builtin types (When requested). This is another step toward making
ASTUnit build the ASTContext as needed when loading an AST file,
rather than doing so after the fact. No actual functionality change (yet).
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emit call results into potentially aliased slots. This allows us
to properly mark indirect return slots as noalias, at the cost
of requiring an extra memcpy when assigning an aggregate call
result into a l-value. It also brings us into compliance with
the x86-64 ABI.
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initializer. Previously, we only used guard variables for weak static
data members. Fixes <rdar://problem/9692249>.
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Language-design credit goes to a lot of people, but I particularly want
to single out Blaine Garst and Patrick Beard for their contributions.
Compiler implementation credit goes to Argyrios, Doug, Fariborz, and myself,
in no particular order.
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This enables incremental codegen, where the initializer array can be removed from the module, such that only new initializers will be emitted and run.
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weak linkage. Also, fix a problem where global weak variables
with non-trivial initializers were getting guard variables, or at
least were checking for them and then crashing.
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Issue this as an IR-gen error; it's not really worthwhile doing this
"right", i.e. in Sema, because IR gen knows a lot of tricks beyond
what the constant evaluator knows.
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simplify the logic of initializing function parameters so that we don't need
both a variable declaration and a type in FunctionArgList. This also means
that we need to propagate the CGFunctionInfo down in a lot of places rather
than recalculating it from the FAL. There's more we can do to eliminate
redundancy here, and I've left FIXMEs behind to do it.
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Block{Function,Module} base class. Minor other refactorings.
Fixed a few address-space bugs while I was there.
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data members by delaying the emission of the initializer until after
linkage and visibility have been set on the global. Also, don't
emit a guard unless the variable actually ends up with vague linkage,
and don't use thread-safe statics in any case.
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on if its linkage is weak. Currently this is the
case but may change in the future. (part of radar
8562966).
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slot. The easiest way to do that was to bundle up the information
we care about for aggregate slots into a new structure which demands
that its creators at least consider the question.
I could probably be convinced that the ObjC 'needs GC' bit should
be rolled into this structure.
Implement generalized copy elision. The main obstacle here is that
IR-generation must be much more careful about making sure that exactly
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update callers as best I can.
- This is a work in progress, our alignment handling is very horrible / sketchy -- I am just aiming for monotonic improvement.
- Serious review appreciated.
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the order they appeared in the translation unit. If they get emitted, put them
in their proper order. Fixes rdar://problem/7458115
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self-host. Hopefully these results hold up on different platforms.
I tried to keep the GNU ObjC runtime happy, but it's hard for me to test.
Reimplement how clang generates IR for exceptions. Instead of creating new
invoke destinations which sequentially chain to the previous destination,
push a more semantic representation of *why* we need the cleanup/catch/filter
behavior, then collect that information into a single landing pad upon request.
Also reorganizes how normal cleanups (i.e. cleanups triggered by non-exceptional
control flow) are generated, since it's actually fairly closely tied in with
the former. Remove the need to track which cleanup scope a block is associated
with.
Document a lot of previously poorly-understood (by me, at least) behavior.
The new framework implements the Horrible Hack (tm), which requires every
landing pad to have a catch-all so that inlining will work. Clang no longer
requires the Horrible Hack just to make exceptions flow correctly within
a function, however. The HH is an unfortunate requirement of LLVM's EH IR.
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have CGF create and make accessible standard int32,int64 and
intptr types. This fixes a ton of 80 column violations
introduced by LLVMContextification and cleans up stuff a lot.
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