зеркало из https://github.com/microsoft/cocos2d-x.git
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
This commit is contained in:
Коммит
7588a12f98
|
@ -1,6 +1,7 @@
|
|||
language: cpp
|
||||
env:
|
||||
matrix:
|
||||
- GEN_COCOS_FILES=YES
|
||||
- PLATFORM=linux DEBUG=1 CC_COMPILER=gcc CXX_COMPILER=g++
|
||||
- PLATFORM=linux DEBUG=1 CC_COMPILER=clang CXX_COMPILER=clang++
|
||||
# Since switching to C++11 only the ARM version of the nactive client
|
||||
|
|
10
README.md
10
README.md
|
@ -23,13 +23,15 @@ How to start a new game
|
|||
-----------------------
|
||||
|
||||
1. Download the code from [cocos2d download site][4]
|
||||
2. Enter `tools/project-creator`
|
||||
3. Run the `create_project.py` script
|
||||
2. Run `setup.py`
|
||||
3. Run the `cocos` script
|
||||
|
||||
Example:
|
||||
|
||||
$ cd cocos2d-x/tools/project-creator
|
||||
$ ./create_project.py -n mygame -k com.your_company.mygame -l cpp -p /home/mygame
|
||||
$ cd cocos2d-x
|
||||
$ ./setup.py
|
||||
$ source FILE_TO_SAVE_SYSTEM_VARIABLE
|
||||
$ cocos new mygame -p com.your_company.mygame -l cpp -d /home/mygame
|
||||
$ cd /home/mygame
|
||||
|
||||
### Build new project for android ###
|
||||
|
|
|
@ -76,7 +76,7 @@
|
|||
* gcc 4.7 for Linux or Android. For Android ndk-r9 or newer is required.
|
||||
* Visual Studio 2012 (for Windows)
|
||||
|
||||
## Run samples
|
||||
## How to run TestCpp
|
||||
|
||||
### Mac OSX & iOS
|
||||
|
||||
|
@ -94,7 +94,7 @@ Can run sample on Android in two ways:
|
|||
**By commnad**
|
||||
|
||||
$ cd cocos2d-x
|
||||
$ ./install.py
|
||||
$ ./setup.py
|
||||
$ cd build
|
||||
$ ./android-build.py -p 10
|
||||
$ adb install cocos2d-x/tests/proj.android/bin/TestDemo-debug.apk
|
||||
|
@ -104,7 +104,7 @@ Then click item on Android device to run tests. Available value of `-p` is the A
|
|||
**Using Eclipse**
|
||||
|
||||
$ cd cocos2d-x
|
||||
$ ./install.py
|
||||
$ ./setup.py
|
||||
$ cd build
|
||||
$ ./android-build.py
|
||||
|
||||
|
@ -139,6 +139,16 @@ Run
|
|||
$ cd bin/testcpp
|
||||
$ ./testcpp
|
||||
|
||||
## How to start a new game
|
||||
|
||||
$ cd cocos2d-x
|
||||
$ ./setup.py
|
||||
$ source FILE_TO_RECORD_SYSTEM_VARIABLE
|
||||
`FILE_TO_RECORD_SYSTEM_VARIABLE` may be `~/.bash_profile`, `~/.bash_login` or `~./.profile`
|
||||
|
||||
$ cocos new MyGame -p com.MyCompany.MyGame -l cpp -d directory_to_save
|
||||
Because `cocos run` command is not ready, so you should do it manually as running `TestCpp`. After `cocos run` command is finished, can just run `cocos run` to run the new game on demand target.
|
||||
|
||||
|
||||
# Highlights of v3.0
|
||||
|
||||
|
|
56
setup.py
56
setup.py
|
@ -35,9 +35,9 @@ And it will read only one of them. So we will add environment variable in the sa
|
|||
Which means that
|
||||
* add environment variables into ~/.bash_profile if it exists
|
||||
* otherwise it will the add environment variables into ~/.bash_login if it exists
|
||||
* otherwise it will the add environment variable sinto ~/.profile if it exists
|
||||
* otherwise it will the add environment variables into ~/.profile if it exists
|
||||
|
||||
Will create ~/.bash_profile when none of them exist, and add environment variable into it.
|
||||
Will create ~/.bash_profile when none of them exist, and add environment variables into it.
