clang-1/lib/AST/RecordLayoutBuilder.cpp

1740 строки
59 KiB
C++

//=== RecordLayoutBuilder.cpp - Helper class for building record layouts ---==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/Attr.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/DeclObjC.h"
#include "clang/AST/Expr.h"
#include "clang/AST/RecordLayout.h"
#include "clang/Basic/TargetInfo.h"
#include "llvm/Support/Format.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Support/MathExtras.h"
#include <map>
using namespace clang;
namespace {
/// BaseSubobjectInfo - Represents a single base subobject in a complete class.
/// For a class hierarchy like
///
/// class A { };
/// class B : A { };
/// class C : A, B { };
///
/// The BaseSubobjectInfo graph for C will have three BaseSubobjectInfo
/// instances, one for B and two for A.
///
/// If a base is virtual, it will only have one BaseSubobjectInfo allocated.
struct BaseSubobjectInfo {
/// Class - The class for this base info.
const CXXRecordDecl *Class;
/// IsVirtual - Whether the BaseInfo represents a virtual base or not.
bool IsVirtual;
/// Bases - Information about the base subobjects.
llvm::SmallVector<BaseSubobjectInfo*, 4> Bases;
/// PrimaryVirtualBaseInfo - Holds the base info for the primary virtual base
/// of this base info (if one exists).
BaseSubobjectInfo *PrimaryVirtualBaseInfo;
// FIXME: Document.
const BaseSubobjectInfo *Derived;
};
/// EmptySubobjectMap - Keeps track of which empty subobjects exist at different
/// offsets while laying out a C++ class.
class EmptySubobjectMap {
ASTContext &Context;
/// Class - The class whose empty entries we're keeping track of.
const CXXRecordDecl *Class;
/// EmptyClassOffsets - A map from offsets to empty record decls.
typedef llvm::SmallVector<const CXXRecordDecl *, 1> ClassVectorTy;
typedef llvm::DenseMap<uint64_t, ClassVectorTy> EmptyClassOffsetsMapTy;
EmptyClassOffsetsMapTy EmptyClassOffsets;
/// MaxEmptyClassOffset - The highest offset known to contain an empty
/// base subobject.
uint64_t MaxEmptyClassOffset;
/// ComputeEmptySubobjectSizes - Compute the size of the largest base or
/// member subobject that is empty.
void ComputeEmptySubobjectSizes();
void AddSubobjectAtOffset(const CXXRecordDecl *RD, uint64_t Offset);
void UpdateEmptyBaseSubobjects(const BaseSubobjectInfo *Info,
uint64_t Offset, bool PlacingEmptyBase);
void UpdateEmptyFieldSubobjects(const CXXRecordDecl *RD,
const CXXRecordDecl *Class,
uint64_t Offset);
void UpdateEmptyFieldSubobjects(const FieldDecl *FD, uint64_t Offset);
/// AnyEmptySubobjectsBeyondOffset - Returns whether there are any empty
/// subobjects beyond the given offset.
bool AnyEmptySubobjectsBeyondOffset(uint64_t Offset) const {
return Offset <= MaxEmptyClassOffset;
}
protected:
bool CanPlaceSubobjectAtOffset(const CXXRecordDecl *RD,
uint64_t Offset) const;
bool CanPlaceBaseSubobjectAtOffset(const BaseSubobjectInfo *Info,
uint64_t Offset);
bool CanPlaceFieldSubobjectAtOffset(const CXXRecordDecl *RD,
const CXXRecordDecl *Class,
uint64_t Offset) const;
bool CanPlaceFieldSubobjectAtOffset(const FieldDecl *FD,
uint64_t Offset) const;
public:
/// This holds the size of the largest empty subobject (either a base
/// or a member). Will be zero if the record being built doesn't contain
/// any empty classes.
uint64_t SizeOfLargestEmptySubobject;
EmptySubobjectMap(ASTContext &Context, const CXXRecordDecl *Class)
: Context(Context), Class(Class), MaxEmptyClassOffset(0),
SizeOfLargestEmptySubobject(0) {
ComputeEmptySubobjectSizes();
}
/// CanPlaceBaseAtOffset - Return whether the given base class can be placed
/// at the given offset.
/// Returns false if placing the record will result in two components
/// (direct or indirect) of the same type having the same offset.
bool CanPlaceBaseAtOffset(const BaseSubobjectInfo *Info,
uint64_t Offset);
/// CanPlaceFieldAtOffset - Return whether a field can be placed at the given
/// offset.
bool CanPlaceFieldAtOffset(const FieldDecl *FD, uint64_t Offset);
};
void EmptySubobjectMap::ComputeEmptySubobjectSizes() {
// Check the bases.
for (CXXRecordDecl::base_class_const_iterator I = Class->bases_begin(),
E = Class->bases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t EmptySize = 0;
const ASTRecordLayout &Layout = Context.getASTRecordLayout(BaseDecl);
if (BaseDecl->isEmpty()) {
// If the class decl is empty, get its size.
EmptySize = Layout.getSize();
} else {
// Otherwise, we get the largest empty subobject for the decl.
EmptySize = Layout.getSizeOfLargestEmptySubobject();
}
SizeOfLargestEmptySubobject = std::max(SizeOfLargestEmptySubobject,
EmptySize);
}
// Check the fields.
for (CXXRecordDecl::field_iterator I = Class->field_begin(),
E = Class->field_end(); I != E; ++I) {
const FieldDecl *FD = *I;
const RecordType *RT =
Context.getBaseElementType(FD->getType())->getAs<RecordType>();
// We only care about record types.
if (!RT)
continue;
uint64_t EmptySize = 0;
const CXXRecordDecl *MemberDecl = cast<CXXRecordDecl>(RT->getDecl());
const ASTRecordLayout &Layout = Context.getASTRecordLayout(MemberDecl);
if (MemberDecl->isEmpty()) {
// If the class decl is empty, get its size.
EmptySize = Layout.getSize();
} else {
// Otherwise, we get the largest empty subobject for the decl.
EmptySize = Layout.getSizeOfLargestEmptySubobject();
}
SizeOfLargestEmptySubobject = std::max(SizeOfLargestEmptySubobject,
EmptySize);
}
}
bool
EmptySubobjectMap::CanPlaceSubobjectAtOffset(const CXXRecordDecl *RD,
uint64_t Offset) const {
// We only need to check empty bases.
if (!RD->isEmpty())
return true;
EmptyClassOffsetsMapTy::const_iterator I = EmptyClassOffsets.find(Offset);
if (I == EmptyClassOffsets.end())
return true;
const ClassVectorTy& Classes = I->second;
if (std::find(Classes.begin(), Classes.end(), RD) == Classes.end())
return true;
// There is already an empty class of the same type at this offset.
return false;
}
void EmptySubobjectMap::AddSubobjectAtOffset(const CXXRecordDecl *RD,
uint64_t Offset) {
// We only care about empty bases.
if (!RD->isEmpty())
return;
ClassVectorTy& Classes = EmptyClassOffsets[Offset];
assert(std::find(Classes.begin(), Classes.end(), RD) == Classes.end() &&
"Duplicate empty class detected!");
Classes.push_back(RD);
// Update the empty class offset.
