зеркало из https://github.com/microsoft/clang-1.git
1548 строки
57 KiB
C++
1548 строки
57 KiB
C++
//===- ThreadSafety.cpp ----------------------------------------*- C++ --*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// A intra-procedural analysis for thread safety (e.g. deadlocks and race
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// conditions), based off of an annotation system.
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//
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// See http://clang.llvm.org/docs/LanguageExtensions.html#threadsafety for more
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// information.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/Analyses/ThreadSafety.h"
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#include "clang/Analysis/Analyses/PostOrderCFGView.h"
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#include "clang/Analysis/AnalysisContext.h"
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#include "clang/Analysis/CFG.h"
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#include "clang/Analysis/CFGStmtMap.h"
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#include "clang/AST/DeclCXX.h"
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#include "clang/AST/ExprCXX.h"
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#include "clang/AST/StmtCXX.h"
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#include "clang/AST/StmtVisitor.h"
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#include "clang/Basic/SourceManager.h"
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#include "clang/Basic/SourceLocation.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <utility>
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#include <vector>
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using namespace clang;
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using namespace thread_safety;
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// Key method definition
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ThreadSafetyHandler::~ThreadSafetyHandler() {}
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namespace {
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/// \brief A MutexID object uniquely identifies a particular mutex, and
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/// is built from an Expr* (i.e. calling a lock function).
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///
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/// Thread-safety analysis works by comparing lock expressions. Within the
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/// body of a function, an expression such as "x->foo->bar.mu" will resolve to
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/// a particular mutex object at run-time. Subsequent occurrences of the same
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/// expression (where "same" means syntactic equality) will refer to the same
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/// run-time object if three conditions hold:
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/// (1) Local variables in the expression, such as "x" have not changed.
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/// (2) Values on the heap that affect the expression have not changed.
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/// (3) The expression involves only pure function calls.
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///
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/// The current implementation assumes, but does not verify, that multiple uses
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/// of the same lock expression satisfies these criteria.
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///
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/// Clang introduces an additional wrinkle, which is that it is difficult to
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/// derive canonical expressions, or compare expressions directly for equality.
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/// Thus, we identify a mutex not by an Expr, but by the set of named
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/// declarations that are referenced by the Expr. In other words,
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/// x->foo->bar.mu will be a four element vector with the Decls for
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/// mu, bar, and foo, and x. The vector will uniquely identify the expression
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/// for all practical purposes.
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///
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/// Note we will need to perform substitution on "this" and function parameter
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/// names when constructing a lock expression.
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///
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/// For example:
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/// class C { Mutex Mu; void lock() EXCLUSIVE_LOCK_FUNCTION(this->Mu); };
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/// void myFunc(C *X) { ... X->lock() ... }
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/// The original expression for the mutex acquired by myFunc is "this->Mu", but
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/// "X" is substituted for "this" so we get X->Mu();
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///
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/// For another example:
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/// foo(MyList *L) EXCLUSIVE_LOCKS_REQUIRED(L->Mu) { ... }
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/// MyList *MyL;
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/// foo(MyL); // requires lock MyL->Mu to be held
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class MutexID {
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SmallVector<NamedDecl*, 2> DeclSeq;
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/// Build a Decl sequence representing the lock from the given expression.
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/// Recursive function that terminates on DeclRefExpr.
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/// Note: this function merely creates a MutexID; it does not check to
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/// ensure that the original expression is a valid mutex expression.
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void buildMutexID(Expr *Exp, const NamedDecl *D, Expr *Parent,
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unsigned NumArgs, Expr **FunArgs) {
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if (!Exp) {
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DeclSeq.clear();
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return;
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}
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if (DeclRefExpr *DRE = dyn_cast<DeclRefExpr>(Exp)) {
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NamedDecl *ND = cast<NamedDecl>(DRE->getDecl()->getCanonicalDecl());
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ParmVarDecl *PV = dyn_cast_or_null<ParmVarDecl>(ND);
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if (PV) {
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FunctionDecl *FD =
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cast<FunctionDecl>(PV->getDeclContext())->getCanonicalDecl();
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unsigned i = PV->getFunctionScopeIndex();
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if (FunArgs && FD == D->getCanonicalDecl()) {
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// Substitute call arguments for references to function parameters
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assert(i < NumArgs);
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buildMutexID(FunArgs[i], D, 0, 0, 0);
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return;
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}
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// Map the param back to the param of the original function declaration.
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DeclSeq.push_back(FD->getParamDecl(i));
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return;
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}
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// Not a function parameter -- just store the reference.
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DeclSeq.push_back(ND);
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} else if (MemberExpr *ME = dyn_cast<MemberExpr>(Exp)) {
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NamedDecl *ND = ME->getMemberDecl();
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DeclSeq.push_back(ND);
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buildMutexID(ME->getBase(), D, Parent, NumArgs, FunArgs);
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} else if (isa<CXXThisExpr>(Exp)) {
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if (Parent)
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buildMutexID(Parent, D, 0, 0, 0);
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else
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return; // mutexID is still valid in this case
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} else if (UnaryOperator *UOE = dyn_cast<UnaryOperator>(Exp))
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buildMutexID(UOE->getSubExpr(), D, Parent, NumArgs, FunArgs);
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else if (CastExpr *CE = dyn_cast<CastExpr>(Exp))
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buildMutexID(CE->getSubExpr(), D, Parent, NumArgs, FunArgs);
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else
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DeclSeq.clear(); // Mark as invalid lock expression.
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}
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/// \brief Construct a MutexID from an expression.
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/// \param MutexExp The original mutex expression within an attribute
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/// \param DeclExp An expression involving the Decl on which the attribute
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/// occurs.
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/// \param D The declaration to which the lock/unlock attribute is attached.
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void buildMutexIDFromExp(Expr *MutexExp, Expr *DeclExp, const NamedDecl *D) {
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Expr *Parent = 0;
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unsigned NumArgs = 0;
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Expr **FunArgs = 0;
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// If we are processing a raw attribute expression, with no substitutions.
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if (DeclExp == 0) {
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buildMutexID(MutexExp, D, 0, 0, 0);
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return;
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}
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// Examine DeclExp to find Parent and FunArgs, which are used to substitute
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// for formal parameters when we call buildMutexID later.
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if (MemberExpr *ME = dyn_cast<MemberExpr>(DeclExp)) {
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Parent = ME->getBase();
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} else if (CXXMemberCallExpr *CE = dyn_cast<CXXMemberCallExpr>(DeclExp)) {
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Parent = CE->getImplicitObjectArgument();
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NumArgs = CE->getNumArgs();
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FunArgs = CE->getArgs();
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} else if (CallExpr *CE = dyn_cast<CallExpr>(DeclExp)) {
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NumArgs = CE->getNumArgs();
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FunArgs = CE->getArgs();
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} else if (CXXConstructExpr *CE = dyn_cast<CXXConstructExpr>(DeclExp)) {
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Parent = 0; // FIXME -- get the parent from DeclStmt
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NumArgs = CE->getNumArgs();
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FunArgs = CE->getArgs();
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} else if (D && isa<CXXDestructorDecl>(D)) {
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// There's no such thing as a "destructor call" in the AST.
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Parent = DeclExp;
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}
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// If the attribute has no arguments, then assume the argument is "this".
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if (MutexExp == 0) {
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buildMutexID(Parent, D, 0, 0, 0);
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return;
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}
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buildMutexID(MutexExp, D, Parent, NumArgs, FunArgs);
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}
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public:
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explicit MutexID(clang::Decl::EmptyShell e) {
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DeclSeq.clear();
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}
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/// \param MutexExp The original mutex expression within an attribute
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/// \param DeclExp An expression involving the Decl on which the attribute
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/// occurs.
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/// \param D The declaration to which the lock/unlock attribute is attached.
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/// Caller must check isValid() after construction.
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MutexID(Expr* MutexExp, Expr *DeclExp, const NamedDecl* D) {
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buildMutexIDFromExp(MutexExp, DeclExp, D);
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}
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/// Return true if this is a valid decl sequence.
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/// Caller must call this by hand after construction to handle errors.
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bool isValid() const {
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return !DeclSeq.empty();
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}
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/// Issue a warning about an invalid lock expression
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static void warnInvalidLock(ThreadSafetyHandler &Handler, Expr* MutexExp,
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Expr *DeclExp, const NamedDecl* D) {
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SourceLocation Loc;
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if (DeclExp)
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Loc = DeclExp->getExprLoc();
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// FIXME: add a note about the attribute location in MutexExp or D
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if (Loc.isValid())
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Handler.handleInvalidLockExp(Loc);
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}
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bool operator==(const MutexID &other) const {
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return DeclSeq == other.DeclSeq;
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}
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bool operator!=(const MutexID &other) const {
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return !(*this == other);
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}
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// SmallVector overloads Operator< to do lexicographic ordering. Note that
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// we use pointer equality (and <) to compare NamedDecls. This means the order
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// of MutexIDs in a lockset is nondeterministic. In order to output
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// diagnostics in a deterministic ordering, we must order all diagnostics to
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// output by SourceLocation when iterating through this lockset.
