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* Download: http://cdn.cocos2d-x.org/cocos2d-x-3.2rc0.zip
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* Full Changelog: https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.2rc0/CHANGELOG
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* API Reference: http://www.cocos2d-x.org/reference/native-cpp/V3.2beta0/index.html
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* API Reference: http://www.cocos2d-x.org/reference/native-cpp/V3.2rc0/index.html
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* v3.0 Release Notes can be found here: [v3.0 Release Notes](https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.0/docs/RELEASE_NOTES.md)
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# Requirements
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# Highlights of v3.2rc0
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* `fbx-conv` support generating binary format, and `Sprite3D` support it, and about
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* `fbx-conv` support generating binary format, and `Sprite3D` support it
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* about 20% performance improved in `Sprite3D`
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* game controller support
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* fast tilemap support, it is faster for static tilemap
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