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260 строки
10 KiB
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===============================================
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Static Analyzer Design Document: Memory Regions
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===============================================
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Authors: Ted Kremenek, ``kremenek at apple``,
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Zhongxing Xu, ``xuzhongzhing at gmail``
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Introduction
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============
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The path-sensitive analysis engine in libAnalysis employs an extensible
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API for abstractly modeling the memory of an analyzed program. This API
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employs the concept of "memory regions" to abstractly model chunks of
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program memory such as program variables and dynamically allocated
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memory such as those returned from 'malloc' and 'alloca'. Regions are
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hierarchical, with subregions modeling subtyping relationships, field
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and array offsets into larger chunks of memory, and so on.
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The region API consists of two components:
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- A taxonomy and representation of regions themselves within the
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analyzer engine. The primary definitions and interfaces are described
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in ``MemRegion.h``. At the root of the region hierarchy is the class
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``MemRegion`` with specific subclasses refining the region concept
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for variables, heap allocated memory, and so forth.
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- The modeling of binding of values to regions. For example, modeling
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the value stored to a local variable ``x`` consists of recording the
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binding between the region for ``x`` (which represents the raw memory
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associated with ``x``) and the value stored to ``x``. This binding
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relationship is captured with the notion of "symbolic stores."
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Symbolic stores, which can be thought of as representing the relation
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``regions -> values``, are implemented by subclasses of the
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``StoreManager`` class (``Store.h``). A particular StoreManager
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implementation has complete flexibility concerning the following:
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- *How* to model the binding between regions and values
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- *What* bindings are recorded
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Together, both points allow different StoreManagers to tradeoff between
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different levels of analysis precision and scalability concerning the
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reasoning of program memory. Meanwhile, the core path-sensitive engine
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makes no assumptions about either points, and queries a StoreManager
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about the bindings to a memory region through a generic interface that
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all StoreManagers share. If a particular StoreManager cannot reason
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about the potential bindings of a given memory region (e.g.,
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'``BasicStoreManager``' does not reason about fields of structures) then
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the StoreManager can simply return 'unknown' (represented by
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'``UnknownVal``') for a particular region-binding. This separation of
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concerns not only isolates the core analysis engine from the details of
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reasoning about program memory but also facilities the option of a
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client of the path-sensitive engine to easily swap in different
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StoreManager implementations that internally reason about program memory
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in very different ways.
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The rest of this document is divided into two parts. We first discuss
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region taxonomy and the semantics of regions. We then discuss the
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StoreManager interface, and details of how the currently available
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StoreManager classes implement region bindings.
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Memory Regions and Region Taxonomy
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==================================
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Pointers
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--------
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Before talking about the memory regions, we would talk about the
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pointers since memory regions are essentially used to represent pointer
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values.
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The pointer is a type of values. Pointer values have two semantic
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aspects. One is its physical value, which is an address or location. The
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other is the type of the memory object residing in the address.
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Memory regions are designed to abstract these two properties of the
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pointer. The physical value of a pointer is represented by MemRegion
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pointers. The rvalue type of the region corresponds to the type of the
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pointee object.
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One complication is that we could have different view regions on the
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same memory chunk. They represent the same memory location, but have
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different abstract location, i.e., MemRegion pointers. Thus we need to
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canonicalize the abstract locations to get a unique abstract location
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for one physical location.
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Furthermore, these different view regions may or may not represent
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memory objects of different types. Some different types are semantically
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the same, for example, 'struct s' and 'my\_type' are the same type.
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::
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struct s;
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typedef struct s my_type;
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But ``char`` and ``int`` are not the same type in the code below:
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::
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void *p;
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int *q = (int*) p;
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char *r = (char*) p;
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Thus we need to canonicalize the MemRegion which is used in binding and
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retrieving.
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Regions
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-------
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Region is the entity used to model pointer values. A Region has the
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following properties:
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- Kind
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- ObjectType: the type of the object residing on the region.
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- LocationType: the type of the pointer value that the region
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corresponds to. Usually this is the pointer to the ObjectType. But
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sometimes we want to cache this type explicitly, for example, for a
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CodeTextRegion.
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- StartLocation
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- EndLocation
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Symbolic Regions
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----------------
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A symbolic region is a map of the concept of symbolic values into the
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domain of regions. It is the way that we represent symbolic pointers.
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Whenever a symbolic pointer value is needed, a symbolic region is
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created to represent it.
