зеркало из https://github.com/microsoft/clang-1.git
73 строки
2.7 KiB
C++
73 строки
2.7 KiB
C++
//===--- ScratchBuffer.cpp - Scratch space for forming tokens -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the ScratchBuffer interface.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Lex/ScratchBuffer.h"
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#include "clang/Basic/SourceManager.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include <cstring>
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using namespace clang;
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// ScratchBufSize - The size of each chunk of scratch memory. Slightly less
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//than a page, almost certainly enough for anything. :)
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static const unsigned ScratchBufSize = 4060;
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ScratchBuffer::ScratchBuffer(SourceManager &SM) : SourceMgr(SM), CurBuffer(0) {
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// Set BytesUsed so that the first call to getToken will require an alloc.
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BytesUsed = ScratchBufSize;
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FileID = 0;
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}
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/// getToken - Splat the specified text into a temporary MemoryBuffer and
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/// return a SourceLocation that refers to the token. This is just like the
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/// method below, but returns a location that indicates the physloc of the
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/// token.
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SourceLocation ScratchBuffer::getToken(const char *Buf, unsigned Len) {
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if (BytesUsed+Len > ScratchBufSize)
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AllocScratchBuffer(Len);
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// Copy the token data into the buffer.
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memcpy(CurBuffer+BytesUsed, Buf, Len);
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// Remember that we used these bytes.
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BytesUsed += Len;
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assert(BytesUsed-Len < (1 << SourceLocation::FilePosBits) &&
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"Out of range file position!");
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return SourceLocation::getFileLoc(FileID, BytesUsed-Len);
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}
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/// getToken - Splat the specified text into a temporary MemoryBuffer and
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/// return a SourceLocation that refers to the token. The SourceLoc value
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/// gives a virtual location that the token will appear to be from.
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SourceLocation ScratchBuffer::getToken(const char *Buf, unsigned Len,
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SourceLocation SourceLoc) {
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// Map the physloc to the specified sourceloc.
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return SourceMgr.getInstantiationLoc(getToken(Buf, Len), SourceLoc);
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}
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void ScratchBuffer::AllocScratchBuffer(unsigned RequestLen) {
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// Only pay attention to the requested length if it is larger than our default
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// page size. If it is, we allocate an entire chunk for it. This is to
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// support gigantic tokens, which almost certainly won't happen. :)
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if (RequestLen < ScratchBufSize)
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RequestLen = ScratchBufSize;
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llvm::MemoryBuffer *Buf =
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llvm::MemoryBuffer::getNewMemBuffer(RequestLen, "<scratch space>");
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FileID = SourceMgr.createFileIDForMemBuffer(Buf);
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CurBuffer = const_cast<char*>(Buf->getBufferStart());
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BytesUsed = 0;
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}
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