- If a declaration is an invalid redeclaration of an existing name,
complain about the invalid redeclaration then avoid adding it to
the AST (we can still parse the definition or initializer, if any).
- If the declaration is invalid but there is no prior declaration
with that name, introduce the invalid declaration into the AST
(for later error recovery).
- If the declaration is an invalid redeclaration of a builtin that
starts with __builtin_, we produce an error and drop the
redeclaration. If it is an invalid redeclaration of a library
builtin (e.g., malloc, printf), warn (don't error!) and drop the
redeclaration.
If a user attempts to define a builtin, produce an error and (if it's
a library builtin like malloc) suggest -ffreestanding.
This addresses <rdar://problem/6097585> and PR2892. However, PR3588 is
still going to cause some problems when builtins are redeclared
without a prototype.
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DiagnoseUseOfDeprecatedDecl method. This ensures that they
are treated consistently. This gets us 'unavailable' support
on a few new types of decls, and makes sure we consistently
silence deprecated when the caller is also deprecated.
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about, whether they are builtins or not. Use this to add the
appropriate "format" attribute to NSLog, NSLogv, asprintf, and
vasprintf, and to translate builtin attributes (from Builtins.def)
into actual attributes on the function declaration.
Use the "printf" format attribute on function declarations to
determine whether we should do format string checking, rather than
looking at an ad hoc list of builtins and "known" function names.
Be a bit more careful about when we consider a function a "builtin" in
C++.
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we can define builtins such as fprintf, vfprintf, and
__builtin___fprintf_chk. Give a nice error message when we need to
implicitly declare a function like fprintf.
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printf-like functions, both builtin functions and those in the
C library. The function-call checker now queries this attribute do
determine if we have a printf-like function, rather than scanning
through the list of "known functions IDs". However, there are 5
functions they are not yet "builtins", so the function-call checker
handles them specifically still:
- fprintf and vfprintf: the builtins mechanism cannot (yet)
express FILE* arguments, so these can't be encoded.
- NSLog: the builtins mechanism cannot (yet) express NSString*
arguments, so this (and NSLogv) can't be encoded.
- asprintf and vasprintf: these aren't part of the C99 standard
library, so we really shouldn't be defining them as builtins in
the general case (and we don't seem to have the machinery to make
them builtins only on certain targets and depending on whether
extensions are enabled).
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etc.) when we perform name lookup on them. This ensures that we
produce the correct signature for these functions, which has two
practical impacts:
1) When we're supporting the "implicit function declaration" feature
of C99, these functions will be implicitly declared with the right
signature rather than as a function returning "int" with no
prototype. See PR3541 for the reason why this is important (hint:
GCC always predeclares these functions).
2) If users attempt to redeclare one of these library functions with
an incompatible signature, we produce a hard error.
This patch does a little bit of work to give reasonable error
messages. For example, when we hit case #1 we complain that we're
implicitly declaring this function with a specific signature, and then
we give a note that asks the user to include the appropriate header
(e.g., "please include <stdlib.h> or explicitly declare 'malloc'"). In
case #2, we show the type of the implicit builtin that was incorrectly
declared, so the user can see the problem. We could do better here:
for example, when displaying this latter error message we say
something like:
'strcpy' was implicitly declared here with type 'char *(char *, char
const *)'
but we should really print out a fake code line showing the
declaration, like this:
'strcpy' was implicitly declared here as:
char *strcpy(char *, char const *)
This would also be good for printing built-in candidates with C++
operator overloading.
The set of C library functions supported by this patch includes all
functions from the C99 specification's <stdlib.h> and <string.h> that
(a) are predefined by GCC and (b) have signatures that could cause
codegen issues if they are treated as functions with no prototype
returning and int. Future work could extend this set of functions to
other C library functions that we know about.
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given name in a given scope is marked as "overloadable", every
function declaration and definition with that same name and in that
same scope needs to have the "overloadable" attribute. Essentially,
the "overloadable" attribute is not part of attribute merging, so it
must be specified even for redeclarations. This keeps users from
trying to be too sneaky for their own good:
double sin(double) __attribute__((overloadable)); // too sneaky
#include <math.h>
Previously, this would have made "sin" overloadable, and therefore
given it a mangled name. Now, we get an error inside math.h when we
see a (re)declaration of "sin" that doesn't have the "overloadable"
attribute.
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This commit adds a new attribute, "overloadable", that enables C++
function overloading in C. The attribute can only be added to function
declarations, e.g.,
int *f(int) __attribute__((overloadable));
If the "overloadable" attribute exists on a function with a given
name, *all* functions with that name (and in that scope) must have the
"overloadable" attribute. Sets of overloaded functions with the
"overloadable" attribute then follow the normal C++ rules for
overloaded functions, e.g., overloads must have different
parameter-type-lists from each other.