|
||||
|
||||
'''
|
||||
|
||||
|
@ -56,7 +56,6 @@ class SetEnvVar(object):
|
|||
self.ndk_root = ndk
|
||||
# whether the value of "ndk_root" is passed or not
|
||||
self.ndk_root_passed = False
|
||||
self.file_to_write_environment = None
|
||||
self.file_used_for_setup = ''
|
||||
self.variable_found_in_env = False
|
||||
|
||||
|
@ -89,7 +88,7 @@ class SetEnvVar(object):
|
|||
else:
|
||||
file_to_write = os.path.join(home, '.bash_profile')
|
||||
|
||||
self.file_to_write_environment = file_to_write
|
||||
self.file_used_for_setup = file_to_write
|
||||
|
||||
file = open(file_to_write, 'a')
|
||||
if self.ndk_root_passed and self._find_string_in_file('export '.join(key), file_to_write):
|
||||
|
@ -121,10 +120,7 @@ class SetEnvVar(object):
|
|||
try:
|
||||
result = os.environ[var]
|
||||
self.variable_found_in_env = true
|
||||
if result:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
return True
|
||||
except Exception:
|
||||
string_to_search = 'export %s' % var
|
||||
home = os.path.expanduser('~')
|
||||
|
@ -134,6 +130,7 @@ class SetEnvVar(object):
|
|||
if os.path.exists(path):
|
||||
if self._find_string_in_file(string_to_search, path):
|
||||
self.file_used_for_setup = path
|
||||
self.variable_found_in_env = True
|
||||
return True
|
||||
|
||||
# search it in ~/.bash_login
|
||||
|
@ -141,6 +138,7 @@ class SetEnvVar(object):
|
|||
if os.path.exists(path):
|
||||
if self._find_string_in_file(string_to_search, path):
|
||||
self.file_used_for_setup = path
|
||||
self.variable_found_in_env = True
|
||||
return True
|
||||
|
||||
# search it in ~/.profile
|
||||
|
@ -148,7 +146,10 @@ class SetEnvVar(object):
|
|||
if os.path.exists(path):
|
||||
if self._find_string_in_file(string_to_search, path):
|
||||
self.file_used_for_setup = path
|
||||
self.variable_found_in_env = True
|
||||
return True
|
||||
|
||||
self.variable_found_in_env = False
|
||||
return False
|
||||
|
||||
def _get_ndk_root(self):
|
||||
|
@ -164,21 +165,28 @@ class SetEnvVar(object):
|
|||
import tkFileDialog
|
||||
|
||||
root = Tkinter.Tk()
|
||||
self._center(root)
|
||||
|
||||
def callback():
|
||||
self.ndk_root = tkFileDialog.askdirectory()
|
||||
root.destroy()
|
||||
|
||||
frame = Tkinter.Frame(root)
|
||||
Tkinter.Label(frame, text='Select path for NDK_ROOT:').pack(side=Tkinter.LEFT)
|
||||
Tkinter.Button(frame, text='...', command=callback).pack(side=Tkinter.LEFT)
|
||||
frame.pack()
|
||||
label_content = """
|
||||
Please select path for NDK_ROOT. NDK is needed to develop Android native application.
|
||||
More information of NDK please refer to https://developer.android.com/tools/sdk/ndk/index.html.
|
||||
You can skip to it now without problem. But you will need it later to build the game for Android.
