Merge pull request #7981 from ricardoquesada/cmakefile_for_mac

Squashed commit of the following:
This commit is contained in:
Ricardo Quesada 2014-09-09 12:21:41 -07:00
Родитель 0abe4cbbb6 0ead7b6307
Коммит 81fa462f3d
38 изменённых файлов: 893 добавлений и 202 удалений

Просмотреть файл

@ -27,8 +27,8 @@ cmake_minimum_required(VERSION 2.8)
project (Cocos2dx)
# The version number
set(Cocos2dxSamples_VERSION_MAJOR 3)
set(Cocos2dxSamples_VERSION_MINOR 1)
set(COCOS2D_X_VERSION 3.3.0)
#set(CMAKE_C_COMPILER_INIT g++)
include(build/BuildHelpers.CMakeLists.txt)
@ -58,10 +58,14 @@ if(WINDOWS)
ADD_DEFINITIONS (-D_USRDLL -DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
set(PLATFORM_FOLDER win32)
elseif(MACOSX)
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
ADD_DEFINITIONS (-DUSE_FILE32API)
set(PLATFORM_FOLDER mac)
else(LINUX)
elseif(LINUX)
ADD_DEFINITIONS(-DLINUX)
set(PLATFORM_FOLDER linux)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
if(MINGW)
@ -78,15 +82,28 @@ endif()
# architecture
if ( CMAKE_SIZEOF_VOID_P EQUAL 8 )
set(ARCH_DIR "64-bit")
set(ARCH_DIR "64-bit")
elseif ( CMAKE_SIZEOF_VOID_P EQUAL 4 )
set(ARCH_DIR "32-bit")
else()
set(ARCH_DIR "32-bit")
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
endif()
# Specific Include Directories
if(LINUX)
set(PLATFORM_INCLUDE_DIR
/usr/include
/usr/include/GLFW
/usr/local/include/GLFW
)
else()
set(PLATFORM_INCLUDE_DIR
${CMAKE_CURRENT_SOURCE_DIR}/external/glfw3/include/${PLATFORM_FOLDER}
)
endif()
include_directories(
/usr/include
/usr/include/GLFW
/usr/local/include/GLFW
${PLATFORM_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/cocos
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/${PLATFORM_FOLDER}
@ -94,15 +111,32 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/external
)
# Specific Link Directories
if(LINUX)
set(PLATFORM_LINK_DIR
/usr/local/lib
${CMAKE_CURRENT_SOURCE_DIR}/external/${PLATFORM_FOLDER}-specific/fmod/prebuilt/${ARCH_DIR}
)
set(PLATFORM_FOLDER_ARCH
${PLATFORM_FOLDER}/${ARCH_DIR}
)
else()
set(PLATFORM_FOLDER_ARCH
${PLATFORM_FOLDER}
)
set(PLATFORM_LINK_DIR
${CMAKE_CURRENT_SOURCE_DIR}/external/glfw3/prebuilt/${PLATFORM_FOLDER_ARCH}
)
endif()
link_directories(
/usr/local/lib
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/webp/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/png/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/${PLATFORM_FOLDER}-specific/fmod/prebuilt/${ARCH_DIR}
${PLATFORM_LINK_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/prebuilt/${PLATFORM_FOLDER_ARCH}
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/prebuilt/${PLATFORM_FOLDER_ARCH}
${CMAKE_CURRENT_SOURCE_DIR}/external/webp/prebuilt/${PLATFORM_FOLDER_ARCH}
${CMAKE_CURRENT_SOURCE_DIR}/external/png/prebuilt/${PLATFORM_FOLDER_ARCH}
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/prebuilt/${PLATFORM_FOLDER_ARCH}
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/prebuilt/${PLATFORM_FOLDER_ARCH}
)
# libcocos2d.a

