clang-1/include/clang/Basic/SourceManager.h

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//===--- SourceManager.h - Track and cache source files ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the SourceManager interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_SOURCEMANAGER_H
#define LLVM_CLANG_SOURCEMANAGER_H
#include "clang/Basic/SourceLocation.h"
#include "llvm/Bitcode/SerializationFwd.h"
#include <vector>
#include <set>
#include <list>
#include <cassert>
namespace llvm {
class MemoryBuffer;
}
namespace clang {
class SourceManager;
class FileManager;
class FileEntry;
class IdentifierTokenInfo;
/// SrcMgr - Private classes that are part of the SourceManager implementation.
///
namespace SrcMgr {
/// ContentCache - Once instance of this struct is kept for every file
/// loaded or used. This object owns the MemoryBuffer object.
struct ContentCache {
/// Reference to the file entry. This reference does not own
/// the FileEntry object. It is possible for this to be NULL if
/// the ContentCache encapsulates an imaginary text buffer.
const FileEntry* Entry;
/// Buffer - The actual buffer containing the characters from the input
/// file. This is owned by the ContentCache object.
const llvm::MemoryBuffer* Buffer;
/// SourceLineCache - A new[]'d array of offsets for each source line. This
/// is lazily computed. This is owned by the ContentCache object.
unsigned* SourceLineCache;
/// NumLines - The number of lines in this ContentCache. This is only valid
/// if SourceLineCache is non-null.
unsigned NumLines;
ContentCache(const FileEntry* e = NULL)
: Entry(e), Buffer(NULL), SourceLineCache(NULL), NumLines(0) {}
~ContentCache();
/// The copy ctor does not allow copies where source object has either
/// a non-NULL Buffer or SourceLineCache. Ownership of allocated memory
/// is not transfered, so this is a logical error.
ContentCache(const ContentCache& RHS) : Buffer(NULL),SourceLineCache(NULL) {
Entry = RHS.Entry;
assert (RHS.Buffer == NULL && RHS.SourceLineCache == NULL
&& "Passed ContentCache object cannot own a buffer.");
NumLines = RHS.NumLines;
}
/// Emit - Emit this ContentCache to Bitcode.
void Emit(llvm::Serializer& S) const;
/// ReadToSourceManager - Reconstitute a ContentCache from Bitcode
// and store it in the specified SourceManager.
static void ReadToSourceManager(llvm::Deserializer& D, SourceManager& SMgr,
FileManager* FMgr, std::vector<char>& Buf);
private:
// Disable assignments.
ContentCache& operator=(const ContentCache& RHS);
};
/// FileIDInfo - Information about a FileID, basically just the logical file
/// that it represents and include stack information. A File SourceLocation
/// is a byte offset from the start of this.
///
/// FileID's are used to compute the location of a character in memory as well
/// as the logical source location, which can be differ from the physical
/// location. It is different when #line's are active or when macros have
/// been expanded.
///
/// Each FileID has include stack information, indicating where it came from.
/// For the primary translation unit, it comes from SourceLocation() aka 0.
/// This information encodes the #include chain that a token was instantiated
/// from.
///
/// FileIDInfos contain a "ContentCache *", describing the source file,
/// and a Chunk number, which allows a SourceLocation to index into very
/// large files (those which there are not enough FilePosBits to address).
///
struct FileIDInfo {
private:
/// IncludeLoc - The location of the #include that brought in this file.
/// This SourceLocation object has an invalid SLOC for the main file.
SourceLocation IncludeLoc;
/// ChunkNo - Really large buffers are broken up into chunks that are
/// each (1 << SourceLocation::FilePosBits) in size. This specifies the
/// chunk number of this FileID.
unsigned ChunkNo;
/// Content - Information about the source buffer itself.
const ContentCache* Content;
public:
/// get - Return a FileIDInfo object.
static FileIDInfo get(SourceLocation IL, unsigned CN,
const ContentCache *Con) {
FileIDInfo X;
X.IncludeLoc = IL;
X.ChunkNo = CN;
X.Content = Con;
return X;
}
SourceLocation getIncludeLoc() const { return IncludeLoc; }
unsigned getChunkNo() const { return ChunkNo; }
const ContentCache* getContentCache() const { return Content; }
/// Emit - Emit this FileIDInfo to Bitcode.
void Emit(llvm::Serializer& S) const;
/// ReadVal - Reconstitute a FileIDInfo from Bitcode.
static FileIDInfo ReadVal(llvm::Deserializer& S);
};
/// MacroIDInfo - Macro SourceLocations refer to these records by their ID.