MaxEmptyClassOffset = std::max(MaxEmptyClassOffset, Offset);
}
bool
EmptySubobjectMap::CanPlaceBaseSubobjectAtOffset(const BaseSubobjectInfo *Info,
uint64_t Offset) {
// We don't have to keep looking past the maximum offset that's known to
// contain an empty class.
if (!AnyEmptySubobjectsBeyondOffset(Offset))
return true;
if (!CanPlaceSubobjectAtOffset(Info->Class, Offset))
return false;
// Traverse all non-virtual bases.
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class);
for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) {
BaseSubobjectInfo* Base = Info->Bases[I];
if (Base->IsVirtual)
continue;
uint64_t BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
if (!CanPlaceBaseSubobjectAtOffset(Base, BaseOffset))
return false;
}
if (Info->PrimaryVirtualBaseInfo) {
BaseSubobjectInfo *PrimaryVirtualBaseInfo = Info->PrimaryVirtualBaseInfo;
if (Info == PrimaryVirtualBaseInfo->Derived) {
if (!CanPlaceBaseSubobjectAtOffset(PrimaryVirtualBaseInfo, Offset))
return false;
}
}
// Traverse all member variables.
unsigned FieldNo = 0;
for (CXXRecordDecl::field_iterator I = Info->Class->field_begin(),
E = Info->Class->field_end(); I != E; ++I, ++FieldNo) {
const FieldDecl *FD = *I;
uint64_t FieldOffset = Offset + Layout.getFieldOffset(FieldNo);
if (!CanPlaceFieldSubobjectAtOffset(FD, FieldOffset))
return false;
}
return true;
}
void EmptySubobjectMap::UpdateEmptyBaseSubobjects(const BaseSubobjectInfo *Info,
uint64_t Offset,
bool PlacingEmptyBase) {
if (!PlacingEmptyBase && Offset >= SizeOfLargestEmptySubobject) {
// We know that the only empty subobjects that can conflict with empty
// subobject of non-empty bases, are empty bases that can be placed at
// offset zero. Because of this, we only need to keep track of empty base
// subobjects with offsets less than the size of the largest empty
// subobject for our class.
return;
}
AddSubobjectAtOffset(Info->Class, Offset);
// Traverse all non-virtual bases.
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class);
for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) {
BaseSubobjectInfo* Base = Info->Bases[I];
if (Base->IsVirtual)
continue;
uint64_t BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
UpdateEmptyBaseSubobjects(Base, BaseOffset, PlacingEmptyBase);
}
if (Info->PrimaryVirtualBaseInfo) {
BaseSubobjectInfo *PrimaryVirtualBaseInfo = Info->PrimaryVirtualBaseInfo;
if (Info == PrimaryVirtualBaseInfo->Derived)
UpdateEmptyBaseSubobjects(PrimaryVirtualBaseInfo, Offset,
PlacingEmptyBase);
}
// Traverse all member variables.
unsigned FieldNo = 0;
for (CXXRecordDecl::field_iterator I = Info->Class->field_begin(),
E = Info->Class->field_end(); I != E; ++I, ++FieldNo) {
const FieldDecl *FD = *I;
uint64_t FieldOffset = Offset + Layout.getFieldOffset(FieldNo);
UpdateEmptyFieldSubobjects(FD, FieldOffset);
}
}
bool EmptySubobjectMap::CanPlaceBaseAtOffset(const BaseSubobjectInfo *Info,
uint64_t Offset) {
// If we know this class doesn't have any empty subobjects we don't need to
// bother checking.
if (!SizeOfLargestEmptySubobject)
return true;
if (!CanPlaceBaseSubobjectAtOffset(Info, Offset))
return false;
// We are able to place the base at this offset. Make sure to update the
// empty base subobject map.
UpdateEmptyBaseSubobjects(Info, Offset, Info->Class->isEmpty());
return true;
}
bool
EmptySubobjectMap::CanPlaceFieldSubobjectAtOffset(const CXXRecordDecl *RD,
const CXXRecordDecl *Class,
uint64_t Offset) const {
// We don't have to keep looking past the maximum offset that's known to
// contain an empty class.
if (!AnyEmptySubobjectsBeyondOffset(Offset))
return true;
if (!CanPlaceSubobjectAtOffset(RD, Offset))
return false;
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
// Traverse all non-virtual bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
if (I->isVirtual())
continue;
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t BaseOffset = Offset + Layout.getBaseClassOffset(BaseDecl);
if (!CanPlaceFieldSubobjectAtOffset(BaseDecl, Class, BaseOffset))
return false;
}
if (RD == Class) {
// This is the most derived class, traverse virtual bases as well.
for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
E = RD->vbases_end(); I != E; ++I) {
const CXXRecordDecl *VBaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t VBaseOffset = Offset + Layout.getVBaseClassOffset(VBaseDecl);
if (!CanPlaceFieldSubobjectAtOffset(VBaseDecl, Class, VBaseOffset))
return false;
}
}
// Traverse all member variables.
unsigned FieldNo = 0;
for (CXXRecordDecl::field_iterator I = RD->field_begin(), E = RD->field_end();
I != E; ++I, ++FieldNo) {
const FieldDecl *FD = *I;
uint64_t FieldOffset = Offset + Layout.getFieldOffset(FieldNo);
if (!CanPlaceFieldSubobjectAtOffset(FD, FieldOffset))
return false;
}
return true;
}
bool EmptySubobjectMap::CanPlaceFieldSubobjectAtOffset(const FieldDecl *FD,
uint64_t Offset) const {
// We don't have to keep looking past the maximum offset that's known to
// contain an empty class.
if (!AnyEmptySubobjectsBeyondOffset(Offset))
return true;
QualType T = FD->getType();
if (const RecordType *RT = T->getAs<RecordType>()) {
const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
return CanPlaceFieldSubobjectAtOffset(RD, RD, Offset);
}
// If we have an array type we need to look at every element.
if (const ConstantArrayType *AT = Context.getAsConstantArrayType(T)) {
QualType ElemTy = Context.getBaseElementType(AT);
const RecordType *RT = ElemTy->getAs<RecordType>();
if (!RT)
return true;
const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
uint64_t NumElements = Context.getConstantArrayElementCount(AT);
uint64_t ElementOffset = Offset;
for (uint64_t I = 0; I != NumElements; ++I) {
// We don't have to keep looking past the maximum offset that's known to
// contain an empty class.
if (!AnyEmptySubobjectsBeyondOffset(ElementOffset))
return true;
if (!CanPlaceFieldSubobjectAtOffset(RD, RD, ElementOffset))
return false;
ElementOffset += Layout.getSize();
}
}
return true;
}
bool
EmptySubobjectMap::CanPlaceFieldAtOffset(const FieldDecl *FD, uint64_t Offset) {
if (!CanPlaceFieldSubobjectAtOffset(FD, Offset))
return false;
// We are able to place the member variable at this offset.
// Make sure to update the empty base subobject map.