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bool operator<(const MutexID &other) const {
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return DeclSeq < other.DeclSeq;
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}
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/// \brief Returns the name of the first Decl in the list for a given MutexID;
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/// e.g. the lock expression foo.bar() has name "bar".
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/// The caret will point unambiguously to the lock expression, so using this
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/// name in diagnostics is a way to get simple, and consistent, mutex names.
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/// We do not want to output the entire expression text for security reasons.
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StringRef getName() const {
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assert(isValid());
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return DeclSeq.front()->getName();
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}
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void Profile(llvm::FoldingSetNodeID &ID) const {
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for (SmallVectorImpl<NamedDecl*>::const_iterator I = DeclSeq.begin(),
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E = DeclSeq.end(); I != E; ++I) {
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ID.AddPointer(*I);
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}
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}
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};
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/// \brief This is a helper class that stores info about the most recent
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/// accquire of a Lock.
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///
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/// The main body of the analysis maps MutexIDs to LockDatas.
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struct LockData {
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SourceLocation AcquireLoc;
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/// \brief LKind stores whether a lock is held shared or exclusively.
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/// Note that this analysis does not currently support either re-entrant
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/// locking or lock "upgrading" and "downgrading" between exclusive and
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/// shared.
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///
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/// FIXME: add support for re-entrant locking and lock up/downgrading
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LockKind LKind;
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MutexID UnderlyingMutex; // for ScopedLockable objects
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LockData(SourceLocation AcquireLoc, LockKind LKind)
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: AcquireLoc(AcquireLoc), LKind(LKind), UnderlyingMutex(Decl::EmptyShell())
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{}
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LockData(SourceLocation AcquireLoc, LockKind LKind, const MutexID &Mu)
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: AcquireLoc(AcquireLoc), LKind(LKind), UnderlyingMutex(Mu) {}
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bool operator==(const LockData &other) const {
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return AcquireLoc == other.AcquireLoc && LKind == other.LKind;
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}
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bool operator!=(const LockData &other) const {
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return !(*this == other);
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}
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void Profile(llvm::FoldingSetNodeID &ID) const {
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ID.AddInteger(AcquireLoc.getRawEncoding());
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ID.AddInteger(LKind);
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}
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};
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/// A Lockset maps each MutexID (defined above) to information about how it has
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/// been locked.
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typedef llvm::ImmutableMap<MutexID, LockData> Lockset;
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typedef llvm::ImmutableMap<NamedDecl*, unsigned> LocalVarContext;
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class LocalVariableMap;
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/// CFGBlockInfo is a struct which contains all the information that is
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/// maintained for each block in the CFG. See LocalVariableMap for more
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/// information about the contexts.
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struct CFGBlockInfo {
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Lockset EntrySet; // Lockset held at entry to block
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Lockset ExitSet; // Lockset held at exit from block
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LocalVarContext EntryContext; // Context held at entry to block
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LocalVarContext ExitContext; // Context held at exit from block
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unsigned EntryIndex; // Used to replay contexts later
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private:
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CFGBlockInfo(Lockset EmptySet, LocalVarContext EmptyCtx)
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: EntrySet(EmptySet), ExitSet(EmptySet),
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EntryContext(EmptyCtx), ExitContext(EmptyCtx)
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{ }
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public:
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static CFGBlockInfo getEmptyBlockInfo(Lockset::Factory &F,
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LocalVariableMap &M);
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};
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// A LocalVariableMap maintains a map from local variables to their currently
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// valid definitions. It provides SSA-like functionality when traversing the
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// CFG. Like SSA, each definition or assignment to a variable is assigned a
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// unique name (an integer), which acts as the SSA name for that definition.
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// The total set of names is shared among all CFG basic blocks.
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// Unlike SSA, we do not rewrite expressions to replace local variables declrefs
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// with their SSA-names. Instead, we compute a Context for each point in the
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// code, which maps local variables to the appropriate SSA-name. This map
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// changes with each assignment.
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//
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// The map is computed in a single pass over the CFG. Subsequent analyses can
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// then query the map to find the appropriate Context for a statement, and use
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// that Context to look up the definitions of variables.
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class LocalVariableMap {
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public:
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typedef LocalVarContext Context;
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/// A VarDefinition consists of an expression, representing the value of the
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/// variable, along with the context in which that expression should be
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/// interpreted. A reference VarDefinition does not itself contain this
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/// information, but instead contains a pointer to a previous VarDefinition.
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struct VarDefinition {
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public:
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friend class LocalVariableMap;
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NamedDecl *Dec; // The original declaration for this variable.
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Expr *Exp; // The expression for this variable, OR
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unsigned Ref; // Reference to another VarDefinition
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Context Ctx; // The map with which Exp should be interpreted.
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bool isReference() { return !Exp; }
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private:
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// Create ordinary variable definition
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VarDefinition(NamedDecl *D, Expr *E, Context C)
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: Dec(D), Exp(E), Ref(0), Ctx(C)
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{ }
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// Create reference to previous definition
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VarDefinition(NamedDecl *D, unsigned R, Context C)
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: Dec(D), Exp(0), Ref(R), Ctx(C)
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{ }
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};
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private:
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Context::Factory ContextFactory;
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std::vector<VarDefinition> VarDefinitions;
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std::vector<unsigned> CtxIndices;
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std::vector<std::pair<Stmt*, Context> > SavedContexts;
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public:
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LocalVariableMap() {
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// index 0 is a placeholder for undefined variables (aka phi-nodes).
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VarDefinitions.push_back(VarDefinition(0, 0u, getEmptyContext()));
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}
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/// Look up a definition, within the given context.
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const VarDefinition* lookup(NamedDecl *D, Context Ctx) {
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const unsigned *i = Ctx.lookup(D);
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if (!i)
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return 0;
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assert(*i < VarDefinitions.size());
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return &VarDefinitions[*i];
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}
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/// Look up the definition for D within the given context. Returns
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/// NULL if the expression is not statically known. If successful, also
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/// modifies Ctx to hold the context of the return Expr.
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Expr* lookupExpr(NamedDecl *D, Context &Ctx) {
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const unsigned *P = Ctx.lookup(D);
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if (!P)
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return 0;
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unsigned i = *P;
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while (i > 0) {
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if (VarDefinitions[i].Exp) {
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Ctx = VarDefinitions[i].Ctx;
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return VarDefinitions[i].Exp;
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}
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i = VarDefinitions[i].Ref;
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}
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return 0;
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}
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Context getEmptyContext() { return ContextFactory.getEmptyMap(); }
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/// Return the next context after processing S. This function is used by
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/// clients of the class to get the appropriate context when traversing the
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/// CFG. It must be called for every assignment or DeclStmt.
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Context getNextContext(unsigned &CtxIndex, Stmt *S, Context C) {
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if (SavedContexts[CtxIndex+1].first == S) {
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CtxIndex++;
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Context Result = SavedContexts[CtxIndex].second;
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return Result;
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}
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return C;
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}
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void dumpVarDefinitionName(unsigned i) {
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if (i == 0) {
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llvm::errs() << "Undefined";
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return;
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}
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NamedDecl *Dec = VarDefinitions[i].Dec;
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if (!Dec) {
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llvm::errs() << "<<NULL>>";
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return;
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}
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Dec->printName(llvm::errs());
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llvm::errs() << "." << i << " " << ((void*) Dec);
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}
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/// Dumps an ASCII representation of the variable map to llvm::errs()
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void dump() {
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for (unsigned i = 1, e = VarDefinitions.size(); i < e; ++i) {
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Expr *Exp = VarDefinitions[i].Exp;
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unsigned Ref = VarDefinitions[i].Ref;
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dumpVarDefinitionName(i);
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llvm::errs() << " = ";
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if (Exp) Exp->dump();
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else {
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dumpVarDefinitionName(Ref);
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llvm::errs() << "\n";
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}
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}
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}
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/// Dumps an ASCII representation of a Context to llvm::errs()
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void dumpContext(Context C) {
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for (Context::iterator I = C.begin(), E = C.end(); I != E; ++I) {
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NamedDecl *D = I.getKey();
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D->printName(llvm::errs());
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const unsigned *i = C.lookup(D);
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llvm::errs() << " -> ";
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dumpVarDefinitionName(*i);
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llvm::errs() << "\n";
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}
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}
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/// Builds the variable map.