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@ -1818,6 +1818,17 @@
50ABC0651926664800A911A9 /* CCGL.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ABBF531926664700A911A9 /* CCGL.h */; };
50ABC0671926664800A911A9 /* CCPlatformDefine.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ABBF541926664700A911A9 /* CCPlatformDefine.h */; };
50ABC0691926664800A911A9 /* CCStdC.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ABBF551926664700A911A9 /* CCStdC.h */; };
50ED2BD919BE5D5D00A0AB90 /* CCEventListenerController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3E6176631960F89B00DE83F5 /* CCEventListenerController.cpp */; };
50ED2BDA19BE76D300A0AB90 /* UIVideoPlayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EA0FB69191C841D00B170C8 /* UIVideoPlayer.h */; };
50ED2BDB19BE76D500A0AB90 /* UIVideoPlayerIOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 3EA0FB6A191C841D00B170C8 /* UIVideoPlayerIOS.mm */; };
50ED2BE019BEAF7900A0AB90 /* UIEditBoxImplWin.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ED2BDC19BEAF7900A0AB90 /* UIEditBoxImplWin.h */; };
50ED2BE119BEAF7900A0AB90 /* UIEditBoxImplWin.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ED2BDC19BEAF7900A0AB90 /* UIEditBoxImplWin.h */; };
50ED2BE219BEAF7900A0AB90 /* UIEditBoxImplWp8.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ED2BDD19BEAF7900A0AB90 /* UIEditBoxImplWp8.h */; };
50ED2BE319BEAF7900A0AB90 /* UIEditBoxImplWp8.h in Headers */ = {isa = PBXBuildFile; fileRef = 50ED2BDD19BEAF7900A0AB90 /* UIEditBoxImplWp8.h */; };
50ED2BE419BEAF7900A0AB90 /* UIEditBoxImplWin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 50ED2BDE19BEAF7900A0AB90 /* UIEditBoxImplWin.cpp */; };
50ED2BE519BEAF7900A0AB90 /* UIEditBoxImplWin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 50ED2BDE19BEAF7900A0AB90 /* UIEditBoxImplWin.cpp */; };
50ED2BE619BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 50ED2BDF19BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp */; };
50ED2BE719BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 50ED2BDF19BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp */; };
A07A4CAF1783777C0073F6A7 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1551A342158F2AB200E66CFE /* Foundation.framework */; };
B2165EEA19921124000BE3E6 /* CCPrimitiveCommand.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B257B45E198A353E00D9A687 /* CCPrimitiveCommand.cpp */; };
B217703C1977ECB4009EE11B /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B217703B1977ECB4009EE11B /* IOKit.framework */; };
@ -2830,6 +2841,10 @@
50E6D33118E174130051CA34 /* UIRelativeBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIRelativeBox.h; sourceTree = "<group>"; };
50E6D33218E174130051CA34 /* UIVBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIVBox.cpp; sourceTree = "<group>"; };
50E6D33318E174130051CA34 /* UIVBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIVBox.h; sourceTree = "<group>"; };
50ED2BDC19BEAF7900A0AB90 /* UIEditBoxImplWin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIEditBoxImplWin.h; sourceTree = "<group>"; };
50ED2BDD19BEAF7900A0AB90 /* UIEditBoxImplWp8.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIEditBoxImplWp8.h; sourceTree = "<group>"; };
50ED2BDE19BEAF7900A0AB90 /* UIEditBoxImplWin.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIEditBoxImplWin.cpp; sourceTree = "<group>"; };
50ED2BDF19BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIEditBoxImplWp8.cpp; sourceTree = "<group>"; };
50FCEB6A18C72017004AD434 /* ButtonReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ButtonReader.cpp; sourceTree = "<group>"; };
50FCEB6B18C72017004AD434 /* ButtonReader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ButtonReader.h; sourceTree = "<group>"; };
50FCEB6D18C72017004AD434 /* CheckBoxReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CheckBoxReader.cpp; sourceTree = "<group>"; };
@ -3996,6 +4011,10 @@
292DB12E19B4574100A80320 /* UIEditBox */ = {
isa = PBXGroup;
children = (
50ED2BDC19BEAF7900A0AB90 /* UIEditBoxImplWin.h */,
50ED2BDD19BEAF7900A0AB90 /* UIEditBoxImplWp8.h */,
50ED2BDE19BEAF7900A0AB90 /* UIEditBoxImplWin.cpp */,
50ED2BDF19BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp */,
292DB12F19B4574100A80320 /* UIEditBox.cpp */,
292DB13019B4574100A80320 /* UIEditBox.h */,
292DB13119B4574100A80320 /* UIEditBoxImpl.h */,
@ -5034,6 +5053,7 @@
1A570087180BC5A10088DEC7 /* CCActionPageTurn3D.h in Headers */,
50ABBD911925AB4100A911A9 /* CCGLProgramCache.h in Headers */,
15AE180619AAD2F700C27E9E /* 3dExport.h in Headers */,
50ED2BDA19BE76D300A0AB90 /* UIVideoPlayer.h in Headers */,
15AE199919AAD39600C27E9E /* LoadingBarReader.h in Headers */,
15AE1A8F19AAD40300C27E9E /* b2RopeJoint.h in Headers */,
15AE18ED19AAD35000C27E9E /* CCActionObject.h in Headers */,
@ -5070,6 +5090,7 @@
15AE188319AAD33D00C27E9E /* CCBSelectorResolver.h in Headers */,
15AE1B5819AADA9900C27E9E /* UISlider.h in Headers */,
1A57011D180BC90D0088DEC7 /* CCGrabber.h in Headers */,
50ED2BE219BEAF7900A0AB90 /* UIEditBoxImplWp8.h in Headers */,
15AE1B6819AADA9900C27E9E /* UIScale9Sprite.h in Headers */,
1A570121180BC90D0088DEC7 /* CCGrid.h in Headers */,
5034CA2D191D591100CE6051 /* ccShader_PositionTextureA8Color.frag in Headers */,
@ -5095,6 +5116,7 @@
5034CA47191D591100CE6051 /* ccShader_Label_normal.frag in Headers */,
15AE182219AAD2F700C27E9E /* CCBundleReader.h in Headers */,
15AE18A519AAD33D00C27E9E /* CCScale9SpriteLoader.h in Headers */,
50ED2BE019BEAF7900A0AB90 /* UIEditBoxImplWin.h in Headers */,
15AE197119AAD35700C27E9E /* CCFrame.h in Headers */,
15AE1A6519AAD40300C27E9E /* b2TimeStep.h in Headers */,
15AE182E19AAD2F700C27E9E /* CCMeshVertexIndexData.h in Headers */,
@ -5600,6 +5622,7 @@
15AE1BBB19AADFF000C27E9E /* HttpRequest.h in Headers */,
B230ED7419B417AE00364AA8 /* CCTrianglesCommand.h in Headers */,
15AE1A0019AAD3A700C27E9E /* AtlasAttachmentLoader.h in Headers */,
50ED2BE119BEAF7900A0AB90 /* UIEditBoxImplWin.h in Headers */,
15AE1ACB19AAD40300C27E9E /* b2MouseJoint.h in Headers */,
50ABBD3F1925AB0000A911A9 /* CCGeometry.h in Headers */,
3EA3EDBF1991CDFA00645534 /* CCCamera.h in Headers */,
@ -5800,6 +5823,7 @@
15AE1A9519AAD40300C27E9E /* b2BlockAllocator.h in Headers */,
5034CA48191D591100CE6051 /* ccShader_Label_normal.frag in Headers */,
15AE183F19AAD2F700C27E9E /* CCSkeleton3D.h in Headers */,
50ED2BE319BEAF7900A0AB90 /* UIEditBoxImplWp8.h in Headers */,
50ABBD531925AB0000A911A9 /* Quaternion.h in Headers */,
15AE19B119AAD39700C27E9E /* ScrollViewReader.h in Headers */,
503DD8E81926736A00CD74DD /* CCES2Renderer.h in Headers */,
@ -6129,8 +6153,10 @@
1A570098180BC5C10088DEC7 /* CCAtlasNode.cpp in Sources */,
1A57009E180BC5D20088DEC7 /* CCNode.cpp in Sources */,
15AE1B1C19AAD43700C27E9E /* cpBB.c in Sources */,
50ED2BD919BE5D5D00A0AB90 /* CCEventListenerController.cpp in Sources */,
B257B460198A353E00D9A687 /* CCPrimitiveCommand.cpp in Sources */,
15AE19A419AAD39600C27E9E /* TextFieldReader.cpp in Sources */,
50ED2BDB19BE76D500A0AB90 /* UIVideoPlayerIOS.mm in Sources */,
15AE1B5F19AADA9900C27E9E /* UITextField.cpp in Sources */,
15AE187C19AAD33D00C27E9E /* CCBFileLoader.cpp in Sources */,
50ABBE651925AB6F00A911A9 /* CCEventListenerCustom.cpp in Sources */,
@ -6363,6 +6389,7 @@
15AE1B6719AADA9900C27E9E /* UIScale9Sprite.cpp in Sources */,
292DB14319B4574100A80320 /* UIEditBoxImplAndroid.cpp in Sources */,
15AE1A5219AAD40300C27E9E /* b2Draw.cpp in Sources */,
50ED2BE419BEAF7900A0AB90 /* UIEditBoxImplWin.cpp in Sources */,
50ABBE1F1925AB6F00A911A9 /* atitc.cpp in Sources */,
1A01C69818F57BE800EFE3A6 /* CCSet.cpp in Sources */,
1AAF584F180E40B9000584C8 /* LocalStorage.cpp in Sources */,
@ -6435,6 +6462,7 @@
15AE1BB719AADFEF00C27E9E /* WebSocket.cpp in Sources */,
15AE1B5119AADA9900C27E9E /* UIPageView.cpp in Sources */,
15AE19EA19AAD3A700C27E9E /* SlotData.cpp in Sources */,
50ED2BE619BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp in Sources */,
15AE18EC19AAD35000C27E9E /* CCActionObject.cpp in Sources */,
1A01C68E18F57BE800EFE3A6 /* CCDictionary.cpp in Sources */,
50ABBD381925AB0000A911A9 /* CCAffineTransform.cpp in Sources */,
@ -6657,6 +6685,7 @@
15AE1A0B19AAD3A700C27E9E /* CCSkeletonAnimation.cpp in Sources */,
15AE1B7C19AADA9A00C27E9E /* UISlider.cpp in Sources */,
15AE1AA519AAD40300C27E9E /* b2Fixture.cpp in Sources */,
50ED2BE719BEAF7900A0AB90 /* UIEditBoxImplWp8.cpp in Sources */,
15AE1BAD19AADFDF00C27E9E /* UILayoutParameter.cpp in Sources */,
B375107E1823ACA100B3BA6A /* CCPhysicsContactInfo_chipmunk.cpp in Sources */,
15AE19AA19AAD39700C27E9E /* ListViewReader.cpp in Sources */,
@ -6841,6 +6870,7 @@
15AE18C319AAD33D00C27E9E /* CCLayerGradientLoader.cpp in Sources */,
15AE197919AAD35700C27E9E /* CCActionTimelineCache.cpp in Sources */,
1AAF5850180E40B9000584C8 /* LocalStorage.cpp in Sources */,
50ED2BE519BEAF7900A0AB90 /* UIEditBoxImplWin.cpp in Sources */,
15AE192E19AAD35100C27E9E /* CCActionFrameEasing.cpp in Sources */,
15AE195519AAD35100C27E9E /* CCDisplayManager.cpp in Sources */,
15AE1BA719AADFDF00C27E9E /* UIRelativeBox.cpp in Sources */,

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@ -1,36 +0,0 @@
set(COCOS_3D_SRC
CCRay.cpp
CCAABB.cpp
CCOBB.cpp
CCAnimate3D.cpp
CCAnimation3D.cpp
CCAttachNode.cpp
CCBundle3D.cpp
CCBundleReader.cpp
CCMesh.cpp
CCMeshSkin.cpp
CCMeshVertexIndexData.cpp
CCSprite3DMaterial.cpp
CCObjLoader.cpp
CCSkeleton3D.cpp
CCSprite3D.cpp
)
include_directories(
3d
)
add_library(cocos3d STATIC
${COCOS_3D_SRC}
)
target_link_libraries(cocos3d
cocos2d
)
set_target_properties(cocos3d
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
)