UpdateEmptyFieldSubobjects(FD, Offset);
return true;
}
void EmptySubobjectMap::UpdateEmptyFieldSubobjects(const CXXRecordDecl *RD,
const CXXRecordDecl *Class,
uint64_t Offset) {
// We know that the only empty subobjects that can conflict with empty
// field subobjects are subobjects of empty bases that can be placed at offset
// zero. Because of this, we only need to keep track of empty field
// subobjects with offsets less than the size of the largest empty
// subobject for our class.
if (Offset >= SizeOfLargestEmptySubobject)
return;
AddSubobjectAtOffset(RD, Offset);
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
// Traverse all non-virtual bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
if (I->isVirtual())
continue;
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t BaseOffset = Offset + Layout.getBaseClassOffset(BaseDecl);
UpdateEmptyFieldSubobjects(BaseDecl, Class, BaseOffset);
}
if (RD == Class) {
// This is the most derived class, traverse virtual bases as well.
for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
E = RD->vbases_end(); I != E; ++I) {
const CXXRecordDecl *VBaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t VBaseOffset = Offset + Layout.getVBaseClassOffset(VBaseDecl);
UpdateEmptyFieldSubobjects(VBaseDecl, Class, VBaseOffset);
}
}
// Traverse all member variables.
unsigned FieldNo = 0;
for (CXXRecordDecl::field_iterator I = RD->field_begin(), E = RD->field_end();
I != E; ++I, ++FieldNo) {
const FieldDecl *FD = *I;
uint64_t FieldOffset = Offset + Layout.getFieldOffset(FieldNo);
UpdateEmptyFieldSubobjects(FD, FieldOffset);
}
}
void EmptySubobjectMap::UpdateEmptyFieldSubobjects(const FieldDecl *FD,
uint64_t Offset) {
QualType T = FD->getType();
if (const RecordType *RT = T->getAs<RecordType>()) {
const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
UpdateEmptyFieldSubobjects(RD, RD, Offset);
return;
}
// If we have an array type we need to update every element.
if (const ConstantArrayType *AT = Context.getAsConstantArrayType(T)) {
QualType ElemTy = Context.getBaseElementType(AT);
const RecordType *RT = ElemTy->getAs<RecordType>();
if (!RT)
return;
const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
uint64_t NumElements = Context.getConstantArrayElementCount(AT);
uint64_t ElementOffset = Offset;
for (uint64_t I = 0; I != NumElements; ++I) {
// We know that the only empty subobjects that can conflict with empty
// field subobjects are subobjects of empty bases that can be placed at
// offset zero. Because of this, we only need to keep track of empty field
// subobjects with offsets less than the size of the largest empty
// subobject for our class.
if (ElementOffset >= SizeOfLargestEmptySubobject)
return;
UpdateEmptyFieldSubobjects(RD, RD, ElementOffset);
ElementOffset += Layout.getSize();
}
}
}
class RecordLayoutBuilder {
protected:
// FIXME: Remove this and make the appropriate fields public.
friend class clang::ASTContext;
ASTContext &Context;
EmptySubobjectMap *EmptySubobjects;
/// Size - The current size of the record layout.
uint64_t Size;
/// Alignment - The current alignment of the record layout.
unsigned Alignment;
llvm::SmallVector<uint64_t, 16> FieldOffsets;
/// Packed - Whether the record is packed or not.
unsigned Packed : 1;
unsigned IsUnion : 1;
unsigned IsMac68kAlign : 1;
/// UnfilledBitsInLastByte - If the last field laid out was a bitfield,
/// this contains the number of bits in the last byte that can be used for
/// an adjacent bitfield if necessary.
unsigned char UnfilledBitsInLastByte;
/// MaxFieldAlignment - The maximum allowed field alignment. This is set by
/// #pragma pack.
unsigned MaxFieldAlignment;
/// DataSize - The data size of the record being laid out.
uint64_t DataSize;
uint64_t NonVirtualSize;
unsigned NonVirtualAlignment;
/// PrimaryBase - the primary base class (if one exists) of the class
/// we're laying out.
const CXXRecordDecl *PrimaryBase;
/// PrimaryBaseIsVirtual - Whether the primary base of the class we're laying
/// out is virtual.
bool PrimaryBaseIsVirtual;
typedef llvm::DenseMap<const CXXRecordDecl *, uint64_t> BaseOffsetsMapTy;
/// Bases - base classes and their offsets in the record.
BaseOffsetsMapTy Bases;
// VBases - virtual base classes and their offsets in the record.
BaseOffsetsMapTy VBases;
/// IndirectPrimaryBases - Virtual base classes, direct or indirect, that are
/// primary base classes for some other direct or indirect base class.
llvm::SmallSet<const CXXRecordDecl*, 32> IndirectPrimaryBases;
/// FirstNearlyEmptyVBase - The first nearly empty virtual base class in
/// inheritance graph order. Used for determining the primary base class.
const CXXRecordDecl *FirstNearlyEmptyVBase;
/// VisitedVirtualBases - A set of all the visited virtual bases, used to
/// avoid visiting virtual bases more than once.
llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases;
RecordLayoutBuilder(ASTContext &Context, EmptySubobjectMap *EmptySubobjects)
: Context(Context), EmptySubobjects(EmptySubobjects), Size(0), Alignment(8),
Packed(false), IsUnion(false), IsMac68kAlign(false),
UnfilledBitsInLastByte(0), MaxFieldAlignment(0), DataSize(0),
NonVirtualSize(0), NonVirtualAlignment(8), PrimaryBase(0),
PrimaryBaseIsVirtual(false), FirstNearlyEmptyVBase(0) { }
void Layout(const RecordDecl *D);
void Layout(const CXXRecordDecl *D);
void Layout(const ObjCInterfaceDecl *D);
void LayoutFields(const RecordDecl *D);
void LayoutField(const FieldDecl *D);
void LayoutWideBitField(uint64_t FieldSize, uint64_t TypeSize);
void LayoutBitField(const FieldDecl *D);
/// BaseSubobjectInfoAllocator - Allocator for BaseSubobjectInfo objects.
llvm::SpecificBumpPtrAllocator<BaseSubobjectInfo> BaseSubobjectInfoAllocator;
typedef llvm::DenseMap<const CXXRecordDecl *, BaseSubobjectInfo *>
BaseSubobjectInfoMapTy;
/// VirtualBaseInfo - Map from all the (direct or indirect) virtual bases
/// of the class we're laying out to their base subobject info.
BaseSubobjectInfoMapTy VirtualBaseInfo;
/// NonVirtualBaseInfo - Map from all the direct non-virtual bases of the
/// class we're laying out to their base subobject info.
BaseSubobjectInfoMapTy NonVirtualBaseInfo;
/// ComputeBaseSubobjectInfo - Compute the base subobject information for the
/// bases of the given class.
void ComputeBaseSubobjectInfo(const CXXRecordDecl *RD);
/// ComputeBaseSubobjectInfo - Compute the base subobject information for a
/// single class and all of its base classes.
BaseSubobjectInfo *ComputeBaseSubobjectInfo(const CXXRecordDecl *RD,
bool IsVirtual,
BaseSubobjectInfo *Derived);
/// DeterminePrimaryBase - Determine the primary base of the given class.
void DeterminePrimaryBase(const CXXRecordDecl *RD);
void SelectPrimaryVBase(const CXXRecordDecl *RD);
virtual uint64_t GetVirtualPointersSize(const CXXRecordDecl *RD) const;
/// IdentifyPrimaryBases - Identify all virtual base classes, direct or
/// indirect, that are primary base classes for some other direct or indirect
/// base class.
void IdentifyPrimaryBases(const CXXRecordDecl *RD);
virtual bool IsNearlyEmpty(const CXXRecordDecl *RD) const;
/// LayoutNonVirtualBases - Determines the primary base class (if any) and
/// lays it out. Will then proceed to lay out all non-virtual base clasess.
void LayoutNonVirtualBases(const CXXRecordDecl *RD);
/// LayoutNonVirtualBase - Lays out a single non-virtual base.
void LayoutNonVirtualBase(const BaseSubobjectInfo *Base);
void AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
uint64_t Offset);
/// LayoutVirtualBases - Lays out all the virtual bases.
