Implemented more of serialization/deserialization for ASTContext. We now

(hypothetically) read in/write out most of the types.  Bugs likely exist.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@43584 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Ted Kremenek 2007-10-31 22:44:07 +00:00
Родитель 8749be53f5
Коммит fee0452973
2 изменённых файлов: 98 добавлений и 19 удалений

Просмотреть файл

@ -1286,14 +1286,48 @@ bool ASTContext::typesAreCompatible(QualType lhs, QualType rhs) {
}
template <typename T>
static inline void EmitSet(const llvm::FoldingSet<T>& set, llvm::Serializer& S) {
template <typename T> static inline
void EmitSet(const llvm::FoldingSet<T>& set, llvm::Serializer& S) {
S.EmitInt(set.size());
llvm::FoldingSet<T>& Set = const_cast<llvm::FoldingSet<T>&>(set);
for (typename llvm::FoldingSet<T>::iterator I=Set.begin(), E=Set.end();
for (typename llvm::FoldingSet<T>::const_iterator I=set.begin(), E=set.end();
I!=E; ++I)
S.Emit(*I);
S.EmitOwnedPtr(&*I);
}
template <typename T> static inline
void ReadSet(llvm::FoldingSet<T>& set, std::vector<Type*>& V,
llvm::Deserializer& D) {
unsigned size = D.ReadInt();
for (unsigned i = 0 ; i < size; ++i) {
T* t = D.ReadOwnedPtr<T>();
set.GetOrInsertNode(t);
V.push_back(t);
}
}
template <typename T> static inline
void EmitVector(const std::vector<T*>& V, llvm::Serializer& S) {
S.EmitInt(V.size());
for (typename std::vector<T*>::const_iterator I=V.begin(),E=V.end(); I!=E;++I)
S.EmitOwnedPtr(*I);
}
template <typename T> static inline
void ReadVector(std::vector<T*>& V, std::vector<Type*>& Types,
llvm::Deserializer& D) {
unsigned size = D.ReadInt();
V.reserve(size);
for (unsigned i = 0 ; i < size ; ++i) {
T* t = D.Materialize<T>();
V.push_back(t);
Types.push_back(t);
}
}
/// Emit - Serialize an ASTContext object to Bitcode.
@ -1302,25 +1336,67 @@ void ASTContext::Emit(llvm::Serializer& S) const {
S.EmitRef(Target);
S.EmitRef(Idents);
S.EmitRef(Selectors);
// FIXME: BuildinInfo
EmitSet(ComplexTypes,S);
EmitSet(PointerTypes,S);
EmitSet(ReferenceTypes,S);
EmitSet(ConstantArrayTypes,S);
EmitSet(IncompleteVariableArrayTypes,S);
// Emit the size of the type vector so that we can reserve that size
// when we reconstitute the ASTContext object.
S.Emit(Types.size());
// Emit pointers to builtin types. Although these objects will be
// reconsituted automatically when ASTContext is created, any pointers to them
// will not be (and will need to be patched). Thus we must register them
// with the Serialize anyway as pointed-to-objects, even if we won't
// serialize them out using EmitOwnedPtr.
S.EmitInt(CompleteVariableArrayTypes.size());
for (unsigned i = 0; i < CompleteVariableArrayTypes.size(); ++i)
S.Emit(*CompleteVariableArrayTypes[i]);
for (std::vector<Type*>::const_iterator I=Types.begin(),E=Types.end();
I!=E; ++I)
if (const BuiltinType* BT = dyn_cast<BuiltinType>(*I))
S.EmitPtr(BT);
else {
// Sleazy hack: builtins are at the beginning of the vector. Stop
// processing the type-vector when we hit the first non-builtin.
break;
}
// Emit the remaining types.
EmitSet(ComplexTypes, S);
EmitSet(PointerTypes, S);
EmitSet(ReferenceTypes, S);
EmitSet(ConstantArrayTypes, S);
EmitSet(IncompleteVariableArrayTypes, S);
EmitVector(CompleteVariableArrayTypes, S);
EmitSet(VectorTypes,S);
EmitSet(FunctionTypeNoProtos,S);
EmitSet(FunctionTypeProtos,S);
// FIXME: EmitSet(ObjcQualifiedInterfaceTypes,S);
// FIXME: RecourdLayoutInfo
// FIXME: Builtins.
}
ASTContext* ASTContext::Materialize(llvm::Deserializer& D) {
SourceManager &SM = D.ReadRef<SourceManager>();
TargetInfo &t = D.ReadRef<TargetInfo>();
IdentifierTable &idents = D.ReadRef<IdentifierTable>();
SelectorTable &sels = D.ReadRef<SelectorTable>();
unsigned size_reserve = D.ReadInt();
ASTContext* A = new ASTContext(SM,t,idents,sels,size_reserve);
// Register the addresses of the BuiltinTypes with the Deserializer.
// FIXME: How brittle is this?
for (std::vector<Type*>::iterator I=A->Types.begin(),E=A->Types.end();
I!=E; ++I)
D.RegisterPtr(cast<BuiltinType>(*I));
ReadSet<ComplexType>(A->ComplexTypes, A->Types, D);
ReadSet(A->PointerTypes, A->Types, D);
ReadSet(A->ReferenceTypes, A->Types, D);
ReadSet(A->ConstantArrayTypes, A->Types, D);
ReadSet(A->IncompleteVariableArrayTypes, A->Types, D);
ReadVector(A->CompleteVariableArrayTypes, A->Types, D);
ReadSet(A->VectorTypes, A->Types, D);
ReadSet(A->FunctionTypeNoProtos, A->Types, D);
ReadSet(A->FunctionTypeProtos, A->Types, D);
return A;
}

Просмотреть файл

@ -87,12 +87,15 @@ public:
QualType VoidPtrTy;
ASTContext(SourceManager &SM, TargetInfo &t, IdentifierTable &idents,
SelectorTable &sels) :
SelectorTable &sels, unsigned size_reserve=0 ) :
CFConstantStringTypeDecl(0), SourceMgr(SM), Target(t),
Idents(idents), Selectors(sels) {
if (size_reserve > 0) Types.reserve(size_reserve);
InitBuiltinTypes();
BuiltinInfo.InitializeBuiltins(idents, Target);
}
}
~ASTContext();
void PrintStats() const;