When calling an overloaded function in C, we follow the same
overloading rules as C++, with three extensions to the set of standard
conversions:
- A value of a given struct or union type T can be converted to the
type T. This is just the identity conversion. (In C++, this would
go through a copy constructor).
- A value of pointer type T* can be converted to a value of type U*
if T and U are compatible types. This conversion has Conversion
rank (it's considered a pointer conversion in C).
- A value of type T can be converted to a value of type U if T and U
are compatible (and are not both pointer types). This conversion
has Conversion rank (it's considered to be a new kind of
conversion unique to C, a "compatible" conversion).
Known defects (and, therefore, next steps):
1) The standard-conversion handling does not understand conversions
involving _Complex or vector extensions, so it is likely to get
these wrong. We need to add these conversions.
2) All overloadable functions with the same name will have the same
linkage name, which means we'll get a collision in the linker (if
not sooner). We'll need to mangle the names of these functions.
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than a Decl, which gives us some more flexibility to express the
results with the type system. There are no clients using this
flexibility yet, but it's meant to be able to describe qualified names
as written in the source (e.g., "foo::type") or template-ids that name
a class template specialization (e.g., "std::vector<INT>").
DeclSpec's TST_typedef has become TST_typename, to reflect its use to
describe types found by name (that may or may not be typedefs). The
type representation of a DeclSpec with TST_typename is an opaque
QualType pointer. All users of TST_typedef, both direct and indirect,
have been updated for these changes.
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- Made allocation of Stmt objects using vanilla new/delete a *compiler
error* by making this new/delete "protected" within class Stmt.
- Now the only way to allocate Stmt objects is by using the new
operator that takes ASTContext& as an argument. This ensures that
all Stmt nodes are allocated from the same (pool) allocator.
- Naturally, these two changes required that *all* creation sites for
AST nodes use new (ASTContext&). This is a large patch, but the
majority of the changes are just this mechanical adjustment.
- The above changes also mean that AST nodes can no longer be
deallocated using 'delete'. Instead, one most do
StmtObject->Destroy(ASTContext&) or do
ASTContextObject.Deallocate(StmtObject) (the latter not running the
'Destroy' method).
Along the way I also...
- Made CompoundStmt allocate its array of Stmt* using the allocator in
ASTContext (previously it used std::vector). There are a whole
bunch of other Stmt classes that need to be similarly changed to
ensure that all memory allocated for ASTs comes from the allocator
in ASTContext.
- Added a new smart pointer ExprOwningPtr to Sema.h. This replaces
the uses of llvm::OwningPtr within Sema, as llvm::OwningPtr used
'delete' to free memory instead of a Stmt's 'Destroy' method.
Big thanks to Doug Gregor for helping with the acrobatics of making
'new/delete' private and the new smart pointer ExprOwningPtr!
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redeclarations. For example, checks that a class template
redeclaration has the same template parameters as previous
declarations.
Detangled class-template checking from ActOnTag, whose logic was
getting rather convoluted because it tried to handle C, C++, and C++
template semantics in one shot.
Made some inroads toward eliminating extraneous "declaration does not
declare anything" errors by adding an "error" type specifier.
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- Changes Lookup*Name functions to return NamedDecls, instead of
Decls. Unfortunately my recent statement that it will simplify lot of
code, was not quite right, but it simplifies some...
- Makes MergeLookupResult SmallPtrSet instead of vector, following
Douglas suggestions.
- Adds %qN format for printing qualified names to Diagnostic.
- Avoids searching for using-directives in Scopes, which are not
DeclScope, during unqualified name lookup.
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scopes where the name would be considered a redeclaration if we know
that we're declaring or defining that tag.
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non-ambiguous name lookup results without allocating any memory, e.g.,
for sets of overloaded functions.
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- Support initialization of reference members; complain if any
reference members are left uninitialized.
- Use C++ copy-initialization for initializing each element (falls
back to constraint checking in C)
- Make sure we diagnose when one tries to provide an initializer
list for a non-aggregate.
- Don't complain about empty initializers in C++ (they are permitted)
- Unrelated but necessary: don't bother trying to convert the
decl-specifier-seq to a type when we're dealing with a C++
constructor, destructor, or conversion operator; it results in
spurious warnings.
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type" rather than the C definition. We do this because both C99 and
Clang always use "aggregate type" as "aggregate or union type", and
the C++ definition includes union types.