Просмотреть файл

@ -25,18 +25,7 @@
#ifndef __COCOS_3D_COCOS3D_H__
#define __COCOS_3D_COCOS3D_H__
//3d
#include "3d/CCAABB.h"
#include "3d/CCOBB.h"
#include "3d/CCRay.h"
#include "3d/CCSprite3D.h"
#include "3d/CCMesh.h"
#include "3d/CCMeshSkin.h"
#include "3d/CCAnimate3D.h"
#include "3d/CCAnimation3D.h"
#include "3d/CCSprite3DMaterial.h"
#include "3d/CCAttachNode.h"
#include "3d/CCMeshVertexIndexData.h"
#include "3d/CCSkeleton3D.h"
// DON'T ADD FILES HERE
// ADD THEM IN THE COCOS2D.H HEADER FILE
#endif

Просмотреть файл

@ -42,69 +42,604 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/../external/websockets/include/${PLATFORM_FOLDER}
${CMAKE_CURRENT_SOURCE_DIR}/../external/xxhash
${CMAKE_CURRENT_SOURCE_DIR}/../external/ConvertUTF
${CMAKE_CURRENT_SOURCE_DIR}/../external/linux-specific/fmod/include/${ARCH_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/../external/${PLATFORM_FOLDER}-specific/fmod/include/${ARCH_DIR}
)
#
# cocos2d source files and header files
file(GLOB core_source_files
"${CMAKE_CURRENT_SOURCE_DIR}/cocos2d.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/base/ccFPSImages.c"
"${CMAKE_CURRENT_SOURCE_DIR}/2d/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/3d/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/audio/linux/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/base/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/deprecated/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/editor-support/cocosbuilder/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/editor-support/spine/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/math/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/network/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/physics/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/physics/chipmunk/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/platform/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/platform/linux/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/platform/desktop/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/renderer/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/storage/local-storage/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ui/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/tinyxml2/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/xxhash/*.c"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/unzip/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/chipmunk/src/*.c"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/chipmunk/src/constraints/*.c"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/edtaa3func/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/ConvertUTF/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../external/ConvertUTF/*.c"
)
file(GLOB_RECURSE cocostudio_source_files "${CMAKE_CURRENT_SOURCE_DIR}/editor-support/cocostudio/*.cpp")
file(GLOB_RECURSE extensions_source_files "${CMAKE_CURRENT_SOURCE_DIR}/../extensions/*.cpp")
file(GLOB_RECURSE box2d_source_files "${CMAKE_CURRENT_SOURCE_DIR}/../external/Box2D/*.cpp")
set(cocos2d_source_files ${chipmunk_source_files} ${box2d_source_files} ${core_source_files} ${cocostudio_source_files} ${extensions_source_files})
# exclude files specific for other platforms
list(REMOVE_ITEM cocos2d_source_files
"${CMAKE_CURRENT_SOURCE_DIR}/base/CCController-android.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/base/CCUserDefaultAndroid.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ui/UIVideoPlayerAndroid.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ui/UIWebView.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ui/UIWebViewImpl_android.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/storage/local-storage/LocalStorageAndroid.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/base/CCEventController.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/base/CCEventListenerController.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/editor-support/cocostudio/proj.wp8/pch.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../extensions/proj.wp8/pch.cpp")
#
# From CMake page:
# We do not recommend using GLOB to collect a list of source files from your source tree.
# If no CMakeLists.txt file changes when a source is added or removed then the generated
# build system cannot know when to ask CMake to regenerate.)
add_library(cocos2d STATIC ${cocos2d_source_files})
set(COCOS2D_BASE_SRC
cocos2d.cpp
base/ccFPSImages.c
base/CCAutoreleasePool.cpp
base/CCCamera.cpp
base/CCConfiguration.cpp
base/CCConsole.cpp
base/CCController-android.cpp
base/CCController.cpp
base/CCData.cpp
base/CCDataVisitor.cpp
base/CCDirector.cpp
base/CCEvent.cpp
base/CCEventAcceleration.cpp
base/CCEventController.cpp
base/CCEventCustom.cpp
base/CCEventDispatcher.cpp
base/CCEventFocus.cpp
base/CCEventKeyboard.cpp
base/CCEventListener.cpp
base/CCEventListenerAcceleration.cpp
base/CCEventListenerController.cpp
base/CCEventListenerCustom.cpp
base/CCEventListenerFocus.cpp
base/CCEventListenerKeyboard.cpp
base/CCEventListenerMouse.cpp
base/CCEventListenerTouch.cpp
base/CCEventMouse.cpp
base/CCEventTouch.cpp
base/CCIMEDispatcher.cpp
base/CCNS.cpp
base/CCProfiling.cpp
base/CCRef.cpp
base/CCScheduler.cpp
base/CCScriptSupport.cpp
base/CCTouch.cpp
base/CCUserDefault.cpp
base/CCUserDefaultAndroid.cpp
base/CCValue.cpp
base/ObjectFactory.cpp
base/TGAlib.cpp
base/ZipUtils.cpp
base/atitc.cpp
base/base64.cpp
base/ccCArray.cpp
base/ccRandom.cpp
base/ccTypes.cpp
base/ccUTF8.cpp
base/ccUtils.cpp
base/etc1.cpp
base/pvr.cpp
base/s3tc.cpp
2d/CCAction.cpp
2d/CCActionCamera.cpp
2d/CCActionCatmullRom.cpp
2d/CCActionEase.cpp
2d/CCActionGrid.cpp
2d/CCActionGrid3D.cpp
2d/CCActionInstant.cpp
2d/CCActionInterval.cpp
2d/CCActionManager.cpp
2d/CCActionPageTurn3D.cpp
2d/CCActionProgressTimer.cpp
2d/CCActionTiledGrid.cpp
2d/CCActionTween.cpp
2d/CCAnimation.cpp
2d/CCAnimationCache.cpp
2d/CCAtlasNode.cpp
2d/CCClippingNode.cpp
2d/CCComponent.cpp
2d/CCComponentContainer.cpp
2d/CCDrawNode.cpp
2d/CCDrawingPrimitives.cpp
2d/CCFastTMXLayer.cpp
2d/CCFastTMXTiledMap.cpp
2d/CCFont.cpp
2d/CCFontAtlas.cpp
2d/CCFontAtlasCache.cpp
2d/CCFontCharMap.cpp
2d/CCFontFNT.cpp
2d/CCFontFreeType.cpp
2d/CCGLBufferedNode.cpp
2d/CCGrabber.cpp
2d/CCGrid.cpp
2d/CCLabel.cpp
2d/CCLabelAtlas.cpp
2d/CCLabelBMFont.cpp
2d/CCLabelTTF.cpp
2d/CCLabelTextFormatter.cpp
2d/CCLayer.cpp
2d/CCMenu.cpp
2d/CCMenuItem.cpp
2d/CCMotionStreak.cpp
2d/CCNode.cpp
2d/CCNodeGrid.cpp
2d/CCParallaxNode.cpp
2d/CCParticleBatchNode.cpp
2d/CCParticleExamples.cpp
2d/CCParticleSystem.cpp
2d/CCParticleSystemQuad.cpp
2d/CCProgressTimer.cpp
2d/CCProtectedNode.cpp
2d/CCRenderTexture.cpp
2d/CCScene.cpp
2d/CCSprite.cpp
2d/CCSpriteBatchNode.cpp
2d/CCSpriteFrame.cpp
2d/CCSpriteFrameCache.cpp
2d/CCTMXLayer.cpp
2d/CCTMXObjectGroup.cpp
2d/CCTMXTiledMap.cpp
2d/CCTMXXMLParser.cpp
2d/CCTextFieldTTF.cpp
2d/CCTileMapAtlas.cpp
2d/CCTransition.cpp
2d/CCTransitionPageTurn.cpp
2d/CCTransitionProgress.cpp
2d/CCTweenFunction.cpp
3d/CCAABB.cpp
3d/CCAnimate3D.cpp
3d/CCAnimation3D.cpp
3d/CCAttachNode.cpp
3d/CCBundle3D.cpp
3d/CCBundleReader.cpp
3d/CCMesh.cpp
3d/CCMeshSkin.cpp
3d/CCMeshVertexIndexData.cpp
3d/CCOBB.cpp
3d/CCObjLoader.cpp
3d/CCRay.cpp
3d/CCSkeleton3D.cpp
3d/CCSprite3D.cpp
3d/CCSprite3DMaterial.cpp
network/HttpClient.cpp
network/SocketIO.cpp
network/WebSocket.cpp
ui/CocosGUI.cpp
ui/UIButton.cpp
ui/UICheckBox.cpp
ui/UIDeprecated.cpp
ui/UIHBox.cpp
ui/UIHelper.cpp
ui/UIImageView.cpp
ui/UILayout.cpp
