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minggo 2014-04-21 14:45:36 +08:00
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@ -136,7 +136,7 @@ Run
## How to start a new game
Please refer to [ReadMe](../README.md)
Please refer to [ReadMe](../README.md). And there is a [document](https://github.com/chukong/cocos-docs/blob/master/manual/framework/native/getting-started/v3.0/how-to-start-a-new-game/en.md) for it.
# Highlights of v3.0
@ -149,6 +149,7 @@ Please refer to [ReadMe](../README.md)
* New UI objects
* [JavaScript remote debugger](https://github.com/cocos2d/cocos-docs/blob/master/manual/framework/native/scripting/javascript/js-remote-debugger/en.md)
* Remote Console support
* Use [cocos console](https://github.com/cocos2d/cocos2d-console) to create and run project
* Refactor Image - release memory in time and uniform the api of supported file format
* Automatically generated Lua bindings, add LuaJavaBridge and LuaObjcBridge
* Templated containers