cocos2d-x/setup.py

373 строки
13 KiB
Python
Исходник Обычный вид История

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#!/usr/bin/python
#coding=utf-8
"""****************************************************************************
Copyright (c) 2014 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************"""
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'''
On Max OS X, when start a shell, it will read these files and execute commands in sequence:
~/.bash_profile
~/.bash_login
~/.profile
And it will read only one of them. So we will add environment variable in the same sequence.
Which means that
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* add environment variables into ~/.bash_profile if it exists
* otherwise it will the add environment variables into ~/.bash_login if it exists
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* otherwise it will the add environment variables into ~/.profile if it exists
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Will create ~/.bash_profile when none of them exist, and add environment variables into it.
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'''
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import os
import sys
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import fileinput
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from optparse import OptionParser
COCOS_CONSOLE_ROOT = 'COCOS_CONSOLE_ROOT'
NDK_ROOT = 'NDK_ROOT'
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ANDROID_SDK_ROOT = 'ANDROID_SDK_ROOT'
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class SetEnvVar(object):
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def __init__(self, ndk=None, android_sdk=None):
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self.current_absolute_path = os.path.dirname(os.path.realpath(__file__))
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self.android_sdk_root = android_sdk
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self.file_used_for_setup = ''
def _isWindows(self):
return sys.platform == 'win32'
def _isLinux(self):
return sys.platform.startswith('linux')
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def _get_filepath_for_setup(self):
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home = os.path.expanduser('~')
if os.path.exists(os.path.join(home, '.bash_profile')):
file_to_write = os.path.join(home, '.bash_profile')
elif os.path.exists(os.path.join(home, '.bash_login')):
file_to_write = os.path.join(home, '.bash_login')
elif os.path.exists(os.path.join(home, '.profile')):
file_to_write = os.path.join(home, '.profile')
else:
file_to_write = os.path.join(home, '.bash_profile')
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file = open(file_to_write, 'w')
file.close()
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return file_to_write
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def _update_system_variable(self, origin_content, target_content):
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is_updated = False
file = open(self.file_used_for_setup, 'a')
for line in fileinput.input(file_to_write, inplace=1):
if line.startswith(origin_content):
line = target_content
if_undated = True
sys.stdout.write(line)
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file.close()
return is_updated
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def _find_string_in_file(self, string, file_path):
with open(file_path) as f:
for line in f:
if line.startswith(string):
return True
return False
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# modify registry table to add an environment variable on windows
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def _set_environment_variable_win32(self, key, value):
import _winreg
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try:
env = None
env = _winreg.OpenKeyEx(_winreg.HKEY_CURRENT_USER,
'Environment',
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0,
_winreg.KEY_SET_VALUE | _winreg.KEY_READ)
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_winreg.SetValueEx(env, key, 0, _winreg.REG_SZ, value)
_winreg.CloseKey(env)
except Exception:
if env:
_winreg.CloseKey(env)
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print 'Warning: Could not add "%s" into registry' % key
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return False
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return True
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def _set_environment_variable_unix(self, key, value):
file = open(self.file_used_for_setup, 'a')
file.write('export %s=%s\n' % (key, value))
file.write('export PATH=$%s:$PATH\n' % key)
if key == ANDROID_SDK_ROOT:
file.write('export PATH=$%s/sdk/tools:$%s/sdk/platform-tools:$PATH\n' % (key, key))
file.close()
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return True
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def _set_environment_variable(self, key, value):
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ret = False
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if self._isWindows():
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ret = self._set_environment_variable_win32(key, value)
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else:
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ret = self._set_environment_variable_unix(key, value)
return ret
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def _find_environment_variable(self, var):
try:
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os.environ[var]
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return True
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except Exception:
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if not self._isWindows():
string_to_search = 'export %s' % var
home = os.path.expanduser('~')
# search it in ~/.bash_profile
path = os.path.join(home, '.bash_profile')
if os.path.exists(path):
if self._find_string_in_file(string_to_search, path):
self.file_used_for_setup = path
return True
# search it in ~/.bash_login
path = os.path.join(home, '.bash_login')
if os.path.exists(path):
if self._find_string_in_file(string_to_search, path):
self.file_used_for_setup = path
return True
# search it in ~/.profile
path = os.path.join(home, '.profile')
if os.path.exists(path):
if self._find_string_in_file(string_to_search, path):
self.file_used_for_setup = path
return True
else:
import _winreg
try:
env = None
env = _winreg.OpenKeyEx(_winreg.HKEY_CURRENT_USER,
'Environment',
0,
_winreg.KEY_READ)
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_winreg.QueryValueEx(env, var)
_winreg.CloseKey(env)
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return True
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except Exception:
if env:
_winreg.CloseKey(env)
return False
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def _get_input_value(self, sys_var):
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return raw_input('\tPlease enter its path (or press Enter to skip): ')
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# # python on linux doesn't include Tkinter model, so let user input in terminal
# if self._isLinux():
# input_value = raw_input('Couldn\'t find the "%s" envrironment variable. Please enter it: ' % sys_var)
# else:
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# # pop up a window to let user select path for ndk root
# import Tkinter
# import tkFileDialog
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# self.tmp_input_value = None
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# root = Tkinter.Tk()
