uncovered.
This required manually correcting all of the incorrect main-module
headers I could find, and running the new llvm/utils/sort_includes.py
script over the files.
I also manually added quite a few missing headers that were uncovered by
shuffling the order or moving headers up to be main-module-headers.
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Introduces more clear scoping flags & flag combinations which should hopefully
be more understandable.
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C++11 3.3.3/2 "A parameter name shall not be redeclared in the outermost block
of the function definition nor in the outermost block of any handler associated
with a function-try-block."
It's not totally clear to me whether the "FIXME" case is covered by this, but
Richard Smith thinks it probably should be. It's just a bit more involved to
fix that case.
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In addition, I've made the pointer and reference typedef 'void' rather than T*
just so they can't get misused. I would've omitted them entirely but
std::distance likes them to be there even if it doesn't use them.
This rolls back r155808 and r155869.
Review by Doug Gregor incorporating feedback from Chandler Carruth.
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Similar to r155808 - this mistake has been made in a few iterators.
Based on Chandler Carruth's feedback to r155808 I added an implicit conversion
to Decl* to ease adoption/usage. Useful for the pointer comparison, but not the
dyn_cast (due to template argument deduction causing the conversion not to be
used) - there for future convenience, though. This idiom (op T* for iterators)
seems to be fairly idiomatic within the LLVM codebase & I'll likely add it as I
fix up the other iterators here.
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The member variable is always "LangOpts" and the member function is always "getLangOpts".
Reviewed by Chris Lattner
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The bug that was caught by Apple's internal buildbots was valid and also showed another bug in my implementation.
These are now fixed, with regression tests added to catch them both (not Darwin-specific).
Original log:
====================
Revert r151638 because it causes assertion hit on PCH creation for Cocoa.h
Original log:
---------------------
Correctly track tags and enum members defined in the prototype of a function, and ensure they are properly scoped.
This fixes code such as:
enum e {x, y};
int f(enum {y, x} n) {
return 0;
}
This finally fixes PR5464 and PR5477.
---------------------
I also reverted r151641 which was enhancement on top of r151638.
====================
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Original log:
---------------------
Correctly track tags and enum members defined in the prototype of a function, and ensure they are properly scoped.
This fixes code such as:
enum e {x, y};
int f(enum {y, x} n) {
return 0;
}
This finally fixes PR5464 and PR5477.
---------------------
I also reverted r151641 which was enhancement on top of r151638.
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This fixes code such as:
enum e {x, y};
int f(enum {y, x} n) {
return 0;
}
This finally fixes PR5464 and PR5477.
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when it actually has changed (and not, e.g., when we've simply attached a
deserialized macro definition). Good for ~1.5% reduction in module
file size, mostly in the identifier table.
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declarations and definitions) as ObjCInterfaceDecls within the same
redeclaration chain. This new representation matches what we do for
C/C++ variables/functions/classes/templates/etc., and makes it
possible to answer the query "where are all of the declarations of
this class?"
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AST file more lazy, so that we don't eagerly load that information for
all known identifiers each time a new AST file is loaded. The eager
reloading made some sense in the context of precompiled headers, since
very few identifiers were defined before PCH load time. With modules,
however, a huge amount of code can get parsed before we see an
@import, so laziness becomes important here.
The approach taken to make this information lazy is fairly simple:
when we load a new AST file, we mark all of the existing identifiers
as being out-of-date. Whenever we want to access information that may
come from an AST (e.g., whether the identifier has a macro definition,
or what top-level declarations have that name), we check the
out-of-date bit and, if it's set, ask the AST reader to update the
IdentifierInfo from the AST files. The update is a merge, and we now
take care to merge declarations before/after imports with declarations
from multiple imports.
The results of this optimization are fairly dramatic. On a small
application that brings in 14 non-trivial modules, this takes modules
from being > 3x slower than a "perfect" PCH file down to 30% slower
for a full rebuild. A partial rebuild (where the PCH file or modules
can be re-used) is down to 7% slower. Making the PCH file just a
little imperfect (e.g., adding two smallish modules used by a bunch of
.m files that aren't in the PCH file) tips the scales in favor of the
modules approach, with 24% faster partial rebuilds.
This is just a first step; the lazy scheme could possibly be improved
by adding versioning, so we don't search into modules we already
searched. Moreover, we'll need similar lazy schemes for all of the
other lookup data structures, such as DeclContexts.
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the case where we only have a single identifier with that name in the
chain. Fixes PR9463 for real this time.
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forward-looking "goto" statement, make sure to insert it *after* the
last declaration in the identifier resolver's declaration chain that
is either outside of the function/block/method's scope or that is
declared in that function/block/method's specific scope. Previously,
we could end up inserting the label ahead of declarations in inner
scopes, confusing C++ name lookup.
