зеркало из https://github.com/microsoft/clang.git
167 строки
6.0 KiB
C++
167 строки
6.0 KiB
C++
//===- ASTRecordLayoutBuilder.h - Helper class for building record layouts ===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_AST_RECORDLAYOUTBUILDER_H
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#define LLVM_CLANG_AST_RECORDLAYOUTBUILDER_H
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#include "clang/AST/RecordLayout.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/System/DataTypes.h"
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#include <map>
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namespace clang {
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class ASTContext;
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class ASTRecordLayout;
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class CXXRecordDecl;
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class FieldDecl;
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class ObjCImplementationDecl;
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class ObjCInterfaceDecl;
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class RecordDecl;
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class ASTRecordLayoutBuilder {
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ASTContext &Ctx;
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/// Size - The current size of the record layout.
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uint64_t Size;
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/// Alignment - The current alignment of the record layout.
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unsigned Alignment;
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llvm::SmallVector<uint64_t, 16> FieldOffsets;
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/// Packed - Whether the record is packed or not.
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bool Packed;
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/// UnfilledBitsInLastByte - If the last field laid out was a bitfield,
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/// this contains the number of bits in the last byte that can be used for
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/// an adjacent bitfield if necessary.
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unsigned char UnfilledBitsInLastByte;
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/// MaxFieldAlignment - The maximum allowed field alignment. This is set by
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/// #pragma pack.
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unsigned MaxFieldAlignment;
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/// DataSize - The data size of the record being laid out.
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uint64_t DataSize;
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bool IsUnion;
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uint64_t NonVirtualSize;
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unsigned NonVirtualAlignment;
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/// PrimaryBase - the primary base class (if one exists) of the class
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/// we're laying out.
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ASTRecordLayout::PrimaryBaseInfo PrimaryBase;
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/// Bases - base classes and their offsets in the record.
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ASTRecordLayout::BaseOffsetsMapTy Bases;
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// VBases - virtual base classes and their offsets in the record.
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ASTRecordLayout::BaseOffsetsMapTy VBases;
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/// IndirectPrimaryBases - Virtual base classes, direct or indirect, that are
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/// primary base classes for some other direct or indirect base class.
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llvm::SmallSet<const CXXRecordDecl*, 32> IndirectPrimaryBases;
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/// FirstNearlyEmptyVBase - The first nearly empty virtual base class in
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/// inheritance graph order. Used for determining the primary base class.
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const CXXRecordDecl *FirstNearlyEmptyVBase;
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/// VisitedVirtualBases - A set of all the visited virtual bases, used to
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/// avoid visiting virtual bases more than once.
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llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases;
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/// EmptyClassOffsets - A map from offsets to empty record decls.
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typedef std::multimap<uint64_t, const CXXRecordDecl *> EmptyClassOffsetsTy;
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EmptyClassOffsetsTy EmptyClassOffsets;
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ASTRecordLayoutBuilder(ASTContext &Ctx);
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void Layout(const RecordDecl *D);
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void Layout(const CXXRecordDecl *D);
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void Layout(const ObjCInterfaceDecl *D,
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const ObjCImplementationDecl *Impl);
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void LayoutFields(const RecordDecl *D);
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void LayoutField(const FieldDecl *D);
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void LayoutBitField(const FieldDecl *D);
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/// DeterminePrimaryBase - Determine the primary base of the given class.
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void DeterminePrimaryBase(const CXXRecordDecl *RD);
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void SelectPrimaryVBase(const CXXRecordDecl *RD);
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/// IdentifyPrimaryBases - Identify all virtual base classes, direct or
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/// indirect, that are primary base classes for some other direct or indirect
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/// base class.
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void IdentifyPrimaryBases(const CXXRecordDecl *RD);
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bool IsNearlyEmpty(const CXXRecordDecl *RD) const;
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/// LayoutNonVirtualBases - Determines the primary base class (if any) and
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/// lays it out. Will then proceed to lay out all non-virtual base clasess.
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void LayoutNonVirtualBases(const CXXRecordDecl *RD);
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/// LayoutNonVirtualBase - Lays out a single non-virtual base.
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void LayoutNonVirtualBase(const CXXRecordDecl *RD);
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/// LayoutVirtualBases - Lays out all the virtual bases.
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void LayoutVirtualBases(const CXXRecordDecl *RD, uint64_t Offset,
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const CXXRecordDecl *MostDerivedClass);
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/// LayoutVirtualBase - Lays out a single virtual base.
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void LayoutVirtualBase(const CXXRecordDecl *RD);
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/// LayoutBase - Will lay out a base and return the offset where it was
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/// placed, in bits.
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uint64_t LayoutBase(const CXXRecordDecl *RD);
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/// canPlaceRecordAtOffset - Return whether a record (either a base class
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/// or a field) can be placed at the given offset.
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/// Returns false if placing the record will result in two components
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/// (direct or indirect) of the same type having the same offset.
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bool canPlaceRecordAtOffset(const CXXRecordDecl *RD, uint64_t Offset) const;
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/// canPlaceFieldAtOffset - Return whether a field can be placed at the given
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/// offset.
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bool canPlaceFieldAtOffset(const FieldDecl *FD, uint64_t Offset) const;
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/// UpdateEmptyClassOffsets - Called after a record (either a base class
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/// or a field) has been placed at the given offset. Will update the
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/// EmptyClassOffsets map if the class is empty or has any empty bases or
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/// fields.
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void UpdateEmptyClassOffsets(const CXXRecordDecl *RD, uint64_t Offset);
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/// UpdateEmptyClassOffsets - Called after a field has been placed at the
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/// given offset.
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void UpdateEmptyClassOffsets(const FieldDecl *FD, uint64_t Offset);
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/// FinishLayout - Finalize record layout. Adjust record size based on the
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/// alignment.
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void FinishLayout();
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void UpdateAlignment(unsigned NewAlignment);
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ASTRecordLayoutBuilder(const ASTRecordLayoutBuilder&); // DO NOT IMPLEMENT
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void operator=(const ASTRecordLayoutBuilder&); // DO NOT IMPLEMENT
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public:
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static const ASTRecordLayout *ComputeLayout(ASTContext &Ctx,
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const RecordDecl *RD);
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static const ASTRecordLayout *ComputeLayout(ASTContext &Ctx,
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const ObjCInterfaceDecl *D,
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const ObjCImplementationDecl *Impl);
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static const CXXMethodDecl *ComputeKeyFunction(const CXXRecordDecl *RD);
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};
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} // end namespace clang
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#endif
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