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LookupName et al. Instead, use an enum and a bool to describe its
contents.
Optimized the C/Objective-C path through LookupName, eliminating any
unnecessarily C++isms. Simplify IdentifierResolver::iterator, removing
some code and arguments that are no longer used.
Eliminated LookupDeclInScope/LookupDeclInContext, moving all callers
over to LookupName, LookupQualifiedName, or LookupParsedName, as
appropriate.
All together, I'm seeing a 0.2% speedup on Cocoa.h with PTH and
-disable-free. Plus, we're down to three name-lookup routines.
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This results in a 1.7% improvement for "Cocoa.h". If we can figure out how to return a "Decl *", rather than a Sema::LookupResult(), we will likely bump the speedup from 1.7%->2.5%. I verified this, however couldn't get it to work without breaking a fair number of C++ test cases. Will discuss with Doug offline.
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represents an implicit value-initialization of a subobject of a
particular type. This replaces the (ab)use of CXXZeroValueInitExpr
within initializer lists for the "holes" that occur due to the use of
C99 designated initializers.
The new test case is currently XFAIL'd, because CodeGen's
ConstExprEmitter (in lib/CodeGen/CGExprConstant.cpp) needs to be
taught to value-initialize when it sees ImplicitValueInitExprs.
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The previous interface was very confusing. This is much more explicit, which will be easier to understand/optimize/convert.
The plan is to eventually deprecate both of these functions. For now, I'm focused on performance.
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The approach I've taken in this patch is relatively straightforward,
although the code itself is non-trivial. Essentially, as we process
an initializer list we build up a fully-explicit representation of the
initializer list, where each of the subobject initializations occurs
in order. Designators serve to "fill in" subobject initializations in
a non-linear way. The fully-explicit representation makes initializer
lists (both with and without designators) easy to grok for codegen and
later semantic analyses. We keep the syntactic form of the initializer
list linked into the AST for those clients interested in exactly what
the user wrote.
Known limitations:
- Designating a member of a union that isn't the first member may
result in bogus initialization (we warn about this)
- GNU array-range designators are not supported (we warn about this)
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Even though Sema::LookupDecl() is deprecated, it's still used all over the place. Simplifying the interface will make it easier to understand/optimize/convert.
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Even though Sema::LookupDecl() is deprecated, it's still used all over the place. Simplifying the interface will make it easier to understand/optimize/convert.
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.def file for each library. This means that adding a diagnostic
to sema doesn't require all the other libraries to be rebuilt.
Patch by Anders Johnsen!
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special action, inside function prototype scope. This avoids confusion
when we try to inject these parameters into the scope of the function
body before the function itself has been added to the surrounding
scope. Fixes <rdar://problem/6097326>.
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designated initializers. This implementation should cover all of the
constraints in C99 6.7.8, including long, complex designations and
computing the size of incomplete array types initialized with a
designated initializer. Please see the new test-case and holler if you
find cases where this doesn't work.
There are still some wrinkles with GNU's anonymous structs and
anonymous unions (it isn't clear how these should work; we'll just
follow GCC's lead) and with designated initializers for the members of a
union. I'll tackle those very soon.
CodeGen is still nonexistent, and there's some leftover code in the
parser's representation of designators that I'll also need to clean up.
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function DeclaratorChunk in common cases. This uses a fixed array in
Declarator when it is small enough for the first function declarator chunk
in a declarator.
This eliminates all malloc/free traffic from DeclaratorChunk::getFunction
when running on Cocoa.h except for five functions: signal/bsd_signal/sigset,
which have multiple Function DeclChunk's, and
CFUUIDCreateWithBytes/CFUUIDGetConstantUUIDWithBytes, which take more than
16 arguments.
This patch was pair programmed with Steve.
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that every declaration lives inside a DeclContext.
Moved several things that don't have names but were ScopedDecls (and,
therefore, NamedDecls) to inherit from Decl rather than NamedDecl,
including ObjCImplementationDecl and LinkageSpecDecl. Now, we don't
store empty DeclarationNames for these things, nor do we try to insert
them into DeclContext's lookup structure.
The serialization tests are temporarily disabled. We'll re-enable them
once we've sorted out the remaining ownership/serialiazation issues
between DeclContexts and TranslationUnion, DeclGroups, etc.
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new DiagnoseIncompleteType. It provides additional information about
struct/class/union/enum types when possible, either by pointing to the
forward declaration of that type or by pointing to the definition (if
we're in the process of defining that type).
Fixes <rdar://problem/6500531>.