|
||||
"""
|
||||
|
||||
Tkinter.Label(root, text=label_content).pack()
|
||||
Tkinter.Button(root, text='select ndk_root', command=callback).pack()
|
||||
self._center(root)
|
||||
root.mainloop()
|
||||
|
||||
return True
|
||||
|
||||
return False
|
||||
if self.ndk_root:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
else:
|
||||
return False
|
||||
|
||||
# display a window in center and put it on top
|
||||
def _center(self, win):
|
||||
|
@ -193,23 +201,25 @@ class SetEnvVar(object):
|
|||
def set_ndk_root(self, value):
|
||||
print '-> Adding NDK_ROOT environment variable...',
|
||||
|
||||
self.ndk_root_updated = False
|
||||
ndk_root_updated = False
|
||||
|
||||
if value:
|
||||
self.ndk_root = value
|
||||
ndk_root_updated = True
|
||||
else:
|
||||
ndk_root_updated = self._get_ndk_root()
|
||||
ndk_root_selected = self._get_ndk_root()
|
||||
|
||||
if self.ndk_root:
|
||||
os.environ[NDK_ROOT] = self.ndk_root
|
||||
self._set_environment_variable(NDK_ROOT, self.ndk_root)
|
||||
ndk_root_updated = True
|
||||
print 'OK'
|
||||
else:
|
||||
ndk_root_updated = False
|
||||
if not ndk_root_selected:
|
||||
print 'SKIPPED'
|
||||
else:
|
||||
print 'ALREADY ADDED'
|
||||
|
||||
if ndk_root_updated:
|
||||
print 'OK'
|
||||
return ndk_root_updated
|
||||
|
||||
def set_console_root(self):
|
||||
|
@ -246,9 +256,9 @@ class SetEnvVar(object):
|
|||
if console_updated or ndk_root_updated:
|
||||
result_string = '\nSet up successful:\n'
|
||||
if console_updated:
|
||||
result_string += '\tCOCOS_CONSOLE_ROOT was added into %s.\n' % self.file_to_write_environment
|
||||
result_string += '\tCOCOS_CONSOLE_ROOT was added into %s.\n' % self.file_used_for_setup
|
||||
if ndk_root_updated:
|
||||
result_string += '\tNDK_ROOT was added into %s.\n' % self.file_to_write_environment
|
||||
result_string += '\tNDK_ROOT was added into %s.\n' % self.file_used_for_setup
|
||||
|
||||
print result_string
|
||||
else:
|
||||
|
|
|
@ -1 +1 @@
|
|||
1283277b97cce107c19ac971a0648a5720e341c5
|
||||
b8e377ea1413a393a14914cae394a4d6a414b2c4
|
|
@ -1 +1 @@
|
|||
Subproject commit cef397668e1220f2b9b4262ee18fcffedb8347ca
|
||||
Subproject commit c788443babb3505c4668cb7079f0c9a0e450c6e0
|
|
@ -0,0 +1,112 @@
|
|||
#This configure file use .gitingore rules.
|
||||
#So you can config this file like config .gitingore
|
||||
#
|
||||
|
||||
# Ignore thumbnails created by windows
|
||||
Thumbs.db
|
||||
.git
|
||||
|
||||
# ignore copy files
|
||||
/lib
|
||||
/linux-build
|
||||
/samples
|
||||
/templates
|
||||
/tests
|
||||
/plugin/samples
|
||||
/tools
|
||||
|
||||
.gitattributes
|
||||
.gitignore
|
||||
.gitmodules
|
||||
.travis.yml
|
||||
setup.py
|
||||
|
||||
# Ignore files build by Visual Studio
|
||||
win32-msvc-vs201*-x86
|
||||
*.obj
|
||||
*.exe
|
||||
*.pdb
|
||||
*.aps
|
||||
*.vcproj.*.user
|
||||
*.vspscc
|
||||
*_i.c
|
||||
*.i
|
||||
*.icf
|
||||
*_p.c
|
||||
*.ncb
|
||||
*.suo
|
||||
*.tlb
|
||||
*.tlh
|
||||
*.bak
|
||||
*.cache
|
||||
*.ilk
|
||||
*.log
|
||||
[Bb]in
|
||||
[Dd]ebug/
|
||||
[Dd]ebug.win32/
|
||||
*.sbr
|
||||
*.sdf
|
||||
obj/
|
||||
[Rr]elease/
|
||||
[Rr]elease.win32/
|
||||
_ReSharper*/
|
||||
[Tt]est[Rr]esult*
|
||||
ipch/
|
||||
*.opensdf
|
||||
|
||||
# Ignore files build by ndk and eclipse
|
||||
libs/
|
||||
bin/
|
||||
obj/
|
||||
gen/
|
||||
assets/
|
||||
local.properties
|
||||
|
||||
# Ignore python compiled files
|
||||
*.pyc
|
||||
|
||||
# Ignore files build by airplay and marmalade
|
||||
build_*_xcode/
|
||||
build_*_vc10/
|
||||
|
||||
# Ignore files build by xcode
|
||||
*.mode*v*
|
||||
*.pbxuser
|
||||
*.xcbkptlist
|
||||
*.xcscheme
|
||||
*.xcworkspacedata
|
||||
*.xcuserstate
|
||||
*.xccheckout
|
||||
xcschememanagement.plist
|
||||
.DS_Store
|
||||
._.*
|
||||
xcuserdata/
|
||||
DerivedData/
|
||||
|
||||
# Ignore files built by AppCode
|
||||
.idea/
|
||||
|
||||
# Ignore files built by bada
|
||||
.Simulator-Debug/
|
||||
.Target-Debug/
|
||||
.Target-Release/
|
||||
|
||||
# Ignore files built by blackberry
|
||||
Simulator/
|
||||
Device-Debug/
|
||||
Device-Release/
|
||||
|
||||
# Ignore vim swaps
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
# Ignore files created by create_project.py
|
||||
/projects
|
||||
|
||||
# CTags
|
||||
tags
|
||||
|
||||
#include
|
||||
!/tools/cocos2d-console/console/bin/
|
||||
!/plugin-x/plugin-x_ios.xcworkspace/
|
||||
|
|
@ -0,0 +1,29 @@
|
|||
#!/bin/bash
|
||||
|
||||
# exit this script if any commmand fails
|
||||
set -e
|
||||
|
||||
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
||||
PROJECT_ROOT="$DIR"/../..
