Example:
template <class T>
class A {
public:
template <class U> void f(U p) { }
template <> void f(int p) { } // <== class scope specialization
};
This extension is necessary to parse MSVC standard C++ headers, MFC and ATL code.
BTW, with this feature in, clang can parse (-fsyntax-only) all the MSVC 2010 standard header files without any error.
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type over into the AST context, then make that declaration a
predefined declaration in the AST format. This ensures that different
AST files will at least agree on the (global) declaration ID for 'id',
and eliminates one of the "special" types in the AST file format.
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eliminating a pile of redundant code (and probably some bugs in the
process). The variation between chained and non-chained PCH is fairly
small now anyway.
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declaration that never actually gets serialized. Instead, serialize
the various kinds of update records (lexical decls, visible decls, the
addition of an anonymous namespace) for the translation unit, even if
we're not chaining. This way, we won't have to deal with multiple
loaded translation unit declarations.
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No test case, sorry. It's one of those bugs where it's really really hard to make one. rdar://9910862.
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either "special" type has already been initialized. Previously, we did
this check based on just the first special type (__builtin_va_list),
but now we have some NULL special type entries to content with.
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enumerations from the ASTContext into CodeGen, so that we don't need
to serialize it to AST files. This appears to be the last of the
low-hanging fruit for SpecialTypes.
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types to AST files; they're only used by debug info generation anyway,
and shouldn't ever exist in the AST anyway.
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layout of a constant NSString from the ASTContext over to CodeGen,
since this is solely CodeGen's responsibility. Eliminates one of the
unnecessary "special" types that we serialize.
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AutoRRefDeductTy from the "special types" block to predefined
types. The latter behaves better when loading multiple AST files.
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the last of the ID/offset/index mappings that I know
of. Unfortunately, the "gap" method of testing doesn't work here due
to the way the preprocessing record performs iteration. We'll do more
testing once multi-AST loading is possible.
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so that we use ID zero as a sentinel for "no result". This matches the
convention set by all of the other global IDs.
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IDs will never cross module boundaries, since they're tied to the
CXXDefinitionData, so just use a local mapping throughout. Eliminate
the global -> local tables and supporting data.
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reader, and fix up the one (!) place where we were improperly mapping
a local ID to a global ID. Tested via the usual "gaps" trick.
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AST file, along with an enumeration naming those predefined
declarations. No functionality change, but this will make it easier to
introduce new predefined declarations, when/if we need them.
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reader, to allow AST files to be loaded with their declarations
remapped to different ID numbers. Fix a number of places where we were
either failing to map local declaration IDs into global declaration
IDs or where interpreting the local declaration IDs within the wrong
module.
I've tested this via the usual "random gaps" method. It works well
except for the preamble tests, because our handling of the precompiled
preamble requires declaration and preprocessed entity to be stable
when parsing code and then loading that back into memory. This
property will hold in general, but my randomized testing naturally
breaks this property to get more coverage. In the future, I expect
that the precompiled preamble logic won't need this property.
I am very unhappy with the current handling of the translation unit,
which is a rather egregious hack. We're going to have to do something
very different here for loading multiple AST files, because we don't
want to have to cope with merging two translation units. Likely, we'll
just handle translation units entirely via "update" records, and
predefine a single, fixed declaration ID for the translation
unit. That will come later.
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by eliminating the type ID from constructor, destructor, and
conversion function names. There are several reasons for this change:
- A given type (say, int*) isn't guaranteed to have a single, unique
type ID within a chain of PCH files. Hence, we could end up hashing
based on the wrong type ID, causing name lookup to fail.
- The mapping from types back to type IDs required one DenseMap
entry for every type that was ever deserialized, which was an
unacceptable cost to support just the name lookup of constructors,
destructors, and conversion functions. Plus, this mapping could
never actually work with chained or multiple PCH, based on the first
bullet.
Once we have eliminated the type from the hash function, these
problems go away, as does my horrible "reverse type remap" hack, which
was doomed from the start (see bullet #1 above) and far too
complicated.
However, note that removing the type from the hash function means that
all constructors, destructors, and conversion functions have the same
hash key, so I've updated the caller to double-check that the
declarations found have the appropriate name.
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reader. This scheme permits an AST file to be loaded with its type IDs
shifted anywhere in the type ID space.
At present, the type indices are still allocated in the same boring
way they always have been, just by adding up the number of types in
each PCH file within the chain. However, I've done testing with this
patch by randomly sliding the base indices at load time, to ensure
that remapping is occurring as expected. I may eventually formalize
this in some testing flag, but loading multiple (non-chained) AST
files at once will eventually exercise the same code.
There is one known problem with this patch, which involves name lookup
of operator names (e.g., "x.operator int*()") in cases where multiple
PCH files in the chain. The hash function itself depends on having a
stable type ID, which doesn't happen with chained PCH and *certainly*
doesn't happen when sliding type IDs around. We'll need another
approach. I'll tackle that next.
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reader statistics), to show the local-to-global mappings. The only
such mapping we have (at least, for now) is for source location
offsets.
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all of the kinds of IDs that can be offset. No effectively
functionality change; this is preparation for adding remapping for
IDs.
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were (Module*, Offset) with equivalent maps whose value type is just a
Module*. The offsets have moved into corresponding "Base" fields
within the Module itself, where they will also be helpful for
local->global translation (eventually).
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it appropriately. Also, patch up a place where we were failing to map
local macro definition IDs into global macro definition IDs.
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point, ASTReader::InitializeSema() has very little interesting work,
*except* issues stemming from preloaded declarations. That's something
we'll still need to cope with.
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completely broken deserialization mapping code we had for VTableUses,
which would have broken horribly as soon as our local-to-global ID
mapping became interesting.
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