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even when we are still defining the TagDecl. This is required so that
qualified name lookup of a class name within its definition works (see
the new bits in test/SemaCXX/qualified-id-lookup.cpp).
As part of this, move the nested redefinition checking code into
ActOnTag. This gives us diagnostics earlier (when we try to perform
the nested redefinition, rather than when we try to complete the 2nd
definition) and removes some code duplication.
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This change refactors and cleans up our handling of name lookup with
LookupDecl. There are several aspects to this refactoring:
- The criteria for name lookup is now encapsulated into the class
LookupCriteria, which replaces the hideous set of boolean values
that LookupDecl currently has.
- The results of name lookup are returned in a new class
LookupResult, which can lazily build OverloadedFunctionDecls for
overloaded function sets (and, eventually, eliminate the need to
allocate member for OverloadedFunctionDecls) and contains a
placeholder for handling ambiguous name lookup (for C++).
- The primary entry points for name lookup are now LookupName (for
unqualified name lookup) and LookupQualifiedName (for qualified
name lookup). There is also a convenience function
LookupParsedName that handles qualified/unqualified name lookup
when given a scope specifier. Together, these routines are meant
to gradually replace the kludgy LookupDecl, but this won't happen
until after we have base class lookup (which forces us to cope
with ambiguities).
- Documented the heck out of name lookup. Experimenting a little
with using Doxygen's member groups to make some sense of the Sema
class. Feedback welcome!
- Fixes some lingering issues with name lookup for
nested-name-specifiers, which now goes through
LookupName/LookupQualifiedName.
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Small cleanup in the handling of user-defined conversions.
Also, implement an optimization when constructing a call. We avoid
recomputing implicit conversion sequences and instead use those
conversion sequences that we computed as part of overload resolution.
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C++ handle anonymous structs/unions in the same way. Addresses several
bugs:
<rdar://problem/6259534>
<rdar://problem/6481130>
<rdar://problem/6483159>
The test case in PR clang/1750 now passes with -fsyntax-only, but
CodeGen for inline assembler still fails.
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or enum to be outside that struct, union, or enum. Fixes several
regressions:
<rdar://problem/6487662>
<rdar://problem/6487669>
<rdar://problem/6487684>
<rdar://problem/6487702>
PR clang/3305
PR clang/3312
There is still some work to do in Objective-C++, but this requires
that each of the Objective-C entities (interfaces, implementations,
etc.) to be introduced into the context stack with
PushDeclContext/PopDeclContext. This will be a separate fix, later.
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that is neither a definition nor a forward declaration and where X has
not yet been declared as a tag, introduce a declaration
into the appropriate scope (which is likely *not* to be the current
scope). The rules for the placement of the declaration differ slightly
in C and C++, so we implement both and test the various corner
cases. This implementation isn't 100% correct due to some lingering
issues with the function prototype scope (for a function parameter
list) not being the same scope as the scope of the function
definition. Testcase is FIXME'd; this probably isn't an important issue.
Addresses <rdar://problem/6484805>.
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of ScopedDecls (using the new ScopedDecl::NextDeclInScope
pointer). Performance-wise:
- It's a net win in memory utilization, since DeclContext is now one
pointer smaller than it used to be (std::vectors are typically 3
pointers; we now use 2 pointers) and
- Parsing Cocoa.h with -fsyntax-only (with a Release-Asserts Clang)
is about 1.9% faster than before, most likely because we no longer
have the memory allocations and copying associated with the
std::vector.
I'll re-enable serialization of DeclContexts once I've sorted out the
NextDeclarator/NextDeclInScope question.
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introduce a Scope for the body of a tag. This reduces the number of
semantic differences between C and C++ structs and unions, and will
help with other features (e.g., anonymous unions) in C. Some important
points:
- Fields are now in the "member" namespace (IDNS_Member), to keep
them separate from tags and ordinary names in C. See the new test
in Sema/member-reference.c for an example of why this matters. In
C++, ordinary and member name lookup will find members in both the
ordinary and member namespace, so the difference between
IDNS_Member and IDNS_Ordinary is erased by Sema::LookupDecl (but
only in C++!).
- We always introduce a Scope and push a DeclContext when we're
defining a tag, in both C and C++. Previously, we had different
actions and different Scope/CurContext behavior for enums, C
structs/unions, and C++ structs/unions/classes. Now, it's one pair
of actions. (Yay!)