/// Each MacroIDInfo encodes the Instantiation location - where the macro was
/// instantiated, and the PhysicalLoc - where the actual character data for
/// the token came from. An actual macro SourceLocation stores deltas from
/// these positions.
class MacroIDInfo {
SourceLocation VirtualLoc, PhysicalLoc;
public:
SourceLocation getVirtualLoc() const { return VirtualLoc; }
SourceLocation getPhysicalLoc() const { return PhysicalLoc; }
/// get - Return a MacroID for a macro expansion. VL specifies
/// the instantiation location (where the macro is expanded), and PL
/// specifies the physical location (where the characters from the token
/// come from). Both VL and PL refer to normal File SLocs.
static MacroIDInfo get(SourceLocation VL, SourceLocation PL) {
MacroIDInfo X;
X.VirtualLoc = VL;
X.PhysicalLoc = PL;
return X;
}
/// Emit - Emit this MacroIDInfo to Bitcode.
void Emit(llvm::Serializer& S) const;
/// ReadVal - Reconstitute a MacroIDInfo from Bitcode.
static MacroIDInfo ReadVal(llvm::Deserializer& S);
};
} // end SrcMgr namespace.
} // end clang namespace
namespace std {
template <> struct less<clang::SrcMgr::ContentCache> {
inline bool operator()(const clang::SrcMgr::ContentCache& L,
const clang::SrcMgr::ContentCache& R) const {
return L.Entry < R.Entry;
}
};
} // end std namespace
namespace clang {
/// SourceManager - This file handles loading and caching of source files into
/// memory. This object owns the MemoryBuffer objects for all of the loaded
/// files and assigns unique FileID's for each unique #include chain.
///
/// The SourceManager can be queried for information about SourceLocation
/// objects, turning them into either physical or logical locations. Physical
/// locations represent where the bytes corresponding to a token came from and
/// logical locations represent where the location is in the user's view. In
/// the case of a macro expansion, for example, the physical location indicates
/// where the expanded token came from and the logical location specifies where
/// it was expanded. Logical locations are also influenced by #line directives,
/// etc.
class SourceManager {
/// FileInfos - Memoized information about all of the files tracked by this
/// SourceManager. This set allows us to merge ContentCache entries based
/// on their FileEntry*. All ContentCache objects will thus have unique,
/// non-null, FileEntry pointers.
std::set<SrcMgr::ContentCache> FileInfos;
/// MemBufferInfos - Information about various memory buffers that we have
/// read in. This is a list, instead of a vector, because we need pointers to
/// the ContentCache objects to be stable. All FileEntry* within the
/// stored ContentCache objects are NULL, as they do not refer to a file.
std::list<SrcMgr::ContentCache> MemBufferInfos;
/// FileIDs - Information about each FileID. FileID #0 is not valid, so all
/// entries are off by one.
std::vector<SrcMgr::FileIDInfo> FileIDs;
/// MacroIDs - Information about each MacroID.
std::vector<SrcMgr::MacroIDInfo> MacroIDs;
/// LastLineNo - These ivars serve as a cache used in the getLineNumber
/// method which is used to speedup getLineNumber calls to nearby locations.
unsigned LastLineNoFileIDQuery;
SrcMgr::ContentCache *LastLineNoContentCache;
unsigned LastLineNoFilePos;
unsigned LastLineNoResult;
/// MainFileID - The file ID for the main source file of the translation unit.
unsigned MainFileID;
// SourceManager doesn't support copy construction.
explicit SourceManager(const SourceManager&);
void operator=(const SourceManager&);
public:
SourceManager() : LastLineNoFileIDQuery(~0U), MainFileID(0) {}
~SourceManager() {}
void clearIDTables() {
FileIDs.clear();
MacroIDs.clear();
LastLineNoFileIDQuery = ~0U;
LastLineNoContentCache = 0;
}
/// getMainFileID - Returns the FileID of the main source file.
