Minor tweaks for code-completion:

- Filter out unnamed declarations
  - Filter out declarations whose names are reserved for the
  implementation (e.g., __bar, _Foo) 
  - Place OVERLOAD: or COMPLETION: at the beginning of each
  code-completion result, so we can easily separate them from other
  compilation results.



git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@83680 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Douglas Gregor 2009-10-09 22:16:47 +00:00
Родитель 4f089110e3
Коммит f52cedee87
2 изменённых файлов: 15 добавлений и 4 удалений

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@ -137,6 +137,7 @@ PrintingCodeCompleteConsumer::ProcessCodeCompleteResults(Result *Results,
unsigned NumResults) {
// Print the results.
for (unsigned I = 0; I != NumResults; ++I) {
OS << "COMPLETION: ";
switch (Results[I].Kind) {
case Result::RK_Declaration:
OS << Results[I].Declaration->getNameAsString() << " : "
@ -171,7 +172,7 @@ PrintingCodeCompleteConsumer::ProcessOverloadCandidates(unsigned CurrentArg,
for (unsigned I = 0; I != NumCandidates; ++I) {
if (CodeCompletionString *CCS
= Candidates[I].CreateSignatureString(CurrentArg, SemaRef)) {
OS << CCS->getAsString() << "\n";
OS << "OVERLOAD: " << CCS->getAsString() << "\n";
delete CCS;
}
}

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@ -198,7 +198,11 @@ void ResultBuilder::MaybeAddResult(Result R, DeclContext *CurContext) {
Results.push_back(R);
return;
}
// Skip unnamed entities.
if (!R.Declaration->getDeclName())
return;
// Look through using declarations.
if (UsingDecl *Using = dyn_cast<UsingDecl>(R.Declaration))
MaybeAddResult(Result(Using->getTargetDecl(), R.Rank, R.Qualifier),
@ -229,8 +233,14 @@ void ResultBuilder::MaybeAddResult(Result R, DeclContext *CurContext) {
if (Id->isStr("__va_list_tag") || Id->isStr("__builtin_va_list"))
return;
// FIXME: Should we filter out other names in the implementation's
// namespace, e.g., those containing a __ or that start with _[A-Z]?
// Filter out names reserved for the implementation (C99 7.1.3,
// C++ [lib.global.names]). Users don't need to see those.
if (Id->getLength() >= 2) {
const char *Name = Id->getName();
if (Name[0] == '_' &&
(Name[1] == '_' || (Name[1] >= 'A' && Name[1] <= 'Z')))
return;
}
}
// C++ constructors are never found by name lookup.