зеркало из https://github.com/microsoft/clang-1.git
104 строки
2.7 KiB
C++
104 строки
2.7 KiB
C++
//===--- CodeGenAction.h - LLVM Code Generation Frontend Action -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_CODEGEN_CODE_GEN_ACTION_H
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#define LLVM_CLANG_CODEGEN_CODE_GEN_ACTION_H
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#include "clang/Frontend/FrontendAction.h"
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#include "llvm/ADT/OwningPtr.h"
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namespace llvm {
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class LLVMContext;
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class Module;
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}
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namespace clang {
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class BackendConsumer;
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class CodeGenAction : public ASTFrontendAction {
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private:
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unsigned Act;
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OwningPtr<llvm::Module> TheModule;
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llvm::Module *LinkModule;
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llvm::LLVMContext *VMContext;
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bool OwnsVMContext;
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protected:
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/// Create a new code generation action. If the optional \arg _VMContext
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/// parameter is supplied, the action uses it without taking ownership,
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/// otherwise it creates a fresh LLVM context and takes ownership.
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CodeGenAction(unsigned _Act, llvm::LLVMContext *_VMContext = 0);
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virtual bool hasIRSupport() const;
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virtual ASTConsumer *CreateASTConsumer(CompilerInstance &CI,
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StringRef InFile);
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virtual void ExecuteAction();
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virtual void EndSourceFileAction();
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public:
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~CodeGenAction();
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/// setLinkModule - Set the link module to be used by this action. If a link
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/// module is not provided, and CodeGenOptions::LinkBitcodeFile is non-empty,
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/// the action will load it from the specified file.
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void setLinkModule(llvm::Module *Mod) { LinkModule = Mod; }
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/// takeModule - Take the generated LLVM module, for use after the action has
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/// been run. The result may be null on failure.
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llvm::Module *takeModule();
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/// Take the LLVM context used by this action.
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llvm::LLVMContext *takeLLVMContext();
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BackendConsumer *BEConsumer;
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};
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class EmitAssemblyAction : public CodeGenAction {
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virtual void anchor();
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public:
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EmitAssemblyAction(llvm::LLVMContext *_VMContext = 0);
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};
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class EmitBCAction : public CodeGenAction {
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virtual void anchor();
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public:
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EmitBCAction(llvm::LLVMContext *_VMContext = 0);
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};
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class EmitLLVMAction : public CodeGenAction {
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virtual void anchor();
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public:
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EmitLLVMAction(llvm::LLVMContext *_VMContext = 0);
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};
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class EmitLLVMOnlyAction : public CodeGenAction {
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virtual void anchor();
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public:
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EmitLLVMOnlyAction(llvm::LLVMContext *_VMContext = 0);
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};
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class EmitCodeGenOnlyAction : public CodeGenAction {
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virtual void anchor();
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public:
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EmitCodeGenOnlyAction(llvm::LLVMContext *_VMContext = 0);
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};
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class EmitObjAction : public CodeGenAction {
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virtual void anchor();
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public:
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EmitObjAction(llvm::LLVMContext *_VMContext = 0);
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};
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}
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#endif
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