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void traverseCFG(CFG *CFGraph, PostOrderCFGView *SortedGraph,
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std::vector<CFGBlockInfo> &BlockInfo);
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protected:
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// Get the current context index
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unsigned getContextIndex() { return SavedContexts.size()-1; }
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// Save the current context for later replay
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void saveContext(Stmt *S, Context C) {
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SavedContexts.push_back(std::make_pair(S,C));
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}
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// Adds a new definition to the given context, and returns a new context.
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// This method should be called when declaring a new variable.
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Context addDefinition(NamedDecl *D, Expr *Exp, Context Ctx) {
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assert(!Ctx.contains(D));
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unsigned newID = VarDefinitions.size();
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Context NewCtx = ContextFactory.add(Ctx, D, newID);
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VarDefinitions.push_back(VarDefinition(D, Exp, Ctx));
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return NewCtx;
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}
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// Add a new reference to an existing definition.
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Context addReference(NamedDecl *D, unsigned i, Context Ctx) {
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unsigned newID = VarDefinitions.size();
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Context NewCtx = ContextFactory.add(Ctx, D, newID);
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VarDefinitions.push_back(VarDefinition(D, i, Ctx));
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return NewCtx;
|
|
}
|
|
|
|
// Updates a definition only if that definition is already in the map.
|
|
// This method should be called when assigning to an existing variable.
|
|
Context updateDefinition(NamedDecl *D, Expr *Exp, Context Ctx) {
|
|
if (Ctx.contains(D)) {
|
|
unsigned newID = VarDefinitions.size();
|
|
Context NewCtx = ContextFactory.remove(Ctx, D);
|
|
NewCtx = ContextFactory.add(NewCtx, D, newID);
|
|
VarDefinitions.push_back(VarDefinition(D, Exp, Ctx));
|
|
return NewCtx;
|
|
}
|
|
return Ctx;
|
|
}
|
|
|
|
// Removes a definition from the context, but keeps the variable name
|
|
// as a valid variable. The index 0 is a placeholder for cleared definitions.
|
|
Context clearDefinition(NamedDecl *D, Context Ctx) {
|
|
Context NewCtx = Ctx;
|
|
if (NewCtx.contains(D)) {
|
|
NewCtx = ContextFactory.remove(NewCtx, D);
|
|
NewCtx = ContextFactory.add(NewCtx, D, 0);
|
|
}
|
|
return NewCtx;
|
|
}
|
|
|
|
// Remove a definition entirely frmo the context.
|
|
Context removeDefinition(NamedDecl *D, Context Ctx) {
|
|
Context NewCtx = Ctx;
|
|
if (NewCtx.contains(D)) {
|
|
NewCtx = ContextFactory.remove(NewCtx, D);
|
|
}
|
|
return NewCtx;
|
|
}
|
|
|
|
Context intersectContexts(Context C1, Context C2);
|
|
Context createReferenceContext(Context C);
|
|
void intersectBackEdge(Context C1, Context C2);
|
|
|
|
friend class VarMapBuilder;
|
|
};
|
|
|
|
|
|
// This has to be defined after LocalVariableMap.
|
|
CFGBlockInfo CFGBlockInfo::getEmptyBlockInfo(Lockset::Factory &F,
|
|
LocalVariableMap &M) {
|
|
return CFGBlockInfo(F.getEmptyMap(), M.getEmptyContext());
|
|
}
|
|
|
|
|
|
/// Visitor which builds a LocalVariableMap
|
|
class VarMapBuilder : public StmtVisitor<VarMapBuilder> {
|
|
public:
|
|
LocalVariableMap* VMap;
|
|
LocalVariableMap::Context Ctx;
|
|
|
|
VarMapBuilder(LocalVariableMap *VM, LocalVariableMap::Context C)
|
|
: VMap(VM), Ctx(C) {}
|
|
|
|
void VisitDeclStmt(DeclStmt *S);
|
|
void VisitBinaryOperator(BinaryOperator *BO);
|
|
};
|
|
|
|
|
|
// Add new local variables to the variable map
|
|
void VarMapBuilder::VisitDeclStmt(DeclStmt *S) {
|
|
bool modifiedCtx = false;
|
|
DeclGroupRef DGrp = S->getDeclGroup();
|
|
for (DeclGroupRef::iterator I = DGrp.begin(), E = DGrp.end(); I != E; ++I) {
|
|
if (VarDecl *VD = dyn_cast_or_null<VarDecl>(*I)) {
|
|
Expr *E = VD->getInit();
|
|
|
|
// Add local variables with trivial type to the variable map
|
|
QualType T = VD->getType();
|
|
if (T.isTrivialType(VD->getASTContext())) {
|
|
Ctx = VMap->addDefinition(VD, E, Ctx);
|
|
modifiedCtx = true;
|
|
}
|
|
}
|
|
}
|
|
if (modifiedCtx)
|
|
VMap->saveContext(S, Ctx);
|
|
}
|
|
|
|
// Update local variable definitions in variable map
|
|
void VarMapBuilder::VisitBinaryOperator(BinaryOperator *BO) {
|
|
if (!BO->isAssignmentOp())
|
|
return;
|
|
|
|
Expr *LHSExp = BO->getLHS()->IgnoreParenCasts();
|
|
|
|
// Update the variable map and current context.
|
|
if (DeclRefExpr *DRE = dyn_cast<DeclRefExpr>(LHSExp)) {
|
|
ValueDecl *VDec = DRE->getDecl();
|
|
if (Ctx.lookup(VDec)) {
|
|
if (BO->getOpcode() == BO_Assign)
|
|
Ctx = VMap->updateDefinition(VDec, BO->getRHS(), Ctx);
|
|
else
|
|
// FIXME -- handle compound assignment operators
|
|
Ctx = VMap->clearDefinition(VDec, Ctx);
|
|
VMap->saveContext(BO, Ctx);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Computes the intersection of two contexts. The intersection is the
|
|
// set of variables which have the same definition in both contexts;
|
|
// variables with different definitions are discarded.
|
|
LocalVariableMap::Context
|
|
LocalVariableMap::intersectContexts(Context C1, Context C2) {
|
|
Context Result = C1;
|
|
for (Context::iterator I = C1.begin(), E = C1.end(); I != E; ++I) {
|
|
NamedDecl *Dec = I.getKey();
|
|
unsigned i1 = I.getData();
|
|
const unsigned *i2 = C2.lookup(Dec);
|
|
if (!i2) // variable doesn't exist on second path
|
|
Result = removeDefinition(Dec, Result);
|
|
else if (*i2 != i1) // variable exists, but has different definition
|
|
Result = clearDefinition(Dec, Result);
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
// For every variable in C, create a new variable that refers to the
|
|
// definition in C. Return a new context that contains these new variables.
|
|
// (We use this for a naive implementation of SSA on loop back-edges.)
|
|
LocalVariableMap::Context LocalVariableMap::createReferenceContext(Context C) {
|
|
Context Result = getEmptyContext();
|
|
for (Context::iterator I = C.begin(), E = C.end(); I != E; ++I) {
|
|
NamedDecl *Dec = I.getKey();
|
|
unsigned i = I.getData();
|
|
Result = addReference(Dec, i, Result);
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
// This routine also takes the intersection of C1 and C2, but it does so by
|
|
// altering the VarDefinitions. C1 must be the result of an earlier call to
|
|
// createReferenceContext.
|
|
void LocalVariableMap::intersectBackEdge(Context C1, Context C2) {
|
|
for (Context::iterator I = C1.begin(), E = C1.end(); I != E; ++I) {
|
|
NamedDecl *Dec = I.getKey();
|
|
unsigned i1 = I.getData();
|
|
VarDefinition *VDef = &VarDefinitions[i1];
|
|
assert(VDef->isReference());
|
|
|
|
const unsigned *i2 = C2.lookup(Dec);
|
|
if (!i2 || (*i2 != i1))
|
|
VDef->Ref = 0; // Mark this variable as undefined
|
|
}
|
|
}
|
|
|
|
|
|
// Traverse the CFG in topological order, so all predecessors of a block
|
|
// (excluding back-edges) are visited before the block itself. At
|
|
// each point in the code, we calculate a Context, which holds the set of
|
|
// variable definitions which are visible at that point in execution.
|
|
// Visible variables are mapped to their definitions using an array that
|
|
// contains all definitions.
|
|
//
|
|
// At join points in the CFG, the set is computed as the intersection of
|
|
// the incoming sets along each edge, E.g.
|
|
//
|
|
// { Context | VarDefinitions }
|
|
// int x = 0; { x -> x1 | x1 = 0 }
|
|
// int y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 }
|
|
// if (b) x = 1; { x -> x2, y -> y1 | x2 = 1, y1 = 0, ... }
|
|
// else x = 2; { x -> x3, y -> y1 | x3 = 2, x2 = 1, ... }
|
|
// ... { y -> y1 (x is unknown) | x3 = 2, x2 = 1, ... }
|
|
//
|
|
// This is essentially a simpler and more naive version of the standard SSA
|
|
// algorithm. Those definitions that remain in the intersection are from blocks
|
|
// that strictly dominate the current block. We do not bother to insert proper
|
|
// phi nodes, because they are not used in our analysis; instead, wherever
|
|
// a phi node would be required, we simply remove that definition from the
|
|
// context (E.g. x above).
