зеркало из https://github.com/microsoft/clang-1.git
441 строка
16 KiB
C++
441 строка
16 KiB
C++
//== RangeConstraintManager.cpp - Manage range constraints.------*- C++ -*--==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines RangeConstraintManager, a class that tracks simple
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// equality and inequality constraints on symbolic values of GRState.
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//
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//===----------------------------------------------------------------------===//
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#include "SimpleConstraintManager.h"
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#include "clang/Checker/PathSensitive/GRState.h"
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#include "clang/Checker/PathSensitive/GRStateTrait.h"
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#include "clang/Checker/PathSensitive/GRTransferFuncs.h"
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#include "clang/Checker/ManagerRegistry.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/ImmutableSet.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace clang;
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namespace { class ConstraintRange {}; }
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static int ConstraintRangeIndex = 0;
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/// A Range represents the closed range [from, to]. The caller must
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/// guarantee that from <= to. Note that Range is immutable, so as not
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/// to subvert RangeSet's immutability.
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namespace {
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class Range : public std::pair<const llvm::APSInt*,
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const llvm::APSInt*> {
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public:
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Range(const llvm::APSInt &from, const llvm::APSInt &to)
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: std::pair<const llvm::APSInt*, const llvm::APSInt*>(&from, &to) {
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assert(from <= to);
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}
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bool Includes(const llvm::APSInt &v) const {
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return *first <= v && v <= *second;
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}
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const llvm::APSInt &From() const {
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return *first;
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}
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const llvm::APSInt &To() const {
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return *second;
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}
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const llvm::APSInt *getConcreteValue() const {
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return &From() == &To() ? &From() : NULL;
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}
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void Profile(llvm::FoldingSetNodeID &ID) const {
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ID.AddPointer(&From());
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ID.AddPointer(&To());
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}
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};
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class RangeTrait : public llvm::ImutContainerInfo<Range> {
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public:
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// When comparing if one Range is less than another, we should compare
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// the actual APSInt values instead of their pointers. This keeps the order
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// consistent (instead of comparing by pointer values) and can potentially
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// be used to speed up some of the operations in RangeSet.
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static inline bool isLess(key_type_ref lhs, key_type_ref rhs) {
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return *lhs.first < *rhs.first || (!(*rhs.first < *lhs.first) &&
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*lhs.second < *rhs.second);
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}
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};
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/// RangeSet contains a set of ranges. If the set is empty, then
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/// there the value of a symbol is overly constrained and there are no
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/// possible values for that symbol.
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class RangeSet {
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typedef llvm::ImmutableSet<Range, RangeTrait> PrimRangeSet;
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PrimRangeSet ranges; // no need to make const, since it is an
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// ImmutableSet - this allows default operator=
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// to work.
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public:
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typedef PrimRangeSet::Factory Factory;
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typedef PrimRangeSet::iterator iterator;
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RangeSet(PrimRangeSet RS) : ranges(RS) {}
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RangeSet(Factory& F) : ranges(F.GetEmptySet()) {}
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iterator begin() const { return ranges.begin(); }
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iterator end() const { return ranges.end(); }
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bool isEmpty() const { return ranges.isEmpty(); }
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/// Construct a new RangeSet representing '{ [from, to] }'.
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RangeSet(Factory &F, const llvm::APSInt &from, const llvm::APSInt &to)
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: ranges(F.Add(F.GetEmptySet(), Range(from, to))) {}
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/// Profile - Generates a hash profile of this RangeSet for use
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/// by FoldingSet.
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void Profile(llvm::FoldingSetNodeID &ID) const { ranges.Profile(ID); }
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/// getConcreteValue - If a symbol is contrained to equal a specific integer
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/// constant then this method returns that value. Otherwise, it returns
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/// NULL.
