зеркало из https://github.com/microsoft/clang.git
Add support for 4-byte UCNs like \U12345678. Warn about UCNs in c90 mode.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@115743 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -98,6 +98,10 @@ def warn_hex_escape_too_large : ExtWarn<"hex escape sequence out of range">;
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def ext_string_too_long : Extension<"string literal of length %0 exceeds "
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"maximum length %1 that %select{C90|ISO C99|C++}2 compilers are required to "
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"support">, InGroup<OverlengthStrings>;
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def warn_ucn_escape_too_large : ExtWarn<
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"character unicode escape sequence too long for its type">;
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def warn_ucn_not_valid_in_c89 : ExtWarn<
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"unicode escape sequences are only valid in C99 or C++">;
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//===----------------------------------------------------------------------===//
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// PTH Diagnostics
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@ -172,8 +172,8 @@ static void ProcessUCNEscape(const char *&ThisTokBuf, const char *ThisTokEnd,
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SourceLocation Loc, Preprocessor &PP,
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bool wide,
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bool Complain) {
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// FIXME: Add a warning - UCN's are only valid in C++ & C99.
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// FIXME: Handle wide strings.
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if (!PP.getLangOptions().CPlusPlus && !PP.getLangOptions().C99)
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PP.Diag(Loc, diag::warn_ucn_not_valid_in_c89);
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// Save the beginning of the string (for error diagnostics).
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const char *ThisTokBegin = ThisTokBuf;
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@ -218,13 +218,34 @@ static void ProcessUCNEscape(const char *&ThisTokBuf, const char *ThisTokEnd,
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}
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if (wide) {
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(void)UcnLenSave;
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assert(UcnLenSave == 4 &&
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"ProcessUCNEscape - only ucn length of 4 supported");
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// little endian assumed.
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*ResultBuf++ = (UcnVal & 0x000000FF);
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*ResultBuf++ = (UcnVal & 0x0000FF00) >> 8;
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*ResultBuf++ = (UcnVal & 0x00FF0000) >> 16;
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*ResultBuf++ = (UcnVal & 0xFF000000) >> 24;
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assert((UcnLenSave == 4 || UcnLenSave == 8) &&
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"ProcessUCNEscape - only ucn length of 4 or 8 supported");
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if (!PP.getLangOptions().ShortWChar) {
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// Note: our internal rep of wide char tokens is always little-endian.
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*ResultBuf++ = (UcnVal & 0x000000FF);
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*ResultBuf++ = (UcnVal & 0x0000FF00) >> 8;
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*ResultBuf++ = (UcnVal & 0x00FF0000) >> 16;
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*ResultBuf++ = (UcnVal & 0xFF000000) >> 24;
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return;
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}
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// Convert to UTF16.
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if (UcnVal < (UTF32)0xFFFF) {
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*ResultBuf++ = (UcnVal & 0x000000FF);
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*ResultBuf++ = (UcnVal & 0x0000FF00) >> 8;
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return;
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}
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PP.Diag(Loc, diag::warn_ucn_escape_too_large);
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typedef uint16_t UTF16;
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UcnVal -= 0x10000;
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UTF16 surrogate1 = 0xD800 + (UcnVal >> 10);
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UTF16 surrogate2 = 0xDC00 + (UcnVal & 0x3FF);
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*ResultBuf++ = (surrogate1 & 0x000000FF);
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*ResultBuf++ = (surrogate1 & 0x0000FF00) >> 8;
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*ResultBuf++ = (surrogate2 & 0x000000FF);
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*ResultBuf++ = (surrogate2 & 0x0000FF00) >> 8;
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return;
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}
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// Now that we've parsed/checked the UCN, we convert from UTF32->UTF8.
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@ -0,0 +1,14 @@
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// RUN: %clang_cc1 -emit-llvm -fshort-wchar %s -o - | FileCheck %s
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int main() {
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// This should convert to utf8.
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// CHECK: internal constant [10 x i8] c"\E1\84\A0\C8\A0\F4\82\80\B0\00", align 1
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char b[10] = "\u1120\u0220\U00102030";
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// CHECK: private constant [6 x i8] c"A\00B\00\00\00"
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void *foo = L"AB";
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// This should convert to utf16.
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// CHECK: private constant [10 x i8] c" \11 \02\C8\DB0\DC\00\00"
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void *bar = L"\u1120\u0220\U00102030";
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}
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@ -1,7 +1,16 @@
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// RUN: %clang_cc1 -emit-llvm %s -o -
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// RUN: %clang_cc1 -emit-llvm %s -o - | FileCheck %s
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int main() {
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// CHECK: internal constant [10 x i8] c"abc\00\00\00\00\00\00\00", align 1
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char a[10] = "abc";
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// This should convert to utf8.
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// CHECK: internal constant [10 x i8] c"\E1\84\A0\C8\A0\F4\82\80\B0\00", align 1
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char b[10] = "\u1120\u0220\U00102030";
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// CHECK: private constant [12 x i8] c"A\00\00\00B\00\00\00\00\00\00\00"
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void *foo = L"AB";
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// CHECK: private constant [12 x i8] c"4\12\00\00\0B\F0\10\00\00\00\00\00"
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void *bar = L"\u1234\U0010F00B";
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}
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@ -27,3 +27,7 @@ void test2() {
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"sdjflksdjf lksdjf skldfjsdkljflksdjf kldsjflkdsj fldks jflsdkjfds"
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"sdjflksdjf lksdjf skldfjsdkljflksdjf kldsjflkdsj fldks jflsdkjfds";
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}
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void test3() {
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(void)L"\u1234"; // expected-error {{unicode escape sequences are only valid in C99 or C++}}
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}
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@ -0,0 +1,6 @@
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// RUN: %clang_cc1 -fsyntax-only -fshort-wchar -verify %s
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void f() {
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(void)L"\U00010000"; // expected-warning {{character unicode escape sequence too long for its type}}
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}
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