|
||||
|
||||
shopt -s dotglob
|
||||
|
||||
echo_all_files() {
|
||||
for file in $1/*
|
||||
do
|
||||
if [ -d "$file" ]; then
|
||||
echo_all_files "$file"
|
||||
else
|
||||
relative_path="${file##*${PROJECT_ROOT}/}"
|
||||
prefix=${relative_path:0:5}
|
||||
if [ "$prefix"x != ".git/"x ]; then
|
||||
echo "\"$relative_path\","
|
||||
fi
|
||||
fi
|
||||
done
|
||||
}
|
||||
|
||||
echo "["
|
||||
echo_all_files ${PROJECT_ROOT}
|
||||
echo "]"
|
||||
|
|
@ -1,9 +1,11 @@
|
|||
#!/bin/bash
|
||||
|
||||
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
||||
COCOS2DX_ROOT="$DIR"/../..
|
||||
COCOSFILES_CREATOR_ROOT=$COCOS2DX_ROOT/tools/project-creator/config-create
|
||||
COMMITTAG="[AUTO][ci skip]"
|
||||
PROJECT_ROOT="$DIR"/../..
|
||||
|
||||
COMMITTAG="[AUTO][ci skip]: updating cocos2dx_files.json"
|
||||
PUSH_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
||||
OUTPUT_FILE_PATH="${PROJECT_ROOT}/templates/cocos2dx_files.json"
|
||||
|
||||
# Exit on error
|
||||
set -e
|
||||
|
@ -11,9 +13,7 @@ set -e
|
|||
generate_cocosfiles_json()
|
||||
{
|
||||
echo "Updates cocos_files.json"
|
||||
pushd "$COCOSFILES_CREATOR_ROOT"
|
||||
./create_config.py
|
||||
popd
|
||||
./generate-template-files.py
|
||||
}
|
||||
|
||||
if [ "$GEN_COCOS_FILES"x != "YES"x ]; then
|
||||
|
@ -21,7 +21,7 @@ if [ "$GEN_COCOS_FILES"x != "YES"x ]; then
|
|||
exit 0
|
||||
fi
|
||||
|
||||
pushd "$COCOS2DX_ROOT"
|
||||
pushd "$PROJECT_ROOT"
|
||||
#Set git user for cocos2d-x repo
|
||||
git config user.email ${GH_EMAIL}
|
||||
git config user.name ${GH_USER}
|
||||
|
@ -35,12 +35,6 @@ echo
|
|||
echo cocos_files.json was generated successfully
|
||||
echo
|
||||
|
||||
|
||||
if [ -z "${COMMITTAG+aaa}" ]; then
|
||||
# ... if COMMITTAG is not set, use this machine's hostname
|
||||
COMMITTAG=`hostname -s`
|
||||
fi
|
||||
|
||||
echo
|
||||
echo Using "'$COMMITTAG'" in the commit messages
|
||||
echo
|
||||
|
@ -51,7 +45,7 @@ echo Using "$ELAPSEDSECS" in the branch names for pseudo-uniqueness
|
|||
|
||||
# 2. Check if there are any files that are different from the index
|
||||
|
||||
pushd "$COCOS2DX_ROOT"
|
||||
pushd "$PROJECT_ROOT"
|
||||
|
||||
# Run status to record the output in the log
|
||||
git status
|
||||
|
@ -87,11 +81,10 @@ COCOS_BRANCH=update_cocosfiles_"$ELAPSEDSECS"
|
|||
|
||||
pushd "${DIR}"
|
||||
|
||||
# 3. In Cocos2D-X repo, Checkout a branch named "updategeneratedsubmodule" Update the submodule reference to point to the commit with generated bindings
|
||||
cd "${COCOS2DX_ROOT}"
|
||||
cd "${PROJECT_ROOT}"
|
||||
git add .