void LayoutVirtualBases(const CXXRecordDecl *RD,
const CXXRecordDecl *MostDerivedClass);
/// LayoutVirtualBase - Lays out a single virtual base.
void LayoutVirtualBase(const BaseSubobjectInfo *Base);
/// LayoutBase - Will lay out a base and return the offset where it was
/// placed, in bits.
uint64_t LayoutBase(const BaseSubobjectInfo *Base);
/// InitializeLayout - Initialize record layout for the given record decl.
void InitializeLayout(const Decl *D);
/// FinishLayout - Finalize record layout. Adjust record size based on the
/// alignment.
void FinishLayout();
void UpdateAlignment(unsigned NewAlignment);
RecordLayoutBuilder(const RecordLayoutBuilder&); // DO NOT IMPLEMENT
void operator=(const RecordLayoutBuilder&); // DO NOT IMPLEMENT
public:
static const CXXMethodDecl *ComputeKeyFunction(const CXXRecordDecl *RD);
virtual ~RecordLayoutBuilder() { }
};
} // end anonymous namespace
/// IsNearlyEmpty - Indicates when a class has a vtable pointer, but
/// no other data.
bool RecordLayoutBuilder::IsNearlyEmpty(const CXXRecordDecl *RD) const {
// FIXME: Audit the corners
if (!RD->isDynamicClass())
return false;
const ASTRecordLayout &BaseInfo = Context.getASTRecordLayout(RD);
if (BaseInfo.getNonVirtualSize() == Context.Target.getPointerWidth(0))
return true;
return false;
}
void RecordLayoutBuilder::IdentifyPrimaryBases(const CXXRecordDecl *RD) {
const ASTRecordLayout::PrimaryBaseInfo &BaseInfo =
Context.getASTRecordLayout(RD).getPrimaryBaseInfo();
// If the record has a primary base class that is virtual, add it to the set
// of primary bases.
if (BaseInfo.isVirtual())
IndirectPrimaryBases.insert(BaseInfo.getBase());
// Now traverse all bases and find primary bases for them.
for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
e = RD->bases_end(); i != e; ++i) {
assert(!i->getType()->isDependentType() &&
"Cannot layout class with dependent bases.");
const CXXRecordDecl *Base =
cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl());
// Only bases with virtual bases participate in computing the
// indirect primary virtual base classes.
if (Base->getNumVBases())
IdentifyPrimaryBases(Base);
}
}
void
RecordLayoutBuilder::SelectPrimaryVBase(const CXXRecordDecl *RD) {
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
assert(!I->getType()->isDependentType() &&
"Cannot layout class with dependent bases.");
const CXXRecordDecl *Base =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Check if this is a nearly empty virtual base.
if (I->isVirtual() && IsNearlyEmpty(Base)) {
// If it's not an indirect primary base, then we've found our primary
// base.
if (!IndirectPrimaryBases.count(Base)) {
PrimaryBase = Base;
PrimaryBaseIsVirtual = true;
return;
}
// Is this the first nearly empty virtual base?
if (!FirstNearlyEmptyVBase)
FirstNearlyEmptyVBase = Base;
}
SelectPrimaryVBase(Base);
if (PrimaryBase)
return;
}
}
uint64_t
RecordLayoutBuilder::GetVirtualPointersSize(const CXXRecordDecl *RD) const {
return Context.Target.getPointerWidth(0);
}
/// DeterminePrimaryBase - Determine the primary base of the given class.
void RecordLayoutBuilder::DeterminePrimaryBase(const CXXRecordDecl *RD) {
// If the class isn't dynamic, it won't have a primary base.
if (!RD->isDynamicClass())
return;
// Compute all the primary virtual bases for all of our direct and
// indirect bases, and record all their primary virtual base classes.
for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
e = RD->bases_end(); i != e; ++i) {
assert(!i->getType()->isDependentType() &&
"Cannot lay out class with dependent bases.");
const CXXRecordDecl *Base =
cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl());
IdentifyPrimaryBases(Base);
}
// If the record has a dynamic base class, attempt to choose a primary base
// class. It is the first (in direct base class order) non-virtual dynamic
// base class, if one exists.
for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
e = RD->bases_end(); i != e; ++i) {
// Ignore virtual bases.
if (i->isVirtual())
continue;
const CXXRecordDecl *Base =
cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl());
if (Base->isDynamicClass()) {
// We found it.
PrimaryBase = Base;
PrimaryBaseIsVirtual = false;
return;
}
}
// Otherwise, it is the first nearly empty virtual base that is not an
// indirect primary virtual base class, if one exists.
if (RD->getNumVBases() != 0) {
SelectPrimaryVBase(RD);
if (PrimaryBase)
return;
}
// Otherwise, it is the first nearly empty virtual base that is not an
// indirect primary virtual base class, if one exists.
if (FirstNearlyEmptyVBase) {
PrimaryBase = FirstNearlyEmptyVBase;
PrimaryBaseIsVirtual = true;
return;
}
// Otherwise there is no primary base class.
assert(!PrimaryBase && "Should not get here with a primary base!");
// Allocate the virtual table pointer at offset zero.
assert(DataSize == 0 && "Vtable pointer must be at offset zero!");
// Update the size.
Size += GetVirtualPointersSize(RD);
DataSize = Size;
// Update the alignment.
UpdateAlignment(Context.Target.getPointerAlign(0));
}
BaseSubobjectInfo *
RecordLayoutBuilder::ComputeBaseSubobjectInfo(const CXXRecordDecl *RD,
bool IsVirtual,
BaseSubobjectInfo *Derived) {
BaseSubobjectInfo *Info;
if (IsVirtual) {
// Check if we already have info about this virtual base.
BaseSubobjectInfo *&InfoSlot = VirtualBaseInfo[RD];
if (InfoSlot) {
assert(InfoSlot->Class == RD && "Wrong class for virtual base info!");
return InfoSlot;
}
// We don't, create it.
InfoSlot = new (BaseSubobjectInfoAllocator.Allocate()) BaseSubobjectInfo;
Info = InfoSlot;
} else {
Info = new (BaseSubobjectInfoAllocator.Allocate()) BaseSubobjectInfo;
}
Info->Class = RD;
Info->IsVirtual = IsVirtual;
Info->Derived = 0;
Info->PrimaryVirtualBaseInfo = 0;
const CXXRecordDecl *PrimaryVirtualBase = 0;
BaseSubobjectInfo *PrimaryVirtualBaseInfo = 0;
// Check if this base has a primary virtual base.
if (RD->getNumVBases()) {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
if (Layout.getPrimaryBaseWasVirtual()) {
// This base does have a primary virtual base.
PrimaryVirtualBase = Layout.getPrimaryBase();
assert(PrimaryVirtualBase && "Didn't have a primary virtual base!");
// Now check if we have base subobject info about this primary base.
PrimaryVirtualBaseInfo = VirtualBaseInfo.lookup(PrimaryVirtualBase);
if (PrimaryVirtualBaseInfo) {
if (PrimaryVirtualBaseInfo->Derived) {
// We did have info about this primary base, and it turns out that it
// has already been claimed as a primary virtual base for another
// base.
PrimaryVirtualBase = 0;
} else {
// We can claim this base as our primary base.