ui/UILayoutManager.cpp
ui/UILayoutParameter.cpp
ui/UIListView.cpp
ui/UILoadingBar.cpp
ui/UIPageView.cpp
ui/UIRelativeBox.cpp
ui/UIRichText.cpp
ui/UIScale9Sprite.cpp
ui/UIScrollView.cpp
ui/UISlider.cpp
ui/UIText.cpp
ui/UITextAtlas.cpp
ui/UITextBMFont.cpp
ui/UITextField.cpp
ui/UIVBox.cpp
ui/UIVideoPlayerAndroid.cpp
ui/UIWebView.cpp
ui/UIWebViewImpl_android.cpp
ui/UIWidget.cpp
ui/UIEditBox/UIEditBox.cpp
ui/UIEditBox/UIEditBoxImplAndroid.cpp
ui/UIEditBox/UIEditBoxImplNone.cpp
ui/UIEditBox/UIEditBoxImplWin.cpp
ui/UIEditBox/UIEditBoxImplWp8.cpp
math/CCAffineTransform.cpp
math/CCGeometry.cpp
math/CCVertex.cpp
math/Mat4.cpp
math/MathUtil.cpp
math/Quaternion.cpp
math/TransformUtils.cpp
math/Vec2.cpp
math/Vec3.cpp
math/Vec4.cpp
renderer/CCBatchCommand.cpp
renderer/CCCustomCommand.cpp
renderer/CCGLProgram.cpp
renderer/CCGLProgramCache.cpp
renderer/CCGLProgramState.cpp
renderer/CCGLProgramStateCache.cpp
renderer/CCGroupCommand.cpp
renderer/CCMeshCommand.cpp
renderer/CCPrimitive.cpp
renderer/CCPrimitiveCommand.cpp
renderer/CCQuadCommand.cpp
renderer/CCRenderCommand.cpp
renderer/CCRenderer.cpp
renderer/CCTexture2D.cpp
renderer/CCTextureAtlas.cpp
renderer/CCTextureCache.cpp
renderer/CCTrianglesCommand.cpp
renderer/CCVertexIndexBuffer.cpp
renderer/CCVertexIndexData.cpp
renderer/ccGLStateCache.cpp
renderer/ccShaders.cpp
deprecated/CCArray.cpp
deprecated/CCDeprecated.cpp
deprecated/CCDictionary.cpp
deprecated/CCNotificationCenter.cpp
deprecated/CCSet.cpp
deprecated/CCString.cpp
physics/CCPhysicsBody.cpp
physics/CCPhysicsContact.cpp
physics/CCPhysicsJoint.cpp
physics/CCPhysicsShape.cpp
physics/CCPhysicsWorld.cpp
physics/chipmunk/CCPhysicsBodyInfo_chipmunk.cpp
physics/chipmunk/CCPhysicsContactInfo_chipmunk.cpp
physics/chipmunk/CCPhysicsJointInfo_chipmunk.cpp
physics/chipmunk/CCPhysicsShapeInfo_chipmunk.cpp
physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp
platform/CCFileUtils.cpp
platform/CCGLView.cpp
platform/CCImage.cpp
platform/CCSAXParser.cpp
platform/CCThread.cpp
storage/local-storage/LocalStorage.cpp
storage/local-storage/LocalStorageAndroid.cpp
)
if(MACOSX)
set(COCOS2D_BASE_SRC
${COCOS2D_BASE_SRC}
ui/UIEditBox/UIEditBoxImplIOS.mm
ui/UIEditBox/UIEditBoxImplMac.mm
base/CCUserDefault.mm
)
endif()
set(COCOS2D_EDITOR_SUPPORT_SRC
editor-support/cocosbuilder/CCBAnimationManager.cpp
editor-support/cocosbuilder/CCBFileLoader.cpp
editor-support/cocosbuilder/CCBKeyframe.cpp
editor-support/cocosbuilder/CCBReader.cpp
editor-support/cocosbuilder/CCBSequence.cpp
editor-support/cocosbuilder/CCBSequenceProperty.cpp
editor-support/cocosbuilder/CCControlButtonLoader.cpp
editor-support/cocosbuilder/CCControlLoader.cpp
editor-support/cocosbuilder/CCLabelBMFontLoader.cpp
editor-support/cocosbuilder/CCLabelTTFLoader.cpp
editor-support/cocosbuilder/CCLayerColorLoader.cpp
editor-support/cocosbuilder/CCLayerGradientLoader.cpp
editor-support/cocosbuilder/CCLayerLoader.cpp
editor-support/cocosbuilder/CCMenuItemImageLoader.cpp
editor-support/cocosbuilder/CCMenuItemLoader.cpp
editor-support/cocosbuilder/CCNode+CCBRelativePositioning.cpp
editor-support/cocosbuilder/CCNodeLoader.cpp
editor-support/cocosbuilder/CCNodeLoaderLibrary.cpp
editor-support/cocosbuilder/CCParticleSystemQuadLoader.cpp
editor-support/cocosbuilder/CCScale9SpriteLoader.cpp
editor-support/cocosbuilder/CCScrollViewLoader.cpp
editor-support/cocosbuilder/CCSpriteLoader.cpp
editor-support/spine/Animation.cpp
editor-support/spine/AnimationState.cpp
editor-support/spine/AnimationStateData.cpp
editor-support/spine/Atlas.cpp
editor-support/spine/AtlasAttachmentLoader.cpp
editor-support/spine/Attachment.cpp
editor-support/spine/AttachmentLoader.cpp
editor-support/spine/Bone.cpp
editor-support/spine/BoneData.cpp
editor-support/spine/BoundingBoxAttachment.cpp
editor-support/spine/CCSkeleton.cpp
editor-support/spine/CCSkeletonAnimation.cpp
editor-support/spine/Event.cpp
editor-support/spine/EventData.cpp
editor-support/spine/Json.cpp
editor-support/spine/RegionAttachment.cpp
editor-support/spine/Skeleton.cpp
editor-support/spine/SkeletonBounds.cpp
editor-support/spine/SkeletonData.cpp
editor-support/spine/SkeletonJson.cpp
editor-support/spine/Skin.cpp
editor-support/spine/Slot.cpp
editor-support/spine/SlotData.cpp
editor-support/spine/extension.cpp
editor-support/spine/spine-cocos2dx.cpp
editor-support/cocostudio/CCActionFrame.cpp
editor-support/cocostudio/CCActionFrameEasing.cpp
editor-support/cocostudio/CCActionManagerEx.cpp
editor-support/cocostudio/CCActionNode.cpp
editor-support/cocostudio/CCActionObject.cpp
editor-support/cocostudio/CCArmature.cpp
editor-support/cocostudio/CCArmatureAnimation.cpp
editor-support/cocostudio/CCArmatureDataManager.cpp
editor-support/cocostudio/CCArmatureDefine.cpp
editor-support/cocostudio/CCBatchNode.cpp
editor-support/cocostudio/CCBone.cpp
editor-support/cocostudio/CCColliderDetector.cpp
editor-support/cocostudio/CCComAttribute.cpp
editor-support/cocostudio/CCComAudio.cpp
editor-support/cocostudio/CCComController.cpp
editor-support/cocostudio/CCComRender.cpp
editor-support/cocostudio/CCDataReaderHelper.cpp
editor-support/cocostudio/CCDatas.cpp
editor-support/cocostudio/CCDecorativeDisplay.cpp
editor-support/cocostudio/CCDisplayFactory.cpp
editor-support/cocostudio/CCDisplayManager.cpp
editor-support/cocostudio/CCInputDelegate.cpp
editor-support/cocostudio/CCProcessBase.cpp
editor-support/cocostudio/CCSGUIReader.cpp
editor-support/cocostudio/CCSSceneReader.cpp
editor-support/cocostudio/CCSkin.cpp
editor-support/cocostudio/CCSpriteFrameCacheHelper.cpp
editor-support/cocostudio/CCTransformHelp.cpp
editor-support/cocostudio/CCTween.cpp
editor-support/cocostudio/CCUtilMath.cpp
editor-support/cocostudio/CocoLoader.cpp
editor-support/cocostudio/DictionaryHelper.cpp
editor-support/cocostudio/TriggerBase.cpp
editor-support/cocostudio/TriggerMng.cpp
editor-support/cocostudio/TriggerObj.cpp
editor-support/cocostudio/WidgetReader/WidgetReader.cpp
editor-support/cocostudio/WidgetReader/LoadingBarReader/LoadingBarReader.cpp
editor-support/cocostudio/WidgetReader/ListViewReader/ListViewReader.cpp
editor-support/cocostudio/WidgetReader/TextFieldReader/TextFieldReader.cpp
editor-support/cocostudio/WidgetReader/WidgetReader.cpp
editor-support/cocostudio/WidgetReader/CheckBoxReader/CheckBoxReader.cpp
editor-support/cocostudio/WidgetReader/SliderReader/SliderReader.cpp
editor-support/cocostudio/WidgetReader/PageViewReader/PageViewReader.cpp
editor-support/cocostudio/WidgetReader/TextReader/TextReader.cpp
editor-support/cocostudio/WidgetReader/TextAtlasReader/TextAtlasReader.cpp
editor-support/cocostudio/WidgetReader/LayoutReader/LayoutReader.cpp
editor-support/cocostudio/WidgetReader/TextBMFontReader/TextBMFontReader.cpp
editor-support/cocostudio/WidgetReader/ImageViewReader/ImageViewReader.cpp
editor-support/cocostudio/WidgetReader/ButtonReader/ButtonReader.cpp
editor-support/cocostudio/WidgetReader/ScrollViewReader/ScrollViewReader.cpp
editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp
editor-support/cocostudio/ActionTimeline/CCActionTimeline.cpp
editor-support/cocostudio/ActionTimeline/CCFrame.cpp
editor-support/cocostudio/ActionTimeline/CCNodeReader.cpp
editor-support/cocostudio/ActionTimeline/CCTimeLine.cpp
)
if(LINUX)
set(COCOS2D_AUDIO_SRC
audio/linux/FmodAudioPlayer.cpp
audio/linux/SimpleAudioEngineFMOD.cpp
)
elseif(MACOSX)
# split it in _C and non C
# because C files needs to be compiled with C compiler and not C++
# compiler
set(COCOS2D_AUDIO_SRC_C