|
||||
git checkout -b "$COCOS_BRANCH"
|
||||
git commit -m "$COMMITTAG : updating tools/project-creator/module/cocos_files.json"
|
||||
git commit -m "$COMMITTAG"
|
||||
#Set remotes
|
||||
git remote add upstream https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git 2> /dev/null > /dev/null
|
||||
# 4. In Cocos2D-X repo, Push the commit to cocos2d-x repository
|
||||
|
@ -101,6 +94,6 @@ git push -fq upstream "$COCOS_BRANCH" 2> /dev/null
|
|||
|
||||
# 5.
|
||||
echo "Sending Pull Request to base repo ..."
|
||||
curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG : updating tools/project-creator/module/cocos_files.json\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" https://api.github.com/repos/cocos2d/cocos2d-x/pulls 2> /dev/null > /dev/null
|
||||
curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" "${PUSH_REPO}" 2> /dev/null > /dev/null
|
||||
|
||||
popd
|
||||
|
|
|
@ -0,0 +1,149 @@
|
|||
#!/usr/bin/python
|
||||
#coding=utf-8
|
||||
"""****************************************************************************
|
||||
Copyright (c) 2013 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import re
|
||||
|
||||
class CocosFileList:
|
||||
"""
|
||||
Function:
|
||||
List cocos engine's files and save to "../module/cocos_file_list.json".
|
||||
config "config.gitingore" file can set exclude or include files.
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
self.excludeConfig=[]
|
||||
self.inludeConfig=[]
|
||||
self.rootDir = ""
|
||||
self.fileList=[]
|
||||
|
||||
def readIngoreFile(self, fileName):
|
||||
"""
|
||||
Read configure file which use ".gitingore"'s rules.
|
||||
"""
|
||||
pfile = ""
|
||||
try:
|
||||
pfile = open(fileName, 'r')
|
||||
except IOError:
|
||||
return
|
||||
|
||||
for line in pfile:
|
||||
line = line.strip()
|
||||
if not line or line[0] == "#":
|
||||
continue
|
||||
|
||||
#convert .gitingore regular expression to python's regular expression
|
||||
line=line.replace('.', '\\.')
|
||||
line=line.replace('*', '.*')
|
||||
line="%s$" %line
|
||||
if line[0] == "!":
|
||||
self.inludeConfig.append(line[1:])
|
||||
else:
|
||||
self.excludeConfig.append(line)
|
||||
pfile.close()
|
||||
|
||||
def parseFileList(self, rootDir):
|
||||
self.rootDir = os.path.abspath(rootDir)
|
||||
self.__parseFileList(rootDir)
|
||||
|
||||
def __parseFileList(self, folderdir):
|
||||
"""
|
||||
"""
|
||||
for item in os.listdir(folderdir):
|
||||
path = os.path.join(folderdir, item)
|
||||
relativePath = path[len(self.rootDir)+1:len(path)]
|
||||
relativePath = relativePath.replace('\\', '/')
|
||||
if os.path.isdir(path):
|
||||
if (
|
||||
self.__bInclude("/%s" %relativePath) or
|
||||
self.__bInclude("/%s/" %relativePath) or
|
||||
self.__bInclude(item) or
|
||||
self.__bInclude("%s/" %item)
|
||||
):
|
||||
self.fileList.append("%s/" %relativePath)
|
||||
continue
|
||||
if (
|
||||
self.__bExclude("/%s" %relativePath) or
|
||||
self.__bExclude("/%s/" %relativePath) or
|
||||
self.__bExclude(item) or
|
||||
self.__bExclude("%s/" %item)
|
||||
):
|
||||
continue
|
||||
self.__parseFileList(path)
|
||||
else:
|
||||
if (
|
||||
not self.__bInclude("/%s" %relativePath) and
|
||||
not self.__bInclude(item)
|
||||
):
|
||||
if (
|
||||
self.__bExclude("/%s" %relativePath) or
|
||||
self.__bExclude(item)
|
||||
):
|
||||
continue
|
||||
# print(relativePath)
|
||||
self.fileList.append(relativePath)
|
||||
|
||||
def __bExclude(self, item):
|
||||
bexclude = False
|
||||
for index in range(len(self.excludeConfig)):
|
||||
if re.match(self.excludeConfig[index], item):
|
||||
bexclude = True
|
||||
break
|
||||
return bexclude
|
||||
|
||||
def __bInclude(self, item):
|
||||
binclude = False
|
||||
for index in range(len(self.inludeConfig)):
|
||||
if re.match(self.inludeConfig[index], item):
|
||||
binclude = True
|
||||
break
|
||||
return binclude
|
||||
|
||||
def writeFileList(self,fileName):
|
||||
"""
|
||||
Save content to file with json format.
