clang-1/include/clang/Lex/HeaderSearch.h

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//===--- HeaderSearch.h - Resolve Header File Locations ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Chris Lattner and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the HeaderSearch interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEX_HEADERSEARCH_H
#define LLVM_CLANG_LEX_HEADERSEARCH_H
#include "clang/Lex/DirectoryLookup.h"
#include "llvm/ADT/StringMap.h"
#include <vector>
namespace clang {
class FileEntry;
class FileManager;
class IdentifierInfo;
/// HeaderSearch - This class encapsulates the information needed to find the
/// file referenced by a #include or #include_next, (sub-)framework lookup, etc.
class HeaderSearch {
FileManager &FileMgr;
/// #include search path information. Requests for #include "x" search the
/// directory of the #including file first, then each directory in SearchDirs
/// consequtively. Requests for <x> search the current dir first, then each
/// directory in SearchDirs, starting at SystemDirIdx, consequtively. If
/// NoCurDirSearch is true, then the check for the file in the current
/// directory is supressed.
std::vector<DirectoryLookup> SearchDirs;
unsigned SystemDirIdx;
bool NoCurDirSearch;
/// PreFileInfo - The preprocessor keeps track of this information for each
/// file that is #included.
struct PerFileInfo {
/// isImport - True if this is a #import'd or #pragma once file.
bool isImport : 1;
/// DirInfo - Keep track of whether this is a system header, and if so,
/// whether it is C++ clean or not. This can be set by the include paths or
/// by #pragma gcc system_header.
DirectoryLookup::DirType DirInfo : 2;
/// NumIncludes - This is the number of times the file has been included
/// already.
unsigned short NumIncludes;
/// ControllingMacro - If this file has a #ifndef XXX (or equivalent) guard
/// that protects the entire contents of the file, this is the identifier
/// for the macro that controls whether or not it has any effect.
const IdentifierInfo *ControllingMacro;
PerFileInfo() : isImport(false), DirInfo(DirectoryLookup::NormalHeaderDir),
NumIncludes(0), ControllingMacro(0) {}
};
/// FileInfo - This contains all of the preprocessor-specific data about files
/// that are included. The vector is indexed by the FileEntry's UID.
///
std::vector<PerFileInfo> FileInfo;
/// LookupFileCache - This is keeps track of each lookup performed by
/// LookupFile. The first part of the value is the starting index in
/// SearchDirs that the cached search was performed from. If there is a hit
/// and this value doesn't match the current query, the cache has to be
/// ignored. The second value is the entry in SearchDirs that satisfied the
/// query.
llvm::StringMap<std::pair<unsigned, unsigned> > LookupFileCache;
/// FrameworkMap - This is a collection mapping a framework or subframework
/// name like "Carbon" to the Carbon.framework directory.
llvm::StringMap<const DirectoryEntry *> FrameworkMap;
// Various statistics we track for performance analysis.
unsigned NumIncluded;
unsigned NumMultiIncludeFileOptzn;
unsigned NumFrameworkLookups, NumSubFrameworkLookups;
public:
HeaderSearch(FileManager &FM);
FileManager &getFileMgr() const { return FileMgr; }
/// SetSearchPaths - Interface for setting the file search paths.
///
void SetSearchPaths(const std::vector<DirectoryLookup> &dirs,
unsigned systemDirIdx, bool noCurDirSearch) {
SearchDirs = dirs;
SystemDirIdx = systemDirIdx;
NoCurDirSearch = noCurDirSearch;
//LookupFileCache.clear();
}
/// ClearFileInfo - Forget everything we know about headers so far.
void ClearFileInfo() {
FileInfo.clear();
}
/// LookupFile - Given a "foo" or <foo> reference, look up the indicated file,
/// return null on failure. isAngled indicates whether the file reference is
/// a <> reference. If successful, this returns 'UsedDir', the
/// DirectoryLookup member the file was found in, or null if not applicable.
/// If CurDir is non-null, the file was found in the specified directory
/// search location. This is used to implement #include_next. CurFileEnt, if
/// non-null, indicates where the #including file is, in case a relative
/// search is needed.
const FileEntry *LookupFile(const char *FilenameStart,
const char *FilenameEnd, bool isAngled,
const DirectoryLookup *FromDir,
const DirectoryLookup *&CurDir,
const FileEntry *CurFileEnt);
/// LookupSubframeworkHeader - Look up a subframework for the specified
/// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from
/// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox
/// is a subframework within Carbon.framework. If so, return the FileEntry
/// for the designated file, otherwise return null.
const FileEntry *LookupSubframeworkHeader(const char *FilenameStart,
const char *FilenameEnd,
const FileEntry *RelativeFileEnt);
/// ShouldEnterIncludeFile - Mark the specified file as a target of of a
/// #include, #include_next, or #import directive. Return false if #including
/// the file will have no effect or true if we should include it.
bool ShouldEnterIncludeFile(const FileEntry *File, bool isImport);
/// getFileDirFlavor - Return whether the specified file is a normal header,
/// a system header, or a C++ friendly system header.
DirectoryLookup::DirType getFileDirFlavor(const FileEntry *File) {
return getFileInfo(File).DirInfo;
}
/// MarkFileIncludeOnce - Mark the specified file as a "once only" file, e.g.
/// due to #pragma once.
void MarkFileIncludeOnce(const FileEntry *File) {
getFileInfo(File).isImport = true;
}
/// MarkFileSystemHeader - Mark the specified fiel as a system header, e.g.
/// due to #pragma GCC system_header.
void MarkFileSystemHeader(const FileEntry *File) {
getFileInfo(File).DirInfo = DirectoryLookup::SystemHeaderDir;
}
/// SetFileControllingMacro - Mark the specified file as having a controlling
/// macro. This is used by the multiple-include optimization to eliminate
/// no-op #includes.
void SetFileControllingMacro(const FileEntry *File,
const IdentifierInfo *ControllingMacro) {
getFileInfo(File).ControllingMacro = ControllingMacro;
}
void PrintStats();
private:
const FileEntry *DoFrameworkLookup(const DirectoryEntry *Dir,
const char *FilenameStart,
const char *FilenameEnd);
/// getFileInfo - Return the PerFileInfo structure for the specified
/// FileEntry.
PerFileInfo &getFileInfo(const FileEntry *FE);
};
} // end namespace clang
#endif