audio/mac/CDAudioManager.m
audio/mac/CDOpenALSupport.m
audio/mac/CocosDenshion.m
audio/mac/SimpleAudioEngine_objc.m
)
set(COCOS2D_AUDIO_SRC
${COCOS2D_AUDIO_SRC_C}
audio/mac/SimpleAudioEngine.mm
audio/mac/CDXMacOSXSupport.mm
)
SET_SOURCE_FILES_PROPERTIES(
${COCOS2D_AUDIO_SRC_C}
PROPERTIES LANGUAGE C
)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
# For external projects, leave one empty line
# between projects
set(COCOS2D_EXTERNAL_SRC
../external/tinyxml2/tinyxml2.cpp
../external/xxhash/xxhash.c
../external/unzip/ioapi.cpp
../external/unzip/unzip.cpp
../external/edtaa3func/edtaa3func.cpp
../external/ConvertUTF/ConvertUTF.c
../external/ConvertUTF/ConvertUTFWrapper.cpp
)
set(COCOS2D_DESKTOP_SRC
platform/desktop/CCGLViewImpl.cpp
)
if(LINUX)
set(COCOS2D_PLATFORM_SRC
${COCOS2D_DESKTOP_SRC}
platform/linux/CCApplication.cpp
platform/linux/CCCommon.cpp
platform/linux/CCDevice.cpp
platform/linux/CCFileUtilsLinux.cpp
platform/linux/CCStdC.cpp
)
elseif(MACOSX)
set(COCOS2D_PLATFORM_SRC
${COCOS2D_DESKTOP_SRC}
platform/mac/CCApplication.mm
platform/mac/CCCommon.mm
platform/mac/CCDevice.mm
platform/apple/CCLock.cpp
platform/apple/CCFileUtilsApple.mm
platform/apple/CCThread.mm
)
else()
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
endif()
set(COCOS2D_SRC
${COCOS2D_BASE_SRC}
${COCOS2D_PLATFORM_SRC}
${COCOS2D_EXTERNAL_SRC}
${COCOS2D_AUDIO_SRC}
${COCOS2D_EDITOR_SUPPORT_SRC}
)
set(COCOS2D_EXTENSIONS_SRC
../extensions/ExtensionDeprecated.cpp
../extensions/GUI/CCControlExtension/CCControlButton.cpp
../extensions/GUI/CCControlExtension/CCControlColourPicker.cpp
../extensions/GUI/CCControlExtension/CCControl.cpp
../extensions/GUI/CCControlExtension/CCControlHuePicker.cpp
../extensions/GUI/CCControlExtension/CCControlPotentiometer.cpp
../extensions/GUI/CCControlExtension/CCControlSaturationBrightnessPicker.cpp
../extensions/GUI/CCControlExtension/CCControlSlider.cpp
../extensions/GUI/CCControlExtension/CCControlStepper.cpp
../extensions/GUI/CCControlExtension/CCControlSwitch.cpp
../extensions/GUI/CCControlExtension/CCControlUtils.cpp
../extensions/GUI/CCControlExtension/CCInvocation.cpp
../extensions/GUI/CCScrollView/CCScrollView.cpp
../extensions/GUI/CCScrollView/CCTableViewCell.cpp
../extensions/GUI/CCScrollView/CCTableView.cpp
../extensions/assets-manager/AssetsManager.cpp
../extensions/physics-nodes/CCPhysicsDebugNode.cpp
../extensions/physics-nodes/CCPhysicsSprite.cpp
)
set(CHIPMUNK_SRC
../external/chipmunk/src/chipmunk.c
../external/chipmunk/src/cpArbiter.c
../external/chipmunk/src/cpArray.c
../external/chipmunk/src/cpBB.c
../external/chipmunk/src/cpBBTree.c
../external/chipmunk/src/cpBody.c
../external/chipmunk/src/cpCollision.c
../external/chipmunk/src/cpHashSet.c
../external/chipmunk/src/cpPolyShape.c
../external/chipmunk/src/cpShape.c
../external/chipmunk/src/cpSpace.c
../external/chipmunk/src/cpSpaceComponent.c
../external/chipmunk/src/cpSpaceHash.c
../external/chipmunk/src/cpSpaceQuery.c
../external/chipmunk/src/cpSpaceStep.c
../external/chipmunk/src/cpSpatialIndex.c
../external/chipmunk/src/cpSweep1D.c
../external/chipmunk/src/cpVect.c
../external/chipmunk/src/constraints/cpConstraint.c
../external/chipmunk/src/constraints/cpDampedRotarySpring.c
../external/chipmunk/src/constraints/cpDampedSpring.c
../external/chipmunk/src/constraints/cpGearJoint.c
../external/chipmunk/src/constraints/cpGrooveJoint.c
../external/chipmunk/src/constraints/cpPinJoint.c
../external/chipmunk/src/constraints/cpPivotJoint.c
../external/chipmunk/src/constraints/cpRatchetJoint.c
../external/chipmunk/src/constraints/cpRotaryLimitJoint.c
../external/chipmunk/src/constraints/cpSimpleMotor.c
../external/chipmunk/src/constraints/cpSlideJoint.c
)
set(BOX2D_SRC
../external/Box2D/Collision/b2BroadPhase.cpp
../external/Box2D/Collision/b2CollideCircle.cpp
../external/Box2D/Collision/b2CollideEdge.cpp
../external/Box2D/Collision/b2CollidePolygon.cpp
../external/Box2D/Collision/b2Collision.cpp
../external/Box2D/Collision/b2Distance.cpp
../external/Box2D/Collision/b2DynamicTree.cpp
../external/Box2D/Collision/b2TimeOfImpact.cpp
../external/Box2D/Collision/Shapes/b2ChainShape.cpp
../external/Box2D/Collision/Shapes/b2CircleShape.cpp
../external/Box2D/Collision/Shapes/b2EdgeShape.cpp
../external/Box2D/Collision/Shapes/b2PolygonShape.cpp
../external/Box2D/Common/b2BlockAllocator.cpp
../external/Box2D/Common/b2Draw.cpp
../external/Box2D/Common/b2Math.cpp
../external/Box2D/Common/b2Settings.cpp
../external/Box2D/Common/b2StackAllocator.cpp
../external/Box2D/Common/b2Timer.cpp
../external/Box2D/Dynamics/b2Body.cpp
../external/Box2D/Dynamics/b2ContactManager.cpp
../external/Box2D/Dynamics/b2Fixture.cpp
../external/Box2D/Dynamics/b2Island.cpp
../external/Box2D/Dynamics/b2World.cpp
../external/Box2D/Dynamics/b2WorldCallbacks.cpp
../external/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
../external/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
../external/Box2D/Dynamics/Joints/b2GearJoint.cpp
../external/Box2D/Dynamics/Joints/b2Joint.cpp
../external/Box2D/Dynamics/Joints/b2MotorJoint.cpp
../external/Box2D/Dynamics/Joints/b2MouseJoint.cpp
../external/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
../external/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
../external/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
../external/Box2D/Dynamics/Joints/b2RopeJoint.cpp
../external/Box2D/Dynamics/Joints/b2WeldJoint.cpp
../external/Box2D/Dynamics/Joints/b2WheelJoint.cpp
../external/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp
../external/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp
../external/Box2D/Dynamics/Contacts/b2CircleContact.cpp
../external/Box2D/Dynamics/Contacts/b2Contact.cpp
../external/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
../external/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp
../external/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp
../external/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
../external/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
../external/Box2D/Rope/b2Rope.cpp
)
add_library(cocos2d STATIC ${COCOS2D_SRC} ${COCOS2D_EXTENSIONS_SRC} ${BOX2D_SRC} ${CHIPMUNK_SRC})
if ( CMAKE_SIZEOF_VOID_P EQUAL 8 )
set(FMOD_LIB "fmodex64")
else()
elseif ( CMAKE_SIZEOF_VOID_P EQUAL 4 )
set(FMOD_LIB "fmodex")
else()
message( FATAL_ERROR "Unsupported architecture, CMake will exit" )
endif()
target_link_libraries(cocos2d jpeg webp tiff freetype fontconfig png pthread glfw GLEW GL X11 rt z ${FMOD_LIB} curl)
if(LINUX)
set(PLATFORM_SPECIFIC_LIBS
pthread
fontconfig
GLEW
X11
rt
glfw
GL
${FMOD_LIB}
)
elseif(MACOSX)
INCLUDE_DIRECTORIES ( /System/Library/Frameworks )
FIND_LIBRARY(COCOA_LIBRARY Cocoa)
FIND_LIBRARY(OPENGL_LIBRARY OpenGL )
FIND_LIBRARY(AUDIOTOOLBOX_LIBRARY AudioToolbox)
FIND_LIBRARY(OPENAL_LIBRARY OpenAL )
FIND_LIBRARY(QUARTZCORE_LIBRARY QuartzCore )
FIND_LIBRARY(APPLICATIONSERVICES_LIBRARY ApplicationServices)
FIND_LIBRARY(IOKIT_LIBRARY IOKit)
FIND_LIBRARY(FOUNDATION_LIBRARY Foundation)
set(PLATFORM_SPECIFIC_LIBS
glfw3
websockets
${COCOA_LIBRARY}
${OPENGL_LIBRARY}
${OPENAL_LIBRARY}
${AUDIOTOOLBOX_LIBRARY}
${QUARTZCORE_LIBRARY}
${APPLICATIONSERVICES_LIBRARY}
${IOKIT_LIBRARY}
${FOUNDATION_LIBRARY}
)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
target_link_libraries(cocos2d jpeg webp tiff freetype png z curl ${PLATFORM_SPECIFIC_LIBS})
set_target_properties(cocos2d
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
VERSION ${COCOS2D_X_VERSION}
)

