зеркало из https://github.com/microsoft/clang-1.git
314 строки
5.6 KiB
C++
314 строки
5.6 KiB
C++
// RUN: %clang_cc1 -triple x86_64-apple-darwin -verify -emit-llvm -o - %s | FileCheck %s
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void t1() {
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// CHECK: define void @_Z2t1v
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// CHECK: [[REFLOAD:%.*]] = load i32** @a, align 8
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// CHECK: load i32* [[REFLOAD]], align 4
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extern int& a;
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int b = a;
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}
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void t2(int& a) {
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// CHECK: define void @_Z2t2Ri
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// CHECK: [[REFLOAD2:%.*]] = load i32** {{.*}}, align 8
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// CHECK: load i32* [[REFLOAD2]], align 4
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int b = a;
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}
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int g;
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int& gr = g;
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int& grr = gr;
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void t3() {
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int b = gr;
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}
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// Test reference binding.
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struct C { int a; };
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void f(const bool&);
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void f(const int&);
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void f(const _Complex int&);
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void f(const C&);
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C aggregate_return();
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bool& bool_reference_return();
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int& int_reference_return();
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_Complex int& complex_int_reference_return();
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C& aggregate_reference_return();
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void test_bool() {
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bool a = true;
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f(a);
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f(true);
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bool_reference_return() = true;
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a = bool_reference_return();
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struct { const bool& b; } b = { true };
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}
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void test_scalar() {
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int a = 10;
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f(a);
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struct { int bitfield : 3; } s = { 3 };
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f(s.bitfield);
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f(10);
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__attribute((vector_size(16))) typedef int vec4;
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f((vec4){1,2,3,4}[0]);
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int_reference_return() = 10;
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a = int_reference_return();
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struct { const int& a; } agg = { 10 };
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}
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void test_complex() {
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_Complex int a = 10i;
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f(a);
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f(10i);
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complex_int_reference_return() = 10i;
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a = complex_int_reference_return();
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struct { const _Complex int &a; } agg = { 10i };
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}
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void test_aggregate() {
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C c;
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f(c);
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f(aggregate_return());
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aggregate_reference_return().a = 10;
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c = aggregate_reference_return();
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struct { const C& a; } agg = { C() };
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}
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int& reference_return() {
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return g;
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}
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int reference_decl() {
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int& a = g;
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const int& b = 1;
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return a+b;
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}
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struct A {
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int& b();
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};
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void f(A* a) {
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int b = a->b();
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}
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// PR5122
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void *foo = 0;
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void * const & kFoo = foo;
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struct D : C { D(); ~D(); };
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void h() {
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// CHECK: call void @_ZN1DD1Ev
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const C& c = D();
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}
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namespace T {
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struct A {
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A();
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~A();
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};
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struct B {
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B();
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~B();
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A f();
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};
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void f() {
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// CHECK: call void @_ZN1T1BC1Ev
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// CHECK: call void @_ZN1T1B1fEv
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// CHECK: call void @_ZN1T1BD1Ev
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const A& a = B().f();
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// CHECK: call void @_ZN1T1fEv
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f();
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// CHECK: call void @_ZN1T1AD1Ev
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}
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}
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// PR5227.
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namespace PR5227 {
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void f(int &a) {
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(a = 10) = 20;
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}
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}
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// PR5590
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struct s0;
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struct s1 { struct s0 &s0; };
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void f0(s1 a) { s1 b = a; }
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// PR6024
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// CHECK: @_Z2f2v()
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// CHECK: alloca i32,
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// CHECK-NEXT: store
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// CHECK-NEXT: ret
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const int &f2() { return 0; }
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// Don't constant fold const reference parameters with default arguments to
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// their default arguments.
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namespace N1 {
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const int foo = 1;
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// CHECK: @_ZN2N14test
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void test(const int& arg = foo) {
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// Ensure this array is on the stack where we can set values instead of
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// being a global constant.
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// CHECK: %args_array = alloca
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const int* const args_array[] = { &arg };
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}
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}
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// Bind to subobjects while extending the life of the complete object.
