зеркало из https://github.com/microsoft/clang-1.git
204 строки
4.2 KiB
Plaintext
204 строки
4.2 KiB
Plaintext
// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
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// CHECK: v17@0:8{vector<float, float, float>=}16
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// CHECK: {vector<float, float, float>=}
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// CHECK: v24@0:816
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template <typename T1, typename T2, typename T3> struct vector {
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vector();
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vector(T1,T2,T3);
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};
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typedef vector< float, float, float > vector3f;
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@interface SceneNode
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{
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vector3f position;
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}
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@property (assign, nonatomic) vector3f position;
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@end
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@interface MyOpenGLView
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{
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@public
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vector3f position;
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}
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@property vector3f position;
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@end
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@implementation MyOpenGLView
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@synthesize position;
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-(void)awakeFromNib {
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SceneNode *sn;
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vector3f VF3(1.0, 1.0, 1.0);
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[sn setPosition:VF3];
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}
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@end
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class Int3 { int x, y, z; };
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// Enforce @encoding for member pointers.
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@interface MemPtr {}
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- (void) foo: (int (Int3::*)) member;
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@end
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@implementation MemPtr
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- (void) foo: (int (Int3::*)) member {
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}
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@end
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// rdar: // 8519948
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typedef float HGVec4f __attribute__ ((vector_size(16)));
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@interface RedBalloonHGXFormWrapper {
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HGVec4f m_Transform[4];
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}
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@end
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@implementation RedBalloonHGXFormWrapper
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@end
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// rdar://9357400
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namespace rdar9357400 {
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template<int Dim1 = -1, int Dim2 = -1> struct fixed {
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template<int D> struct rebind { typedef fixed<D> other; };
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};
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template<typename Element, int Size>
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class fixed_1D
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{
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public:
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typedef Element value_type;
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typedef value_type array_impl[Size];
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protected:
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array_impl m_data;
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};
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template<typename Element, typename Alloc>
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class vector;
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template<typename Element, int Size>
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class vector< Element, fixed<Size> >
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: public fixed_1D<Element,Size> { };
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typedef vector< float, fixed<4> > vector4f;
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// CHECK: @_ZN11rdar93574002ggE = constant [49 x i8] c"{vector<float, rdar9357400::fixed<4, -1> >=[4f]}\00"
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extern const char gg[] = @encode(vector4f);
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}
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// rdar://9624314
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namespace rdar9624314 {
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struct B2 { int x; };
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struct B3 {};
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struct S : B2, B3 {};
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// CHECK: @_ZN11rdar96243142ggE = constant [6 x i8] c"{S=i}\00"
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extern const char gg[] = @encode(S);
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struct S2 { unsigned : 0; int x; unsigned : 0; };
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// CHECK: @_ZN11rdar96243142g2E = constant [11 x i8] c"{S2=b0ib0}\00"
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extern const char g2[] = @encode(S2);
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}
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namespace test {
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class Foo {
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public:
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virtual void f() {};
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};
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class Bar {
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public:
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virtual void g() {};
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};
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class Zoo : virtual public Foo, virtual public Bar {
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public:
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int x;
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int y;
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};
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// CHECK: @_ZN4test3ecdE = constant [15 x i8] c"{Zoo=^^?ii^^?}\00"
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extern const char ecd[] = @encode(Zoo);
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}
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struct Base1 {
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char x;
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};
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struct DBase : public Base1 {
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double x;
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virtual ~DBase();
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};
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struct Sub_with_virt : virtual DBase {
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long x;
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};
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struct Sub2 : public Sub_with_virt, public Base1, virtual DBase {
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float x;
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};
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// CHECK: @g1 = constant [10 x i8] c"{Base1=c}\00"
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extern const char g1[] = @encode(Base1);
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// CHECK: @g2 = constant [14 x i8] c"{DBase=^^?cd}\00"
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extern const char g2[] = @encode(DBase);
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// CHECK: @g3 = constant [26 x i8] c"{Sub_with_virt=^^?q^^?cd}\00"
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extern const char g3[] = @encode(Sub_with_virt);
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// CHECK: @g4 = constant [19 x i8] c"{Sub2=^^?qcf^^?cd}\00"
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extern const char g4[] = @encode(Sub2);
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// http://llvm.org/PR9927
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class allocator {
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};
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class basic_string {
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struct _Alloc_hider : allocator {
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char* _M_p;
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};
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_Alloc_hider _M_dataplus;
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};
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// CHECK: @g5 = constant [32 x i8] c"{basic_string={_Alloc_hider=*}}\00"
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extern const char g5[] = @encode(basic_string);
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// PR10990
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class CefBase {
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virtual ~CefBase() {}
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};
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class CefBrowser : public virtual CefBase {};
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class CefBrowserImpl : public CefBrowser {};
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// CHECK: @g6 = constant [21 x i8] c"{CefBrowserImpl=^^?}\00"
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extern const char g6[] = @encode(CefBrowserImpl);
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// PR10990_2
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class CefBase2 {
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virtual ~CefBase2() {}
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int i;
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};
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class CefBrowser2 : public virtual CefBase2 {};
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class CefBrowserImpl2 : public CefBrowser2 {};
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// CHECK: @g7 = constant [26 x i8] c"{CefBrowserImpl2=^^?^^?i}\00"
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extern const char g7[] = @encode(CefBrowserImpl2);
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// <rdar://problem/11324167>
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struct Empty {};
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struct X : Empty {
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int array[10];
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};
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struct Y : Empty {
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X vec;
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};
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// CHECK: @g8 = constant [14 x i8] c"{Y={X=[10i]}}\00"
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extern const char g8[] = @encode(Y);
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