Просмотреть файл

@ -26,7 +26,7 @@ THE SOFTWARE.
#include "SimpleAudioEngine_objc.h"
#include <string>
#include "CCFileUtils.h"
#include "platform/CCFileUtils.h"
using namespace cocos2d;
static void static_end()

Просмотреть файл

@ -46,9 +46,7 @@ public:
ACCELERATION,
MOUSE,
FOCUS,
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
GAME_CONTROLLER,
#endif
CUSTOM
};

Просмотреть файл

@ -54,9 +54,7 @@ public:
MOUSE,
ACCELERATION,
FOCUS,
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
GAME_CONTROLLER,
#endif
CUSTOM
};

Просмотреть файл

@ -23,16 +23,19 @@
THE SOFTWARE.
****************************************************************************/
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#import <Foundation/Foundation.h>
#include <string>
#import "CCUserDefault.h"
#import <string>
#import "platform/CCFileUtils.h"
#import "tinyxml2.h"
#import "CCPlatformConfig.h"
#import "CCPlatformMacros.h"
#import "base64.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#import "platform/CCFileUtils.h"
#define XML_FILE_NAME "UserDefault.xml"

Просмотреть файл

@ -108,6 +108,7 @@ THE SOFTWARE.
// 2d nodes
#include "2d/CCNode.h"
#include "2d/CCProtectedNode.h"
#include "2d/CCAtlasNode.h"
#include "2d/CCDrawingPrimitives.h"
#include "2d/CCDrawNode.h"
@ -266,6 +267,20 @@ THE SOFTWARE.
#include "2d/CCComponent.h"
#include "2d/CCComponentContainer.h"
//3d
#include "3d/CCAABB.h"
#include "3d/CCOBB.h"
#include "3d/CCRay.h"
#include "3d/CCSprite3D.h"
#include "3d/CCMesh.h"
#include "3d/CCMeshSkin.h"
#include "3d/CCAnimate3D.h"
#include "3d/CCAnimation3D.h"
#include "3d/CCSprite3DMaterial.h"
#include "3d/CCAttachNode.h"
#include "3d/CCMeshVertexIndexData.h"
#include "3d/CCSkeleton3D.h"
// Deprecated include
#include "deprecated/CCDictionary.h"
#include "deprecated/CCArray.h"
@ -279,9 +294,6 @@ THE SOFTWARE.
// CCDeprecated.h must be included at the end
#include "deprecated/CCDeprecated.h"
//3d
#include "3d/cocos3d.h"
NS_CC_BEGIN

Просмотреть файл

@ -1,13 +0,0 @@
set(COCOS_MATH_SRC
math/CCAffineTransform.cpp
math/CCGeometry.cpp
math/CCVertex.cpp
math/Mat4.cpp
math/MathUtil.cpp
math/Quaternion.cpp
math/TransformUtils.cpp
math/Vec2.cpp
math/Vec3.cpp
math/Vec4.cpp
)

Просмотреть файл

@ -26,9 +26,10 @@
#ifndef __CC_FILEUTILS_APPLE_H__
#define __CC_FILEUTILS_APPLE_H__
#include "CCFileUtils.h"
#include <string>
#include <vector>
#include "platform/CCFileUtils.h"
#include "base/CCPlatformMacros.h"
#include "base/ccTypes.h"

Просмотреть файл

@ -25,16 +25,18 @@ THE SOFTWARE.
****************************************************************************/
#import <Foundation/Foundation.h>
#include "CCFileUtilsApple.h"
#include <string>
#include <stack>
#include "deprecated/CCString.h"
#include "CCFileUtils.h"
#include "base/CCDirector.h"
#include "CCSAXParser.h"
#include "CCDictionary.h"
#include "deprecated/CCString.h"
#include "deprecated/CCDictionary.h"
#include "platform/CCFileUtils.h"
#include "platform/CCSAXParser.h"
#include "unzip.h"
#include "CCFileUtilsApple.h"
NS_CC_BEGIN