|
|
//
|
|
// The initial traversal does not capture back-edges, so those need to be
|
|
// handled on a separate pass. Whenever the first pass encounters an
|
|
// incoming back edge, it duplicates the context, creating new definitions
|
|
// that refer back to the originals. (These correspond to places where SSA
|
|
// might have to insert a phi node.) On the second pass, these definitions are
|
|
// set to NULL if the the variable has changed on the back-edge (i.e. a phi
|
|
// node was actually required.) E.g.
|
|
//
|
|
// { Context | VarDefinitions }
|
|
// int x = 0, y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 }
|
|
// while (b) { x -> x2, y -> y1 | [1st:] x2=x1; [2nd:] x2=NULL; }
|
|
// x = x+1; { x -> x3, y -> y1 | x3 = x2 + 1, ... }
|
|
// ... { y -> y1 | x3 = 2, x2 = 1, ... }
|
|
//
|
|
void LocalVariableMap::traverseCFG(CFG *CFGraph,
|
|
PostOrderCFGView *SortedGraph,
|
|
std::vector<CFGBlockInfo> &BlockInfo) {
|
|
PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph);
|
|
|
|
CtxIndices.resize(CFGraph->getNumBlockIDs());
|
|
|
|
for (PostOrderCFGView::iterator I = SortedGraph->begin(),
|
|
E = SortedGraph->end(); I!= E; ++I) {
|
|
const CFGBlock *CurrBlock = *I;
|
|
int CurrBlockID = CurrBlock->getBlockID();
|
|
CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID];
|
|
|
|
VisitedBlocks.insert(CurrBlock);
|
|
|
|
// Calculate the entry context for the current block
|
|
bool HasBackEdges = false;
|
|
bool CtxInit = true;
|
|
for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
|
|
PE = CurrBlock->pred_end(); PI != PE; ++PI) {
|
|
// if *PI -> CurrBlock is a back edge, so skip it
|
|
if (*PI == 0 || !VisitedBlocks.alreadySet(*PI)) {
|
|
HasBackEdges = true;
|
|
continue;
|
|
}
|
|
|
|
int PrevBlockID = (*PI)->getBlockID();
|
|
CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
|
|
|
|
if (CtxInit) {
|
|
CurrBlockInfo->EntryContext = PrevBlockInfo->ExitContext;
|
|
CtxInit = false;
|
|
}
|
|
else {
|
|
CurrBlockInfo->EntryContext =
|
|
intersectContexts(CurrBlockInfo->EntryContext,
|
|
PrevBlockInfo->ExitContext);
|
|
}
|
|
}
|
|
|
|
// Duplicate the context if we have back-edges, so we can call
|
|
// intersectBackEdges later.
|
|
if (HasBackEdges)
|
|
CurrBlockInfo->EntryContext =
|
|
createReferenceContext(CurrBlockInfo->EntryContext);
|
|
|
|
// Create a starting context index for the current block
|
|
saveContext(0, CurrBlockInfo->EntryContext);
|
|
CurrBlockInfo->EntryIndex = getContextIndex();
|
|
|
|
// Visit all the statements in the basic block.
|
|
VarMapBuilder VMapBuilder(this, CurrBlockInfo->EntryContext);
|
|
for (CFGBlock::const_iterator BI = CurrBlock->begin(),
|
|
BE = CurrBlock->end(); BI != BE; ++BI) {
|
|
switch (BI->getKind()) {
|
|
case CFGElement::Statement: {
|
|
const CFGStmt *CS = cast<CFGStmt>(&*BI);
|
|
VMapBuilder.Visit(const_cast<Stmt*>(CS->getStmt()));
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
CurrBlockInfo->ExitContext = VMapBuilder.Ctx;
|
|
|
|
// Mark variables on back edges as "unknown" if they've been changed.
|
|
for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(),
|
|
SE = CurrBlock->succ_end(); SI != SE; ++SI) {
|
|
// if CurrBlock -> *SI is *not* a back edge
|
|
if (*SI == 0 || !VisitedBlocks.alreadySet(*SI))
|
|
continue;
|
|
|
|
CFGBlock *FirstLoopBlock = *SI;
|
|
Context LoopBegin = BlockInfo[FirstLoopBlock->getBlockID()].EntryContext;
|
|
Context LoopEnd = CurrBlockInfo->ExitContext;
|
|
intersectBackEdge(LoopBegin, LoopEnd);
|
|
}
|
|
}
|
|
|
|
// Put an extra entry at the end of the indexed context array
|
|
unsigned exitID = CFGraph->getExit().getBlockID();
|
|
saveContext(0, BlockInfo[exitID].ExitContext);
|
|
}
|
|
|
|
|
|
/// \brief Class which implements the core thread safety analysis routines.
|
|
class ThreadSafetyAnalyzer {
|
|
friend class BuildLockset;
|
|
|
|
ThreadSafetyHandler &Handler;
|
|
Lockset::Factory LocksetFactory;
|
|
LocalVariableMap LocalVarMap;
|
|
|
|
public:
|
|
ThreadSafetyAnalyzer(ThreadSafetyHandler &H) : Handler(H) {}
|
|
|
|
Lockset intersectAndWarn(const Lockset LSet1, const Lockset LSet2,
|
|
LockErrorKind LEK);
|
|
|
|
Lockset addLock(Lockset &LSet, Expr *MutexExp, const NamedDecl *D,
|
|
LockKind LK, SourceLocation Loc);
|
|
|
|
void runAnalysis(AnalysisDeclContext &AC);
|
|
};
|
|
|
|
|
|
/// \brief We use this class to visit different types of expressions in
|
|
/// CFGBlocks, and build up the lockset.
|
|
/// An expression may cause us to add or remove locks from the lockset, or else
|
|
/// output error messages related to missing locks.
|
|
/// FIXME: In future, we may be able to not inherit from a visitor.
|
|
class BuildLockset : public StmtVisitor<BuildLockset> {
|
|
friend class ThreadSafetyAnalyzer;
|
|
|
|
ThreadSafetyHandler &Handler;
|
|
Lockset::Factory &LocksetFactory;
|
|
LocalVariableMap &LocalVarMap;
|
|
|
|
Lockset LSet;
|
|
LocalVariableMap::Context LVarCtx;
|
|
unsigned CtxIndex;
|
|
|
|
// Helper functions
|
|
void addLock(const MutexID &Mutex, const LockData &LDat);
|
|
void removeLock(const MutexID &Mutex, SourceLocation UnlockLoc);
|
|
|
|
template <class AttrType>
|
|
void addLocksToSet(LockKind LK, AttrType *Attr,
|
|
Expr *Exp, NamedDecl *D, VarDecl *VD = 0);
|
|
void removeLocksFromSet(UnlockFunctionAttr *Attr,
|
|
Expr *Exp, NamedDecl* FunDecl);
|
|
|
|
const ValueDecl *getValueDecl(Expr *Exp);
|
|
void warnIfMutexNotHeld (const NamedDecl *D, Expr *Exp, AccessKind AK,
|
|
Expr *MutexExp, ProtectedOperationKind POK);
|
|
void checkAccess(Expr *Exp, AccessKind AK);
|
|
void checkDereference(Expr *Exp, AccessKind AK);
|
|
void handleCall(Expr *Exp, NamedDecl *D, VarDecl *VD = 0);
|
|
|
|
template <class AttrType>
|
|
void addTrylock(LockKind LK, AttrType *Attr, Expr *Exp, NamedDecl *FunDecl,
|
|
const CFGBlock* PredBlock, const CFGBlock *CurrBlock,
|
|
Expr *BrE, bool Neg);
|
|
CallExpr* getTrylockCallExpr(Stmt *Cond, LocalVariableMap::Context C,
|
|
bool &Negate);
|
|
void handleTrylock(Stmt *Cond, const CFGBlock* PredBlock,
|
|
const CFGBlock *CurrBlock);
|
|
|
|
/// \brief Returns true if the lockset contains a lock, regardless of whether
|
|
/// the lock is held exclusively or shared.
|
|
bool locksetContains(const MutexID &Lock) const {
|
|
return LSet.lookup(Lock);
|
|
}
|
|
|
|
/// \brief Returns true if the lockset contains a lock with the passed in
|
|
/// locktype.
|
|
bool locksetContains(const MutexID &Lock, LockKind KindRequested) const {
|
|
const LockData *LockHeld = LSet.lookup(Lock);
|
|
return (LockHeld && KindRequested == LockHeld->LKind);
|
|
}
|
|
|
|
/// \brief Returns true if the lockset contains a lock with at least the
|
|
/// passed in locktype. So for example, if we pass in LK_Shared, this function
|
|
/// returns true if the lock is held LK_Shared or LK_Exclusive. If we pass in
|
|
/// LK_Exclusive, this function returns true if the lock is held LK_Exclusive.
