зеркало из https://github.com/microsoft/clang-1.git
518 строки
14 KiB
C++
518 строки
14 KiB
C++
//= ValueState.cpp - Path-Sens. "State" for tracking valuues -----*- C++ -*--=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This files defines SymbolID, ExprBindKey, and ValueState.
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//
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//===----------------------------------------------------------------------===//
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#include "ValueState.h"
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#include "llvm/ADT/SmallSet.h"
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using namespace clang;
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bool ValueState::isNotEqual(SymbolID sym, const llvm::APSInt& V) const {
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// First, retrieve the NE-set associated with the given symbol.
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ConstantNotEqTy::TreeTy* T = Data->ConstantNotEq.SlimFind(sym);
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if (!T)
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return false;
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// Second, see if V is present in the NE-set.
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return T->getValue().second.contains(&V);
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}
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const llvm::APSInt* ValueState::getSymVal(SymbolID sym) const {
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ConstantEqTy::TreeTy* T = Data->ConstantEq.SlimFind(sym);
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return T ? T->getValue().second : NULL;
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}
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ValueState
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ValueStateManager::RemoveDeadBindings(ValueState St, Stmt* Loc,
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const LiveVariables& Liveness) {
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// This code essentially performs a "mark-and-sweep" of the VariableBindings.
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// The roots are any Block-level exprs and Decls that our liveness algorithm
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// tells us are live. We then see what Decls they may reference, and keep
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// those around. This code more than likely can be made faster, and the
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// frequency of which this method is called should be experimented with
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// for optimum performance.
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llvm::SmallVector<ValueDecl*, 10> WList;
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llvm::SmallPtrSet<ValueDecl*, 10> Marked;
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llvm::SmallSet<SymbolID, 20> MarkedSymbols;
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ValueStateImpl NewSt = *St;
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// Drop bindings for subexpressions.
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NewSt.SubExprBindings = EXFactory.GetEmptyMap();
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// Iterate over the block-expr bindings.
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for (ValueState::beb_iterator I=St.beb_begin(), E=St.beb_end(); I!=E ; ++I) {
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Expr* BlkExpr = I.getKey();
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if (Liveness.isLive(Loc, BlkExpr)) {
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RValue X = I.getData();
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if (isa<lval::DeclVal>(X)) {
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lval::DeclVal LV = cast<lval::DeclVal>(X);
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WList.push_back(LV.getDecl());
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}
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for (RValue::symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end();
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SI != SE; ++SI)
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MarkedSymbols.insert(*SI);
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}
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else
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NewSt.BlockExprBindings = Remove(NewSt, BlkExpr);
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continue;
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}
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// Iterate over the variable bindings.
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for (ValueState::vb_iterator I = St.vb_begin(), E = St.vb_end(); I!=E ; ++I)
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if (Liveness.isLive(Loc, I.getKey()))
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WList.push_back(I.getKey());
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while (!WList.empty()) {
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ValueDecl* V = WList.back();
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WList.pop_back();
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if (Marked.count(V))
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continue;
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Marked.insert(V);
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if (V->getType()->isPointerType()) {
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const LValue& LV =
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cast<LValue>(GetValue(St, lval::DeclVal(cast<VarDecl>(V))));
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for (RValue::symbol_iterator SI=LV.symbol_begin(), SE=LV.symbol_end();
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SI != SE; ++SI)
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MarkedSymbols.insert(*SI);
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if (!isa<lval::DeclVal>(LV))
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continue;
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const lval::DeclVal& LVD = cast<lval::DeclVal>(LV);
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WList.push_back(LVD.getDecl());
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}
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}
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// Remove dead variable bindings.
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for (ValueState::vb_iterator I = St.vb_begin(), E = St.vb_end(); I!=E ; ++I)
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if (!Marked.count(I.getKey()))
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NewSt.VarBindings = Remove(NewSt, I.getKey());
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// Remove dead symbols.