There's still some fuzziness in the handling of struct/union/enum
definitions within other struct/union/enum definitions in C. We'll
need to do some more cleanup to eliminate some reliance on CurContext
before we can solve this issue for real. What we want is for something
like this:
struct X {
struct T { int x; } t;
};
to introduce T into translation unit scope (placing it at the
appropriate point in the IdentifierResolver chain, too), but it should
still have struct X as its lexical declaration
context. PushOnScopeChains isn't smart enough to do that yet, though,
so there's a FIXME test in nested-redef.c
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- ObjCContainerDecl's (ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl), ObjCCategoryImpl, & ObjCImplementation are all DeclContexts.
- ObjCMethodDecl is now a ScopedDecl (so it can play nicely with DeclContext).
- ObjCContainerDecl now does iteration/lookup using DeclContext infrastructure (no more linear search:-)
- Removed ASTContext argument to DeclContext::lookup(). It wasn't being used and complicated it's use from an ObjC AST perspective.
- Added Sema::ProcessPropertyDecl() and removed Sema::diagnosePropertySetterGetterMismatch().
- Simplified Sema::ActOnAtEnd() considerably. Still more work to do.
- Fixed an incorrect casting assumption in Sema::getCurFunctionOrMethodDecl(), now that ObjCMethodDecl is a ScopedDecl.
- Removed addPropertyMethods from ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl.
This passes all the tests on my machine. Since many of the changes are central to the way ObjC finds it's methods, I expect some fallout (and there are still a handful of FIXME's). Nevertheless, this should be a step in the right direction.
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Duplicate-member checking within classes is still a little messy, and
anonymous unions are still completely broken in C. We'll need to unify
the handling of fields in C and C++ to make this code applicable in
both languages.
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structures and classes) in C++. Covers name lookup and the synthesis
and member access for the unnamed objects/fields associated with
anonymous unions.
Some C++ semantic checks are still missing (anonymous unions can't
have function members, static data members, etc.), and there is no
support for anonymous structs or unions in C.
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information for declarations that were referenced via a qualified-id,
e.g., N::C::value. We keep track of the location of the start of the
nested-name-specifier. Note that the difference between
QualifiedDeclRefExpr and DeclRefExpr does have an effect on the
semantics of function calls in two ways:
1) The use of a qualified-id instead of an unqualified-id suppresses
argument-dependent lookup
2) If the name refers to a virtual function, the qualified-id
version will call the function determined statically while the
unqualified-id version will call the function determined dynamically
(by looking up the appropriate function in the vtable).
Neither of these features is implemented yet, but we do print out
qualified names for QualifiedDeclRefExprs as part of the AST printing.
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Make C++ classes track the POD property (C++ [class]p4)
Track the existence of a copy assignment operator.
Implicitly declare the copy assignment operator if none is provided.
Implement most of the parsing job for the G++ type traits extension.
Fully implement the low-hanging fruit of the type traits:
__is_pod: Whether a type is a POD.
__is_class: Whether a type is a (non-union) class.
__is_union: Whether a type is a union.
__is_enum: Whether a type is an enum.
__is_polymorphic: Whether a type is polymorphic (C++ [class.virtual]p1).
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DeclContexts whose members are visible from enclosing DeclContexts up
to (and including) the innermost enclosing non-transparent
DeclContexts. Transparent DeclContexts unify the mechanism to be used
for various language features, including C enumerations, anonymous
unions, C++0x inline namespaces, and C++ linkage
specifications. Please refer to the documentation in the Clang
internals manual for more information.
Only enumerations and linkage specifications currently use transparent
DeclContexts.
Still to do: use transparent DeclContexts to implement anonymous
unions and GCC's anonymous structs extension, and, later, the C++0x
features. We also need to tighten up the DeclContext/ScopedDecl link
to ensure that every ScopedDecl is in a single DeclContext, which
will ensure that we can then enforce ownership and reduce the memory
footprint of DeclContext.
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semantics and improve our handling of default arguments. Specifically,
we follow this order:
- As soon as the see the '}' in the class definition, the class is
complete and we add any implicit declarations (default constructor,
copy constructor, etc.) to the class.
- If there are any default function arguments, parse them
- If there were any inline member function definitions, parse them
As part of this change, we now keep track of the the fact that we've
seen unparsed default function arguments within the AST. See the new
ParmVarDecl::hasUnparsedDefaultArg member. This allows us to properly
cope with calls inside default function arguments to other functions
where we're making use of the default arguments.
Made some C++ error messages regarding failed initializations more
specific.
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attached to an identifier. Instead, all overloaded functions will be
pushed into scope, and we'll synthesize an OverloadedFunctionDecl on
the fly when we need it.
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DeclContext. Instead, just keep the list of currently-active
declarations and only build the OverloadedFunctionDecl when we
absolutely need it.