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const llvm::APSInt* getConcreteValue() const {
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return ranges.isSingleton() ? ranges.begin()->getConcreteValue() : 0;
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}
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private:
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void IntersectInRange(BasicValueFactory &BV, Factory &F,
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const llvm::APSInt &Lower,
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const llvm::APSInt &Upper,
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PrimRangeSet &newRanges,
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PrimRangeSet::iterator &i,
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PrimRangeSet::iterator &e) const {
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// There are six cases for each range R in the set:
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// 1. R is entirely before the intersection range.
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// 2. R is entirely after the intersection range.
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// 3. R contains the entire intersection range.
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// 4. R starts before the intersection range and ends in the middle.
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// 5. R starts in the middle of the intersection range and ends after it.
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// 6. R is entirely contained in the intersection range.
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// These correspond to each of the conditions below.
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for (/* i = begin(), e = end() */; i != e; ++i) {
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if (i->To() < Lower) {
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continue;
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}
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if (i->From() > Upper) {
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break;
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}
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if (i->Includes(Lower)) {
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if (i->Includes(Upper)) {
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newRanges = F.Add(newRanges, Range(BV.getValue(Lower),
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BV.getValue(Upper)));
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break;
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} else
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newRanges = F.Add(newRanges, Range(BV.getValue(Lower), i->To()));
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} else {
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if (i->Includes(Upper)) {
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newRanges = F.Add(newRanges, Range(i->From(), BV.getValue(Upper)));
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break;
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} else
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newRanges = F.Add(newRanges, *i);
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}
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}
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}
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public:
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// Returns a set containing the values in the receiving set, intersected with
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// the closed range [Lower, Upper]. Unlike the Range type, this range uses
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// modular arithmetic, corresponding to the common treatment of C integer
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// overflow. Thus, if the Lower bound is greater than the Upper bound, the
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// range is taken to wrap around. This is equivalent to taking the
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// intersection with the two ranges [Min, Upper] and [Lower, Max],
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// or, alternatively, /removing/ all integers between Upper and Lower.
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RangeSet Intersect(BasicValueFactory &BV, Factory &F,
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const llvm::APSInt &Lower,
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const llvm::APSInt &Upper) const {
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PrimRangeSet newRanges = F.GetEmptySet();
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PrimRangeSet::iterator i = begin(), e = end();
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if (Lower <= Upper)
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IntersectInRange(BV, F, Lower, Upper, newRanges, i, e);
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else {
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// The order of the next two statements is important!
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// IntersectInRange() does not reset the iteration state for i and e.
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// Therefore, the lower range most be handled first.
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IntersectInRange(BV, F, BV.getMinValue(Upper), Upper, newRanges, i, e);
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IntersectInRange(BV, F, Lower, BV.getMaxValue(Lower), newRanges, i, e);
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}
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return newRanges;
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}
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void print(llvm::raw_ostream &os) const {
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bool isFirst = true;
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os << "{ ";
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for (iterator i = begin(), e = end(); i != e; ++i) {
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if (isFirst)
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isFirst = false;
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else
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os << ", ";
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os << '[' << i->From().toString(10) << ", " << i->To().toString(10)
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<< ']';
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}
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os << " }";
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}
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bool operator==(const RangeSet &other) const {
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return ranges == other.ranges;
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}
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};
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} // end anonymous namespace
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typedef llvm::ImmutableMap<SymbolRef,RangeSet> ConstraintRangeTy;
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namespace clang {
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template<>
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struct GRStateTrait<ConstraintRange>
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: public GRStatePartialTrait<ConstraintRangeTy> {
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static inline void* GDMIndex() { return &ConstraintRangeIndex; }
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};
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}
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namespace {
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class RangeConstraintManager : public SimpleConstraintManager{
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RangeSet GetRange(const GRState *state, SymbolRef sym);
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public:
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RangeConstraintManager(GRSubEngine &subengine)
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: SimpleConstraintManager(subengine) {}
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const GRState* AssumeSymNE(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment);
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const GRState* AssumeSymEQ(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment);
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const GRState* AssumeSymLT(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment);
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const GRState* AssumeSymGT(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment);
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const GRState* AssumeSymGE(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment);
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const GRState* AssumeSymLE(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment);
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const llvm::APSInt* getSymVal(const GRState* St, SymbolRef sym) const;
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// FIXME: Refactor into SimpleConstraintManager?