Просмотреть файл

@ -22,8 +22,10 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
//#import <UIKit/UIKit.h>
#include "CCThread.h"
#import <Foundation/Foundation.h>
#include "platform/CCThread.h"
NS_CC_BEGIN

Просмотреть файл

@ -1,48 +1,118 @@
set(cocos_root ${CMAKE_CURRENT_SOURCE_DIR}/../../..)
include_directories(
${cocos_root}/external/lua/tolua/
${cocos_root}/external/lua/tolua
${cocos_root}/external/lua/lua
${cocos_root}/external/lua
${cocos_root}/external/xxtea
${cocos_root}/external
${cocos_root}/cocos
${cocos_root}/cocos/base
${cocos_root}/cocos/physics
${cocos_root}/cocos/audio/include
${cocos_root}/external
${cocos_root}/cocos
${cocos_root}/cocos/ui
${cocos_root}/cocos/2d
${cocos_root}/cocos/3d
${cocos_root}/cocos/editor-support/spine
${cocos_root}/cocos/editor-support/cocostudio
${cocos_root}/cocos/editor-support/spine
${cocos_root}/cocos/editor-support/cocostudio
${cocos_root}/cocos/editor-support/cocosbuilder
${cocos_root}/cocos/ui
${cocos_root}/cocos/network
${cocos_root}/cocos/storage
${cocos_root}/cocos/editor-support
${cocos_root}/cocos/platform
${cocos_root}/cocos/editor-support
${cocos_root}/cocos/platform
${cocos_root}/cocos/audio/include
${CMAKE_CURRENT_SOURCE_DIR}/manual
${CMAKE_CURRENT_SOURCE_DIR}/manual/extension
${CMAKE_CURRENT_SOURCE_DIR}/manual/cocostudio
${CMAKE_CURRENT_SOURCE_DIR}/manual/ui
${CMAKE_CURRENT_SOURCE_DIR}/ui
${CMAKE_CURRENT_SOURCE_DIR}/manual/cocos2d
${CMAKE_CURRENT_SOURCE_DIR}/auto
${CMAKE_CURRENT_SOURCE_DIR}/manual/cocos2d
${CMAKE_CURRENT_SOURCE_DIR}/auto
)
file(GLOB lua_cocos2d_source_files
file(GLOB lua_cocos2d_source_files
"${cocos_root}/external/lua/lua/*.c"
"${cocos_root}/external/lua/tolua/*.c"
"${CMAKE_CURRENT_SOURCE_DIR}/auto/*.cpp"
"${cocos_root}/external/xxtea/xxtea.cpp"
)
file(GLOB_RECURSE lua_binding_manual_files "${CMAKE_CURRENT_SOURCE_DIR}/manual/*.cpp")
set(lua_cocos2d_source_files ${lua_cocos2d_source_files} ${lua_binding_manual_files})
# exclude files for other platforms
list(REMOVE_ITEM lua_cocos2d_source_files
"${CMAKE_CURRENT_SOURCE_DIR}/manual/platform/android/CCLuaJavaBridge.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/manual/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.cpp"
)
add_library(luacocos2d STATIC ${lua_cocos2d_source_files})
# luasockets are needed in Linux too,
# but Linux have them disabled for some reason
if(MACOSX)
set(lua_cocos2d_source_files
${lua_cocos2d_source_files}
${cocos_root}/external/lua/luasocket/auxiliar.c
${cocos_root}/external/lua/luasocket/buffer.c
${cocos_root}/external/lua/luasocket/except.c
${cocos_root}/external/lua/luasocket/inet.c
${cocos_root}/external/lua/luasocket/io.c
${cocos_root}/external/lua/luasocket/luasocket.c
${cocos_root}/external/lua/luasocket/mime.c
${cocos_root}/external/lua/luasocket/options.c
${cocos_root}/external/lua/luasocket/select.c
${cocos_root}/external/lua/luasocket/serial.c
${cocos_root}/external/lua/luasocket/tcp.c
${cocos_root}/external/lua/luasocket/timeout.c
${cocos_root}/external/lua/luasocket/udp.c
${cocos_root}/external/lua/luasocket/unix.c
${cocos_root}/external/lua/luasocket/usocket.c
)
endif()
set(lua_bindings_manual_files
manual/CCLuaBridge.cpp
manual/CCLuaEngine.cpp
manual/CCLuaStack.cpp
manual/CCLuaValue.cpp
manual/Cocos2dxLuaLoader.cpp
manual/LuaBasicConversions.cpp
manual/tolua_fix.cpp
manual/cocos2d/LuaOpengl.cpp
manual/cocos2d/LuaScriptHandlerMgr.cpp
manual/cocos2d/lua_cocos2dx_deprecated.cpp
manual/cocos2d/lua_cocos2dx_experimental_manual.cpp
manual/cocos2d/lua_cocos2dx_manual.cpp
manual/cocos2d/lua_cocos2dx_physics_manual.cpp
manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
manual/3d/lua_cocos2dx_3d_manual.cpp
manual/cocosbuilder/CCBProxy.cpp
manual/cocosbuilder/lua_cocos2dx_cocosbuilder_manual.cpp
manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
manual/cocostudio/CustomGUIReader.cpp
manual/cocostudio/lua_cocos2dx_coco_studio_manual.cpp
manual/controller/lua_cocos2dx_controller_manual.cpp
manual/extension/lua_cocos2dx_extension_manual.cpp
manual/network/lua_extensions.c
manual/network/lua_cocos2dx_network_manual.cpp
manual/network/Lua_web_socket.cpp
manual/network/lua_xml_http_request.cpp
manual/spine/lua_cocos2dx_spine_manual.cpp
manual/spine/LuaSkeletonAnimation.cpp
manual/ui/lua_cocos2dx_experimental_video_manual.cpp
manual/ui/lua_cocos2dx_ui_manual.cpp
manual/video/lua_cocos2dx_experimental_video_manual.cpp
)
set(lua_bindings_auto_files
auto/lua_cocos2dx_3d_auto.cpp
auto/lua_cocos2dx_auto.cpp
auto/lua_cocos2dx_cocosbuilder_auto.cpp
auto/lua_cocos2dx_cocosdenshion_auto.cpp
auto/lua_cocos2dx_controller_auto.cpp
auto/lua_cocos2dx_experimental_auto.cpp
auto/lua_cocos2dx_experimental_video_auto.cpp
auto/lua_cocos2dx_extension_auto.cpp
auto/lua_cocos2dx_physics_auto.cpp
auto/lua_cocos2dx_spine_auto.cpp
auto/lua_cocos2dx_studio_auto.cpp
auto/lua_cocos2dx_ui_auto.cpp
)
if(MACOSX)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/platform/ios/CCLuaObjcBridge.mm
)
endif()
set(lua_bindings_files ${lua_cocos2d_source_files} ${lua_bindings_manual_files} ${lua_bindings_auto_files})
add_library(luacocos2d STATIC ${lua_bindings_files})
target_link_libraries(luacocos2d cocos2d)
set_target_properties(luacocos2d
PROPERTIES

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@ -1,5 +1,4 @@
#include "lua_cocos2dx_3d_auto.hpp"
#include "cocos3d.h"
#include "tolua_fix.h"
#include "LuaBasicConversions.h"

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@ -1,6 +1,5 @@
#include "lua_cocos2dx_auto.hpp"
#include "cocos2d.h"
#include "CCProtectedNode.h"
#include "tolua_fix.h"
#include "LuaBasicConversions.h"

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@ -1,6 +1,6 @@
#include "lua_cocos2dx_controller_auto.hpp"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#include "CCGameController.h"
#include "base/CCGameController.h"
#include "tolua_fix.h"
#include "LuaBasicConversions.h"

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@ -30,7 +30,6 @@ extern "C" {
}
#include "tolua_fix.h"
#include "cocos2d.h"
#include "3d/cocos3d.h"
using namespace cocos2d;