Info->PrimaryVirtualBaseInfo = PrimaryVirtualBaseInfo;
PrimaryVirtualBaseInfo->Derived = Info;
}
}
}
}
// Now go through all direct bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
bool IsVirtual = I->isVirtual();
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
Info->Bases.push_back(ComputeBaseSubobjectInfo(BaseDecl, IsVirtual, Info));
}
if (PrimaryVirtualBase && !PrimaryVirtualBaseInfo) {
// Traversing the bases must have created the base info for our primary
// virtual base.
PrimaryVirtualBaseInfo = VirtualBaseInfo.lookup(PrimaryVirtualBase);
assert(PrimaryVirtualBaseInfo &&
"Did not create a primary virtual base!");
// Claim the primary virtual base as our primary virtual base.
Info->PrimaryVirtualBaseInfo = PrimaryVirtualBaseInfo;
PrimaryVirtualBaseInfo->Derived = Info;
}
return Info;
}
void RecordLayoutBuilder::ComputeBaseSubobjectInfo(const CXXRecordDecl *RD) {
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
bool IsVirtual = I->isVirtual();
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Compute the base subobject info for this base.
BaseSubobjectInfo *Info = ComputeBaseSubobjectInfo(BaseDecl, IsVirtual, 0);
if (IsVirtual) {
// ComputeBaseInfo has already added this base for us.
assert(VirtualBaseInfo.count(BaseDecl) &&
"Did not add virtual base!");
} else {
// Add the base info to the map of non-virtual bases.
assert(!NonVirtualBaseInfo.count(BaseDecl) &&
"Non-virtual base already exists!");
NonVirtualBaseInfo.insert(std::make_pair(BaseDecl, Info));
}
}
}
void
RecordLayoutBuilder::LayoutNonVirtualBases(const CXXRecordDecl *RD) {
// Then, determine the primary base class.
DeterminePrimaryBase(RD);
// Compute base subobject info.
ComputeBaseSubobjectInfo(RD);
// If we have a primary base class, lay it out.
if (PrimaryBase) {
if (PrimaryBaseIsVirtual) {
// If the primary virtual base was a primary virtual base of some other
// base class we'll have to steal it.
BaseSubobjectInfo *PrimaryBaseInfo = VirtualBaseInfo.lookup(PrimaryBase);
PrimaryBaseInfo->Derived = 0;
// We have a virtual primary base, insert it as an indirect primary base.
IndirectPrimaryBases.insert(PrimaryBase);
assert(!VisitedVirtualBases.count(PrimaryBase) &&
"vbase already visited!");
VisitedVirtualBases.insert(PrimaryBase);
LayoutVirtualBase(PrimaryBaseInfo);
} else {
BaseSubobjectInfo *PrimaryBaseInfo =
NonVirtualBaseInfo.lookup(PrimaryBase);
assert(PrimaryBaseInfo &&
"Did not find base info for non-virtual primary base!");
LayoutNonVirtualBase(PrimaryBaseInfo);
}
}
// Now lay out the non-virtual bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
// Ignore virtual bases.
if (I->isVirtual())
continue;
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
// Skip the primary base.
if (BaseDecl == PrimaryBase && !PrimaryBaseIsVirtual)
continue;
// Lay out the base.
BaseSubobjectInfo *BaseInfo = NonVirtualBaseInfo.lookup(BaseDecl);
assert(BaseInfo && "Did not find base info for non-virtual base!");
LayoutNonVirtualBase(BaseInfo);
}
}
void RecordLayoutBuilder::LayoutNonVirtualBase(const BaseSubobjectInfo *Base) {
// Layout the base.
uint64_t Offset = LayoutBase(Base);
// Add its base class offset.
assert(!Bases.count(Base->Class) && "base offset already exists!");
Bases.insert(std::make_pair(Base->Class, Offset));
AddPrimaryVirtualBaseOffsets(Base, Offset);
}
void
RecordLayoutBuilder::AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
uint64_t Offset) {
// This base isn't interesting, it has no virtual bases.
if (!Info->Class->getNumVBases())
return;
// First, check if we have a virtual primary base to add offsets for.
if (Info->PrimaryVirtualBaseInfo) {
assert(Info->PrimaryVirtualBaseInfo->IsVirtual &&
"Primary virtual base is not virtual!");
if (Info->PrimaryVirtualBaseInfo->Derived == Info) {
// Add the offset.
assert(!VBases.count(Info->PrimaryVirtualBaseInfo->Class) &&
"primary vbase offset already exists!");
VBases.insert(std::make_pair(Info->PrimaryVirtualBaseInfo->Class,
Offset));
// Traverse the primary virtual base.
AddPrimaryVirtualBaseOffsets(Info->PrimaryVirtualBaseInfo, Offset);
}
}
// Now go through all direct non-virtual bases.
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class);
for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) {
const BaseSubobjectInfo *Base = Info->Bases[I];
if (Base->IsVirtual)
continue;
uint64_t BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
AddPrimaryVirtualBaseOffsets(Base, BaseOffset);
}
}
void
RecordLayoutBuilder::LayoutVirtualBases(const CXXRecordDecl *RD,
const CXXRecordDecl *MostDerivedClass) {
const CXXRecordDecl *PrimaryBase;
bool PrimaryBaseIsVirtual;
if (MostDerivedClass == RD) {
PrimaryBase = this->PrimaryBase;
PrimaryBaseIsVirtual = this->PrimaryBaseIsVirtual;
} else {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
PrimaryBase = Layout.getPrimaryBase();
PrimaryBaseIsVirtual = Layout.getPrimaryBaseWasVirtual();
}
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
assert(!I->getType()->isDependentType() &&
"Cannot layout class with dependent bases.");
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
if (I->isVirtual()) {
if (PrimaryBase != BaseDecl || !PrimaryBaseIsVirtual) {
bool IndirectPrimaryBase = IndirectPrimaryBases.count(BaseDecl);
// Only lay out the virtual base if it's not an indirect primary base.
if (!IndirectPrimaryBase) {
// Only visit virtual bases once.
if (!VisitedVirtualBases.insert(BaseDecl))
continue;
const BaseSubobjectInfo *BaseInfo = VirtualBaseInfo.lookup(BaseDecl);
assert(BaseInfo && "Did not find virtual base info!");
LayoutVirtualBase(BaseInfo);
}
}
}
if (!BaseDecl->getNumVBases()) {
// This base isn't interesting since it doesn't have any virtual bases.
continue;
}
LayoutVirtualBases(BaseDecl, MostDerivedClass);
}
}
void RecordLayoutBuilder::LayoutVirtualBase(const BaseSubobjectInfo *Base) {
assert(!Base->Derived && "Trying to lay out a primary virtual base!");
// Layout the base.
uint64_t Offset = LayoutBase(Base);
// Add its base class offset.
assert(!VBases.count(Base->Class) && "vbase offset already exists!");
VBases.insert(std::make_pair(Base->Class, Offset));
AddPrimaryVirtualBaseOffsets(Base, Offset);
}
uint64_t RecordLayoutBuilder::LayoutBase(const BaseSubobjectInfo *Base) {
const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base->Class);
// If we have an empty base class, try to place it at offset 0.
if (Base->Class->isEmpty() &&
EmptySubobjects->CanPlaceBaseAtOffset(Base, 0)) {
Size = std::max(Size, Layout.getSize());
return 0;
}
unsigned BaseAlign = Layout.getNonVirtualAlign();
// Round up the current record size to the base's alignment boundary.
uint64_t Offset = llvm::RoundUpToAlignment(DataSize, BaseAlign);
// Try to place the base.
while (!EmptySubobjects->CanPlaceBaseAtOffset(Base, Offset))
Offset += BaseAlign;
if (!Base->Class->isEmpty()) {
// Update the data size.