unsigned getMainFileID() const { return MainFileID; }
/// createFileID - Create a new FileID that represents the specified file
/// being #included from the specified IncludePosition. This returns 0 on
/// error and translates NULL into standard input.
unsigned createFileID(const FileEntry *SourceFile, SourceLocation IncludePos){
const SrcMgr::ContentCache *IR = getContentCache(SourceFile);
if (IR == 0) return 0; // Error opening file?
return createFileID(IR, IncludePos);
}
/// createMainFileID - Create the FileID for the main source file.
unsigned createMainFileID(const FileEntry *SourceFile,
SourceLocation IncludePos) {
assert (MainFileID == 0 && "MainFileID already set!");
MainFileID = createFileID(SourceFile,IncludePos);
return MainFileID;
}
/// createFileIDForMemBuffer - Create a new FileID that represents the
/// specified memory buffer. This does no caching of the buffer and takes
/// ownership of the MemoryBuffer, so only pass a MemoryBuffer to this once.
unsigned createFileIDForMemBuffer(const llvm::MemoryBuffer *Buffer) {
return createFileID(createMemBufferContentCache(Buffer), SourceLocation());
}
/// createMainFileIDForMembuffer - Create the FileID for a memory buffer
/// that will represent the FileID for the main source. One example
/// of when this would be used is when the main source is read from STDIN.
unsigned createMainFileIDForMemBuffer(const llvm::MemoryBuffer *Buffer) {
assert (MainFileID == 0 && "MainFileID already set!");
MainFileID = createFileIDForMemBuffer(Buffer);
return MainFileID;
}
/// getInstantiationLoc - Return a new SourceLocation that encodes the fact
/// that a token at Loc should actually be referenced from InstantiationLoc.
SourceLocation getInstantiationLoc(SourceLocation Loc,
SourceLocation InstantiationLoc);
/// getBuffer - Return the buffer for the specified FileID.
///
const llvm::MemoryBuffer *getBuffer(unsigned FileID) const {
return getContentCache(FileID)->Buffer;
}
/// getBufferData - Return a pointer to the start and end of the character
/// data for the specified FileID.
std::pair<const char*, const char*> getBufferData(unsigned FileID) const;
/// getIncludeLoc - Return the location of the #include for the specified
/// SourceLocation. If this is a macro expansion, this transparently figures
/// out which file includes the file being expanded into.
SourceLocation getIncludeLoc(SourceLocation ID) const {
return getFIDInfo(getLogicalLoc(ID).getFileID())->getIncludeLoc();
}
/// getCharacterData - Return a pointer to the start of the specified location
/// in the appropriate MemoryBuffer.
const char *getCharacterData(SourceLocation SL) const;
/// getColumnNumber - Return the column # for the specified file position.
/// This is significantly cheaper to compute than the line number. This
/// returns zero if the column number isn't known. This may only be called on
/// a file sloc, so you must choose a physical or logical location before
/// calling this method.
unsigned getColumnNumber(SourceLocation Loc) const;
unsigned getPhysicalColumnNumber(SourceLocation Loc) const {
return getColumnNumber(getPhysicalLoc(Loc));
}
unsigned getLogicalColumnNumber(SourceLocation Loc) const {
return getColumnNumber(getLogicalLoc(Loc));
}
/// getLineNumber - Given a SourceLocation, return the physical line number
/// for the position indicated. This requires building and caching a table of
/// line offsets for the MemoryBuffer, so this is not cheap: use only when
/// about to emit a diagnostic.
unsigned getLineNumber(SourceLocation Loc);
unsigned getLogicalLineNumber(SourceLocation Loc) {
return getLineNumber(getLogicalLoc(Loc));
}
unsigned getPhysicalLineNumber(SourceLocation Loc) {
return getLineNumber(getPhysicalLoc(Loc));
}
/// getSourceName - This method returns the name of the file or buffer that
/// the SourceLocation specifies. This can be modified with #line directives,
/// etc.
const char *getSourceName(SourceLocation Loc) const;
/// Given a SourceLocation object, return the logical location referenced by
/// the ID. This logical location is subject to #line directives, etc.
SourceLocation getLogicalLoc(SourceLocation Loc) const {
// File locations are both physical and logical.
if (Loc.isFileID()) return Loc;
return MacroIDs[Loc.getMacroID()].getVirtualLoc();
}
/// getPhysicalLoc - Given a SourceLocation object, return the physical
/// location referenced by the ID.
