conditioned on whether it has any destructible ivars, not on whether
it has any non-trivial class-object initializers.
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simplify the logic of initializing function parameters so that we don't need
both a variable declaration and a type in FunctionArgList. This also means
that we need to propagate the CGFunctionInfo down in a lot of places rather
than recalculating it from the FAL. There's more we can do to eliminate
redundancy here, and I've left FIXMEs behind to do it.
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process, perform a number of refactorings:
- Move MiscNameMangler member functions to MangleContext
- Remove GlobalDecl dependency from MangleContext
- Make MangleContext abstract and move Itanium/Microsoft functionality
to their own classes/files
- Implement ASTContext::createMangleContext and have CodeGen use it
No (intended) functionality change.
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In particular, the iteration variable (if present) should be created and
destroyed in a narrow span around the loop body, and the body should
be emitted in a cleanup scope in case it's not a compound statement.
Otherwise, rename a few variables and use phis instead of temporary
variables for the index and buffer count.
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Fix a bug in the emission of complex compound assignment l-values.
Introduce a method to emit an expression whose value isn't relevant.
Make that method evaluate its operand as an l-value if it is one.
Fixes our volatile compliance in C++.
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struct X {
X() : au_i1(123) {}
union {
int au_i1;
float au_f1;
};
};
clang will now deal with au_i1 explicitly as an IndirectFieldDecl.
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Also, move the l-value emission code into CGObjC.cpp and teach it, for
completeness, to store away self for a super send.
Also, inline the super cases for property gets and sets and make them
use the correct result type for implicit getter/setter calls.
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store it on the expression node. Also store an "object kind",
which distinguishes ordinary "addressed" l-values (like
variable references and pointer dereferences) and bitfield,
@property, and vector-component l-values.
Currently we're not using these for much, but I aim to switch
pretty much everything calculating l-valueness over to them.
For now they shouldn't necessarily be trusted.
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slot. The easiest way to do that was to bundle up the information
we care about for aggregate slots into a new structure which demands
that its creators at least consider the question.
I could probably be convinced that the ObjC 'needs GC' bit should
be rolled into this structure.
Implement generalized copy elision. The main obstacle here is that
IR-generation must be much more careful about making sure that exactly
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This takes some trickery since CastExpr has subclasses (and indeed,
is abstract).
Also, smoosh the CastKind into the bitfield from Expr.
Drops two words of storage from Expr in the common case of expressions
which don't need inheritance paths. Avoids a separate allocation and
another word of overhead in cases needing inheritance paths. Also has
the advantage of not leaking memory, since destructors for AST nodes are
never run.
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use of property-dot syntax using 'super' as receiver
is 'void'. This fixes a bug in generating correct
API for setter call. Fixes radar 8203426.
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as well as some significant asymptotic inefficiencies with threading
multiple jumps through deep cleanups.
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self-host. Hopefully these results hold up on different platforms.
I tried to keep the GNU ObjC runtime happy, but it's hard for me to test.
Reimplement how clang generates IR for exceptions. Instead of creating new
invoke destinations which sequentially chain to the previous destination,
push a more semantic representation of *why* we need the cleanup/catch/filter
behavior, then collect that information into a single landing pad upon request.
Also reorganizes how normal cleanups (i.e. cleanups triggered by non-exceptional
control flow) are generated, since it's actually fairly closely tied in with
the former. Remove the need to track which cleanup scope a block is associated
with.
Document a lot of previously poorly-understood (by me, at least) behavior.
The new framework implements the Horrible Hack (tm), which requires every
landing pad to have a catch-all so that inlining will work. Clang no longer
requires the Horrible Hack just to make exceptions flow correctly within
a function, however. The HH is an unfortunate requirement of LLVM's EH IR.
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critical for ObjC++ correctness; hard to test independently of various
required Sema changes, though.
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'self' variable arising from uses of the 'super' keyword. Also reorganize
some code so that BlockInfo (now CGBlockInfo) can be opaque outside of
CGBlocks.cpp.
Fixes rdar://problem/8010633.
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ObjCObjectType, which is basically just a pair of
one of {primitive-id, primitive-Class, user-defined @class}
with
a list of protocols.
An ObjCObjectPointerType is therefore just a pointer which always points to
one of these types (possibly sugared). ObjCInterfaceType is now just a kind
of ObjCObjectType which happens to not carry any protocols.
Alter a rather large number of use sites to use ObjCObjectType instead of
ObjCInterfaceType. Store an ObjCInterfaceType as a pointer on the decl rather
than hashing them in a FoldingSet. Remove some number of methods that are no
longer used, at least after this patch.
By simplifying ObjCObjectPointerType, we are now able to easily remove and apply
pointers to Objective-C types, which is crucial for a certain kind of ObjC++
metaprogramming common in WebKit.
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return value optimization. Sema marks return statements with their
NRVO candidates (which may or may not end up using the NRVO), then, at
the end of a function body, computes and marks those variables that
can be allocated into the return slot.
I've checked this locally with some debugging statements (not
committed), but there won't be any tests until CodeGen comes along.
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