|
||||
"""
|
||||
f = open(fileName,"w")
|
||||
self.fileList.sort()
|
||||
content = "[\n\"%s\"\n]" % ("\",\n\"".join(self.fileList))
|
||||
f.write(content)
|
||||
f.close()
|
||||
return True
|
||||
|
||||
# ------------ main --------------
|
||||
if __name__ == '__main__':
|
||||
|
||||
cocos_root =os.path.abspath(os.path.join(os.path.dirname(__file__), "..", ".."))
|
||||
cocos_file_path =os.path.abspath(os.path.join(cocos_root, "templates", "cocos2dx_files.json"))
|
||||
cocos_file_ingore =os.path.abspath(os.path.join(os.path.dirname(__file__), "config.gitingore"))
|
||||
# print ("begin list files")
|
||||
cocosObj = CocosFileList()
|
||||
cocosObj.readIngoreFile(cocos_file_ingore)
|
||||
cocosObj.parseFileList(cocos_root)
|
||||
cocosObj.writeFileList(cocos_file_path)
|
||||
# print ("had list files to cocos_file_list.json")
|
||||
|
|
@ -32,14 +32,14 @@ if [ "$GEN_COCOS_FILES"x = "YES"x ]; then
|
|||
fi
|
||||
|
||||
cd $COCOS2DX_ROOT/tools/travis-scripts
|
||||
# ./generate-cocosfiles.sh
|
||||
./generate-cocosfiles.sh
|
||||
elif [ "$PLATFORM"x = "android"x ]; then
|
||||
export NDK_ROOT=$HOME/bin/android-ndk
|
||||
|
||||
# Generate binding glue codes
|
||||
echo "Generating bindings glue codes ..."
|
||||
cd $COCOS2DX_ROOT/tools/travis-scripts
|
||||
# ./generate-cocosfiles.sh
|
||||
./generate-cocosfiles.sh
|
||||
|
||||
cd $COCOS2DX_ROOT
|
||||
|
||||
|
@ -66,7 +66,7 @@ elif [ "$PLATFORM"x = "linux"x ]; then
|
|||
# Generate binding glue codes
|
||||
echo "Generating bindings glue codes ..."
|
||||
cd $COCOS2DX_ROOT/tools/travis-scripts
|
||||
# ./generate-cocosfiles.sh
|
||||
./generate-cocosfiles.sh
|
||||
|
||||
echo "Building cocos2d-x"
|
||||
cd $COCOS2DX_ROOT/build
|
||||
|
@ -79,7 +79,7 @@ elif [ "$PLATFORM"x = "emscripten"x ]; then
|
|||
# Generate binding glue codes
|
||||
echo "Generating bindings glue codes ..."
|
||||
cd $COCOS2DX_ROOT/tools/travis-scripts
|
||||
# ./generate-cocosfiles.sh
|
||||
./generate-cocosfiles.sh
|
||||
|
||||
cd $COCOS2DX_ROOT/build
|
||||
export PYTHON=/usr/bin/python
|
||||
|
@ -88,7 +88,7 @@ elif [ "$PLATFORM"x = "emscripten"x ]; then
|
|||
EMCC_DEBUG=1 make PLATFORM=emscripten -j 8
|
||||
elif [ "$PLATFORM"x = "ios"x ]; then
|
||||
cd $COCOS2DX_ROOT/tools/travis-scripts
|
||||
# ./generate-cocosfiles.sh
|
||||
./generate-cocosfiles.sh
|
||||
|
||||
cd $COCOS2DX_ROOT
|
||||
xctool/xctool.sh -project samples/Cpp/HelloCpp/proj.ios/HelloCpp.xcodeproj -scheme HelloCpp test
|
||||
|
|
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