DataSize = Offset + Layout.getNonVirtualSize();
Size = std::max(Size, DataSize);
} else
Size = std::max(Size, Offset + Layout.getSize());
// Remember max struct/class alignment.
UpdateAlignment(BaseAlign);
return Offset;
}
void RecordLayoutBuilder::InitializeLayout(const Decl *D) {
if (const RecordDecl *RD = dyn_cast<RecordDecl>(D))
IsUnion = RD->isUnion();
Packed = D->hasAttr<PackedAttr>();
// mac68k alignment supersedes maximum field alignment and attribute aligned,
// and forces all structures to have 2-byte alignment. The IBM docs on it
// allude to additional (more complicated) semantics, especially with regard
// to bit-fields, but gcc appears not to follow that.
if (D->hasAttr<AlignMac68kAttr>()) {
IsMac68kAlign = true;
MaxFieldAlignment = 2 * 8;
Alignment = 2 * 8;
} else {
if (const MaxFieldAlignmentAttr *MFAA = D->getAttr<MaxFieldAlignmentAttr>())
MaxFieldAlignment = MFAA->getAlignment();
if (unsigned MaxAlign = D->getMaxAlignment())
UpdateAlignment(MaxAlign);
}
}
void RecordLayoutBuilder::Layout(const RecordDecl *D) {
InitializeLayout(D);
LayoutFields(D);
// Finally, round the size of the total struct up to the alignment of the
// struct itself.
FinishLayout();
}
void RecordLayoutBuilder::Layout(const CXXRecordDecl *RD) {
InitializeLayout(RD);
// Lay out the vtable and the non-virtual bases.
LayoutNonVirtualBases(RD);
LayoutFields(RD);
NonVirtualSize = Size;
NonVirtualAlignment = Alignment;
// Lay out the virtual bases and add the primary virtual base offsets.
LayoutVirtualBases(RD, RD);
VisitedVirtualBases.clear();
// Finally, round the size of the total struct up to the alignment of the
// struct itself.
FinishLayout();
#ifndef NDEBUG
// Check that we have base offsets for all bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
if (I->isVirtual())
continue;
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
assert(Bases.count(BaseDecl) && "Did not find base offset!");
}
// And all virtual bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
E = RD->vbases_end(); I != E; ++I) {
const CXXRecordDecl *BaseDecl =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
assert(VBases.count(BaseDecl) && "Did not find base offset!");
}
#endif
}
void RecordLayoutBuilder::Layout(const ObjCInterfaceDecl *D) {
if (ObjCInterfaceDecl *SD = D->getSuperClass()) {
const ASTRecordLayout &SL = Context.getASTObjCInterfaceLayout(SD);
UpdateAlignment(SL.getAlignment());
// We start laying out ivars not at the end of the superclass
// structure, but at the next byte following the last field.
Size = llvm::RoundUpToAlignment(SL.getDataSize(), 8);
DataSize = Size;
}
InitializeLayout(D);
// Layout each ivar sequentially.
llvm::SmallVector<ObjCIvarDecl*, 16> Ivars;
Context.ShallowCollectObjCIvars(D, Ivars);
for (unsigned i = 0, e = Ivars.size(); i != e; ++i)
LayoutField(Ivars[i]);
// Finally, round the size of the total struct up to the alignment of the
// struct itself.
FinishLayout();
}
void RecordLayoutBuilder::LayoutFields(const RecordDecl *D) {
// Layout each field, for now, just sequentially, respecting alignment. In
// the future, this will need to be tweakable by targets.
for (RecordDecl::field_iterator Field = D->field_begin(),
FieldEnd = D->field_end(); Field != FieldEnd; ++Field)
LayoutField(*Field);
}
void RecordLayoutBuilder::LayoutWideBitField(uint64_t FieldSize,
uint64_t TypeSize) {
assert(Context.getLangOptions().CPlusPlus &&
"Can only have wide bit-fields in C++!");
// Itanium C++ ABI 2.4:
// If sizeof(T)*8 < n, let T' be the largest integral POD type with
// sizeof(T')*8 <= n.
QualType IntegralPODTypes[] = {
Context.UnsignedCharTy, Context.UnsignedShortTy, Context.UnsignedIntTy,
Context.UnsignedLongTy, Context.UnsignedLongLongTy
};
QualType Type;
for (unsigned I = 0, E = llvm::array_lengthof(IntegralPODTypes);
I != E; ++I) {
uint64_t Size = Context.getTypeSize(IntegralPODTypes[I]);
if (Size > FieldSize)
break;
Type = IntegralPODTypes[I];
}
assert(!Type.isNull() && "Did not find a type!");
unsigned TypeAlign = Context.getTypeAlign(Type);
// We're not going to use any of the unfilled bits in the last byte.
UnfilledBitsInLastByte = 0;
uint64_t FieldOffset;
if (IsUnion) {
DataSize = std::max(DataSize, FieldSize);
FieldOffset = 0;
} else {
// The bitfield is allocated starting at the next offset aligned appropriately
// for T', with length n bits.
FieldOffset = llvm::RoundUpToAlignment(DataSize, TypeAlign);
uint64_t NewSizeInBits = FieldOffset + FieldSize;
DataSize = llvm::RoundUpToAlignment(NewSizeInBits, 8);
UnfilledBitsInLastByte = DataSize - NewSizeInBits;
}
// Place this field at the current location.
FieldOffsets.push_back(FieldOffset);
// Update the size.
Size = std::max(Size, DataSize);
// Remember max struct/class alignment.
UpdateAlignment(TypeAlign);
}
void RecordLayoutBuilder::LayoutBitField(const FieldDecl *D) {
bool FieldPacked = Packed || D->hasAttr<PackedAttr>();
uint64_t FieldOffset = IsUnion ? 0 : (DataSize - UnfilledBitsInLastByte);
uint64_t FieldSize = D->getBitWidth()->EvaluateAsInt(Context).getZExtValue();
std::pair<uint64_t, unsigned> FieldInfo = Context.getTypeInfo(D->getType());
uint64_t TypeSize = FieldInfo.first;
unsigned FieldAlign = FieldInfo.second;
if (FieldSize > TypeSize) {
LayoutWideBitField(FieldSize, TypeSize);
return;
}
if (FieldPacked || !Context.Target.useBitFieldTypeAlignment())
FieldAlign = 1;
FieldAlign = std::max(FieldAlign, D->getMaxAlignment());
// The maximum field alignment overrides the aligned attribute.
if (MaxFieldAlignment)
FieldAlign = std::min(FieldAlign, MaxFieldAlignment);
// Check if we need to add padding to give the field the correct alignment.
if (FieldSize == 0 || (FieldOffset & (FieldAlign-1)) + FieldSize > TypeSize)
FieldOffset = llvm::RoundUpToAlignment(FieldOffset, FieldAlign);
// Padding members don't affect overall alignment.
if (!D->getIdentifier())
FieldAlign = 1;
// Place this field at the current location.
FieldOffsets.push_back(FieldOffset);
// Update DataSize to include the last byte containing (part of) the bitfield.
if (IsUnion) {
// FIXME: I think FieldSize should be TypeSize here.