Fixes PR9491/<rdar://problem/9140426> and <rdar://problem/9135994>.
Note that the crash-on-invalid PR9495 is *not* fixed. That's a
separate issue.
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cannot yet be resolved, be sure to push the new label declaration into
the right place within the identifier chain. Otherwise, name lookup in
C++ gets confused when searching for names that are lexically closer
than the label. Fixes PR9463.
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of a C++0x inline namespace within enclosing namespaces, as noted in
C++0x [namespace.def]p8.
Fixes <rdar://problem/9006349>, a libc++ failure where Clang was
rejected an explicit specialization of std::swap (since libc++ puts it
into an inline, versioned namespace std::__1).
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identifiers from a precompiled header.
This patch changes the primary name lookup method for entities within
a precompiled header. Previously, we would load all of the names of
declarations at translation unit scope into a large DenseMap (inside
the TranslationUnitDecl's DeclContext), and then perform a special
"last resort" lookup into this DeclContext when we knew there was a
PCH file (see Sema::LookupName). Now, when we see an identifier named
for the first time, we load all of the declarations with that name
that are visible from the translation unit into the IdentifierInfo's
chain of declarations. Thus, the explicit "look into the translation
unit's DeclContext" code is gone, and Sema effectively uses the same
IdentifierInfo-based name lookup mechanism whether we are using a PCH
file or not.
This approach should help PCH scale with the size of the input program
rather than the size of the PCH file. The "Hello, World!" application
with Carbon.h as a PCH file now loads 20% of the identifiers in the
PCH file rather than 85% of the identifiers.
90% of the 20% of identifiers loaded are actually loaded when we
deserialize the preprocessor state. The next step is to make the
preprocessor load macros lazily, which should drastically reduce the
number of types, declarations, and identifiers loaded for "Hello,
World".
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pointer. Its purpose in life is to be a glorified void*, but which does not
implicitly convert to void* or other OpaquePtr's with a different UID.
Introduce Action::DeclPtrTy which is a typedef for OpaquePtr<0>. Change the
entire parser/sema interface to use DeclPtrTy instead of DeclTy*. This
makes the C++ compiler enforce that these aren't convertible to other opaque
types.
We should also convert ExprTy, StmtTy, TypeTy, AttrTy, BaseTy, etc,
but I don't plan to do that in the short term.
The one outstanding known problem with this patch is that we lose the
bitmangling optimization where ActionResult<DeclPtrTy> doesn't know how to
bitmangle the success bit into the low bit of DeclPtrTy. I will rectify
this with a subsequent patch.
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decls. This reduces the number of calls to malloc on cocoa.h with pth and
-disable-free from 15958 to 12444 times (down ~3500).
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need them to evaluate redeclarations or call a function that hasn't
already been declared. We now keep a DenseMap of these locally-scoped
declarations so that they are not visible but can be quickly found,
e.g., when we're looking for previous declarations or before we go
ahead and implicitly declare a function that's being called. Fixes
PR3672.
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LookupName et al. Instead, use an enum and a bool to describe its
contents.
Optimized the C/Objective-C path through LookupName, eliminating any
unnecessarily C++isms. Simplify IdentifierResolver::iterator, removing
some code and arguments that are no longer used.
Eliminated LookupDeclInScope/LookupDeclInContext, moving all callers
over to LookupName, LookupQualifiedName, or LookupParsedName, as
appropriate.
All together, I'm seeing a 0.2% speedup on Cocoa.h with PTH and
-disable-free. Plus, we're down to three name-lookup routines.
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that every declaration lives inside a DeclContext.
Moved several things that don't have names but were ScopedDecls (and,
therefore, NamedDecls) to inherit from Decl rather than NamedDecl,
including ObjCImplementationDecl and LinkageSpecDecl. Now, we don't
store empty DeclarationNames for these things, nor do we try to insert
them into DeclContext's lookup structure.
The serialization tests are temporarily disabled. We'll re-enable them
once we've sorted out the remaining ownership/serialiazation issues
between DeclContexts and TranslationUnion, DeclGroups, etc.
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introduce a Scope for the body of a tag. This reduces the number of
semantic differences between C and C++ structs and unions, and will
help with other features (e.g., anonymous unions) in C. Some important
points:
- Fields are now in the "member" namespace (IDNS_Member), to keep
them separate from tags and ordinary names in C. See the new test
in Sema/member-reference.c for an example of why this matters. In
C++, ordinary and member name lookup will find members in both the
ordinary and member namespace, so the difference between
IDNS_Member and IDNS_Ordinary is erased by Sema::LookupDecl (but
only in C++!).