SourceLocation getPhysicalLoc(SourceLocation Loc) const {
// File locations are both physical and logical.
if (Loc.isFileID()) return Loc;
SourceLocation PLoc = MacroIDs[Loc.getMacroID()].getPhysicalLoc();
return PLoc.getFileLocWithOffset(Loc.getMacroPhysOffs());
}
/// getContentCacheForLoc - Return the ContentCache for the physloc of the
/// specified SourceLocation, if one exists.
const SrcMgr::ContentCache* getContentCacheForLoc(SourceLocation Loc) const {
Loc = getPhysicalLoc(Loc);
unsigned FileID = Loc.getFileID();
assert(FileID-1 < FileIDs.size() && "Invalid FileID!");
return FileIDs[FileID-1].getContentCache();
}
/// getFileEntryForLoc - Return the FileEntry record for the physloc of the
/// specified SourceLocation, if one exists.
const FileEntry* getFileEntryForLoc(SourceLocation Loc) const {
return getContentCacheForLoc(Loc)->Entry;
}
/// getFileEntryForID - Returns the FileEntry record for the provided FileID.
const FileEntry* getFileEntryForID(unsigned id) const {
return getContentCache(id)->Entry;
}
/// getDecomposedFileLoc - Decompose the specified file location into a raw
/// FileID + Offset pair. The first element is the FileID, the second is the
/// offset from the start of the buffer of the location.
std::pair<unsigned, unsigned> getDecomposedFileLoc(SourceLocation Loc) const {
assert(Loc.isFileID() && "Isn't a File SourceLocation");
// TODO: Add a flag "is first chunk" to SLOC.
const SrcMgr::FileIDInfo *FIDInfo = getFIDInfo(Loc.getFileID());
// If this file has been split up into chunks, factor in the chunk number
// that the FileID references.
unsigned ChunkNo = FIDInfo->getChunkNo();
unsigned Offset = Loc.getRawFilePos();
Offset += (ChunkNo << SourceLocation::FilePosBits);
return std::pair<unsigned,unsigned>(Loc.getFileID()-ChunkNo, Offset);
}
/// PrintStats - Print statistics to stderr.
///
void PrintStats() const;
/// Emit - Emit this SourceManager to Bitcode.
void Emit(llvm::Serializer& S) const;
/// Read - Reconstitute a SourceManager from Bitcode.
static SourceManager* CreateAndRegister(llvm::Deserializer& S,
FileManager &FMgr);
private:
friend class SrcMgr::ContentCache; // Used for deserialization.
/// createFileID - Create a new fileID for the specified ContentCache and
/// include position. This works regardless of whether the ContentCache
/// corresponds to a file or some other input source.
unsigned createFileID(const SrcMgr::ContentCache* File,
SourceLocation IncludePos);
/// getContentCache - Create or return a cached ContentCache for the specified
/// file. This returns null on failure.
const SrcMgr::ContentCache* getContentCache(const FileEntry* SourceFile);
/// createMemBufferContentCache - Create a new ContentCache for the specified
/// memory buffer.
const SrcMgr::ContentCache*
createMemBufferContentCache(const llvm::MemoryBuffer* Buf);
const SrcMgr::FileIDInfo* getFIDInfo(unsigned FileID) const {
assert(FileID-1 < FileIDs.size() && "Invalid FileID!");
return &FileIDs[FileID-1];
}
const SrcMgr::ContentCache *getContentCache(unsigned FileID) const {
return getContentCache(getFIDInfo(FileID));
}
/// Return the ContentCache structure for the specified FileID.
/// This is always the physical reference for the ID.
const SrcMgr::ContentCache*
getContentCache(const SrcMgr::FileIDInfo* FIDInfo) const {
return FIDInfo->getContentCache();
}
/// getFullFilePos - This (efficient) method returns the offset from the start
/// of the file that the specified physical SourceLocation represents. This
/// returns the location of the physical character data, not the logical file
/// position.
unsigned getFullFilePos(SourceLocation PhysLoc) const {
return getDecomposedFileLoc(PhysLoc).second;
}
};
} // end namespace clang
#endif