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@ -31,7 +31,7 @@
#include "cocos2d/LuaScriptHandlerMgr.h"
#include "CCLuaValue.h"
#include "CCLuaEngine.h"
#include "CCGameController.h"
#include "base/CCGameController.h"
static void cloneEventListenerControllerHandler(const cocos2d::EventListenerController* src,cocos2d::EventListenerController* dst, ScriptHandlerMgr::HandlerType type)

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@ -26,7 +26,7 @@
#ifndef __UIEDITBOXIMPLANDROID_H__
#define __UIEDITBOXIMPLANDROID_H__
#include "cocos2d.h"
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)

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@ -26,7 +26,7 @@
#ifndef __UIEditBoxIMPLIOS_H__
#define __UIEditBoxIMPLIOS_H__
#include "cocos2d.h"
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)

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@ -26,7 +26,7 @@
#ifndef __UIEditBoxIMPLMAC_H__
#define __UIEditBoxIMPLMAC_H__
#include "cocos2d.h"
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)

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@ -24,6 +24,7 @@
****************************************************************************/
#include "UIEditBoxImplWin.h"
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include "UIEditBox.h"

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@ -26,7 +26,7 @@
#ifndef __UIEditBoxIMPLWIN_H__
#define __UIEditBoxIMPLWIN_H__
#include "cocos2d.h"
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)

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@ -22,6 +22,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
#include "UIEditBoxImplWp8.h"
#include "UIEditBox.h"
#include "CCGLViewImpl.h"
@ -305,3 +308,5 @@ std::string UIEditBoxImplWp8::PlatformStringTostring( Platform::String^ strSrc )
}
NS_CC_END
#endif // WP8

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@ -24,6 +24,9 @@ THE SOFTWARE.
#ifndef __UIEditBoxIMPLWP8_H__
#define __UIEditBoxIMPLWP8_H__
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
#include "UIEditBoxImpl.h"
NS_CC_BEGIN
@ -85,4 +88,6 @@ namespace ui {
NS_CC_END
#endif //WP8
#endif

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@ -21,6 +21,8 @@
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#include "UIWebViewImpl_android.h"

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@ -21,10 +21,12 @@
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "base/CCPlatformConfig.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#include "UIWebViewImpl_iOS.h"
#include "UIWebView-inl.h"
#endif

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@ -22,6 +22,8 @@
THE SOFTWARE.
****************************************************************************/
#ifdef __ANDROID__
#include "UIWebViewImpl_android.h"
#include <unordered_map>
@ -433,3 +435,4 @@ namespace cocos2d {
} // namespace experimental
} //namespace cocos2d
#endif // __ANDROID__

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@ -25,6 +25,8 @@
#ifndef __cocos2d_plugin_WebViewImpl_android_H_
#define __cocos2d_plugin_WebViewImpl_android_H_
#ifdef __ANDROID__
#include <iosfwd>
namespace cocos2d {
@ -93,4 +95,6 @@ namespace cocos2d {
} // namespace experimental
} //cocos2d
#endif // __ANDROID__
#endif //__cocos2d_plugin_WebViewImpl_android_H_

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@ -1,19 +1,16 @@
set(APP_NAME cpp-empty-test)
if(ANDROID)
set(PLATFORM_SRC
proj.android/jni/hellocpp/main.cpp
)
elseif(WINDOWS)
set(PLATFORM_SRC
proj.win32/main.cpp
)
elseif(IOS)
set(PLATFORM_SRC
proj.ios/main.m
proj.ios/AppController.mm
@ -21,17 +18,18 @@ elseif(IOS)
)
elseif(MACOSX)
set(PLATFORM_SRC
proj.mac/main.m
proj.mac/main.cpp
)
elseif(LINUX)
set(PLATFORM_SRC
proj.linux/main.cpp
)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
set(SAMPLE_SRC
@ -76,6 +74,7 @@ else()
COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/Resources ${APP_BIN_DIR}/Resources
)
endif()
target_link_libraries(${APP_NAME} cocos2d)

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@ -22,7 +22,7 @@
THE SOFTWARE.
****************************************************************************/
#include "AppDelegate.h"
#include "../Classes/AppDelegate.h"
USING_NS_CC;

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@ -2,17 +2,21 @@ set(APP_NAME cpp-tests)
if(WIN32)
set(PLATFORM_SRC
Classes/ExtensionsTest/NetworkTest/WebSocketTest.cpp
Classes/ExtensionsTest/NetworkTest/SocketIOTest.cpp
proj.win32/main.cpp
)
else()
elseif(MACOSX)
set(PLATFORM_SRC
proj.mac/main.cpp
)
elseif(LINUX)
set(PLATFORM_SRC
proj.linux/main.cpp
)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
set(SAMPLE_SRC
set(TESTS_SRC
Classes/ActionManagerTest/ActionManagerTest.cpp
Classes/ActionsEaseTest/ActionsEaseTest.cpp
Classes/ActionsProgressTest/ActionsProgressTest.cpp
@ -189,6 +193,30 @@ set(SAMPLE_SRC
${PLATFORM_SRC}
)
if(LINUX)
set(EXTENDED_TESTS_SRC
)
else()
set(EXTENDED_TESTS_SRC
Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
Classes/ExtensionsTest/NetworkTest/SocketIOTest.cpp
Classes/ExtensionsTest/NetworkTest/WebSocketTest.cpp
Classes/UITest/CocoStudioGUITest/CocoStudioGUITest.cpp
Classes/UITest/CocoStudioGUITest/CocosGUIScene.cpp
Classes/UITest/CocoStudioGUITest/CocostudioParserTest.cpp
Classes/UITest/CocoStudioGUITest/CustomGUIScene.cpp
Classes/UITest/CocoStudioGUITest/GUIEditorTest.cpp
Classes/UITest/CocoStudioGUITest/UIEditBoxTest.cpp
Classes/UITest/CocoStudioGUITest/UIScale9SpriteTest.cpp
Classes/UITest/CocoStudioGUITest/UIScene.cpp
Classes/UITest/CocoStudioGUITest/UISceneManager.cpp
Classes/UITest/CocoStudioGUITest/UISceneManager_Editor.cpp
Classes/UITest/CocoStudioGUITest/UIScene_Editor.cpp
)
endif()
include_directories(
Classes
${CMAKE_SOURCE_DIR}/external/chipmunk/include/chipmunk
@ -197,7 +225,8 @@ include_directories(
# add the executable
add_executable(${APP_NAME}
${SAMPLE_SRC}
${TESTS_SRC}
${EXTENDED_TESTS_SRC}
)
target_link_libraries(${APP_NAME}

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@ -27,9 +27,6 @@ THE SOFTWARE.
#include <algorithm>
#include "../testResource.h"
#include "3d/CCAttachNode.h"
#include "3d/cocos3d.h"
////////////DrawLine/////////////////////
class DrawLine3D: public Node

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@ -2,7 +2,6 @@
#define _TEST_BASIC_H_
#include "cocos2d.h"
#include "3d/cocos3d.h"
#include "audio/include/SimpleAudioEngine.h"
#include "VisibleRect.h"

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@ -1,10 +1,21 @@
set(APP_NAME lua-empty-test)
set(SAMPLE_SRC
proj.linux/main.cpp
Classes/AppDelegate.cpp
)
if(LINUX)
set(SAMPLE_SRC
${SAMPLE_SRC}
proj.linux/main.cpp
)
elseif(MACOSX)
set(SAMPLE_SRC
${SAMPLE_SRC}
proj.mac/main.cpp
)
endif()
include_directories(
Classes
../../../cocos/scripting/lua-bindings/manual

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@ -1,10 +1,22 @@
set(APP_NAME lua-tests)
set(SAMPLE_SRC
proj.linux/main.cpp
Classes/AppDelegate.cpp
Classes/AppDelegate.cpp
Classes/lua_assetsmanager_test_sample.cpp
)
if(LINUX)
set(SAMPLE_SRC
${SAMPLE_SRC}
proj.linux/main.cpp
)
elseif(MACOSX)
set(SAMPLE_SRC
${SAMPLE_SRC}
proj.ios_mac/mac/main.cpp
)
endif()
include_directories(
Classes
../../../cocos/scripting/lua-bindings/manual