|
|
bool locksetContainsAtLeast(const MutexID &Lock,
|
|
LockKind KindRequested) const {
|
|
switch (KindRequested) {
|
|
case LK_Shared:
|
|
return locksetContains(Lock);
|
|
case LK_Exclusive:
|
|
return locksetContains(Lock, KindRequested);
|
|
}
|
|
llvm_unreachable("Unknown LockKind");
|
|
}
|
|
|
|
public:
|
|
BuildLockset(ThreadSafetyAnalyzer *analyzer, CFGBlockInfo &Info)
|
|
: StmtVisitor<BuildLockset>(),
|
|
Handler(analyzer->Handler),
|
|
LocksetFactory(analyzer->LocksetFactory),
|
|
LocalVarMap(analyzer->LocalVarMap),
|
|
LSet(Info.EntrySet),
|
|
LVarCtx(Info.EntryContext),
|
|
CtxIndex(Info.EntryIndex)
|
|
{}
|
|
|
|
void VisitUnaryOperator(UnaryOperator *UO);
|
|
void VisitBinaryOperator(BinaryOperator *BO);
|
|
void VisitCastExpr(CastExpr *CE);
|
|
void VisitCallExpr(CallExpr *Exp);
|
|
void VisitCXXConstructExpr(CXXConstructExpr *Exp);
|
|
void VisitDeclStmt(DeclStmt *S);
|
|
};
|
|
|
|
/// \brief Add a new lock to the lockset, warning if the lock is already there.
|
|
/// \param Mutex -- the Mutex expression for the lock
|
|
/// \param LDat -- the LockData for the lock
|
|
void BuildLockset::addLock(const MutexID &Mutex, const LockData& LDat) {
|
|
// FIXME: deal with acquired before/after annotations.
|
|
// FIXME: Don't always warn when we have support for reentrant locks.
|
|
if (locksetContains(Mutex))
|
|
Handler.handleDoubleLock(Mutex.getName(), LDat.AcquireLoc);
|
|
else
|
|
LSet = LocksetFactory.add(LSet, Mutex, LDat);
|
|
}
|
|
|
|
/// \brief Remove a lock from the lockset, warning if the lock is not there.
|
|
/// \param LockExp The lock expression corresponding to the lock to be removed
|
|
/// \param UnlockLoc The source location of the unlock (only used in error msg)
|
|
void BuildLockset::removeLock(const MutexID &Mutex, SourceLocation UnlockLoc) {
|
|
const LockData *LDat = LSet.lookup(Mutex);
|
|
if (!LDat)
|
|
Handler.handleUnmatchedUnlock(Mutex.getName(), UnlockLoc);
|
|
else {
|
|
// For scoped-lockable vars, remove the mutex associated with this var.
|
|
if (LDat->UnderlyingMutex.isValid())
|
|
removeLock(LDat->UnderlyingMutex, UnlockLoc);
|
|
LSet = LocksetFactory.remove(LSet, Mutex);
|
|
}
|
|
}
|
|
|
|
/// \brief This function, parameterized by an attribute type, is used to add a
|
|
/// set of locks specified as attribute arguments to the lockset.
|
|
template <typename AttrType>
|
|
void BuildLockset::addLocksToSet(LockKind LK, AttrType *Attr,
|
|
Expr *Exp, NamedDecl* FunDecl, VarDecl *VD) {
|
|
typedef typename AttrType::args_iterator iterator_type;
|
|
|
|
SourceLocation ExpLocation = Exp->getExprLoc();
|
|
|
|
// Figure out if we're calling the constructor of scoped lockable class
|
|
bool isScopedVar = false;
|
|
if (VD) {
|
|
if (CXXConstructorDecl *CD = dyn_cast<CXXConstructorDecl>(FunDecl)) {
|
|
CXXRecordDecl* PD = CD->getParent();
|
|
if (PD && PD->getAttr<ScopedLockableAttr>())
|
|
isScopedVar = true;
|
|
}
|
|
}
|
|
|
|
if (Attr->args_size() == 0) {
|
|
// The mutex held is the "this" object.
|
|
MutexID Mutex(0, Exp, FunDecl);
|
|
if (!Mutex.isValid())
|
|
MutexID::warnInvalidLock(Handler, 0, Exp, FunDecl);
|
|
else
|
|
addLock(Mutex, LockData(ExpLocation, LK));
|
|
return;
|
|
}
|
|
|
|
for (iterator_type I=Attr->args_begin(), E=Attr->args_end(); I != E; ++I) {
|
|
MutexID Mutex(*I, Exp, FunDecl);
|
|
if (!Mutex.isValid())
|
|
MutexID::warnInvalidLock(Handler, *I, Exp, FunDecl);
|
|
else {
|
|
addLock(Mutex, LockData(ExpLocation, LK));
|
|
if (isScopedVar) {
|
|
// For scoped lockable vars, map this var to its underlying mutex.
|
|
DeclRefExpr DRE(VD, VD->getType(), VK_LValue, VD->getLocation());
|
|
MutexID SMutex(&DRE, 0, 0);
|
|
addLock(SMutex, LockData(VD->getLocation(), LK, Mutex));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// \brief This function removes a set of locks specified as attribute
|
|
/// arguments from the lockset.
|
|
void BuildLockset::removeLocksFromSet(UnlockFunctionAttr *Attr,
|
|
Expr *Exp, NamedDecl* FunDecl) {
|
|
SourceLocation ExpLocation;
|
|
if (Exp) ExpLocation = Exp->getExprLoc();
|
|
|
|
if (Attr->args_size() == 0) {
|
|
// The mutex held is the "this" object.
|
|
MutexID Mu(0, Exp, FunDecl);
|
|
if (!Mu.isValid())
|
|
MutexID::warnInvalidLock(Handler, 0, Exp, FunDecl);
|
|
else
|
|
removeLock(Mu, ExpLocation);
|
|
return;
|
|
}
|
|
|
|
for (UnlockFunctionAttr::args_iterator I = Attr->args_begin(),
|
|
E = Attr->args_end(); I != E; ++I) {
|
|
MutexID Mutex(*I, Exp, FunDecl);
|
|
if (!Mutex.isValid())
|
|
MutexID::warnInvalidLock(Handler, *I, Exp, FunDecl);
|
|
else
|
|
removeLock(Mutex, ExpLocation);
|
|
}
|
|
}
|
|
|
|
/// \brief Gets the value decl pointer from DeclRefExprs or MemberExprs
|
|
const ValueDecl *BuildLockset::getValueDecl(Expr *Exp) {
|
|
if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Exp))
|
|
return DR->getDecl();
|
|
|
|
if (const MemberExpr *ME = dyn_cast<MemberExpr>(Exp))
|
|
return ME->getMemberDecl();
|
|
|
|
return 0;
|
|
}
|
|
|
|
/// \brief Warn if the LSet does not contain a lock sufficient to protect access
|
|
/// of at least the passed in AccessKind.
|
|
void BuildLockset::warnIfMutexNotHeld(const NamedDecl *D, Expr *Exp,
|
|
AccessKind AK, Expr *MutexExp,
|
|
ProtectedOperationKind POK) {
|
|
LockKind LK = getLockKindFromAccessKind(AK);
|
|
|
|
MutexID Mutex(MutexExp, Exp, D);
|
|
if (!Mutex.isValid())
|
|
MutexID::warnInvalidLock(Handler, MutexExp, Exp, D);
|
|
else if (!locksetContainsAtLeast(Mutex, LK))
|
|
Handler.handleMutexNotHeld(D, POK, Mutex.getName(), LK, Exp->getExprLoc());
|
|
}
|
|
|
|
/// \brief This method identifies variable dereferences and checks pt_guarded_by
|
|
/// and pt_guarded_var annotations. Note that we only check these annotations
|
|
/// at the time a pointer is dereferenced.
|
|
/// FIXME: We need to check for other types of pointer dereferences
|
|
/// (e.g. [], ->) and deal with them here.
|
|
/// \param Exp An expression that has been read or written.