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bool isEqual(const GRState* St, SymbolRef sym, const llvm::APSInt& V) const {
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const llvm::APSInt *i = getSymVal(St, sym);
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return i ? *i == V : false;
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}
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const GRState* RemoveDeadBindings(const GRState* St, SymbolReaper& SymReaper);
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void print(const GRState* St, llvm::raw_ostream& Out,
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const char* nl, const char *sep);
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private:
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RangeSet::Factory F;
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};
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} // end anonymous namespace
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ConstraintManager* clang::CreateRangeConstraintManager(GRStateManager&,
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GRSubEngine &subeng) {
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return new RangeConstraintManager(subeng);
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}
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const llvm::APSInt* RangeConstraintManager::getSymVal(const GRState* St,
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SymbolRef sym) const {
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const ConstraintRangeTy::data_type *T = St->get<ConstraintRange>(sym);
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return T ? T->getConcreteValue() : NULL;
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}
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/// Scan all symbols referenced by the constraints. If the symbol is not alive
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/// as marked in LSymbols, mark it as dead in DSymbols.
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const GRState*
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RangeConstraintManager::RemoveDeadBindings(const GRState* state,
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SymbolReaper& SymReaper) {
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ConstraintRangeTy CR = state->get<ConstraintRange>();
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ConstraintRangeTy::Factory& CRFactory = state->get_context<ConstraintRange>();
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for (ConstraintRangeTy::iterator I = CR.begin(), E = CR.end(); I != E; ++I) {
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SymbolRef sym = I.getKey();
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if (SymReaper.maybeDead(sym))
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CR = CRFactory.Remove(CR, sym);
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}
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return state->set<ConstraintRange>(CR);
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}
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RangeSet
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RangeConstraintManager::GetRange(const GRState *state, SymbolRef sym) {
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if (ConstraintRangeTy::data_type* V = state->get<ConstraintRange>(sym))
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return *V;
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// Lazily generate a new RangeSet representing all possible values for the
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// given symbol type.
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QualType T = state->getSymbolManager().getType(sym);
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BasicValueFactory& BV = state->getBasicVals();
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return RangeSet(F, BV.getMinValue(T), BV.getMaxValue(T));
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}
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//===------------------------------------------------------------------------===
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// AssumeSymX methods: public interface for RangeConstraintManager.
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//===------------------------------------------------------------------------===/
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// The syntax for ranges below is mathematical, using [x, y] for closed ranges
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// and (x, y) for open ranges. These ranges are modular, corresponding with
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// a common treatment of C integer overflow. This means that these methods
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// do not have to worry about overflow; RangeSet::Intersect can handle such a
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// "wraparound" range.
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// As an example, the range [UINT_MAX-1, 3) contains five values: UINT_MAX-1,
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// UINT_MAX, 0, 1, and 2.
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const GRState*
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RangeConstraintManager::AssumeSymNE(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment) {
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BasicValueFactory &BV = state->getBasicVals();
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llvm::APSInt Lower = Int-Adjustment;
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llvm::APSInt Upper = Lower;
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--Lower;
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++Upper;
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// [Int-Adjustment+1, Int-Adjustment-1]
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// Notice that the lower bound is greater than the upper bound.