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for (ValueState::ce_iterator I = St.ce_begin(), E=St.ce_end(); I!=E; ++I)
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if (!MarkedSymbols.count(I.getKey()))
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NewSt.ConstantEq = CEFactory.Remove(NewSt.ConstantEq, I.getKey());
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for (ValueState::cne_iterator I = St.cne_begin(), E=St.cne_end(); I!=E; ++I)
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if (!MarkedSymbols.count(I.getKey()))
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NewSt.ConstantNotEq = CNEFactory.Remove(NewSt.ConstantNotEq, I.getKey());
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return getPersistentState(NewSt);
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}
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RValue ValueStateManager::GetValue(ValueState St, const LValue& LV,
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QualType* T) {
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if (isa<UnknownVal>(LV))
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return UnknownVal();
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assert (!isa<UninitializedVal>(LV));
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switch (LV.getSubKind()) {
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case lval::DeclValKind: {
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ValueState::VarBindingsTy::TreeTy* T =
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// FIXME: We should make lval::DeclVal only contain VarDecl
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St->VarBindings.SlimFind(
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cast<VarDecl>(cast<lval::DeclVal>(LV).getDecl()));
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return T ? T->getValue().second : UnknownVal();
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}
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// FIXME: We should bind how far a "ContentsOf" will go...
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case lval::SymbolValKind: {
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const lval::SymbolVal& SV = cast<lval::SymbolVal>(LV);
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assert (T);
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if (T->getTypePtr()->isPointerType())
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return lval::SymbolVal(SymMgr.getContentsOfSymbol(SV.getSymbol()));
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else
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return nonlval::SymbolVal(SymMgr.getContentsOfSymbol(SV.getSymbol()));
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}
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default:
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assert (false && "Invalid LValue.");
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break;
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}
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return UnknownVal();
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}
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ValueState
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ValueStateManager::AddNE(ValueState St, SymbolID sym, const llvm::APSInt& V) {
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// First, retrieve the NE-set associated with the given symbol.
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ValueState::ConstantNotEqTy::TreeTy* T = St->ConstantNotEq.SlimFind(sym);
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ValueState::IntSetTy S = T ? T->getValue().second : ISetFactory.GetEmptySet();
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// Now add V to the NE set.
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S = ISetFactory.Add(S, &V);
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// Create a new state with the old binding replaced.
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ValueStateImpl NewSt = *St;
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NewSt.ConstantNotEq = CNEFactory.Add(NewSt.ConstantNotEq,
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sym, S);
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// Get the persistent copy.
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return getPersistentState(NewSt);
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}
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ValueState
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ValueStateManager::AddEQ(ValueState St, SymbolID sym, const llvm::APSInt& V) {
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// Create a new state with the old binding replaced.
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ValueStateImpl NewSt = *St;
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NewSt.ConstantEq = CEFactory.Add(NewSt.ConstantEq, sym, &V);
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// Get the persistent copy.
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return getPersistentState(NewSt);
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}
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RValue ValueStateManager::GetValue(ValueState St, Expr* E, bool* hasVal) {
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for (;;) {
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switch (E->getStmtClass()) {
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case Stmt::AddrLabelExprClass:
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return LValue::GetValue(cast<AddrLabelExpr>(E));
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// ParenExprs are no-ops.
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case Stmt::ParenExprClass:
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E = cast<ParenExpr>(E)->getSubExpr();
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continue;
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// DeclRefExprs can either evaluate to an LValue or a Non-LValue
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// (assuming an implicit "load") depending on the context. In this
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// context we assume that we are retrieving the value contained
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// within the referenced variables.
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case Stmt::DeclRefExprClass: {
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ValueDecl* D = cast<DeclRefExpr>(E)->getDecl();
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if (VarDecl* VD = dyn_cast<VarDecl>(D))
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return GetValue(St, lval::DeclVal(VD));
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else if (EnumConstantDecl* ED = dyn_cast<EnumConstantDecl>(D)) {
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// FIXME: Do we need to cache a copy of this enum, since it
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// already has persistent storage? We do this because we
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// are comparing states using pointer equality. Perhaps there is
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// a better way, since APInts are fairly lightweight.