This is a half-step toward eliminating the need to explicitly build
OverloadedFunctionDecls that store sets of overloaded
functions. This was suggested by Argiris a while back, and it's a good
thing for several reasons: first, it eliminates the messy logic that
currently tries to keep the OverloadedFunctionDecl in sync with the
declarations that are being added. Second, it will (eventually)
eliminate the need to allocate memory for overload sets, which could
help performance. Finally, it helps set us up for when name lookup can
return multiple (possibly ambiguous) results, as can happen with
lookup of class members in C++.
Next steps: make the IdentifierResolver store overloads as separate
entries in its list rather than replacing them with an
OverloadedFunctionDecl now, then see how far we can go toward
eliminating OverloadedFunctionDecl entirely.
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Note that one test duplicate-ivar-check.m will fail because I
need to re-implement duplicate ivar checking.
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is completely defined (C++ [class.mem]p2).
Reverse the order in which we process the definitions of member
functions specified inline. This way, we'll get diagnostics in the
order in which the member functions were declared in the class.
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specifiers. Specifically:
* Determine when an out-of-line function definition does not match
any declaration within the class or namespace (including coping
with overloaded functions).
* Complain about typedefs and parameters that have scope specifiers.
* Complain about out-of-line declarations that aren't also
definitions.
* Complain about non-static data members being declared out-of-line.
* Allow cv-qualifiers on out-of-line member function definitions.
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just like all other members, and remove the special variables in
CXXRecordDecl to store them. This eliminates a lot of special-case
code for constructors and destructors, including
ActOnConstructor/ActOnDeclarator and special lookup rules in
LookupDecl. The result is far more uniform and manageable.
Diagnose the redeclaration of member functions.
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together in the same way that we link RecordDecl/CXXRecordDecl nodes.
Unify ActOnTag and ActOnTagStruct.
Fixes PR clang/2753.
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the type of the enumeration once the enumeration has been defined.
Fix the overloading test-case to properly create enums that promote
the way we want them to.
Implement C++0x promotions from enumeration types to long
long/unsigned long long. We're using these promotions in Carbon.h
(since long long is a common extension).
Fixes PR clang/2954: http://llvm.org/bugs/show_bug.cgi?id=2954
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and separates lexical name lookup from qualified name lookup. In
particular:
* Make DeclContext the central data structure for storing and
looking up declarations within existing declarations, e.g., members
of structs/unions/classes, enumerators in C++0x enums, members of
C++ namespaces, and (later) members of Objective-C
interfaces/implementations. DeclContext uses a lazily-constructed
data structure optimized for fast lookup (array for small contexts,
hash table for larger contexts).
* Implement C++ qualified name lookup in terms of lookup into
DeclContext.
* Implement C++ unqualified name lookup in terms of
qualified+unqualified name lookup (since unqualified lookup is not
purely lexical in C++!)
* Limit the use of the chains of declarations stored in
IdentifierInfo to those names declared lexically.
* Eliminate CXXFieldDecl, collapsing its behavior into
FieldDecl. (FieldDecl is now a ScopedDecl).
* Make RecordDecl into a DeclContext and eliminates its
Members/NumMembers fields (since one can just iterate through the
DeclContext to get the fields).
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expressions, and value-dependent expressions. This permits us to parse
some template definitions.
This is not a complete solution; we're missing type- and
value-dependent computations for most of the expression types, and
we're missing checks for dependent types and type-dependent
expressions throughout Sema.
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parameters, with some semantic analysis:
- Template parameters are introduced into template parameter scope
- Complain about template parameter shadowing (except in Microsoft mode)
Note that we leak template parameter declarations like crazy, a
problem we'll remedy once we actually create proper declarations for
templates.
Next up: dependent types and value-dependent/type-dependent
expressions.
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instead of converting them to strings first. This also fixes a
bunch of minor inconsistencies in the diagnostics emitted by clang
and adds a bunch of FIXME's to DiagnosticKinds.def.
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uses of getName() with uses of getDeclName(). This upgrades a bunch of
diags to take DeclNames instead of std::strings.
This also tweaks a couple of diagnostics to be cleaner and changes
CheckInitializerTypes/PerformInitializationByConstructor to pass
around DeclarationNames instead of std::strings.
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with implicit quotes around them. This has a bunch of follow-on
effects and requires tweaking to a whole lot of code. This causes
a regression in two tests (xfailed) by causing it to emit things like:
Line 10: duplicate interface declaration for category 'MyClass1' ('Category1')
instead of:
Line 10: duplicate interface declaration for category 'MyClass1(Category1)'
I will fix this in a follow-up commit.