- We always introduce a Scope and push a DeclContext when we're
defining a tag, in both C and C++. Previously, we had different
actions and different Scope/CurContext behavior for enums, C
structs/unions, and C++ structs/unions/classes. Now, it's one pair
of actions. (Yay!)
There's still some fuzziness in the handling of struct/union/enum
definitions within other struct/union/enum definitions in C. We'll
need to do some more cleanup to eliminate some reliance on CurContext
before we can solve this issue for real. What we want is for something
like this:
struct X {
struct T { int x; } t;
};
to introduce T into translation unit scope (placing it at the
appropriate point in the IdentifierResolver chain, too), but it should
still have struct X as its lexical declaration
context. PushOnScopeChains isn't smart enough to do that yet, though,
so there's a FIXME test in nested-redef.c
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- ObjCContainerDecl's (ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl), ObjCCategoryImpl, & ObjCImplementation are all DeclContexts.
- ObjCMethodDecl is now a ScopedDecl (so it can play nicely with DeclContext).
- ObjCContainerDecl now does iteration/lookup using DeclContext infrastructure (no more linear search:-)
- Removed ASTContext argument to DeclContext::lookup(). It wasn't being used and complicated it's use from an ObjC AST perspective.
- Added Sema::ProcessPropertyDecl() and removed Sema::diagnosePropertySetterGetterMismatch().
- Simplified Sema::ActOnAtEnd() considerably. Still more work to do.
- Fixed an incorrect casting assumption in Sema::getCurFunctionOrMethodDecl(), now that ObjCMethodDecl is a ScopedDecl.
- Removed addPropertyMethods from ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl.
This passes all the tests on my machine. Since many of the changes are central to the way ObjC finds it's methods, I expect some fallout (and there are still a handful of FIXME's). Nevertheless, this should be a step in the right direction.
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DeclContexts whose members are visible from enclosing DeclContexts up
to (and including) the innermost enclosing non-transparent
DeclContexts. Transparent DeclContexts unify the mechanism to be used
for various language features, including C enumerations, anonymous
unions, C++0x inline namespaces, and C++ linkage
specifications. Please refer to the documentation in the Clang
internals manual for more information.
Only enumerations and linkage specifications currently use transparent
DeclContexts.
Still to do: use transparent DeclContexts to implement anonymous
unions and GCC's anonymous structs extension, and, later, the C++0x
features. We also need to tighten up the DeclContext/ScopedDecl link
to ensure that every ScopedDecl is in a single DeclContext, which
will ensure that we can then enforce ownership and reduce the memory
footprint of DeclContext.
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and separates lexical name lookup from qualified name lookup. In
particular:
* Make DeclContext the central data structure for storing and
looking up declarations within existing declarations, e.g., members
of structs/unions/classes, enumerators in C++0x enums, members of
C++ namespaces, and (later) members of Objective-C
interfaces/implementations. DeclContext uses a lazily-constructed
data structure optimized for fast lookup (array for small contexts,
hash table for larger contexts).
* Implement C++ qualified name lookup in terms of lookup into
DeclContext.
* Implement C++ unqualified name lookup in terms of
qualified+unqualified name lookup (since unqualified lookup is not
purely lexical in C++!)
* Limit the use of the chains of declarations stored in
IdentifierInfo to those names declared lexically.
* Eliminate CXXFieldDecl, collapsing its behavior into
FieldDecl. (FieldDecl is now a ScopedDecl).
* Make RecordDecl into a DeclContext and eliminates its
Members/NumMembers fields (since one can just iterate through the
DeclContext to get the fields).
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C++ constructors, destructors, and conversion functions now have a
FETokenInfo field that IdentifierResolver can access, so that these
special names are handled just like ordinary identifiers. A few other
Sema routines now use DeclarationNames instead of IdentifierInfo*'s.
To validate this design, this code also implements parsing and
semantic analysis for id-expressions that name conversion functions,
e.g.,
return operator bool();
The new parser action ActOnConversionFunctionExpr takes the result of
parsing "operator type-id" and turning it into an expression, using
the IdentifierResolver with the DeclarationName of the conversion
function. ActOnDeclarator pushes those conversion function names into
scope so that the IdentifierResolver can find them, of course.
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The 'control' scope is the 'condition' scope of if/switch/while statements and the scope that contains the for-init-statement and 'condition' of a for statement.
e.g:
if (int x = 0 /*'control' scope*/) {
// x will be regarded as part of this substatement scope.
} else {
// and as part of this substatement scope too.
}
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