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## How to start a new game
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Please refer to [ReadMe](../README.md)
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Please refer to [ReadMe](../README.md). And there is a [document](https://github.com/chukong/cocos-docs/blob/master/manual/framework/native/getting-started/v3.0/how-to-start-a-new-game/en.md) for it.
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# Highlights of v3.0
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* New UI objects
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* [JavaScript remote debugger](https://github.com/cocos2d/cocos-docs/blob/master/manual/framework/native/scripting/javascript/js-remote-debugger/en.md)
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* Remote Console support
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* Use [cocos console](https://github.com/cocos2d/cocos2d-console) to create and run project
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* Refactor Image - release memory in time and uniform the api of supported file format
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* Automatically generated Lua bindings, add LuaJavaBridge and LuaObjcBridge
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* Templated containers
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