DataSize = std::max(DataSize, FieldSize);
} else {
uint64_t NewSizeInBits = FieldOffset + FieldSize;
DataSize = llvm::RoundUpToAlignment(NewSizeInBits, 8);
UnfilledBitsInLastByte = DataSize - NewSizeInBits;
}
// Update the size.
Size = std::max(Size, DataSize);
// Remember max struct/class alignment.
UpdateAlignment(FieldAlign);
}
void RecordLayoutBuilder::LayoutField(const FieldDecl *D) {
if (D->isBitField()) {
LayoutBitField(D);
return;
}
// Reset the unfilled bits.
UnfilledBitsInLastByte = 0;
bool FieldPacked = Packed || D->hasAttr<PackedAttr>();
uint64_t FieldOffset = IsUnion ? 0 : DataSize;
uint64_t FieldSize;
unsigned FieldAlign;
if (D->getType()->isIncompleteArrayType()) {
// This is a flexible array member; we can't directly
// query getTypeInfo about these, so we figure it out here.
// Flexible array members don't have any size, but they
// have to be aligned appropriately for their element type.
FieldSize = 0;
const ArrayType* ATy = Context.getAsArrayType(D->getType());
FieldAlign = Context.getTypeAlign(ATy->getElementType());
} else if (const ReferenceType *RT = D->getType()->getAs<ReferenceType>()) {
unsigned AS = RT->getPointeeType().getAddressSpace();
FieldSize = Context.Target.getPointerWidth(AS);
FieldAlign = Context.Target.getPointerAlign(AS);
} else {
std::pair<uint64_t, unsigned> FieldInfo = Context.getTypeInfo(D->getType());
FieldSize = FieldInfo.first;
FieldAlign = FieldInfo.second;
}
if (FieldPacked)
FieldAlign = 8;
FieldAlign = std::max(FieldAlign, D->getMaxAlignment());
// The maximum field alignment overrides the aligned attribute.
if (MaxFieldAlignment)
FieldAlign = std::min(FieldAlign, MaxFieldAlignment);
// Round up the current record size to the field's alignment boundary.
FieldOffset = llvm::RoundUpToAlignment(FieldOffset, FieldAlign);
if (!IsUnion && EmptySubobjects) {
// Check if we can place the field at this offset.
while (!EmptySubobjects->CanPlaceFieldAtOffset(D, FieldOffset)) {
// We couldn't place the field at the offset. Try again at a new offset.
FieldOffset += FieldAlign;
}
}
// Place this field at the current location.
FieldOffsets.push_back(FieldOffset);
// Reserve space for this field.
if (IsUnion)
Size = std::max(Size, FieldSize);
else
Size = FieldOffset + FieldSize;
// Update the data size.
DataSize = Size;
// Remember max struct/class alignment.
UpdateAlignment(FieldAlign);
}
void RecordLayoutBuilder::FinishLayout() {
// In C++, records cannot be of size 0.
if (Context.getLangOptions().CPlusPlus && Size == 0)
Size = 8;
// Finally, round the size of the record up to the alignment of the
// record itself.
Size = llvm::RoundUpToAlignment(Size, Alignment);
}
void RecordLayoutBuilder::UpdateAlignment(unsigned NewAlignment) {
// The alignment is not modified when using 'mac68k' alignment.
if (IsMac68kAlign)
return;
if (NewAlignment <= Alignment)
return;
assert(llvm::isPowerOf2_32(NewAlignment && "Alignment not a power of 2"));
Alignment = NewAlignment;
}
const CXXMethodDecl *
RecordLayoutBuilder::ComputeKeyFunction(const CXXRecordDecl *RD) {
// If a class isn't polymorphic it doesn't have a key function.
if (!RD->isPolymorphic())
return 0;
// A class inside an anonymous namespace doesn't have a key function. (Or
// at least, there's no point to assigning a key function to such a class;
// this doesn't affect the ABI.)
if (RD->isInAnonymousNamespace())
return 0;
for (CXXRecordDecl::method_iterator I = RD->method_begin(),
E = RD->method_end(); I != E; ++I) {
const CXXMethodDecl *MD = *I;
if (!MD->isVirtual())
continue;
if (MD->isPure())
continue;
// Ignore implicit member functions, they are always marked as inline, but
// they don't have a body until they're defined.
if (MD->isImplicit())
continue;
if (MD->isInlineSpecified())
continue;
if (MD->hasInlineBody())
continue;
// We found it.
return MD;
}
return 0;
}
// This class implements layout specific to the Microsoft ABI.
class MSRecordLayoutBuilder: public RecordLayoutBuilder {
public:
MSRecordLayoutBuilder(ASTContext& Ctx, EmptySubobjectMap *EmptySubobjects):
RecordLayoutBuilder(Ctx, EmptySubobjects) {}
virtual bool IsNearlyEmpty(const CXXRecordDecl *RD) const;
virtual uint64_t GetVirtualPointersSize(const CXXRecordDecl *RD) const;
};
bool MSRecordLayoutBuilder::IsNearlyEmpty(const CXXRecordDecl *RD) const {
// FIXME: Audit the corners
if (!RD->isDynamicClass())
return false;
const ASTRecordLayout &BaseInfo = Context.getASTRecordLayout(RD);
// In the Microsoft ABI, classes can have one or two vtable pointers.
if (BaseInfo.getNonVirtualSize() == Context.Target.getPointerWidth(0) ||
BaseInfo.getNonVirtualSize() == Context.Target.getPointerWidth(0) * 2)
return true;
return false;
}
uint64_t
MSRecordLayoutBuilder::GetVirtualPointersSize(const CXXRecordDecl *RD) const {
// We should reserve space for two pointers if the class has both
// virtual functions and virtual bases.
if (RD->isPolymorphic() && RD->getNumVBases() > 0)
return 2 * Context.Target.getPointerWidth(0);
return Context.Target.getPointerWidth(0);
}
/// getASTRecordLayout - Get or compute information about the layout of the
/// specified record (struct/union/class), which indicates its size and field
/// position information.
const ASTRecordLayout &ASTContext::getASTRecordLayout(const RecordDecl *D) {
D = D->getDefinition();
assert(D && "Cannot get layout of forward declarations!");
// Look up this layout, if already laid out, return what we have.
// Note that we can't save a reference to the entry because this function
// is recursive.
const ASTRecordLayout *Entry = ASTRecordLayouts[D];
if (Entry) return *Entry;
const ASTRecordLayout *NewEntry;
if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) {
EmptySubobjectMap EmptySubobjects(*this, RD);
// When compiling for Microsoft, use the special MS builder.
llvm::OwningPtr<RecordLayoutBuilder> Builder;
switch (Target.getCXXABI()) {
default:
Builder.reset(new RecordLayoutBuilder(*this, &EmptySubobjects));
break;
case CXXABI_Microsoft:
Builder.reset(new MSRecordLayoutBuilder(*this, &EmptySubobjects));
}
Builder->Layout(RD);
// FIXME: This is not always correct. See the part about bitfields at
// http://www.codesourcery.com/public/cxx-abi/abi.html#POD for more info.
