зеркало из https://github.com/microsoft/clang-1.git
251 строка
7.2 KiB
C++
251 строка
7.2 KiB
C++
//===--- TranslationUnit.cpp - Abstraction for Translation Units ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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// FIXME: This should eventually be moved out of the driver, or replaced
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// with its eventual successor.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/AST/TranslationUnit.h"
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#include "clang/Basic/TargetInfo.h"
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#include "clang/Basic/SourceManager.h"
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#include "clang/AST/AST.h"
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#include "llvm/Bitcode/Serialize.h"
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#include "llvm/Bitcode/Deserialize.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/System/Path.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/DenseSet.h"
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using namespace clang;
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enum { BasicMetadataBlock = 1,
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ASTContextBlock = 2,
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DeclsBlock = 3 };
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TranslationUnit::~TranslationUnit() {
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if (OwnsMetaData && Context) {
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// The ASTContext object has the sole references to the IdentifierTable
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// Selectors, and the Target information. Go and delete them, since
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// the TranslationUnit effectively owns them.
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delete &(Context->Idents);
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delete &(Context->Selectors);
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delete &(Context->Target);
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delete Context;
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}
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}
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bool clang::EmitASTBitcodeFile(const TranslationUnit* TU,
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const llvm::sys::Path& Filename) {
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return TU ? EmitASTBitcodeFile(*TU, Filename) : false;
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}
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bool clang::EmitASTBitcodeBuffer(const TranslationUnit* TU,
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std::vector<unsigned char>& Buffer) {
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return TU ? EmitASTBitcodeBuffer(*TU, Buffer) : false;
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}
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bool clang::EmitASTBitcodeStream(const TranslationUnit* TU,
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std::ostream& Stream) {
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return TU ? EmitASTBitcodeStream(*TU, Stream) : false;
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}
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bool clang::EmitASTBitcodeBuffer(const TranslationUnit& TU,
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std::vector<unsigned char>& Buffer) {
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// Create bitstream.
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llvm::BitstreamWriter Stream(Buffer);
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// Emit the preamble.
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Stream.Emit((unsigned)'B', 8);
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Stream.Emit((unsigned)'C', 8);
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Stream.Emit(0xC, 4);
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Stream.Emit(0xF, 4);
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Stream.Emit(0xE, 4);
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Stream.Emit(0x0, 4);
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{
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// Create serializer. Placing it in its own scope assures any necessary
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// finalization of bits to the buffer in the serializer's dstor.
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llvm::Serializer Sezr(Stream);
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// Emit the translation unit.
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TU.Emit(Sezr);
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}
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return true;
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}
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bool clang::EmitASTBitcodeStream(const TranslationUnit& TU,
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std::ostream& Stream) {
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// Reserve 256K for bitstream buffer.
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std::vector<unsigned char> Buffer;
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Buffer.reserve(256*1024);
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EmitASTBitcodeBuffer(TU,Buffer);
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// Write the bits to disk.
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Stream.write((char*)&Buffer.front(), Buffer.size());
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return true;
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}
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bool clang::EmitASTBitcodeFile(const TranslationUnit& TU,
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const llvm::sys::Path& Filename) {
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// Reserve 256K for bitstream buffer.
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std::vector<unsigned char> Buffer;
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Buffer.reserve(256*1024);
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EmitASTBitcodeBuffer(TU,Buffer);
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// Write the bits to disk.
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if (FILE* fp = fopen(Filename.c_str(),"wb")) {
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fwrite((char*)&Buffer.front(), sizeof(char), Buffer.size(), fp);
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fclose(fp);
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return true;
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}
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return false;
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}
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void TranslationUnit::Emit(llvm::Serializer& Sezr) const {
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// ===---------------------------------------------------===/
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// Serialize the "Translation Unit" metadata.
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// ===---------------------------------------------------===/
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// Emit ASTContext.
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Sezr.EnterBlock(ASTContextBlock);
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Sezr.EmitOwnedPtr(Context);
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Sezr.ExitBlock(); // exit "ASTContextBlock"
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Sezr.EnterBlock(BasicMetadataBlock);
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// Block for SourceManager and Target. Allows easy skipping
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// around to the block for the Selectors during deserialization.