|
|
void BuildLockset::checkDereference(Expr *Exp, AccessKind AK) {
|
|
UnaryOperator *UO = dyn_cast<UnaryOperator>(Exp);
|
|
if (!UO || UO->getOpcode() != clang::UO_Deref)
|
|
return;
|
|
Exp = UO->getSubExpr()->IgnoreParenCasts();
|
|
|
|
const ValueDecl *D = getValueDecl(Exp);
|
|
if(!D || !D->hasAttrs())
|
|
return;
|
|
|
|
if (D->getAttr<PtGuardedVarAttr>() && LSet.isEmpty())
|
|
Handler.handleNoMutexHeld(D, POK_VarDereference, AK, Exp->getExprLoc());
|
|
|
|
const AttrVec &ArgAttrs = D->getAttrs();
|
|
for(unsigned i = 0, Size = ArgAttrs.size(); i < Size; ++i)
|
|
if (PtGuardedByAttr *PGBAttr = dyn_cast<PtGuardedByAttr>(ArgAttrs[i]))
|
|
warnIfMutexNotHeld(D, Exp, AK, PGBAttr->getArg(), POK_VarDereference);
|
|
}
|
|
|
|
/// \brief Checks guarded_by and guarded_var attributes.
|
|
/// Whenever we identify an access (read or write) of a DeclRefExpr or
|
|
/// MemberExpr, we need to check whether there are any guarded_by or
|
|
/// guarded_var attributes, and make sure we hold the appropriate mutexes.
|
|
void BuildLockset::checkAccess(Expr *Exp, AccessKind AK) {
|
|
const ValueDecl *D = getValueDecl(Exp);
|
|
if(!D || !D->hasAttrs())
|
|
return;
|
|
|
|
if (D->getAttr<GuardedVarAttr>() && LSet.isEmpty())
|
|
Handler.handleNoMutexHeld(D, POK_VarAccess, AK, Exp->getExprLoc());
|
|
|
|
const AttrVec &ArgAttrs = D->getAttrs();
|
|
for(unsigned i = 0, Size = ArgAttrs.size(); i < Size; ++i)
|
|
if (GuardedByAttr *GBAttr = dyn_cast<GuardedByAttr>(ArgAttrs[i]))
|
|
warnIfMutexNotHeld(D, Exp, AK, GBAttr->getArg(), POK_VarAccess);
|
|
}
|
|
|
|
/// \brief Process a function call, method call, constructor call,
|
|
/// or destructor call. This involves looking at the attributes on the
|
|
/// corresponding function/method/constructor/destructor, issuing warnings,
|
|
/// and updating the locksets accordingly.
|
|
///
|
|
/// FIXME: For classes annotated with one of the guarded annotations, we need
|
|
/// to treat const method calls as reads and non-const method calls as writes,
|
|
/// and check that the appropriate locks are held. Non-const method calls with
|
|
/// the same signature as const method calls can be also treated as reads.
|
|
///
|
|
/// FIXME: We need to also visit CallExprs to catch/check global functions.
|
|
///
|
|
/// FIXME: Do not flag an error for member variables accessed in constructors/
|
|
/// destructors
|
|
void BuildLockset::handleCall(Expr *Exp, NamedDecl *D, VarDecl *VD) {
|
|
AttrVec &ArgAttrs = D->getAttrs();
|
|
for(unsigned i = 0; i < ArgAttrs.size(); ++i) {
|
|
Attr *Attr = ArgAttrs[i];
|
|
switch (Attr->getKind()) {
|
|
// When we encounter an exclusive lock function, we need to add the lock
|
|
// to our lockset with kind exclusive.
|
|
case attr::ExclusiveLockFunction: {
|
|
ExclusiveLockFunctionAttr *A = cast<ExclusiveLockFunctionAttr>(Attr);
|
|
addLocksToSet(LK_Exclusive, A, Exp, D, VD);
|
|
break;
|
|
}
|
|
|
|
// When we encounter a shared lock function, we need to add the lock
|
|
// to our lockset with kind shared.
|
|
case attr::SharedLockFunction: {
|
|
SharedLockFunctionAttr *A = cast<SharedLockFunctionAttr>(Attr);
|
|
addLocksToSet(LK_Shared, A, Exp, D, VD);
|
|
break;
|
|
}
|
|
|
|
// When we encounter an unlock function, we need to remove unlocked
|
|
// mutexes from the lockset, and flag a warning if they are not there.
|
|
case attr::UnlockFunction: {
|
|
UnlockFunctionAttr *UFAttr = cast<UnlockFunctionAttr>(Attr);
|
|
removeLocksFromSet(UFAttr, Exp, D);
|
|
break;
|
|
}
|
|
|
|
case attr::ExclusiveLocksRequired: {
|
|
ExclusiveLocksRequiredAttr *ELRAttr =
|
|
cast<ExclusiveLocksRequiredAttr>(Attr);
|
|
|
|
for (ExclusiveLocksRequiredAttr::args_iterator
|
|
I = ELRAttr->args_begin(), E = ELRAttr->args_end(); I != E; ++I)
|
|
warnIfMutexNotHeld(D, Exp, AK_Written, *I, POK_FunctionCall);
|
|
break;
|
|
}
|
|
|
|
case attr::SharedLocksRequired: {
|
|
SharedLocksRequiredAttr *SLRAttr = cast<SharedLocksRequiredAttr>(Attr);
|
|
|
|
for (SharedLocksRequiredAttr::args_iterator I = SLRAttr->args_begin(),
|
|
E = SLRAttr->args_end(); I != E; ++I)
|
|
warnIfMutexNotHeld(D, Exp, AK_Read, *I, POK_FunctionCall);
|
|
break;
|
|
}
|
|
|
|
case attr::LocksExcluded: {
|
|
LocksExcludedAttr *LEAttr = cast<LocksExcludedAttr>(Attr);
|
|
for (LocksExcludedAttr::args_iterator I = LEAttr->args_begin(),
|
|
E = LEAttr->args_end(); I != E; ++I) {
|
|
MutexID Mutex(*I, Exp, D);
|
|
if (!Mutex.isValid())
|
|
MutexID::warnInvalidLock(Handler, *I, Exp, D);
|
|
else if (locksetContains(Mutex))
|
|
Handler.handleFunExcludesLock(D->getName(), Mutex.getName(),
|
|
Exp->getExprLoc());
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Ignore other (non thread-safety) attributes
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// \brief Add lock to set, if the current block is in the taken branch of a
|
|
/// trylock.
|
|
template <class AttrType>
|
|
void BuildLockset::addTrylock(LockKind LK, AttrType *Attr, Expr *Exp,
|
|
NamedDecl *FunDecl, const CFGBlock *PredBlock,
|
|
const CFGBlock *CurrBlock, Expr *BrE, bool Neg) {
|
|
// Find out which branch has the lock
|
|
bool branch = 0;
|
|
if (CXXBoolLiteralExpr *BLE = dyn_cast_or_null<CXXBoolLiteralExpr>(BrE)) {
|
|
branch = BLE->getValue();
|
|
}
|
|
else if (IntegerLiteral *ILE = dyn_cast_or_null<IntegerLiteral>(BrE)) {
|
|
branch = ILE->getValue().getBoolValue();
|
|
}
|
|
int branchnum = branch ? 0 : 1;
|
|
if (Neg) branchnum = !branchnum;
|
|
|
|
// If we've taken the trylock branch, then add the lock
|
|
int i = 0;
|
|
for (CFGBlock::const_succ_iterator SI = PredBlock->succ_begin(),
|
|
SE = PredBlock->succ_end(); SI != SE && i < 2; ++SI, ++i) {
|
|
if (*SI == CurrBlock && i == branchnum) {
|
|
addLocksToSet(LK, Attr, Exp, FunDecl, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// If Cond can be traced back to a function call, return the call expression.
|
|
// The negate variable should be called with false, and will be set to true
|
|
// if the function call is negated, e.g. if (!mu.tryLock(...))
|
|
CallExpr* BuildLockset::getTrylockCallExpr(Stmt *Cond,
|
|
LocalVariableMap::Context C,
|
|
bool &Negate) {
|
|
if (!Cond)
|
|
return 0;
|
|
|
|
if (CallExpr *CallExp = dyn_cast<CallExpr>(Cond)) {
|
|
return CallExp;
|
|
}
|
|
else if (ImplicitCastExpr *CE = dyn_cast<ImplicitCastExpr>(Cond)) {
|
|
return getTrylockCallExpr(CE->getSubExpr(), C, Negate);
|
|
}
|
|
else if (DeclRefExpr *DRE = dyn_cast<DeclRefExpr>(Cond)) {
|
|
Expr *E = LocalVarMap.lookupExpr(DRE->getDecl(), C);
|
|
return getTrylockCallExpr(E, C, Negate);
|
|
}
|
|
else if (UnaryOperator *UOP = dyn_cast<UnaryOperator>(Cond)) {
|
|
if (UOP->getOpcode() == UO_LNot) {
|
|
Negate = !Negate;
|
|
return getTrylockCallExpr(UOP->getSubExpr(), C, Negate);
|
|
}
|
|
}
|
|
// FIXME -- handle && and || as well.