As part of this, I had to start switching stuff to use ->getDeclName() instead
of Decl::getName() for consistency. This is good, but I was planning to do this
as an independent patch. There will be several follow-on patches
to clean up some of the mess, but this patch is already too big.
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without calling getAsString(). This implicitly puts quotes around the
name, so diagnostics need to be tweaked to accommodate this.
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looking up the "std" identifier is trivial. Just do it, particularly
since this is only done if the namespace hasn't already been looked up.
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struct A {
struct B;
};
struct A::B {
void m() {} // Assertion failed: getContainingDC(DC) == CurContext && "The next DeclContext should be lexically contained in the current one."
};
Introduce DeclContext::getLexicalParent which may be different from DeclContext::getParent when nested-names are involved, e.g:
namespace A {
struct S;
}
struct A::S {}; // getParent() == namespace 'A'
// getLexicalParent() == translation unit
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__builtin_prefetch code to only emit one diagnostic per builtin_prefetch.
While this has nothing to do with the rest of the patch, the code seemed
like overkill when I was updating it.
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operator+, directly, using the same mechanism as all other special
names.
Removed the "special" identifiers for the overloaded operators from
the identifier table and IdentifierInfo data structure. IdentifierInfo
is back to representing only real identifiers.
Added a new Action, ActOnOperatorFunctionIdExpr, that builds an
expression from an parsed operator-function-id (e.g., "operator
+"). ActOnIdentifierExpr used to do this job, but
operator-function-ids are no longer represented by IdentifierInfo's.
Extended Declarator to store overloaded operator names.
Sema::GetNameForDeclarator now knows how to turn the operator
name into a DeclarationName for the overloaded operator.
Except for (perhaps) consolidating the functionality of
ActOnIdentifier, ActOnOperatorFunctionIdExpr, and
ActOnConversionFunctionExpr into a common routine that builds an
appropriate DeclRefExpr by looking up a DeclarationName, all of the
work on normalizing declaration names should be complete with this
commit.
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destructors, and conversion functions. The placeholders were used to
work around the fact that the parser and some of Sema really wanted
declarators to have simple identifiers; now, the code that deals with
declarators will use DeclarationNames.
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C++ constructors, destructors, and conversion functions now have a
FETokenInfo field that IdentifierResolver can access, so that these
special names are handled just like ordinary identifiers. A few other
Sema routines now use DeclarationNames instead of IdentifierInfo*'s.
To validate this design, this code also implements parsing and
semantic analysis for id-expressions that name conversion functions,
e.g.,
return operator bool();
The new parser action ActOnConversionFunctionExpr takes the result of
parsing "operator type-id" and turning it into an expression, using
the IdentifierResolver with the DeclarationName of the conversion
function. ActOnDeclarator pushes those conversion function names into
scope so that the IdentifierResolver can find them, of course.
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representing the names of declarations in the C family of
languages. DeclarationName is used in NamedDecl to store the name of
the declaration (naturally), and ObjCMethodDecl is now a NamedDecl.
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function call created in response to the use of operator syntax that
resolves to an overloaded operator in C++, e.g., "str1 +
str2" that resolves to std::operator+(str1, str2)". We now build a
CXXOperatorCallExpr in C++ when we pick an overloaded operator. (But
only for binary operators, where we actually implement overloading)
I decided *not* to refactor the current CallExpr to make it abstract
(with FunctionCallExpr and CXXOperatorCallExpr as derived
classes). Doing so would allow us to make CXXOperatorCallExpr a little
bit smaller, at the cost of making the argument and callee accessors
virtual. We won't know if this is going to be a win until we can parse
lots of C++ code to determine how much memory we'll save by making
this change vs. the performance penalty due to the extra virtual
calls.
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conversion functions. Instead, we just use a placeholder identifier
for these (e.g., "<constructor>") and override NamedDecl::getName() to
provide a human-readable name.
This is one potential solution to the problem; another solution would
be to replace the use of IdentifierInfo* in NamedDecl with a different
class that deals with identifiers better. I'm also prototyping that to
see how it compares, but this commit is better than what we had
previously.
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functions for built-in operators, e.g., the builtin
bool operator==(int const*, int const*)
can be used for the expression "x1 == x2" given:
struct X {
operator int const*();
} x1, x2;
The scheme for handling these built-in operators is relatively simple:
for each candidate required by the standard, create a special kind of
candidate function for the built-in. If overload resolution picks the
built-in operator, we perform the appropriate conversions on the
arguments and then let the normal built-in operator take care of it.
