Now we can call into another function with the CallInliner transfer function.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@83936 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -11,6 +11,7 @@
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/PathSensitive/GRExprEngine.h"
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#include "clang/Analysis/PathSensitive/GRTransferFuncs.h"
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using namespace clang;
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@ -33,7 +34,40 @@ public:
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void CallInliner::EvalCall(ExplodedNodeSet& Dst, GRExprEngine& Engine,
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GRStmtNodeBuilder& Builder, CallExpr* CE, SVal L,
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ExplodedNode* Pred) {
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assert(0 && "TO BE IMPLEMENTED");
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FunctionDecl const *FD = L.getAsFunctionDecl();
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if (!FD)
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return; // GRExprEngine is responsible for the autotransition.
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// Make a new LocationContext.
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StackFrameContext const *LocCtx =
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Engine.getAnalysisManager().getStackFrame(FD, Pred->getLocationContext(), CE);
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CFGBlock const *Entry = &(LocCtx->getCFG()->getEntry());
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assert (Entry->empty() && "Entry block must be empty.");
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assert (Entry->succ_size() == 1 && "Entry block must have 1 successor.");
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// Get the solitary successor.
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CFGBlock const *SuccB = *(Entry->succ_begin());
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// Construct an edge representing the starting location in the function.
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BlockEdge Loc(Entry, SuccB, LocCtx);
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GRState const *state = Builder.GetState(Pred);
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state = Engine.getStoreManager().EnterStackFrame(state, LocCtx);
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bool isNew;
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ExplodedNode *SuccN = Engine.getGraph().getNode(Loc, state, &isNew);
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SuccN->addPredecessor(Pred, Engine.getGraph());
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Builder.Deferred.erase(Pred);
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// This is a hack. We really should not use the GRStmtNodeBuilder.
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if (isNew)
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Builder.getWorkList()->Enqueue(SuccN);
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Builder.HasGeneratedNode = true;
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}
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GRTransferFuncs *clang::CreateCallInliner(ASTContext &ctx) {
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