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/// \brief Process a conditional branch from a previous block to the current
|
|
/// block, looking for trylock calls.
|
|
void BuildLockset::handleTrylock(Stmt *Cond, const CFGBlock *PredBlock,
|
|
const CFGBlock *CurrBlock) {
|
|
bool Negate = false;
|
|
CallExpr *Exp = getTrylockCallExpr(Cond, LVarCtx, Negate);
|
|
if (!Exp)
|
|
return;
|
|
|
|
NamedDecl *FunDecl = dyn_cast_or_null<NamedDecl>(Exp->getCalleeDecl());
|
|
if(!FunDecl || !FunDecl->hasAttrs())
|
|
return;
|
|
|
|
// If the condition is a call to a Trylock function, then grab the attributes
|
|
AttrVec &ArgAttrs = FunDecl->getAttrs();
|
|
for (unsigned i = 0; i < ArgAttrs.size(); ++i) {
|
|
Attr *Attr = ArgAttrs[i];
|
|
switch (Attr->getKind()) {
|
|
case attr::ExclusiveTrylockFunction: {
|
|
ExclusiveTrylockFunctionAttr *A =
|
|
cast<ExclusiveTrylockFunctionAttr>(Attr);
|
|
addTrylock(LK_Exclusive, A, Exp, FunDecl, PredBlock, CurrBlock,
|
|
A->getSuccessValue(), Negate);
|
|
break;
|
|
}
|
|
case attr::SharedTrylockFunction: {
|
|
SharedTrylockFunctionAttr *A =
|
|
cast<SharedTrylockFunctionAttr>(Attr);
|
|
addTrylock(LK_Shared, A, Exp, FunDecl, PredBlock, CurrBlock,
|
|
A->getSuccessValue(), Negate);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// \brief For unary operations which read and write a variable, we need to
|
|
/// check whether we hold any required mutexes. Reads are checked in
|
|
/// VisitCastExpr.
|
|
void BuildLockset::VisitUnaryOperator(UnaryOperator *UO) {
|
|
switch (UO->getOpcode()) {
|
|
case clang::UO_PostDec:
|
|
case clang::UO_PostInc:
|
|
case clang::UO_PreDec:
|
|
case clang::UO_PreInc: {
|
|
Expr *SubExp = UO->getSubExpr()->IgnoreParenCasts();
|
|
checkAccess(SubExp, AK_Written);
|
|
checkDereference(SubExp, AK_Written);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// For binary operations which assign to a variable (writes), we need to check
|
|
/// whether we hold any required mutexes.
|
|
/// FIXME: Deal with non-primitive types.
|
|
void BuildLockset::VisitBinaryOperator(BinaryOperator *BO) {
|
|
if (!BO->isAssignmentOp())
|
|
return;
|
|
|
|
// adjust the context
|
|
LVarCtx = LocalVarMap.getNextContext(CtxIndex, BO, LVarCtx);
|
|
|
|
Expr *LHSExp = BO->getLHS()->IgnoreParenCasts();
|
|
checkAccess(LHSExp, AK_Written);
|
|
checkDereference(LHSExp, AK_Written);
|
|
}
|
|
|
|
/// Whenever we do an LValue to Rvalue cast, we are reading a variable and
|
|
/// need to ensure we hold any required mutexes.
|
|
/// FIXME: Deal with non-primitive types.
|
|
void BuildLockset::VisitCastExpr(CastExpr *CE) {
|
|
if (CE->getCastKind() != CK_LValueToRValue)
|
|
return;
|
|
Expr *SubExp = CE->getSubExpr()->IgnoreParenCasts();
|
|
checkAccess(SubExp, AK_Read);
|
|
checkDereference(SubExp, AK_Read);
|
|
}
|
|
|
|
|
|
void BuildLockset::VisitCallExpr(CallExpr *Exp) {
|
|
NamedDecl *D = dyn_cast_or_null<NamedDecl>(Exp->getCalleeDecl());
|
|
if(!D || !D->hasAttrs())
|
|
return;
|
|
handleCall(Exp, D);
|
|
}
|
|
|
|
void BuildLockset::VisitCXXConstructExpr(CXXConstructExpr *Exp) {
|
|
// FIXME -- only handles constructors in DeclStmt below.
|
|
}
|
|
|
|
void BuildLockset::VisitDeclStmt(DeclStmt *S) {
|
|
// adjust the context
|
|
LVarCtx = LocalVarMap.getNextContext(CtxIndex, S, LVarCtx);
|
|
|
|
DeclGroupRef DGrp = S->getDeclGroup();
|
|
for (DeclGroupRef::iterator I = DGrp.begin(), E = DGrp.end(); I != E; ++I) {
|
|
Decl *D = *I;
|
|
if (VarDecl *VD = dyn_cast_or_null<VarDecl>(D)) {
|
|
Expr *E = VD->getInit();
|
|
if (CXXConstructExpr *CE = dyn_cast_or_null<CXXConstructExpr>(E)) {
|
|
NamedDecl *CtorD = dyn_cast_or_null<NamedDecl>(CE->getConstructor());
|
|
if (!CtorD || !CtorD->hasAttrs())
|
|
return;
|
|
handleCall(CE, CtorD, VD);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// \brief Compute the intersection of two locksets and issue warnings for any
|
|
/// locks in the symmetric difference.
|
|
///
|
|
/// This function is used at a merge point in the CFG when comparing the lockset
|
|
/// of each branch being merged. For example, given the following sequence:
|
|
/// A; if () then B; else C; D; we need to check that the lockset after B and C
|
|
/// are the same. In the event of a difference, we use the intersection of these
|
|
/// two locksets at the start of D.
|
|
Lockset ThreadSafetyAnalyzer::intersectAndWarn(const Lockset LSet1,
|
|
const Lockset LSet2,
|
|
LockErrorKind LEK) {
|
|
Lockset Intersection = LSet1;
|
|
for (Lockset::iterator I = LSet2.begin(), E = LSet2.end(); I != E; ++I) {
|
|
const MutexID &LSet2Mutex = I.getKey();
|
|
const LockData &LSet2LockData = I.getData();
|
|
if (const LockData *LD = LSet1.lookup(LSet2Mutex)) {
|
|
if (LD->LKind != LSet2LockData.LKind) {
|
|
Handler.handleExclusiveAndShared(LSet2Mutex.getName(),
|
|
LSet2LockData.AcquireLoc,
|
|
LD->AcquireLoc);
|
|
if (LD->LKind != LK_Exclusive)
|
|
Intersection = LocksetFactory.add(Intersection, LSet2Mutex,
|
|
LSet2LockData);
|
|
}
|
|
} else {
|
|
Handler.handleMutexHeldEndOfScope(LSet2Mutex.getName(),
|
|
LSet2LockData.AcquireLoc, LEK);
|
|
}
|
|
}
|
|
|
|
for (Lockset::iterator I = LSet1.begin(), E = LSet1.end(); I != E; ++I) {
|
|
if (!LSet2.contains(I.getKey())) {
|
|
const MutexID &Mutex = I.getKey();
|
|
const LockData &MissingLock = I.getData();
|
|
Handler.handleMutexHeldEndOfScope(Mutex.getName(),
|
|
MissingLock.AcquireLoc, LEK);
|
|
Intersection = LocksetFactory.remove(Intersection, Mutex);
|
|
}
|
|
}
|
|
return Intersection;
|
|
}
|
|
|
|
Lockset ThreadSafetyAnalyzer::addLock(Lockset &LSet, Expr *MutexExp,
|
|
const NamedDecl *D,
|
|
LockKind LK, SourceLocation Loc) {
|
|
MutexID Mutex(MutexExp, 0, D);
|
|
if (!Mutex.isValid()) {
|
|
MutexID::warnInvalidLock(Handler, MutexExp, 0, D);
|
|
return LSet;
|
|
}
|
|
LockData NewLock(Loc, LK);
|
|
return LocksetFactory.add(LSet, Mutex, NewLock);
|
|
}
|
|
|
|
/// \brief Check a function's CFG for thread-safety violations.
|
|
///
|
|
/// We traverse the blocks in the CFG, compute the set of mutexes that are held
|
|
/// at the end of each block, and issue warnings for thread safety violations.
|
|
/// Each block in the CFG is traversed exactly once.
|
|
void ThreadSafetyAnalyzer::runAnalysis(AnalysisDeclContext &AC) {
|
|
CFG *CFGraph = AC.getCFG();
|
|
if (!CFGraph) return;
|
|
const NamedDecl *D = dyn_cast_or_null<NamedDecl>(AC.getDecl());
|
|
|
|
if (!D)
|
|
return; // Ignore anonymous functions for now.
|
|
if (D->getAttr<NoThreadSafetyAnalysisAttr>())
|
|
return;
|
|
|
|
std::vector<CFGBlockInfo> BlockInfo(CFGraph->getNumBlockIDs(),
|
|
CFGBlockInfo::getEmptyBlockInfo(LocksetFactory, LocalVarMap));
|
|
|
|
// We need to explore the CFG via a "topological" ordering.