// FIXME: IsPODForThePurposeOfLayout should be stored in the record layout.
bool IsPODForThePurposeOfLayout = cast<CXXRecordDecl>(D)->isPOD();
// FIXME: This should be done in FinalizeLayout.
uint64_t DataSize =
IsPODForThePurposeOfLayout ? Builder->Size : Builder->DataSize;
uint64_t NonVirtualSize =
IsPODForThePurposeOfLayout ? DataSize : Builder->NonVirtualSize;
NewEntry =
new (*this) ASTRecordLayout(*this, Builder->Size, Builder->Alignment,
DataSize, Builder->FieldOffsets.data(),
Builder->FieldOffsets.size(),
NonVirtualSize,
Builder->NonVirtualAlignment,
EmptySubobjects.SizeOfLargestEmptySubobject,
Builder->PrimaryBase,
Builder->PrimaryBaseIsVirtual,
Builder->Bases, Builder->VBases);
} else {
RecordLayoutBuilder Builder(*this, /*EmptySubobjects=*/0);
Builder.Layout(D);
NewEntry =
new (*this) ASTRecordLayout(*this, Builder.Size, Builder.Alignment,
Builder.Size,
Builder.FieldOffsets.data(),
Builder.FieldOffsets.size());
}
ASTRecordLayouts[D] = NewEntry;
if (getLangOptions().DumpRecordLayouts) {
llvm::errs() << "\n*** Dumping AST Record Layout\n";
DumpRecordLayout(D, llvm::errs());
}
return *NewEntry;
}
const CXXMethodDecl *ASTContext::getKeyFunction(const CXXRecordDecl *RD) {
RD = cast<CXXRecordDecl>(RD->getDefinition());
assert(RD && "Cannot get key function for forward declarations!");
const CXXMethodDecl *&Entry = KeyFunctions[RD];
if (!Entry)
Entry = RecordLayoutBuilder::ComputeKeyFunction(RD);
else
assert(Entry == RecordLayoutBuilder::ComputeKeyFunction(RD) &&
"Key function changed!");
return Entry;
}
/// getInterfaceLayoutImpl - Get or compute information about the
/// layout of the given interface.
///
/// \param Impl - If given, also include the layout of the interface's
/// implementation. This may differ by including synthesized ivars.
const ASTRecordLayout &
ASTContext::getObjCLayout(const ObjCInterfaceDecl *D,
const ObjCImplementationDecl *Impl) {
assert(!D->isForwardDecl() && "Invalid interface decl!");
// Look up this layout, if already laid out, return what we have.
ObjCContainerDecl *Key =
Impl ? (ObjCContainerDecl*) Impl : (ObjCContainerDecl*) D;
if (const ASTRecordLayout *Entry = ObjCLayouts[Key])
return *Entry;
// Add in synthesized ivar count if laying out an implementation.
if (Impl) {
unsigned SynthCount = CountNonClassIvars(D);
// If there aren't any sythesized ivars then reuse the interface
// entry. Note we can't cache this because we simply free all
// entries later; however we shouldn't look up implementations
// frequently.
if (SynthCount == 0)
return getObjCLayout(D, 0);
}
RecordLayoutBuilder Builder(*this, /*EmptySubobjects=*/0);
Builder.Layout(D);
const ASTRecordLayout *NewEntry =
new (*this) ASTRecordLayout(*this, Builder.Size, Builder.Alignment,
Builder.DataSize,
Builder.FieldOffsets.data(),
Builder.FieldOffsets.size());
ObjCLayouts[Key] = NewEntry;
return *NewEntry;
}
static void PrintOffset(llvm::raw_ostream &OS,
uint64_t Offset, unsigned IndentLevel) {
OS << llvm::format("%4d | ", Offset);
OS.indent(IndentLevel * 2);
}
static void DumpCXXRecordLayout(llvm::raw_ostream &OS,
const CXXRecordDecl *RD, ASTContext &C,
uint64_t Offset,
unsigned IndentLevel,
const char* Description,
bool IncludeVirtualBases) {
const ASTRecordLayout &Info = C.getASTRecordLayout(RD);
PrintOffset(OS, Offset, IndentLevel);
OS << C.getTypeDeclType(const_cast<CXXRecordDecl *>(RD)).getAsString();
if (Description)
OS << ' ' << Description;
if (RD->isEmpty())
OS << " (empty)";
OS << '\n';
IndentLevel++;
const CXXRecordDecl *PrimaryBase = Info.getPrimaryBase();
// Vtable pointer.
if (RD->isDynamicClass() && !PrimaryBase) {
PrintOffset(OS, Offset, IndentLevel);
OS << '(' << RD << " vtable pointer)\n";
}
// Dump (non-virtual) bases
for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
E = RD->bases_end(); I != E; ++I) {
assert(!I->getType()->isDependentType() &&
"Cannot layout class with dependent bases.");
if (I->isVirtual())
continue;
const CXXRecordDecl *Base =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t BaseOffset = Offset + Info.getBaseClassOffset(Base) / 8;
DumpCXXRecordLayout(OS, Base, C, BaseOffset, IndentLevel,
Base == PrimaryBase ? "(primary base)" : "(base)",
/*IncludeVirtualBases=*/false);
}
// Dump fields.
uint64_t FieldNo = 0;
for (CXXRecordDecl::field_iterator I = RD->field_begin(),
E = RD->field_end(); I != E; ++I, ++FieldNo) {
const FieldDecl *Field = *I;
uint64_t FieldOffset = Offset + Info.getFieldOffset(FieldNo) / 8;
if (const RecordType *RT = Field->getType()->getAs<RecordType>()) {
if (const CXXRecordDecl *D = dyn_cast<CXXRecordDecl>(RT->getDecl())) {
DumpCXXRecordLayout(OS, D, C, FieldOffset, IndentLevel,
Field->getName().data(),
/*IncludeVirtualBases=*/true);
continue;
}
}
PrintOffset(OS, FieldOffset, IndentLevel);
OS << Field->getType().getAsString() << ' ' << Field << '\n';
}
if (!IncludeVirtualBases)
return;
// Dump virtual bases.
for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
E = RD->vbases_end(); I != E; ++I) {
assert(I->isVirtual() && "Found non-virtual class!");
const CXXRecordDecl *VBase =
cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
uint64_t VBaseOffset = Offset + Info.getVBaseClassOffset(VBase) / 8;
DumpCXXRecordLayout(OS, VBase, C, VBaseOffset, IndentLevel,
VBase == PrimaryBase ?
"(primary virtual base)" : "(virtual base)",
/*IncludeVirtualBases=*/false);
}
OS << " sizeof=" << Info.getSize() / 8;
OS << ", dsize=" << Info.getDataSize() / 8;
OS << ", align=" << Info.getAlignment() / 8 << '\n';
OS << " nvsize=" << Info.getNonVirtualSize() / 8;
OS << ", nvalign=" << Info.getNonVirtualAlign() / 8 << '\n';
OS << '\n';
}
void ASTContext::DumpRecordLayout(const RecordDecl *RD,
llvm::raw_ostream &OS) {
const ASTRecordLayout &Info = getASTRecordLayout(RD);
if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD))
return DumpCXXRecordLayout(OS, CXXRD, *this, 0, 0, 0,
/*IncludeVirtualBases=*/true);
OS << "Type: " << getTypeDeclType(RD).getAsString() << "\n";
OS << "Record: ";
RD->dump();
OS << "\nLayout: ";
OS << "<ASTRecordLayout\n";
OS << " Size:" << Info.getSize() << "\n";
OS << " DataSize:" << Info.getDataSize() << "\n";
OS << " Alignment:" << Info.getAlignment() << "\n";
OS << " FieldOffsets: [";
for (unsigned i = 0, e = Info.getFieldCount(); i != e; ++i) {
if (i) OS << ", ";
OS << Info.getFieldOffset(i);
}
OS << "]>\n";
}