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Sezr.EnterBlock();
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// Emit the SourceManager.
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Sezr.Emit(Context->getSourceManager());
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// Emit the Target.
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Sezr.EmitPtr(&Context->Target);
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Sezr.EmitCStr(Context->Target.getTargetTriple());
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Sezr.ExitBlock(); // exit "SourceManager and Target Block"
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// Emit the Selectors.
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Sezr.Emit(Context->Selectors);
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// Emit the Identifier Table.
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Sezr.Emit(Context->Idents);
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Sezr.ExitBlock(); // exit "BasicMetadataBlock"
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}
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TranslationUnit*
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clang::ReadASTBitcodeBuffer(llvm::MemoryBuffer& MBuffer, FileManager& FMgr) {
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// Check if the file is of the proper length.
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if (MBuffer.getBufferSize() & 0x3) {
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// FIXME: Provide diagnostic: "Length should be a multiple of 4 bytes."
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return NULL;
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}
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// Create the bitstream reader.
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unsigned char *BufPtr = (unsigned char *) MBuffer.getBufferStart();
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llvm::BitstreamReader Stream(BufPtr,BufPtr+MBuffer.getBufferSize());
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if (Stream.Read(8) != 'B' ||
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Stream.Read(8) != 'C' ||
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Stream.Read(4) != 0xC ||
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Stream.Read(4) != 0xF ||
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Stream.Read(4) != 0xE ||
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Stream.Read(4) != 0x0) {
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// FIXME: Provide diagnostic.
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return NULL;
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}
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// Create the deserializer.
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llvm::Deserializer Dezr(Stream);
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return TranslationUnit::Create(Dezr,FMgr);
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}
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TranslationUnit*
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clang::ReadASTBitcodeFile(const llvm::sys::Path& Filename, FileManager& FMgr) {
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// Create the memory buffer that contains the contents of the file.
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llvm::OwningPtr<llvm::MemoryBuffer>
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MBuffer(llvm::MemoryBuffer::getFile(Filename.c_str()));
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if (!MBuffer) {
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// FIXME: Provide diagnostic.
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return NULL;
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}
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return ReadASTBitcodeBuffer(*MBuffer, FMgr);
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}
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TranslationUnit* TranslationUnit::Create(llvm::Deserializer& Dezr,
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FileManager& FMgr) {
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// Create the translation unit object.
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TranslationUnit* TU = new TranslationUnit();
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// ===---------------------------------------------------===/
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// Deserialize the "Translation Unit" metadata.
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// ===---------------------------------------------------===/
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// Skip to the BasicMetaDataBlock. First jump to ASTContextBlock
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// (which will appear earlier) and record its location.
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bool FoundBlock = Dezr.SkipToBlock(ASTContextBlock);
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assert (FoundBlock);
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llvm::Deserializer::Location ASTContextBlockLoc =
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Dezr.getCurrentBlockLocation();
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FoundBlock = Dezr.SkipToBlock(BasicMetadataBlock);
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assert (FoundBlock);
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// Read the SourceManager.
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SourceManager::CreateAndRegister(Dezr,FMgr);
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{ // Read the TargetInfo.
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llvm::SerializedPtrID PtrID = Dezr.ReadPtrID();
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char* triple = Dezr.ReadCStr(NULL,0,true);
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Dezr.RegisterPtr(PtrID, TargetInfo::CreateTargetInfo(std::string(triple)));
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delete [] triple;
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}
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// For Selectors, we must read the identifier table first because the
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// SelectorTable depends on the identifiers being already deserialized.
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llvm::Deserializer::Location SelectorBlkLoc = Dezr.getCurrentBlockLocation();
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Dezr.SkipBlock();
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// Read the identifier table.
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IdentifierTable::CreateAndRegister(Dezr);
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// Now jump back and read the selectors.
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Dezr.JumpTo(SelectorBlkLoc);
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SelectorTable::CreateAndRegister(Dezr);
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// Now jump back to ASTContextBlock and read the ASTContext.
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Dezr.JumpTo(ASTContextBlockLoc);
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TU->Context = Dezr.ReadOwnedPtr<ASTContext>();
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return TU;
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}
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