|
|
// That way, we will be guaranteed to have information about required
|
|
// predecessor locksets when exploring a new block.
|
|
PostOrderCFGView *SortedGraph = AC.getAnalysis<PostOrderCFGView>();
|
|
PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph);
|
|
|
|
// Compute SSA names for local variables
|
|
LocalVarMap.traverseCFG(CFGraph, SortedGraph, BlockInfo);
|
|
|
|
// Add locks from exclusive_locks_required and shared_locks_required
|
|
// to initial lockset.
|
|
if (!SortedGraph->empty() && D->hasAttrs()) {
|
|
const CFGBlock *FirstBlock = *SortedGraph->begin();
|
|
Lockset &InitialLockset = BlockInfo[FirstBlock->getBlockID()].EntrySet;
|
|
const AttrVec &ArgAttrs = D->getAttrs();
|
|
for(unsigned i = 0; i < ArgAttrs.size(); ++i) {
|
|
Attr *Attr = ArgAttrs[i];
|
|
SourceLocation AttrLoc = Attr->getLocation();
|
|
if (SharedLocksRequiredAttr *SLRAttr
|
|
= dyn_cast<SharedLocksRequiredAttr>(Attr)) {
|
|
for (SharedLocksRequiredAttr::args_iterator
|
|
SLRIter = SLRAttr->args_begin(),
|
|
SLREnd = SLRAttr->args_end(); SLRIter != SLREnd; ++SLRIter)
|
|
InitialLockset = addLock(InitialLockset,
|
|
*SLRIter, D, LK_Shared,
|
|
AttrLoc);
|
|
} else if (ExclusiveLocksRequiredAttr *ELRAttr
|
|
= dyn_cast<ExclusiveLocksRequiredAttr>(Attr)) {
|
|
for (ExclusiveLocksRequiredAttr::args_iterator
|
|
ELRIter = ELRAttr->args_begin(),
|
|
ELREnd = ELRAttr->args_end(); ELRIter != ELREnd; ++ELRIter)
|
|
InitialLockset = addLock(InitialLockset,
|
|
*ELRIter, D, LK_Exclusive,
|
|
AttrLoc);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (PostOrderCFGView::iterator I = SortedGraph->begin(),
|
|
E = SortedGraph->end(); I!= E; ++I) {
|
|
const CFGBlock *CurrBlock = *I;
|
|
int CurrBlockID = CurrBlock->getBlockID();
|
|
CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID];
|
|
|
|
// Use the default initial lockset in case there are no predecessors.
|
|
VisitedBlocks.insert(CurrBlock);
|
|
|
|
// Iterate through the predecessor blocks and warn if the lockset for all
|
|
// predecessors is not the same. We take the entry lockset of the current
|
|
// block to be the intersection of all previous locksets.
|
|
// FIXME: By keeping the intersection, we may output more errors in future
|
|
// for a lock which is not in the intersection, but was in the union. We
|
|
// may want to also keep the union in future. As an example, let's say
|
|
// the intersection contains Mutex L, and the union contains L and M.
|
|
// Later we unlock M. At this point, we would output an error because we
|
|
// never locked M; although the real error is probably that we forgot to
|
|
// lock M on all code paths. Conversely, let's say that later we lock M.
|
|
// In this case, we should compare against the intersection instead of the
|
|
// union because the real error is probably that we forgot to unlock M on
|
|
// all code paths.
|
|
bool LocksetInitialized = false;
|
|
for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
|
|
PE = CurrBlock->pred_end(); PI != PE; ++PI) {
|
|
|
|
// if *PI -> CurrBlock is a back edge
|
|
if (*PI == 0 || !VisitedBlocks.alreadySet(*PI))
|
|
continue;
|
|
|
|
int PrevBlockID = (*PI)->getBlockID();
|
|
CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
|
|
|
|
if (!LocksetInitialized) {
|
|
CurrBlockInfo->EntrySet = PrevBlockInfo->ExitSet;
|
|
LocksetInitialized = true;
|
|
} else {
|
|
CurrBlockInfo->EntrySet =
|
|
intersectAndWarn(CurrBlockInfo->EntrySet, PrevBlockInfo->ExitSet,
|
|
LEK_LockedSomePredecessors);
|
|
}
|
|
}
|
|
|
|
BuildLockset LocksetBuilder(this, *CurrBlockInfo);
|
|
CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
|
|
PE = CurrBlock->pred_end();
|
|
if (PI != PE) {
|
|
// If the predecessor ended in a branch, then process any trylocks.
|
|
// FIXME -- check to make sure there's only one predecessor.
|
|
if (Stmt *TCE = (*PI)->getTerminatorCondition()) {
|
|
LocksetBuilder.handleTrylock(TCE, *PI, CurrBlock);
|
|
}
|
|
}
|
|
|
|
// Visit all the statements in the basic block.
|
|
for (CFGBlock::const_iterator BI = CurrBlock->begin(),
|
|
BE = CurrBlock->end(); BI != BE; ++BI) {
|
|
switch (BI->getKind()) {
|
|
case CFGElement::Statement: {
|
|
const CFGStmt *CS = cast<CFGStmt>(&*BI);
|
|
LocksetBuilder.Visit(const_cast<Stmt*>(CS->getStmt()));
|
|
break;
|
|
}
|
|
// Ignore BaseDtor, MemberDtor, and TemporaryDtor for now.
|
|
case CFGElement::AutomaticObjectDtor: {
|
|
const CFGAutomaticObjDtor *AD = cast<CFGAutomaticObjDtor>(&*BI);
|
|
CXXDestructorDecl *DD = const_cast<CXXDestructorDecl*>(
|
|
AD->getDestructorDecl(AC.getASTContext()));
|
|
if (!DD->hasAttrs())
|
|
break;
|
|
|
|
// Create a dummy expression,
|
|
VarDecl *VD = const_cast<VarDecl*>(AD->getVarDecl());
|
|
DeclRefExpr DRE(VD, VD->getType(), VK_LValue,
|
|
AD->getTriggerStmt()->getLocEnd());
|
|
LocksetBuilder.handleCall(&DRE, DD);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
CurrBlockInfo->ExitSet = LocksetBuilder.LSet;
|
|
|
|
// For every back edge from CurrBlock (the end of the loop) to another block
|
|
// (FirstLoopBlock) we need to check that the Lockset of Block is equal to
|
|
// the one held at the beginning of FirstLoopBlock. We can look up the
|
|
// Lockset held at the beginning of FirstLoopBlock in the EntryLockSets map.
|
|
for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(),
|
|
SE = CurrBlock->succ_end(); SI != SE; ++SI) {
|
|
|
|
// if CurrBlock -> *SI is *not* a back edge
|
|
if (*SI == 0 || !VisitedBlocks.alreadySet(*SI))
|
|
continue;
|
|
|
|
CFGBlock *FirstLoopBlock = *SI;
|
|
Lockset PreLoop = BlockInfo[FirstLoopBlock->getBlockID()].EntrySet;
|
|
Lockset LoopEnd = BlockInfo[CurrBlockID].ExitSet;
|
|
intersectAndWarn(LoopEnd, PreLoop, LEK_LockedSomeLoopIterations);
|
|
}
|
|
}
|
|
|
|
Lockset InitialLockset = BlockInfo[CFGraph->getEntry().getBlockID()].EntrySet;
|
|
Lockset FinalLockset = BlockInfo[CFGraph->getExit().getBlockID()].ExitSet;
|
|
|
|
// FIXME: Should we call this function for all blocks which exit the function?
|
|
intersectAndWarn(InitialLockset, FinalLockset, LEK_LockedAtEndOfFunction);
|
|
}
|
|
|
|
} // end anonymous namespace
|
|
|
|
|
|
namespace clang {
|
|
namespace thread_safety {
|
|
|
|
/// \brief Check a function's CFG for thread-safety violations.
|
|
///
|
|
/// We traverse the blocks in the CFG, compute the set of mutexes that are held
|
|
/// at the end of each block, and issue warnings for thread safety violations.
|
|
/// Each block in the CFG is traversed exactly once.
|
|
void runThreadSafetyAnalysis(AnalysisDeclContext &AC,
|
|
ThreadSafetyHandler &Handler) {
|
|
ThreadSafetyAnalyzer Analyzer(Handler);
|
|
Analyzer.runAnalysis(AC);
|
|
}
|
|
|
|
/// \brief Helper function that returns a LockKind required for the given level
|
|
/// of access.
|
|
LockKind getLockKindFromAccessKind(AccessKind AK) {
|
|
switch (AK) {
|
|
case AK_Read :
|
|
return LK_Shared;
|
|
case AK_Written :
|
|
return LK_Exclusive;
|
|
}
|
|
llvm_unreachable("Unknown AccessKind");
|
|
}
|
|
|
|
}} // end namespace clang::thread_safety
|