There may be some optimization opportunity left: if we can reduce the
number of built-in operator overloads we generate, overload resolution
for these cases will go faster. However, one must be careful when
doing this: GCC generates too few operator overloads in our little
test program, and fails to compile it because none of the overloads it
generates match.
Note that we only support operator overload for non-member binary
operators at the moment. The other operators will follow.
As part of this change, ImplicitCastExpr can now be an lvalue.
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-When parsing declarators, don't depend on "CurScope->isCXXClassScope() == true" for constructors/destructors
-For C++ member declarations, don't depend on "Declarator.getContext() == Declarator::MemberContext"
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functions in C++, e.g.,
struct X {
operator bool() const;
};
Note that these conversions don't actually do anything, since we don't
yet have the ability to use them for implicit or explicit conversions.
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operators in C++. Overloaded operators can be called directly via
their operator-function-ids, e.g., "operator+(foo, bar)", but we don't
yet implement the semantics of operator overloading to handle, e.g.,
"foo + bar".
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Implicit declaration of destructors (when necessary).
Extended Declarator to store information about parsed constructors
and destructors; this will be extended to deal with declarators that
name overloaded operators (e.g., "operator +") and user-defined
conversion operators (e.g., "operator int").
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duplication in the handling of copy-initialization by constructor,
which occurs both for initialization of a declaration and for
overloading. The initialization code is due for some refactoring.
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Notes:
- Constructors are never found by name lookup, so they'll never get
pushed into any scope. Instead, they are stored as an
OverloadedFunctionDecl in CXXRecordDecl for easy overloading.
- There's a new action isCurrentClassName that determines whether an
identifier is the name of the innermost class currently being defined;
we use this to identify the declarator-id grammar rule that refers to
a type-name.
- MinimalAction does *not* support parsing constructors.
- We now handle virtual and explicit function specifiers.
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- Allows definitions of overloaded functions :)
- Eliminates extraneous error messages when we have a definition of a
function that isn't an overload but doesn't have exactly the same type
as the original.
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of copy initialization. Other pieces of the puzzle:
- Try/Perform-ImplicitConversion now handles implicit conversions
that don't involve references.
- Try/Perform-CopyInitialization uses
CheckSingleAssignmentConstraints for C. PerformCopyInitialization
is now used for all argument passing and returning values from a
function.
- Diagnose errors with declaring references and const values without
an initializer. (Uses a new Action callback, ActOnUninitializedDecl).
We do not yet have implicit conversion sequences for reference
binding, which means that we don't have any overloading support for
reference parameters yet.
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- Do not allow expressions to ever have reference type
- Extend Expr::isLvalue to handle more cases where having written a
reference into the source implies that the expression is an lvalue
(e.g., function calls, C++ casts).
- Make GRExprEngine::VisitCall treat the call arguments as lvalues when
they are being bound to a reference parameter.
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- CastExpr is the root of all casts
- ImplicitCastExpr is (still) used for all explicit casts
- ExplicitCastExpr is now the root of all *explicit* casts
- ExplicitCCastExpr (new name needed!?) is a C-style cast in C or C++
- CXXFunctionalCastExpr inherits from ExplicitCastExpr
- CXXNamedCastExpr inherits from ExplicitCastExpr and is the root of all
of the C++ named cast expression types (static_cast, dynamic_cast, etc.)
- Added classes CXXStaticCastExpr, CXXDynamicCastExpr,
CXXReinterpretCastExpr, and CXXConstCastExpr to
Also, fixed returned-stack-addr.cpp, which broke once when we fixed
reinterpret_cast to diagnose double->int* conversions and again when
we eliminated implicit conversions to reference types. The fix is in
both testcase and SemaChecking.cpp.
Most of this patch is simply support for the renaming. There's very
little actual change in semantics.
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-Add withConst/withVolatile/withRestrict methods to QualType class, that return the QualType plus the respective qualifier.
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is to encode the state of the #pragma pack stack as an attribute when
the structure is declared.
- Extend PackedAttr to take an alignment (in bits), and reuse for
both __attribute__((packed)) (which takes no argument, instead
packing tightly (to "minimize the memory required") and for #pragma
pack (which allows specification of the maximum alignment in
bytes). __attribute__((packed)) is just encoded as Alignment=1.
This conflates two related but different mechanisms, but it didn't
seem worth another attribute.
- I have attempted to follow the MSVC semantics as opposed to the gcc
ones, since if I understand correctly #pragma pack originated with
MSVC. The semantics are generally equivalent except when the stack
is altered during the definition of a structure; its not clear if
anyone does this in practice. See testcase if curious.
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