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RangeSet New = GetRange(state, sym).Intersect(BV, F, Upper, Lower);
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return New.isEmpty() ? NULL : state->set<ConstraintRange>(sym, New);
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}
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const GRState*
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RangeConstraintManager::AssumeSymEQ(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment) {
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// [Int-Adjustment, Int-Adjustment]
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BasicValueFactory &BV = state->getBasicVals();
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llvm::APSInt AdjInt = Int-Adjustment;
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RangeSet New = GetRange(state, sym).Intersect(BV, F, AdjInt, AdjInt);
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return New.isEmpty() ? NULL : state->set<ConstraintRange>(sym, New);
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}
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const GRState*
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RangeConstraintManager::AssumeSymLT(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment) {
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BasicValueFactory &BV = state->getBasicVals();
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QualType T = state->getSymbolManager().getType(sym);
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const llvm::APSInt &Min = BV.getMinValue(T);
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// Special case for Int == Min. This is always false.
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if (Int == Min)
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return NULL;
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llvm::APSInt Lower = Min-Adjustment;
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llvm::APSInt Upper = Int-Adjustment;
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--Upper;
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RangeSet New = GetRange(state, sym).Intersect(BV, F, Lower, Upper);
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return New.isEmpty() ? NULL : state->set<ConstraintRange>(sym, New);
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}
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const GRState*
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RangeConstraintManager::AssumeSymGT(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment) {
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BasicValueFactory &BV = state->getBasicVals();
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QualType T = state->getSymbolManager().getType(sym);
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const llvm::APSInt &Max = BV.getMaxValue(T);
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// Special case for Int == Max. This is always false.
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if (Int == Max)
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return NULL;
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llvm::APSInt Lower = Int-Adjustment;
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llvm::APSInt Upper = Max-Adjustment;
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++Lower;
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RangeSet New = GetRange(state, sym).Intersect(BV, F, Lower, Upper);
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return New.isEmpty() ? NULL : state->set<ConstraintRange>(sym, New);
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}
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const GRState*
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RangeConstraintManager::AssumeSymGE(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment) {
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BasicValueFactory &BV = state->getBasicVals();
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QualType T = state->getSymbolManager().getType(sym);
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const llvm::APSInt &Min = BV.getMinValue(T);
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// Special case for Int == Min. This is always feasible.
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if (Int == Min)
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return state;
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const llvm::APSInt &Max = BV.getMaxValue(T);
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llvm::APSInt Lower = Int-Adjustment;
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llvm::APSInt Upper = Max-Adjustment;
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RangeSet New = GetRange(state, sym).Intersect(BV, F, Lower, Upper);
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return New.isEmpty() ? NULL : state->set<ConstraintRange>(sym, New);
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}
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const GRState*
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RangeConstraintManager::AssumeSymLE(const GRState* state, SymbolRef sym,
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const llvm::APSInt& Int,
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const llvm::APSInt& Adjustment) {
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BasicValueFactory &BV = state->getBasicVals();
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QualType T = state->getSymbolManager().getType(sym);
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const llvm::APSInt &Max = BV.getMaxValue(T);
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// Special case for Int == Max. This is always feasible.
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if (Int == Max)
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return state;
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const llvm::APSInt &Min = BV.getMinValue(T);
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llvm::APSInt Lower = Min-Adjustment;
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llvm::APSInt Upper = Int-Adjustment;
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RangeSet New = GetRange(state, sym).Intersect(BV, F, Lower, Upper);
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return New.isEmpty() ? NULL : state->set<ConstraintRange>(sym, New);
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}
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//===------------------------------------------------------------------------===
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// Pretty-printing.
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//===------------------------------------------------------------------------===/
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void RangeConstraintManager::print(const GRState* St, llvm::raw_ostream& Out,
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const char* nl, const char *sep) {
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ConstraintRangeTy Ranges = St->get<ConstraintRange>();
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if (Ranges.isEmpty())
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return;
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Out << nl << sep << "ranges of symbol values:";
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for (ConstraintRangeTy::iterator I=Ranges.begin(), E=Ranges.end(); I!=E; ++I){
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Out << nl << ' ' << I.getKey() << " : ";
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I.getData().print(Out);
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}
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}
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