# if sys_var == NDK_ROOT:
# root.wm_title('Set NDK_ROOT')
# else:
# root.wm_title('Set ANDROID_SDK_ROOT')
# def callback():
# self.tmp_input_value = tkFileDialog.askdirectory()
# root.destroy()
# if sys_var == NDK_ROOT:
# label_content = 'Select path for Android NDK:'
# label_help = """
# The Android NDK is needed to develop games for Android.
# For further information, go to:
# http://developer.android.com/tools/sdk/ndk/index.html.
# You can safely skip this step now. You can set the NDK_ROOT later.
# """
# if sys_var == ANDROID_SDK_ROOT:
# label_content = 'Select path for Android SDK'
# label_help = """
# The Android SDK is needed to develop games for Android.
# For further information, go to:
# https://developer.android.com/tools/sdk/ndk/index.html.
# You can safely skip this step now. You can set the ANDROID_SDK_ROOT later.
# """
# Tkinter.Label(root, text=label_help).pack()
# Tkinter.Button(root, text=label_content, command=callback).pack()
# self._center(root)
# root.mainloop()
# input_value = self.tmp_input_value
# self.tmp_input_value = None
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# return input_value
# # display a window in center and put it on top
# def _center(self, win):
# win.update_idletasks()
# width = win.winfo_width()
# height = win.winfo_height()
# x = (win.winfo_screenwidth() / 2) - (width / 2)
# y = (win.winfo_screenheight() / 2) - (height / 2)
# win.geometry('{}x{}+{}+{}'.format(width, height, x, y))
# win.wm_attributes('-topmost', 1)
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def _is_ndk_root_valid(self, ndk_root):
if not ndk_root:
return False
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ndk_build_path = os.path.join(ndk_root, 'ndk-build')
if os.path.isfile(ndk_build_path):
return True
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else:
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return False
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def _is_android_sdk_root_valid(self, android_sdk_root):
if not android_sdk_root:
return False
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android_path = os.path.join(android_sdk_root, 'sdk/tools/android')
if os.path.isfile(android_path):
return True
else:
return False
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def set_console_root(self):
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print ""
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print '-> Adding COCOS2D_CONSOLE_ROOT environment variable...',
if not self._find_environment_variable(COCOS_CONSOLE_ROOT):
cocos_consle_root = os.path.join(self.current_absolute_path, 'tools/cocos2d-console/bin')
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if self._set_environment_variable(COCOS_CONSOLE_ROOT, cocos_consle_root):
print 'OK'
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print ' -> Added: %s = %s' % (COCOS_CONSOLE_ROOT, cocos_consle_root)
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return True
else:
print 'ALREADY ADDED'
return False
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def set_environment_variables(self, ndk_root, android_sdk_root):
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print '\nSetting up cocos2d-x...'
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self.file_used_for_setup = self._get_filepath_for_setup()
console_added = self.set_console_root()
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#
# NDK_ROOT
#
print ""
print '-> Looking for NDK_ROOT envrironment variable...',
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ndk_root_added = False
ndk_root_found = self._find_environment_variable(NDK_ROOT)
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if not ndk_root and not ndk_root_found:
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print "NOT FOUND"
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ndk_root = self._get_input_value(NDK_ROOT)
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if ndk_root != "" and not self._is_ndk_root_valid(ndk_root) and not ndk_root_found:
print 'Error: %s is not a valid path of NDK_ROOT. Ignoring it.' % ndk_root
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if ndk_root_found:
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print 'FOUND'
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else:
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if ndk_root and self._is_ndk_root_valid(ndk_root):
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if self._set_environment_variable(NDK_ROOT, ndk_root):
ndk_root_added = True
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print 'ADDED'
print ' -- Added: %s = %s' % (NDK_ROOT, ndk_root)
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#
# ANDROID_SDK_ROOT
#
print ""
print '-> Looking for ANDROID_SDK_ROOT envrironment variable...',
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android_sdk_root_added = False
android_sdk_root_found = self._find_environment_variable(ANDROID_SDK_ROOT)
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if not android_sdk_root and not android_sdk_root_found:
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print "NOT FOUND"
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android_sdk_root = self._get_input_value(ANDROID_SDK_ROOT)
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if android_sdk_root != "" and not self._is_android_sdk_root_valid(android_sdk_root) and not android_sdk_root_found:
print 'Error: %s is not a valid path of ANDROID_SDK_ROOT. Ignoring it.' % android_sdk_root
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if android_sdk_root_found:
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print 'FOUND'
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else:
if android_sdk_root and self._is_android_sdk_root_valid(android_sdk_root):
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if self._set_environment_variable(ANDROID_SDK_ROOT, android_sdk_root):
android_sdk_root_added = True
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print 'ADDED'
print ' -> Added: %s = %s' % (ANDROID_SDK_ROOT, android_sdk_root)
#
if self._isWindows():
target = 'registry'
else:
target = self.file_used_for_setup
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if console_added or ndk_root_added or android_sdk_root_added:
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print '\nSet up successfull:'
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if console_added:
print '\tCOCOS_CONSOLE_ROOT was added into %s' % target
if ndk_root_added:
print '\tNDK_ROOT was added into %s' % target
if android_sdk_root_added:
print '\tANDROID_SDK_ROOT was added into %s' % target
else:
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print '\nCOCOS_CONSOLE_ROOT was already added. Edit "%s" for manual changes' % target
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if __name__ == '__main__':
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parser = OptionParser()
parser.add_option('-n', '--ndkroot', dest='ndk_root', help='directory of ndk root')
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parser.add_option('-a', '--androidsdkroot', dest='android_sdk_root', help='directory of android sdk root')
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opts, args = parser.parse_args()
# set environment variables
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env = SetEnvVar()
env.set_environment_variables(opts.ndk_root, opts.android_sdk_root)