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A symbolic region has no type. It wraps a SymbolData. But sometimes we
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have type information associated with a symbolic region. For this case,
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a TypedViewRegion is created to layer the type information on top of the
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symbolic region. The reason we do not carry type information with the
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symbolic region is that the symbolic regions can have no type. To be
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consistent, we don't let them to carry type information.
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Like a symbolic pointer, a symbolic region may be NULL, has unknown
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extent, and represents a generic chunk of memory.
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.. note::
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We plan not to use loc::SymbolVal in RegionStore and remove it
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gradually.
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Symbolic regions get their rvalue types through the following ways:
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- Through the parameter or global variable that points to it, e.g.:
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::
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void f(struct s* p) {
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...
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}
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The symbolic region pointed to by ``p`` has type ``struct s``.
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- Through explicit or implicit casts, e.g.:
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::
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void f(void* p) {
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struct s* q = (struct s*) p;
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...
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}
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We attach the type information to the symbolic region lazily. For the
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first case above, we create the ``TypedViewRegion`` only when the
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pointer is actually used to access the pointee memory object, that is
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when the element or field region is created. For the cast case, the
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``TypedViewRegion`` is created when visiting the ``CastExpr``.
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The reason for doing lazy typing is that symbolic regions are sometimes
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only used to do location comparison.
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Pointer Casts
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-------------
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Pointer casts allow people to impose different 'views' onto a chunk of
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memory.
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Usually we have two kinds of casts. One kind of casts cast down with in
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the type hierarchy. It imposes more specific views onto more generic
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memory regions. The other kind of casts cast up with in the type
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hierarchy. It strips away more specific views on top of the more generic
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memory regions.
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We simulate the down casts by layering another ``TypedViewRegion`` on
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top of the original region. We simulate the up casts by striping away
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the top ``TypedViewRegion``. Down casts is usually simple. For up casts,
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if the there is no ``TypedViewRegion`` to be stripped, we return the
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original region. If the underlying region is of the different type than
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the cast-to type, we flag an error state.
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For toll-free bridging casts, we return the original region.
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We can set up a partial order for pointer types, with the most general
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type ``void*`` at the top. The partial order forms a tree with ``void*``
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as its root node.
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Every ``MemRegion`` has a root position in the type tree. For example,
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the pointee region of ``void *p`` has its root position at the root node
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of the tree. ``VarRegion`` of ``int x`` has its root position at the
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'int type' node.
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``TypedViewRegion`` is used to move the region down or up in the tree.
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Moving down in the tree adds a ``TypedViewRegion``. Moving up in the
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tree removes a ``TypedViewRegion``.
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Do we want to allow moving up beyond the root position? This happens
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when:
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::
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int x; void *p = &x;
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The region of ``x`` has its root position at 'int\*' node. the cast to
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void\* moves that region up to the 'void\*' node. I propose to not allow
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such casts, and assign the region of ``x`` for ``p``.
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Another non-ideal case is that people might cast to a non-generic
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pointer from another non-generic pointer instead of first casting it
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back to the generic pointer. Direct handling of this case would result
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in multiple layers of TypedViewRegions. This enforces an incorrect
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semantic view to the region, because we can only have one typed view on
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a region at a time. To avoid this inconsistency, before casting the
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region, we strip the TypedViewRegion, then do the cast. In summary, we
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only allow one layer of TypedViewRegion.
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Region Bindings
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---------------
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The following region kinds are boundable: VarRegion,
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CompoundLiteralRegion, StringRegion, ElementRegion, FieldRegion, and
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ObjCIvarRegion.
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When binding regions, we perform canonicalization on element regions and
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field regions. This is because we can have different views on the same
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region, some of which are essentially the same view with different sugar
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type names.
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To canonicalize a region, we get the canonical types for all
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TypedViewRegions along the way up to the root region, and make new
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TypedViewRegions with those canonical types.
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For Objective-C and C++, perhaps another canonicalization rule should be
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added: for FieldRegion, the least derived class that has the field is
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used as the type of the super region of the FieldRegion.
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All bindings and retrievings are done on the canonicalized regions.
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Canonicalization is transparent outside the region store manager, and
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more specifically, unaware outside the Bind() and Retrieve() method. We
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don't need to consider region canonicalization when doing pointer cast.
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Constraint Manager
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------------------
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The constraint manager reasons about the abstract location of memory
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objects. We can have different views on a region, but none of these
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views changes the location of that object. Thus we should get the same
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abstract location for those regions.
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