зеркало из https://github.com/microsoft/cocos2d-x.git
Fix typos in documentation and comments
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32fc654b84
Коммит
2df9afbe71
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@ -452,7 +452,7 @@ void ActionManager::update(float dt)
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{
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deleteHashElement(_currentTarget);
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}
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//if some node refrence 'target', it's refrence count >= 2 (issues #14050)
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//if some node reference 'target', it's reference count >= 2 (issues #14050)
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else if (_currentTarget->target->getReferenceCount() == 1)
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{
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deleteHashElement(_currentTarget);
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@ -196,7 +196,7 @@ namespace DrawPrimitives
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* @param origin The origin of the bezier path.
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* @param control The control of the bezier path.
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* @param destination The destination of the bezier path.
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* @param segments The The number of segments.
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* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
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* @since v0.8
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*/
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@ -208,7 +208,7 @@ namespace DrawPrimitives
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* @param control1 The first control of the bezier path.
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* @param control2 The second control of the bezier path.
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* @param destination The destination of the bezier path.
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* @param segments The The number of segments.
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* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
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* @since v0.8
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*/
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@ -217,7 +217,7 @@ namespace DrawPrimitives
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/** Draws a Catmull Rom path.
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*
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* @param arrayOfControlPoints A point array of control point.
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* @param segments The The number of segments.
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* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
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* @since v2.0
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*/
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@ -227,7 +227,7 @@ namespace DrawPrimitives
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*
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* @param config A array point.
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* @param tension The tension of the spline.
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* @param segments The The number of segments.
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* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
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* @since v2.0
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*/
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@ -322,7 +322,7 @@ void SpriteFrameCache::addSpriteFramesWithDictionary(ValueMap& dict, const std::
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{"I8", Texture2D::PixelFormat::I8},
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{"AI88", Texture2D::PixelFormat::AI88},
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{"ALPHA_INTENSITY", Texture2D::PixelFormat::AI88},
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//{"BGRA8888", Texture2D::PixelFormat::BGRA8888}, no Image convertion RGBA -> BGRA
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//{"BGRA8888", Texture2D::PixelFormat::BGRA8888}, no Image conversion RGBA -> BGRA
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{"RGB888", Texture2D::PixelFormat::RGB888}
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};
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@ -605,7 +605,7 @@ void EventDispatcher::removeEventListener(EventListener* listener)
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if (listener == nullptr)
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return;
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// just return if listener is in _toRemovedListeners to avoid remove listeners more than onece
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// just return if listener is in _toRemovedListeners to avoid remove listeners more than once
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if (std::find(_toRemovedListeners.begin(), _toRemovedListeners.end(), listener) != _toRemovedListeners.end())
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return;
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@ -127,7 +127,7 @@ namespace utils
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/**
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* Find a child by name recursively
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* @return Returns found node or nullptr with specificed type 'T'
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* @return Returns found node or nullptr with specified type 'T'
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*/
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template<typename T> inline
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T findChild(Node* levelRoot, const char* name)
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@ -138,7 +138,7 @@ namespace utils
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/**
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* Find a child by tag recursively
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* @return Returns found node or nullptr with specificed type 'T'
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* @return Returns found node or nullptr with specified type 'T'
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*/
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template<typename T> inline
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T findChild(Node* levelRoot, int tag)
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@ -200,7 +200,7 @@ public:
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* @brief Closes the connection to server asynchronously.
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* @note It's an asynchronous method, it just notifies websocket thread to exit and returns directly,
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* If using 'closeAsync' to close websocket connection,
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* be carefull of not using destructed variables in the callback of 'onClose'.
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* be careful of not using destructed variables in the callback of 'onClose'.
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*/
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void closeAsync();
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@ -57,9 +57,9 @@ THE SOFTWARE.
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#define CC_TARGET_PLATFORM CC_PLATFORM_UNKNOWN
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// Apple: Mac and iOS
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#if defined(__APPLE__) && !defined(ANDROID) // execlude android for binding generator.
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#if defined(__APPLE__) && !defined(ANDROID) // exclude android for binding generator.
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#include <TargetConditionals.h>
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#if TARGET_OS_IPHONE // TARGET_OS_IPHONE inlcudes TARGET_OS_IOS TARGET_OS_TV and TARGET_OS_WATCH. see TargetConditionals.h
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#if TARGET_OS_IPHONE // TARGET_OS_IPHONE includes TARGET_OS_IOS TARGET_OS_TV and TARGET_OS_WATCH. see TargetConditionals.h
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#undef CC_TARGET_PLATFORM
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#define CC_TARGET_PLATFORM CC_PLATFORM_IOS
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#elif TARGET_OS_MAC
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@ -71,7 +71,7 @@ public:
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int run();
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/**
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@brief Get current applicaiton instance.
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@brief Get current application instance.
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@return Current application instance pointer.
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*/
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static Application* getInstance();
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@ -44,7 +44,7 @@ NS_CC_BEGIN
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class CC_DLL FileUtilsTizen : public FileUtils
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{
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public:
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/* override funtions */
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/* override functions */
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virtual bool init() override;
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virtual std::string getWritablePath() const override;
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@ -479,7 +479,7 @@ namespace ui
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TabHeader* tabcell = new (std::nothrow) TabHeader();
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if (tabcell != nullptr && tabcell->init())
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{
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tabcell->_frontCrossRenderer->setVisible(false); // _isSelected == fales
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tabcell->_frontCrossRenderer->setVisible(false); // _isSelected == false
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tabcell->_anchorPoint = Vec2(.5f, 0);
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tabcell->autorelease();
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return tabcell;
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