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return nonlval::ConcreteInt(ValMgr.getValue(ED->getInitVal()));
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}
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else if (FunctionDecl* FD = dyn_cast<FunctionDecl>(D))
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return lval::FuncVal(FD);
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assert (false &&
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"ValueDecl support for this ValueDecl not implemented.");
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return UnknownVal();
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}
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// Integer literals evaluate to an RValue. Simply retrieve the
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// RValue for the literal.
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#if 0
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case Stmt::IntegerLiteralClass:
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return NonLValue::GetValue(ValMgr, cast<IntegerLiteral>(E));
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case Stmt::CharacterLiteralClass: {
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CharacterLiteral* C = cast<CharacterLiteral>(E);
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return NonLValue::GetValue(ValMgr, C->getValue(), C->getType(),
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C->getLoc());
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}
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#endif
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// Casts where the source and target type are the same
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// are no-ops. We blast through these to get the descendant
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// subexpression that has a value.
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case Stmt::ImplicitCastExprClass: {
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ImplicitCastExpr* C = cast<ImplicitCastExpr>(E);
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QualType CT = C->getType();
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if (CT->isVoidType())
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return UnknownVal();
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QualType ST = C->getSubExpr()->getType();
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if (CT == ST || (CT->isPointerType() && ST->isFunctionType())) {
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E = C->getSubExpr();
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continue;
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}
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break;
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}
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case Stmt::CastExprClass: {
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CastExpr* C = cast<CastExpr>(E);
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QualType CT = C->getType();
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QualType ST = C->getSubExpr()->getType();
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if (CT->isVoidType())
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return UnknownVal();
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if (CT == ST || (CT->isPointerType() && ST->isFunctionType())) {
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E = C->getSubExpr();
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continue;
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}
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break;
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}
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// Handle all other Stmt* using a lookup.
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default:
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break;
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};
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break;
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}
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ValueState::ExprBindingsTy::TreeTy* T = St->SubExprBindings.SlimFind(E);
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if (T) {
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if (hasVal) *hasVal = true;
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return T->getValue().second;
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}
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T = St->BlockExprBindings.SlimFind(E);
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if (T) {
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if (hasVal) *hasVal = true;
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return T->getValue().second;
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}
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else {
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if (hasVal) *hasVal = false;
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return UnknownVal();
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}
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}
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LValue ValueStateManager::GetLValue(ValueState St, Expr* E) {
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E = E->IgnoreParens();
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if (DeclRefExpr* DR = dyn_cast<DeclRefExpr>(E)) {
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ValueDecl* VD = DR->getDecl();
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if (FunctionDecl* FD = dyn_cast<FunctionDecl>(VD))
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return lval::FuncVal(FD);
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else
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return lval::DeclVal(cast<VarDecl>(DR->getDecl()));
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}
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if (UnaryOperator* U = dyn_cast<UnaryOperator>(E))
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if (U->getOpcode() == UnaryOperator::Deref) {
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E = U->getSubExpr()->IgnoreParens();
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if (DeclRefExpr* DR = dyn_cast<DeclRefExpr>(E)) {
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lval::DeclVal X(cast<VarDecl>(DR->getDecl()));
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return cast<LValue>(GetValue(St, X));
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}
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else
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return cast<LValue>(GetValue(St, E));
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}
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return cast<LValue>(GetValue(St, E));
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}
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ValueState
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ValueStateManager::SetValue(ValueState St, Expr* E, bool isBlkExpr,
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const RValue& V) {
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assert (E);
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if (V.isUnknown())
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return St;
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ValueStateImpl NewSt = *St;
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if (isBlkExpr)
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NewSt.BlockExprBindings = EXFactory.Add(NewSt.BlockExprBindings, E, V);
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else
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NewSt.SubExprBindings = EXFactory.Add(NewSt.SubExprBindings, E, V);
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return getPersistentState(NewSt);
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}
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ValueState
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ValueStateManager::SetValue(ValueState St, const LValue& LV, const RValue& V) {
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if (isa<UnknownVal>(LV))
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return St;
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assert (!isa<UninitializedVal>(LV));
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switch (LV.getSubKind()) {
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case lval::DeclValKind:
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return V.isKnown() // FIXME: Have DeclVal only contain VarDecl
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? BindVar(St, cast<VarDecl>(cast<lval::DeclVal>(LV).getDecl()), V)
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: UnbindVar(St, cast<VarDecl>(cast<lval::DeclVal>(LV).getDecl()));
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default:
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assert ("SetValue for given LValue type not yet implemented.");
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return St;
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}
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}
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ValueState
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ValueStateManager::BindVar(ValueState St, VarDecl* D, const RValue& V) {
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// Create a new state with the old binding removed.
