clang-1/include/clang/Rewrite/RewriteRope.h

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//===--- RewriteRope.h - Rope specialized for rewriter ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RewriteRope class, which is a powerful string class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_REWRITEROPE_H
#define LLVM_CLANG_REWRITEROPE_H
#include "llvm/ADT/iterator.h"
#include <cstring>
#include <cassert>
namespace clang {
//===--------------------------------------------------------------------===//
// RopeRefCountString Class
//===--------------------------------------------------------------------===//
/// RopeRefCountString - This struct is allocated with 'new char[]' from the
/// heap, and represents a reference counted chunk of string data. When its
/// ref count drops to zero, it is delete[]'d. This is primarily managed
/// through the RopePiece class below.
struct RopeRefCountString {
unsigned RefCount;
char Data[1]; // Variable sized.
void addRef() {
if (this) ++RefCount;
}
void dropRef() {
if (this && --RefCount == 0)
delete [] (char*)this;
}
};
//===--------------------------------------------------------------------===//
// RopePiece Class
//===--------------------------------------------------------------------===//
/// RopePiece - This class represents a view into a RopeRefCountString object.
/// This allows references to string data to be efficiently chopped up and
/// moved around without having to push around the string data itself.
///
/// For example, we could have a 1M RopePiece and want to insert something
/// into the middle of it. To do this, we split it into two RopePiece objects
/// that both refer to the same underlying RopeRefCountString (just with
/// different offsets) which is a nice constant time operation.
struct RopePiece {
RopeRefCountString *StrData;
unsigned StartOffs;
unsigned EndOffs;
RopePiece() : StrData(0), StartOffs(0), EndOffs(0) {}
RopePiece(RopeRefCountString *Str, unsigned Start, unsigned End)
: StrData(Str), StartOffs(Start), EndOffs(End) {
StrData->addRef();
}
RopePiece(const RopePiece &RP)
: StrData(RP.StrData), StartOffs(RP.StartOffs), EndOffs(RP.EndOffs) {
StrData->addRef();
}
~RopePiece() {
StrData->dropRef();
}
void operator=(const RopePiece &RHS) {
if (StrData != RHS.StrData) {
StrData->dropRef();
StrData = RHS.StrData;
StrData->addRef();
}
StartOffs = RHS.StartOffs;
EndOffs = RHS.EndOffs;
}
const char &operator[](unsigned Offset) const {
return StrData->Data[Offset+StartOffs];
}
char &operator[](unsigned Offset) {
return StrData->Data[Offset+StartOffs];
}
unsigned size() const { return EndOffs-StartOffs; }
};
//===--------------------------------------------------------------------===//
// RopePieceBTreeIterator Class
//===--------------------------------------------------------------------===//
/// RopePieceBTreeIterator - This class provides read-only forward iteration
/// over bytes that are in a RopePieceBTree. This first iterates over bytes
/// in a RopePiece, then iterates over RopePiece's in a RopePieceBTreeLeaf,
/// then iterates over RopePieceBTreeLeaf's in a RopePieceBTree.
class RopePieceBTreeIterator :
public forward_iterator<const char, ptrdiff_t> {
/// CurNode - The current B+Tree node that we are inspecting.
const void /*RopePieceBTreeLeaf*/ *CurNode;
/// CurPiece - The current RopePiece in the B+Tree node that we're
/// inspecting.
const RopePiece *CurPiece;
/// CurChar - The current byte in the RopePiece we are pointing to.
unsigned CurChar;
public:
// begin iterator.
RopePieceBTreeIterator(const void /*RopePieceBTreeNode*/ *N);
// end iterator
RopePieceBTreeIterator() : CurNode(0), CurPiece(0), CurChar(0) {}
char operator*() const {
return (*CurPiece)[CurChar];
}
bool operator==(const RopePieceBTreeIterator &RHS) const {
return CurPiece == RHS.CurPiece && CurChar == RHS.CurChar;
}
bool operator!=(const RopePieceBTreeIterator &RHS) const {
return !operator==(RHS);
}
RopePieceBTreeIterator& operator++() { // Preincrement
if (CurChar+1 < CurPiece->size())
++CurChar;
else
MoveToNextPiece();
return *this;
}
inline RopePieceBTreeIterator operator++(int) { // Postincrement
RopePieceBTreeIterator tmp = *this; ++*this; return tmp;
}
private:
void MoveToNextPiece();
};
//===--------------------------------------------------------------------===//
// RopePieceBTree Class
//===--------------------------------------------------------------------===//
class RopePieceBTree {
void /*RopePieceBTreeNode*/ *Root;
void operator=(const RopePieceBTree &); // DO NOT IMPLEMENT
public:
RopePieceBTree();
RopePieceBTree(const RopePieceBTree &RHS);
~RopePieceBTree();
typedef RopePieceBTreeIterator iterator;
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
unsigned size() const;
unsigned empty() const { return size() == 0; }
void clear();
void insert(unsigned Offset, const RopePiece &R);
void erase(unsigned Offset, unsigned NumBytes);
};
//===--------------------------------------------------------------------===//
// RewriteRope Class
//===--------------------------------------------------------------------===//
/// RewriteRope - A powerful string class. This class supports extremely
/// efficient insertions and deletions into the middle of it, even for
/// ridiculously long strings.
class RewriteRope {
RopePieceBTree Chunks;
/// We allocate space for string data out of a buffer of size AllocChunkSize.
/// This keeps track of how much space is left.
RopeRefCountString *AllocBuffer;
unsigned AllocOffs;
enum { AllocChunkSize = 4080 };
public:
RewriteRope() : AllocBuffer(0), AllocOffs(AllocChunkSize) {}
RewriteRope(const RewriteRope &RHS)
: Chunks(RHS.Chunks), AllocBuffer(0), AllocOffs(AllocChunkSize) {
}
~RewriteRope() {
// If we had an allocation buffer, drop our reference to it.
AllocBuffer->dropRef();
}
typedef RopePieceBTree::iterator iterator;
typedef RopePieceBTree::iterator const_iterator;
iterator begin() const { return Chunks.begin(); }
iterator end() const { return Chunks.end(); }
unsigned size() const { return Chunks.size(); }
void clear() {
Chunks.clear();
}
void assign(const char *Start, const char *End) {
clear();
if (Start != End)
Chunks.insert(0, MakeRopeString(Start, End));
}
void insert(unsigned Offset, const char *Start, const char *End) {
assert(Offset <= size() && "Invalid position to insert!");
if (Start == End) return;
Chunks.insert(Offset, MakeRopeString(Start, End));
}
void erase(unsigned Offset, unsigned NumBytes) {
assert(Offset+NumBytes <= size() && "Invalid region to erase!");
if (NumBytes == 0) return;
Chunks.erase(Offset, NumBytes);
}
private:
RopePiece MakeRopeString(const char *Start, const char *End);
};
} // end namespace clang
#endif