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namespace N2 {
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class X {
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public:
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X(const X&);
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X &operator=(const X&);
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~X();
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};
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struct P {
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X first;
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};
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P getP();
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// CHECK: define void @_ZN2N21fEi
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// CHECK: call void @_ZN2N24getPEv
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// CHECK: getelementptr inbounds
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// CHECK: store i32 17
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// CHECK: call void @_ZN2N21PD1Ev
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void f(int i) {
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const X& xr = getP().first;
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i = 17;
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}
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struct SpaceWaster {
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int i, j;
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};
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struct ReallyHasX {
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X x;
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};
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struct HasX : ReallyHasX { };
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struct HasXContainer {
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HasX has;
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};
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struct Y : SpaceWaster, HasXContainer { };
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struct Z : SpaceWaster, Y { };
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Z getZ();
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// CHECK: define void @_ZN2N21gEi
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// CHECK: call void @_ZN2N24getZEv
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// CHECK: {{getelementptr inbounds.*i32 0, i32 0}}
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// CHECK: {{getelementptr inbounds.*i32 0, i32 0}}
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// CHECK: store i32 19
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// CHECK: call void @_ZN2N21ZD1Ev
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// CHECK: ret void
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void g(int i) {
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const X &xr = getZ().has.x;
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i = 19;
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}
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}
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namespace N3 {
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// PR7326
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struct A {
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explicit A(int);
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~A();
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};
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// CHECK: define internal void @__cxx_global_var_init
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// CHECK: call void @_ZN2N31AC1Ei(%"struct.N3::A"* @_ZGRN2N35sA123E, i32 123)
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// CHECK: call i32 @__cxa_atexit
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// CHECK: ret void
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const A &sA123 = A(123);
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}
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namespace N4 {
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struct A {
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A();
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~A();
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};
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void f() {
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// CHECK: define void @_ZN2N41fEv
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// CHECK: call void @_ZN2N41AC1Ev(%"struct.N4::A"* @_ZGRZN2N41fEvE2ar)
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// CHECK: call i32 @__cxa_atexit
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// CHECK: ret void
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static const A& ar = A();
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}
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}
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// PR9494
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namespace N5 {
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struct AnyS { bool b; };
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void f(const bool&);
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AnyS g();
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void h() {
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// CHECK: call i8 @_ZN2N51gEv()
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// CHECK: call void @_ZN2N51fERKb(i8*
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f(g().b);
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}
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}
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// PR9565
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namespace PR9565 {
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struct a { int a : 10, b : 10; };
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// CHECK: define void @_ZN6PR95651fEv()
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void f() {
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// CHECK: call void @llvm.memcpy
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a x = { 0, 0 };
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// CHECK: [[WITH_SEVENTEEN:%[a-zA-Z0-9]+]] = or i32 [[WITHOUT_SEVENTEEN:%[a-zA-Z0-9]+]], 17
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// CHECK: store i32 [[WITH_SEVENTEEN]], i32* [[XA:%[a-zA-Z0-9]+]]
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x.a = 17;
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// CHECK-NEXT: bitcast
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// CHECK-NEXT: load
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// CHECK-NEXT: and
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// CHECK-NEXT: shl
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// CHECK-NEXT: ashr
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// CHECK-NEXT: store i32
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// CHECK-NEXT: store i32*
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const int &y = x.a;
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// CHECK-NEXT: bitcast
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// CHECK-NEXT: load
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// CHECK-NEXT: and
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// CHECK-NEXT: or
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// CHECK-NEXT: store i32
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x.b = 19;
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// CHECK-NEXT: ret void
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}
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}
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namespace N6 {
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extern struct x {char& x;}y;
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int a() { return y.x; }
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// CHECK: define i32 @_ZN2N61aEv
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// CHECK: [[REFLOAD3:%.*]] = load i8** getelementptr inbounds (%"struct.N6::x"* @_ZN2N61yE, i32 0, i32 0), align 8
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// CHECK: load i8* [[REFLOAD3]], align 1
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}
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