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ValueStateImpl NewSt = *St;
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NewSt.VarBindings = VBFactory.Add(NewSt.VarBindings, D, V);
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// Get the persistent copy.
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return getPersistentState(NewSt);
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}
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ValueState
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ValueStateManager::UnbindVar(ValueState St, VarDecl* D) {
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// Create a new state with the old binding removed.
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ValueStateImpl NewSt = *St;
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NewSt.VarBindings = VBFactory.Remove(NewSt.VarBindings, D);
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// Get the persistent copy.
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return getPersistentState(NewSt);
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}
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ValueState
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ValueStateManager::getInitialState() {
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// Create a state with empty variable bindings.
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ValueStateImpl StateImpl(EXFactory.GetEmptyMap(),
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VBFactory.GetEmptyMap(),
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CNEFactory.GetEmptyMap(),
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CEFactory.GetEmptyMap());
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return getPersistentState(StateImpl);
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}
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ValueState
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ValueStateManager::getPersistentState(const ValueStateImpl &State) {
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llvm::FoldingSetNodeID ID;
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State.Profile(ID);
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void* InsertPos;
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if (ValueStateImpl* I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
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return I;
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ValueStateImpl* I = (ValueStateImpl*) Alloc.Allocate<ValueStateImpl>();
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new (I) ValueStateImpl(State);
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StateSet.InsertNode(I, InsertPos);
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return I;
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}
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void ValueState::printDOT(std::ostream& Out) const {
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// Print Variable Bindings
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Out << "Variables:\\l";
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bool isFirst = true;
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for (vb_iterator I=vb_begin(), E=vb_end(); I!=E; ++I) {
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if (isFirst)
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isFirst = false;
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else
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Out << "\\l";
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Out << ' ' << I.getKey()->getName() << " : ";
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I.getData().print(Out);
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}
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// Print Subexpression bindings.
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isFirst = true;
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for (seb_iterator I=seb_begin(), E=seb_end(); I != E;++I) {
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if (isFirst) {
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Out << "\\l\\lSub-Expressions:\\l";
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isFirst = false;
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}
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else
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Out << "\\l";
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Out << " (" << (void*) I.getKey() << ") ";
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I.getKey()->printPretty(Out);
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Out << " : ";
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I.getData().print(Out);
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}
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// Print block-expression bindings.
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isFirst = true;
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for (beb_iterator I=beb_begin(), E=beb_end(); I != E; ++I) {
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if (isFirst) {
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Out << "\\l\\lBlock-level Expressions:\\l";
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isFirst = false;
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}
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else
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Out << "\\l";
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Out << " (" << (void*) I.getKey() << ") ";
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I.getKey()->printPretty(Out);
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Out << " : ";
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I.getData().print(Out);
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}
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// Print equality constraints.
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if (!Data->ConstantEq.isEmpty()) {
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Out << "\\l\\|'==' constraints:";
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for (ConstantEqTy::iterator I=Data->ConstantEq.begin(),
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E=Data->ConstantEq.end(); I!=E;++I)
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Out << "\\l $" << I.getKey() << " : " << I.getData()->toString();
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}
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// Print != constraints.
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if (!Data->ConstantNotEq.isEmpty()) {
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Out << "\\l\\|'!=' constraints:";
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for (ConstantNotEqTy::iterator I=Data->ConstantNotEq.begin(),
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EI=Data->ConstantNotEq.end(); I != EI; ++I) {
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Out << "\\l $" << I.getKey() << " : ";
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isFirst = true;
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IntSetTy::iterator J=I.getData().begin(), EJ=I.getData().end();
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for ( ; J != EJ; ++J) {
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if (isFirst) isFirst = false;
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else Out << ", ";
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Out << (*J)->toString();
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}
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}
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}
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}
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