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minggo 2014-07-07 19:59:41 +08:00
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* Download: http://cdn.cocos2d-x.org/cocos2d-x-3.2rc0.zip
* Full Changelog: https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.2rc0/CHANGELOG
* API Reference: http://www.cocos2d-x.org/reference/native-cpp/V3.2beta0/index.html
* API Reference: http://www.cocos2d-x.org/reference/native-cpp/V3.2rc0/index.html
* v3.0 Release Notes can be found here: [v3.0 Release Notes](https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.0/docs/RELEASE_NOTES.md)
# Requirements
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# Highlights of v3.2rc0
* `fbx-conv` support generating binary format, and `Sprite3D` support it, and about
* `fbx-conv` support generating binary format, and `Sprite3D` support it
* about 20% performance improved in `Sprite3D`
* game controller support
* fast tilemap support, it is faster for static tilemap