Tab -> 4 spaces, remove unused spaces for CCGLView.h

This commit is contained in:
James Chen 2014-03-07 14:03:57 +08:00
Родитель ae2f7a4a7d
Коммит 1cfd14f27d
1 изменённых файлов: 10 добавлений и 10 удалений

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@ -45,7 +45,7 @@ public:
*/
//void resize(int width, int height);
float getFrameZoomFactor();
//void centerWindow();
@ -68,14 +68,14 @@ public:
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float zoomFactor);
/** Retina support is disabled by default
* @note This method is only available on Mac.
*/
void enableRetina(bool enabled);
/** Check whether retina display is enabled. */
bool isRetinaEnabled() { return _isRetinaEnabled; };
protected:
GLView();
virtual ~GLView();
@ -86,7 +86,7 @@ protected:
bool initGlew();
void updateFrameSize();
// GLFW callbacks
void onGLFWError(int errorID, const char* errorDesc);
void onGLFWMouseCallBack(GLFWwindow* window, int button, int action, int modify);
@ -96,16 +96,16 @@ protected:
void onGLFWCharCallback(GLFWwindow* window, unsigned int character);
void onGLFWWindowPosCallback(GLFWwindow* windows, int x, int y);
void onGLFWframebuffersize(GLFWwindow* window, int w, int h);
void onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height);
void onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height);
bool _captured;
bool _supportTouch;
bool _isInRetinaMonitor;
bool _isRetinaEnabled;
int _retinaFactor; // Should be 1 or 2
float _frameZoomFactor;
GLFWwindow* _mainWindow;
GLFWmonitor* _primaryMonitor;
@ -113,11 +113,11 @@ protected:
float _mouseY;
friend class GLFWEventHandler;
private:
CC_DISALLOW_COPY_AND_ASSIGN(GLView);
};
NS_CC_END // end of namespace cocos2d
#endif // end of __CC_EGLVIEW_DESKTOP_H__
#endif // end of __CC_EGLVIEW_DESKTOP_H__